unleashed-firmware/applications/main/subghz_remote/scenes/subrem_scene_openmapfile.c

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2023-05-18 13:48:25 +03:00
#include "../subghz_remote_app_i.h"
void subrem_scene_openmapfile_on_enter(void* context) {
SubGhzRemoteApp* app = context;
SubRemLoadMapState load_state = subrem_load_from_file(app);
if(load_state == SubRemLoadMapStateError) {
#ifdef SUBREM_LIGHT
dialog_message_show_storage_error(app->dialogs, "Can't load\nMap file");
#else
DialogMessage* message = dialog_message_alloc();
dialog_message_set_header(message, "Map File Error", 64, 8, AlignCenter, AlignCenter);
dialog_message_set_text(message, "Can't load\nMap file", 64, 32, AlignCenter, AlignCenter);
dialog_message_set_buttons(message, "Back", NULL, NULL);
dialog_message_show(app->dialogs, message);
dialog_message_free(message);
#endif
}
if(load_state == SubRemLoadMapStateOK) {
scene_manager_next_scene(app->scene_manager, SubRemSceneRemote);
} else {
// TODO: Map Preset Reset
if(!scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, SubRemSceneStart)) {
scene_manager_stop(app->scene_manager);
view_dispatcher_stop(app->view_dispatcher);
}
}
}
bool subrem_scene_openmapfile_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
return false;
}
void subrem_scene_openmapfile_on_exit(void* context) {
UNUSED(context);
}