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https://github.com/DarkFlippers/unleashed-firmware.git
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37 lines
976 B
C
37 lines
976 B
C
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#include "../ibutton_i.h"
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#include <toolbox/path.h>
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void ibutton_scene_rpc_on_enter(void* context) {
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iButton* ibutton = context;
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Widget* widget = ibutton->widget;
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widget_add_text_box_element(
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widget, 0, 0, 128, 28, AlignCenter, AlignCenter, "RPC mode", false);
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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notification_message(ibutton->notifications, &sequence_display_backlight_on);
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}
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bool ibutton_scene_rpc_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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iButton* ibutton = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == iButtonCustomEventRpcExit) {
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view_dispatcher_stop(ibutton->view_dispatcher);
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}
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}
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return consumed;
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}
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void ibutton_scene_rpc_on_exit(void* context) {
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iButton* ibutton = context;
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widget_reset(ibutton->widget);
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}
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