diff --git a/applications/plugins/arkanoid/arkanoid_game.c b/applications/plugins/arkanoid/arkanoid_game.c index d0026e226..0b0458424 100644 --- a/applications/plugins/arkanoid/arkanoid_game.c +++ b/applications/plugins/arkanoid/arkanoid_game.c @@ -370,8 +370,6 @@ static void arkanoid_update_timer_callback(FuriMessageQueue* event_queue) { int32_t arkanoid_game_app(void* p) { UNUSED(p); int32_t return_code = 0; - // Set random seed from interrupts - srand(DWT->CYCCNT); FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(GameEvent)); diff --git a/applications/plugins/game15/game15.c b/applications/plugins/game15/game15.c index aad5f1330..d9b059466 100644 --- a/applications/plugins/game15/game15.c +++ b/applications/plugins/game15/game15.c @@ -436,7 +436,6 @@ static void game_event_handler(GameEvent const event) { } static void game_alloc() { - srand(DWT->CYCCNT); key_stack_init(); notification = furi_record_open(RECORD_NOTIFICATION); notification_message_block(notification, &sequence_display_backlight_enforce_on); diff --git a/applications/plugins/heap_defence_game/heap_defence.c b/applications/plugins/heap_defence_game/heap_defence.c index c4375bafe..e43bcf425 100644 --- a/applications/plugins/heap_defence_game/heap_defence.c +++ b/applications/plugins/heap_defence_game/heap_defence.c @@ -500,7 +500,6 @@ static void heap_defense_timer_callback(FuriMessageQueue* event_queue) { int32_t heap_defence_app(void* p) { UNUSED(p); - srand(DWT->CYCCNT); //FURI_LOG_W(TAG, "Heap defence start %d", __LINE__); FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(GameEvent)); diff --git a/applications/plugins/tetris_game/tetris_game.c b/applications/plugins/tetris_game/tetris_game.c index 949c29896..8d3b9fb7a 100644 --- a/applications/plugins/tetris_game/tetris_game.c +++ b/applications/plugins/tetris_game/tetris_game.c @@ -345,8 +345,6 @@ static void } int32_t tetris_game_app() { - srand(DWT->CYCCNT); - FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TetrisEvent)); TetrisState* tetris_state = malloc(sizeof(TetrisState));