unleashed-firmware/applications/subghz/scenes/subghz_scene_receiver_info.c

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#include "../subghz_i.h"
#include "../helpers/subghz_custom_event.h"
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
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#include <dolphin/dolphin.h>
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#include "applications/gui/modules/byte_input.h"
void subghz_scene_receiver_info_callback(GuiButtonType result, InputType type, void* context) {
furi_assert(context);
SubGhz* subghz = context;
if((result == GuiButtonTypeCenter) && (type == InputTypePress)) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneReceiverInfoTxStart);
} else if((result == GuiButtonTypeCenter) && (type == InputTypeRelease)) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneReceiverInfoTxStop);
} else if((result == GuiButtonTypeRight) && (type == InputTypeShort)) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneReceiverInfoSave);
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} else if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubGhzCustomEventSceneReceiverInfoNeedSeed);
}
}
static bool subghz_scene_receiver_info_update_parser(void* context) {
SubGhz* subghz = context;
subghz->txrx->decoder_result = subghz_receiver_search_decoder_base_by_name(
subghz->txrx->receiver,
subghz_history_get_protocol_name(subghz->txrx->history, subghz->txrx->idx_menu_chosen));
if(subghz->txrx->decoder_result) {
subghz_protocol_decoder_base_deserialize(
subghz->txrx->decoder_result,
subghz_history_get_raw_data(subghz->txrx->history, subghz->txrx->idx_menu_chosen));
subghz->txrx->frequency =
subghz_history_get_frequency(subghz->txrx->history, subghz->txrx->idx_menu_chosen);
subghz->txrx->preset =
subghz_history_get_preset(subghz->txrx->history, subghz->txrx->idx_menu_chosen);
return true;
}
return false;
}
void subghz_scene_receiver_info_on_enter(void* context) {
SubGhz* subghz = context;
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
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DOLPHIN_DEED(DolphinDeedSubGhzReceiverInfo);
if(subghz_scene_receiver_info_update_parser(subghz)) {
string_t frequency_str;
string_t modulation_str;
string_t text;
string_init(frequency_str);
string_init(modulation_str);
string_init(text);
subghz_get_frequency_modulation(subghz, frequency_str, modulation_str);
widget_add_string_element(
subghz->widget,
78,
0,
AlignLeft,
AlignTop,
FontSecondary,
string_get_cstr(frequency_str));
widget_add_string_element(
subghz->widget,
113,
0,
AlignLeft,
AlignTop,
FontSecondary,
string_get_cstr(modulation_str));
subghz_protocol_decoder_base_get_string(subghz->txrx->decoder_result, text);
widget_add_string_multiline_element(
subghz->widget, 0, 0, AlignLeft, AlignTop, FontSecondary, string_get_cstr(text));
string_clear(frequency_str);
string_clear(modulation_str);
string_clear(text);
if((subghz->txrx->decoder_result->protocol->flag & SubGhzProtocolFlag_Save) ==
SubGhzProtocolFlag_Save) {
widget_add_button_element(
subghz->widget,
GuiButtonTypeRight,
"Save",
subghz_scene_receiver_info_callback,
subghz);
}
if(((subghz->txrx->decoder_result->protocol->flag & SubGhzProtocolFlag_Send) ==
SubGhzProtocolFlag_Send) &&
subghz->txrx->decoder_result->protocol->encoder->deserialize) {
widget_add_button_element(
subghz->widget,
GuiButtonTypeCenter,
"Send",
subghz_scene_receiver_info_callback,
subghz);
}
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if(strcmp(subghz->txrx->decoder_result->protocol->name, "Faac SLH") == 0) {
widget_add_button_element(
subghz->widget,
GuiButtonTypeLeft,
"Seed",
subghz_scene_receiver_info_callback,
subghz);
}
} else {
widget_add_icon_element(subghz->widget, 32, 12, &I_DolphinFirstStart7_61x51);
widget_add_string_element(
subghz->widget, 13, 8, AlignLeft, AlignBottom, FontSecondary, "Error history parse.");
}
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdWidget);
}
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void byte_input_callback(void* context) {
SubGhz* subghz = (SubGhz*)context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventViewReceiverOK);
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}
bool subghz_scene_receiver_info_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubGhzCustomEventSceneReceiverInfoTxStart) {
//CC1101 Stop RX -> Start TX
if(subghz->txrx->hopper_state != SubGhzHopperStateOFF) {
subghz->txrx->hopper_state = SubGhzHopperStatePause;
}
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
}
if(!subghz_scene_receiver_info_update_parser(subghz)) {
return false;
}
if(subghz->txrx->txrx_state == SubGhzTxRxStateIDLE ||
subghz->txrx->txrx_state == SubGhzTxRxStateSleep) {
if(!subghz_tx_start(
subghz,
subghz_history_get_raw_data(
subghz->txrx->history, subghz->txrx->idx_menu_chosen))) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
} else {
subghz->state_notifications = SubGhzNotificationStateTX;
}
}
return true;
} else if(event.event == SubGhzCustomEventSceneReceiverInfoTxStop) {
//CC1101 Stop Tx -> Start RX
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
}
if(subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) {
subghz_begin(subghz, subghz->txrx->preset);
subghz_rx(subghz, subghz->txrx->frequency);
}
if(subghz->txrx->hopper_state == SubGhzHopperStatePause) {
subghz->txrx->hopper_state = SubGhzHopperStateRunnig;
}
subghz->state_notifications = SubGhzNotificationStateRX;
return true;
} else if(event.event == SubGhzCustomEventSceneReceiverInfoSave) {
//CC1101 Stop RX -> Save
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->hopper_state != SubGhzHopperStateOFF) {
subghz->txrx->hopper_state = SubGhzHopperStateOFF;
}
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
}
if(!subghz_scene_receiver_info_update_parser(subghz)) {
return false;
}
if((subghz->txrx->decoder_result->protocol->flag & SubGhzProtocolFlag_Save) ==
SubGhzProtocolFlag_Save) {
subghz_file_name_clear(subghz);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
}
return true;
}
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else if(event.event == SubGhzCustomEventSceneReceiverInfoNeedSeed) {
//Need to input seed
SubGhz* subghz = (SubGhz*)context;
// Setup view
ByteInput* byte_input = subghz->byte_input;
byte_input_set_header_text(byte_input, "Enter seed");
byte_input_set_result_callback(
byte_input,
byte_input_callback,
NULL,
subghz,
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subghz->seed_data->seed,
subghz->seed_data->seed_len);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdByteInput);
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return true;
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}
} else if(event.type == SceneManagerEventTypeTick) {
if(subghz->txrx->hopper_state != SubGhzHopperStateOFF) {
subghz_hopper_update(subghz);
}
switch(subghz->state_notifications) {
case SubGhzNotificationStateTX:
notification_message(subghz->notifications, &sequence_blink_red_10);
break;
case SubGhzNotificationStateRX:
notification_message(subghz->notifications, &sequence_blink_blue_10);
break;
default:
break;
}
}
return false;
}
void subghz_scene_receiver_info_on_exit(void* context) {
SubGhz* subghz = context;
widget_reset(subghz->widget);
}