unleashed-firmware/applications/main/nfc/scenes/nfc_scene_mf_classic_update.c

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#include "../nfc_i.h"
#include <dolphin/dolphin.h>
enum {
NfcSceneMfClassicUpdateStateCardSearch,
NfcSceneMfClassicUpdateStateCardFound,
};
bool nfc_mf_classic_update_worker_callback(NfcWorkerEvent event, void* context) {
furi_assert(context);
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, event);
return true;
}
static void nfc_scene_mf_classic_update_setup_view(Nfc* nfc) {
Popup* popup = nfc->popup;
popup_reset(popup);
uint32_t state = scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfClassicUpdate);
if(state == NfcSceneMfClassicUpdateStateCardSearch) {
popup_set_text(
nfc->popup, "Apply the initial\ncard only", 128, 32, AlignRight, AlignCenter);
popup_set_icon(nfc->popup, 0, 8, &I_NFC_manual_60x50);
} else {
popup_set_header(popup, "Updating\nDon't move...", 52, 32, AlignLeft, AlignCenter);
popup_set_icon(popup, 12, 23, &A_Loading_24);
}
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
void nfc_scene_mf_classic_update_on_enter(void* context) {
Nfc* nfc = context;
DOLPHIN_DEED(DolphinDeedNfcEmulate);
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneMfClassicUpdate, NfcSceneMfClassicUpdateStateCardSearch);
nfc_scene_mf_classic_update_setup_view(nfc);
// Setup and start worker
nfc_worker_start(
nfc->worker,
NfcWorkerStateMfClassicUpdate,
&nfc->dev->dev_data,
nfc_mf_classic_update_worker_callback,
nfc);
nfc_blink_emulate_start(nfc);
}
bool nfc_scene_mf_classic_update_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == NfcWorkerEventSuccess) {
nfc_worker_stop(nfc->worker);
if(nfc_device_save_shadow(nfc->dev, nfc->dev->dev_name)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicUpdateSuccess);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicWrongCard);
}
consumed = true;
} else if(event.event == NfcWorkerEventWrongCard) {
nfc_worker_stop(nfc->worker);
scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicWrongCard);
consumed = true;
} else if(event.event == NfcWorkerEventCardDetected) {
scene_manager_set_scene_state(
nfc->scene_manager,
NfcSceneMfClassicUpdate,
NfcSceneMfClassicUpdateStateCardFound);
nfc_scene_mf_classic_update_setup_view(nfc);
consumed = true;
} else if(event.event == NfcWorkerEventNoCardDetected) {
scene_manager_set_scene_state(
nfc->scene_manager,
NfcSceneMfClassicUpdate,
NfcSceneMfClassicUpdateStateCardSearch);
nfc_scene_mf_classic_update_setup_view(nfc);
consumed = true;
}
}
return consumed;
}
void nfc_scene_mf_classic_update_on_exit(void* context) {
Nfc* nfc = context;
nfc_worker_stop(nfc->worker);
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneMfClassicUpdate, NfcSceneMfClassicUpdateStateCardSearch);
// Clear view
popup_reset(nfc->popup);
nfc_blink_stop(nfc);
}