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21 lines
447 B
C
21 lines
447 B
C
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#ifndef PARTICLE_H
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#define PARTICLE_H
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#include "point.h"
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#include "scientist.h"
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#include "barry.h"
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#define PARTICLES_MAX 50
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#define PARTICLE_VELOCITY 2
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typedef struct {
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POINT point;
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} PARTICLE;
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void particle_tick(PARTICLE* const particles, SCIENTIST* const scientists);
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void spawn_random_particles(PARTICLE* const particles, BARRY* const barry);
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void draw_particles(const PARTICLE* particles, Canvas* const canvas);
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#endif // PARTICLE_H
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