unleashed-firmware/applications/plugins/subbrute/views/subbrute_attack_view.h

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#pragma once
#include <gui/view.h>
#include "assets_icons.h"
#include <input/input.h>
#include <gui/elements.h>
#include <gui/icon.h>
#include <subghz/types.h>
#include "../subbrute_custom_event.h"
typedef void (*SubBruteAttackViewCallback)(SubBruteCustomEvent event, void* context);
typedef struct SubBruteAttackView SubBruteAttackView;
void subbrute_attack_view_set_callback(
SubBruteAttackView* instance,
SubBruteAttackViewCallback callback,
void* context);
SubBruteAttackView* subbrute_attack_view_alloc();
void subbrute_attack_view_free(SubBruteAttackView* instance);
View* subbrute_attack_view_get_view(SubBruteAttackView* instance);
void subbrute_attack_view_set_current_step(SubBruteAttackView* instance, uint64_t current_step);
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void subbrute_attack_view_set_worker_type(SubBruteAttackView* instance, bool is_continuous_worker);
void subbrute_attack_view_init_values(
SubBruteAttackView* instance,
uint8_t index,
uint64_t max_value,
uint64_t current_step,
bool is_attacking);