2022-02-24 14:59:36 +03:00
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#include <gui/modules/button_menu.h>
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#include <input/input.h>
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2022-02-25 18:22:58 +03:00
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#include <infrared_worker.h>
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
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#include <dolphin/dolphin.h>
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2022-02-25 18:22:58 +03:00
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#include "../infrared_app.h"
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#include "../infrared_app_view_manager.h"
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2021-06-02 18:16:05 +03:00
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typedef enum {
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ButtonIndexPlus = -2,
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ButtonIndexEdit = -1,
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2021-06-09 16:04:49 +03:00
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ButtonIndexNA = 0,
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2021-06-02 18:16:05 +03:00
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} ButtonIndex;
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2021-08-11 20:51:06 +03:00
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static void button_menu_callback(void* context, int32_t index, InputType type) {
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2022-02-25 18:22:58 +03:00
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InfraredApp* app = static_cast<InfraredApp*>(context);
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InfraredAppEvent event;
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2021-06-02 18:16:05 +03:00
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2021-08-11 20:51:06 +03:00
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if(type == InputTypePress) {
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2022-02-25 18:22:58 +03:00
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event.type = InfraredAppEvent::Type::MenuSelectedPress;
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2021-08-11 20:51:06 +03:00
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} else if(type == InputTypeRelease) {
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2022-02-25 18:22:58 +03:00
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event.type = InfraredAppEvent::Type::MenuSelectedRelease;
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2021-08-11 20:51:06 +03:00
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} else if(type == InputTypeShort) {
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2022-02-25 18:22:58 +03:00
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event.type = InfraredAppEvent::Type::MenuSelected;
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2021-08-11 20:51:06 +03:00
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} else {
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furi_assert(0);
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}
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2021-06-02 18:16:05 +03:00
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event.payload.menu_index = index;
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app->get_view_manager()->send_event(&event);
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}
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2022-02-25 18:22:58 +03:00
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void InfraredAppSceneRemote::on_enter(InfraredApp* app) {
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InfraredAppViewManager* view_manager = app->get_view_manager();
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2021-06-02 18:16:05 +03:00
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ButtonMenu* button_menu = view_manager->get_button_menu();
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auto remote_manager = app->get_remote_manager();
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int i = 0;
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2021-08-11 20:51:06 +03:00
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button_pressed = false;
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2021-06-02 18:16:05 +03:00
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2022-02-25 18:22:58 +03:00
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infrared_worker_tx_set_get_signal_callback(
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app->get_infrared_worker(), infrared_worker_tx_get_signal_steady_callback, app);
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infrared_worker_tx_set_signal_sent_callback(
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app->get_infrared_worker(), InfraredApp::signal_sent_callback, app);
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2021-06-02 18:16:05 +03:00
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buttons_names = remote_manager->get_button_list();
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i = 0;
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for(auto& name : buttons_names) {
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button_menu_add_item(
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button_menu, name.c_str(), i++, button_menu_callback, ButtonMenuItemTypeCommon, app);
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}
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button_menu_add_item(
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button_menu, "+", ButtonIndexPlus, button_menu_callback, ButtonMenuItemTypeControl, app);
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button_menu_add_item(
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button_menu, "Edit", ButtonIndexEdit, button_menu_callback, ButtonMenuItemTypeControl, app);
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2021-06-09 16:04:49 +03:00
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app->set_text_store(0, "%s", remote_manager->get_remote_name().c_str());
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button_menu_set_header(button_menu, app->get_text_store(0));
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2021-06-09 16:04:49 +03:00
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if(buttonmenu_item_selected != ButtonIndexNA) {
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button_menu_set_selected_item(button_menu, buttonmenu_item_selected);
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buttonmenu_item_selected = ButtonIndexNA;
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}
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2022-02-25 18:22:58 +03:00
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view_manager->switch_to(InfraredAppViewManager::ViewId::ButtonMenu);
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2021-06-02 18:16:05 +03:00
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}
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2022-02-25 18:22:58 +03:00
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bool InfraredAppSceneRemote::on_event(InfraredApp* app, InfraredAppEvent* event) {
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bool consumed = true;
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2022-02-25 18:22:58 +03:00
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if((event->type == InfraredAppEvent::Type::MenuSelected) ||
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(event->type == InfraredAppEvent::Type::MenuSelectedPress) ||
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(event->type == InfraredAppEvent::Type::MenuSelectedRelease)) {
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2021-06-02 18:16:05 +03:00
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switch(event->payload.menu_index) {
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case ButtonIndexPlus:
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2022-02-25 18:22:58 +03:00
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furi_assert(event->type == InfraredAppEvent::Type::MenuSelected);
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2021-06-09 16:04:49 +03:00
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app->notify_click();
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buttonmenu_item_selected = event->payload.menu_index;
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app->set_learn_new_remote(false);
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2022-02-25 18:22:58 +03:00
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app->switch_to_next_scene(InfraredApp::Scene::Learn);
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2021-06-02 18:16:05 +03:00
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break;
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case ButtonIndexEdit:
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2022-02-25 18:22:58 +03:00
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furi_assert(event->type == InfraredAppEvent::Type::MenuSelected);
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2021-06-09 16:04:49 +03:00
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app->notify_click();
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buttonmenu_item_selected = event->payload.menu_index;
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2022-02-25 18:22:58 +03:00
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app->switch_to_next_scene(InfraredApp::Scene::Edit);
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2021-06-02 18:16:05 +03:00
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break;
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default:
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2022-02-25 18:22:58 +03:00
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furi_assert(event->type != InfraredAppEvent::Type::MenuSelected);
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bool pressed = (event->type == InfraredAppEvent::Type::MenuSelectedPress);
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2021-08-11 20:51:06 +03:00
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if(pressed && !button_pressed) {
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button_pressed = true;
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app->notify_click_and_green_blink();
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auto button_signal =
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app->get_remote_manager()->get_button_data(event->payload.menu_index);
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if(button_signal.is_raw()) {
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2022-02-25 18:22:58 +03:00
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infrared_worker_set_raw_signal(
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app->get_infrared_worker(),
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2021-08-11 20:51:06 +03:00
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button_signal.get_raw_signal().timings,
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button_signal.get_raw_signal().timings_cnt);
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} else {
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2022-02-25 18:22:58 +03:00
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infrared_worker_set_decoded_signal(
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app->get_infrared_worker(), &button_signal.get_message());
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2021-08-11 20:51:06 +03:00
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}
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment
Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
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DOLPHIN_DEED(DolphinDeedIrSend);
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2022-02-25 18:22:58 +03:00
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infrared_worker_tx_start(app->get_infrared_worker());
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2021-08-11 20:51:06 +03:00
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} else if(!pressed && button_pressed) {
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button_pressed = false;
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2022-02-25 18:22:58 +03:00
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infrared_worker_tx_stop(app->get_infrared_worker());
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2021-08-11 20:51:06 +03:00
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app->notify_green_off();
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}
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2021-06-02 18:16:05 +03:00
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break;
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}
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2022-02-25 18:22:58 +03:00
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} else if(event->type == InfraredAppEvent::Type::Back) {
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2021-12-14 02:52:13 +03:00
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if(!button_pressed) {
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app->search_and_switch_to_previous_scene(
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2022-02-25 18:22:58 +03:00
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{InfraredApp::Scene::Start, InfraredApp::Scene::RemoteList});
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2021-12-14 02:52:13 +03:00
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}
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2021-06-02 18:16:05 +03:00
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} else {
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consumed = false;
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}
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return consumed;
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}
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2022-02-25 18:22:58 +03:00
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void InfraredAppSceneRemote::on_exit(InfraredApp* app) {
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infrared_worker_tx_set_get_signal_callback(app->get_infrared_worker(), nullptr, nullptr);
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infrared_worker_tx_set_signal_sent_callback(app->get_infrared_worker(), nullptr, nullptr);
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InfraredAppViewManager* view_manager = app->get_view_manager();
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2021-06-02 18:16:05 +03:00
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ButtonMenu* button_menu = view_manager->get_button_menu();
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2022-01-21 20:32:03 +03:00
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button_menu_reset(button_menu);
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2021-06-02 18:16:05 +03:00
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}
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