unleashed-firmware/applications/bad_usb/bad_usb_app.c

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2.6 KiB
C
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#include "bad_usb_app_i.h"
#include <furi.h>
#include <furi_hal.h>
static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool bad_usb_app_back_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void bad_usb_app_tick_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
BadUsbApp* bad_usb_app_alloc() {
BadUsbApp* app = furi_alloc(sizeof(BadUsbApp));
app->gui = furi_record_open("gui");
app->notifications = furi_record_open("notification");
app->dialogs = furi_record_open("dialogs");
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, bad_usb_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, bad_usb_app_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->bad_usb_view = bad_usb_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewWork, bad_usb_get_view(app->bad_usb_view));
scene_manager_next_scene(app->scene_manager, BadUsbAppViewFileSelect);
return app;
}
void bad_usb_app_free(BadUsbApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewFileSelect);
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
bad_usb_free(app->bad_usb_view);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close("gui");
furi_record_close("notification");
furi_record_close("dialogs");
free(app);
}
int32_t bad_usb_app(void* p) {
UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
furi_hal_usb_set_config(&usb_hid);
BadUsbApp* bad_usb_app = bad_usb_app_alloc();
view_dispatcher_run(bad_usb_app->view_dispatcher);
furi_hal_usb_set_config(usb_mode_prev);
bad_usb_app_free(bad_usb_app);
return 0;
}