mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-22 21:01:40 +03:00
96 lines
3.2 KiB
C
96 lines
3.2 KiB
C
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#include "../nfc_magic_i.h"
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enum {
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NfcMagicSceneRekeyStateCardSearch,
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NfcMagicSceneRekeyStateCardFound,
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};
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bool nfc_magic_rekey_worker_callback(NfcMagicWorkerEvent event, void* context) {
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furi_assert(context);
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NfcMagic* nfc_magic = context;
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view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, event);
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return true;
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}
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static void nfc_magic_scene_rekey_setup_view(NfcMagic* nfc_magic) {
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Popup* popup = nfc_magic->popup;
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popup_reset(popup);
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uint32_t state = scene_manager_get_scene_state(nfc_magic->scene_manager, NfcMagicSceneRekey);
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if(state == NfcMagicSceneRekeyStateCardSearch) {
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popup_set_text(
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nfc_magic->popup,
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"Apply the\nsame card\nto the back",
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128,
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32,
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AlignRight,
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AlignCenter);
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popup_set_icon(nfc_magic->popup, 0, 8, &I_NFC_manual_60x50);
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} else {
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popup_set_icon(popup, 12, 23, &I_Loading_24);
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popup_set_header(popup, "Writing\nDon't move...", 52, 32, AlignLeft, AlignCenter);
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}
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view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewPopup);
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}
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void nfc_magic_scene_rekey_on_enter(void* context) {
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NfcMagic* nfc_magic = context;
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneRekey, NfcMagicSceneRekeyStateCardSearch);
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nfc_magic_scene_rekey_setup_view(nfc_magic);
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// Setup and start worker
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nfc_magic_worker_start(
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nfc_magic->worker,
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NfcMagicWorkerStateRekey,
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nfc_magic->dev,
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&nfc_magic->source_dev->dev_data,
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nfc_magic->new_password,
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nfc_magic_rekey_worker_callback,
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nfc_magic);
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nfc_magic_blink_start(nfc_magic);
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}
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bool nfc_magic_scene_rekey_on_event(void* context, SceneManagerEvent event) {
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NfcMagic* nfc_magic = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == NfcMagicWorkerEventSuccess) {
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nfc_magic->dev->password = nfc_magic->new_password;
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneSuccess);
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consumed = true;
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} else if(event.event == NfcMagicWorkerEventFail) {
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneRekeyFail);
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consumed = true;
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} else if(event.event == NfcMagicWorkerEventCardDetected) {
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneRekey, NfcMagicSceneRekeyStateCardFound);
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nfc_magic_scene_rekey_setup_view(nfc_magic);
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consumed = true;
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} else if(event.event == NfcMagicWorkerEventNoCardDetected) {
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneRekey, NfcMagicSceneRekeyStateCardSearch);
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nfc_magic_scene_rekey_setup_view(nfc_magic);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_magic_scene_rekey_on_exit(void* context) {
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NfcMagic* nfc_magic = context;
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nfc_magic_worker_stop(nfc_magic->worker);
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scene_manager_set_scene_state(
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nfc_magic->scene_manager, NfcMagicSceneRekey, NfcMagicSceneRekeyStateCardSearch);
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// Clear view
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popup_reset(nfc_magic->popup);
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nfc_magic_blink_stop(nfc_magic);
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}
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