new iButton app (#328)

* rename old ibutton app to ibutton-test

* more renames

* updated onewire library compilation condition

* add submenu_clean subroutine

* add index for submenu callback

* c++ guard for gui modules

* add released ibutton app

* fix the position of the submenu window if there are too few items

* iButton app basis

* negative icon position info

* fix submenu_clean subroutine

* add ibutton app to applications makefile

* add onewire key read routine to read mode

* rename mode to scene

* rename files and folder (mode to scene)

* rename ibutton view to view manager

* rename get_view to get_view_manager

* cpp guards

* key read, store and notify features

* syntax fix

* make iButtonScene functions pure virtual

* fix syntax

* add text store, add new scene (crc error)

* not a key scene

* syntax fix

* read success scene

* app, switching to the previous scene with the number of scenes to be skipped

* scene whith menu when key is readed

* fix font height calculation, fix offsets

* add key write scene

* view_dispatcher_remove_view subroutine

* generic pause/resume os methods

* fix furi_assert usage

* key store, worker

* fix pointer comparsion

* saved keys, saved key action scenes

* key delete/confirm delete scenes and routines

* use last input subsystem changes

* fix syntax

* fix new model usage in submenu

* fix includes

* use vibro pin

* use stored key name if valid

* emulate scene

* random name generator

* name and save readed key scenes, new icon

* fix icon position

* fix text scene exit

* fix naming, fix text placement, new info scene

* state-driven cyfral decoder

* better cyfral decoder

* better cyfral decoder

* one wire: search command set

* metakom decoder

* more key types

* add next scene to error scenes

* universal key reader

* use new key reader

* syntax fix

* warning fix

* byte input module template

* new thread and insomnia api usage

* New element: slightly rounded frame

* Use elements_slightly_rounded_frame in text input

* Gui test app: byte input usage

* Byte input module: data drawing and selection

* Byte input: comment currently unused fns

* remove volatile qualifier

* base byte input realisation

* App gui test: remove internal fns visibility

* Byne input, final version

* test install gcc-arm-none-eabi-10-2020-q4-major

* test install gcc-arm-none-eabi-10-2020-q4-major

* App iButton: byte input view managment

* App iButton: add key manually scenes

* App iButton: rename scenes, add popup timeout

* App iButton: use new scenes, new fn for rollback to specific prevous scene.

* App iButton: remove byte input view on app exit

* App iButton: edit key scene

* Module byte input: reduce swintch value to uint8_t

* Module byte input: switch from switch-case to if, unfortunately we need compile-time constants to use with switch

* Icons: new small arrows

* Module byte input: new arrangement of elements

* OneWire slave lib: fix deattach sequence

* App iButton: pulse sequencer

* App iButton: add more keys to store

* App iButton: split key worker to separate read/write/emulate entitys

* App iButton: use new read/emulate entities

* fix callback pointer saving

* App iButton: use KeyReader error enum instead of KeyWorker error list handling

* App iButton: do not use insomnia fns in pulse sequencer

* App iButton: use KeyReader error enum in read scene

* OneWire slave lib: more READ ROM command variants, call callback only if positive result

* GPIO resources: add external gpio

* App SD/NFC: removed application

* App iButton-test: update to new light api

* App iButton: update to new light-api

* Outdated apps: add api-light-usage

* Gpio: update SD card CS pin settings

* API-power: added fns to disable/enable external 3v3 dc-dc

* API-gpio: separated SD card detect routines

* Resources: removed sd cs pin

* SD card: low level init now resets card power supply

* App SD-filesystem: use new card detect fns

* SD card: fix low level init headers

* SD card: more realilable low level init, power reset, exit from command read cycle conditionally

* App SD-filesystem: led notifiers, init cycling

* SD card: backport to F4

* Api PWM: add c++ guards

* App iButton: yellow blink in emulate scene, vibro on

* App iButton: one wire keys command set

* App iButton: successful write scene

* App iButton: key writer

* App iButton: syntax fix

* App iButton: notify write success

* App iButton: fix double scene change

* SD card: handle eject in init sequence

* SD card: api to set level on detect gpio

* SPI: api to set state on bus pins

* SD card: set low state on bus pins while power reset

* File select: init

* File select: fix input consuming

* SD Card: fixed dir open api error

* SD-card: replace strncpy by strlcpy. Fix buffer overflow error.

* API HAL OS: replace CMP based ticks with ARR based one, hard reset lptimer on reconfiguration.

* GUI: More stack size for (temporary, wee need to implement sd card api in separate thread)

* GUI: File select module.

* App iButton-test: remove obsolete app

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: coreglitch <mail@s3f.ru>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
This commit is contained in:
SG 2021-03-12 15:45:18 +03:00 committed by GitHub
parent fc12f91a64
commit 1daef3d025
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
99 changed files with 5341 additions and 653 deletions

View File

@ -32,7 +32,6 @@ int32_t sdnfc(void* p);
int32_t floopper_bloopper(void* p);
int32_t sd_filesystem(void* p);
int32_t app_subghz(void* p);
int32_t gui_test(void* p);
int32_t keypad_test(void* p);
@ -58,7 +57,8 @@ const FlipperApplication FLIPPER_SERVICES[] = {
.name = "backlight_control",
.stack_size = 1024,
.icon = A_Plugins_14},
{.app = gui_task, .name = "gui_task", .stack_size = 1024, .icon = A_Plugins_14},
// TODO: fix stack size when sd api will be in separate thread
{.app = gui_task, .name = "gui_task", .stack_size = 8192, .icon = A_Plugins_14},
#endif
#ifdef APP_MENU
@ -132,7 +132,7 @@ const FlipperApplication FLIPPER_SERVICES[] = {
#endif
#ifdef APP_IBUTTON
{.app = app_ibutton, .name = "ibutton", .stack_size = 1024, .icon = A_Plugins_14},
{.app = app_ibutton, .name = "ibutton", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef APP_GPIO_DEMO

View File

@ -278,6 +278,7 @@ BUILD_IBUTTON ?= 0
ifeq ($(BUILD_IBUTTON), 1)
CFLAGS += -DBUILD_IBUTTON
CPP_SOURCES += $(wildcard $(APP_DIR)/ibutton/*.cpp)
CPP_SOURCES += $(wildcard $(APP_DIR)/ibutton/*/*.cpp)
endif
APP_GUI_TEST ?= 0

View File

@ -7,6 +7,7 @@
#include <gui/modules/dialog_ex.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/popup.h>
typedef enum {
@ -15,6 +16,7 @@ typedef enum {
GuiTesterViewDialog,
GuiTesterViewDialogEx,
GuiTesterViewPopup,
GuiTesterViewByteInput,
GuiTesterViewLast
} GuiTesterView;
@ -25,13 +27,14 @@ typedef struct {
Submenu* submenu;
TextInput* text_input;
Popup* popup;
ByteInput* byte_input;
GuiTesterView view_index;
} GuiTester;
GuiTester* gui_test_alloc(void) {
static GuiTester* gui_test_alloc(void) {
GuiTester* gui_tester = furi_alloc(sizeof(GuiTester));
gui_tester->view_dispatcher = view_dispatcher_alloc();
gui_tester->view_index = GuiTesterViewDialogEx;
gui_tester->view_index = GuiTesterViewByteInput;
gui_tester->dialog = dialog_alloc();
view_dispatcher_add_view(
@ -57,10 +60,16 @@ GuiTester* gui_test_alloc(void) {
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewPopup, popup_get_view(gui_tester->popup));
gui_tester->byte_input = byte_input_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewByteInput,
byte_input_get_view(gui_tester->byte_input));
return gui_tester;
}
void next_view(void* context) {
static void next_view(void* context) {
furi_assert(context);
GuiTester* gui_tester = context;
@ -72,23 +81,27 @@ void next_view(void* context) {
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
}
void popup_callback(void* context) {
static void popup_callback(void* context) {
next_view(context);
}
void submenu_callback(void* context, uint32_t index) {
static void submenu_callback(void* context, uint32_t index) {
next_view(context);
}
void dialog_callback(DialogResult result, void* context) {
static void dialog_callback(DialogResult result, void* context) {
next_view(context);
}
void dialog_ex_callback(DialogExResult result, void* context) {
static void dialog_ex_callback(DialogExResult result, void* context) {
next_view(context);
}
void text_input_callback(void* context, char* text) {
static void text_input_callback(void* context, char* text) {
next_view(context);
}
static void byte_input_callback(void* context, uint8_t* bytes, uint8_t bytes_count) {
next_view(context);
}
@ -150,6 +163,34 @@ int32_t gui_test(void* param) {
text_input_text_len);
text_input_set_header_text(gui_tester->text_input, "Name the key");
const uint8_t byte_input_bytes_len = 16;
uint8_t byte_input_bytes[16] = {
0x00,
0x01,
0x02,
0x03,
0x04,
0x05,
0x06,
0x07,
0x08,
0x09,
0x0A,
0x0B,
0x0C,
0x0D,
0x0E,
0x0F};
byte_input_set_result_callback(
gui_tester->byte_input,
byte_input_callback,
NULL,
gui_tester,
byte_input_bytes,
byte_input_bytes_len);
byte_input_set_header_text(gui_tester->byte_input, "Enter the key");
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
while(1) {

View File

@ -135,7 +135,7 @@ void elements_multiline_text_aligned(
furi_assert(canvas);
furi_assert(text);
uint8_t font_height = canvas_current_font_height(canvas);
uint8_t font_height = canvas_current_font_height(canvas) + 2;
string_t str;
string_init(str);
const char* start = text;
@ -192,4 +192,20 @@ void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, char* text) {
y += font_height;
} while(end);
string_clear(str);
}
void elements_slightly_rounded_frame(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height) {
furi_assert(canvas);
canvas_draw_frame(canvas, x, y, width, height);
canvas_invert_color(canvas);
canvas_draw_dot(canvas, x, y);
canvas_draw_dot(canvas, x + width - 1, y + height - 1);
canvas_draw_dot(canvas, x + width - 1, y);
canvas_draw_dot(canvas, x, y + height - 1);
canvas_invert_color(canvas);
}

View File

@ -61,6 +61,18 @@ void elements_multiline_text_aligned(
*/
void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, char* text);
/*
* Draw slightly rounded frame
* @param x, y - top left corner coordinates
* @param width, height - size of frame
*/
void elements_slightly_rounded_frame(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height);
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,765 @@
#include "byte_input.h"
#include <gui/elements.h>
#include <furi.h>
struct ByteInput {
View* view;
};
typedef struct {
const uint8_t value;
const uint8_t x;
const uint8_t y;
} ByteInputKey;
typedef struct {
const char* header;
uint8_t* bytes;
uint8_t bytes_count;
ByteInputCallback input_callback;
ByteChangedCallback changed_callback;
void* callback_context;
bool selected_high_nibble;
uint8_t selected_byte;
int8_t selected_row; // row -1 - input, row 0 & 1 - keyboard
uint8_t selected_column;
uint8_t first_visible_byte;
} ByteInputModel;
#ifndef MAX
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#endif
#ifndef MIN
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#endif
static const uint8_t keyboard_origin_x = 8;
static const uint8_t keyboard_origin_y = 32;
static const uint8_t keyboard_row_count = 2;
static const uint8_t enter_symbol = '\r';
static const uint8_t backspace_symbol = '\b';
static const uint8_t max_drawable_bytes = 8;
static const ByteInputKey keyboard_keys_row_1[] = {
{'0', 0, 12},
{'1', 11, 12},
{'2', 22, 12},
{'3', 33, 12},
{'4', 44, 12},
{'5', 55, 12},
{'6', 66, 12},
{'7', 77, 12},
{backspace_symbol, 101, 4},
};
static const ByteInputKey keyboard_keys_row_2[] = {
{'8', 0, 26},
{'9', 11, 26},
{'A', 22, 26},
{'B', 33, 26},
{'C', 44, 26},
{'D', 55, 26},
{'E', 66, 26},
{'F', 77, 26},
{enter_symbol, 93, 17},
};
/**
* @brief Get row size
*
* @param row_index Index of row
* @return uint8_t Row size
*/
static uint8_t byte_input_get_row_size(uint8_t row_index) {
uint8_t row_size = 0;
switch(row_index + 1) {
case 1:
row_size = sizeof(keyboard_keys_row_1) / sizeof(ByteInputKey);
break;
case 2:
row_size = sizeof(keyboard_keys_row_2) / sizeof(ByteInputKey);
break;
}
return row_size;
}
/**
* @brief Get row pointer
*
* @param row_index Index of row
* @return const ByteInputKey* Row pointer
*/
static const ByteInputKey* byte_input_get_row(uint8_t row_index) {
const ByteInputKey* row = NULL;
switch(row_index + 1) {
case 1:
row = keyboard_keys_row_1;
break;
case 2:
row = keyboard_keys_row_2;
break;
}
return row;
}
/**
* @brief Get text from nibble
*
* @param byte byte value
* @param high_nibble Get from high nibble, otherwise low nibble
* @return char nibble text
*/
static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
if(high_nibble) {
byte = byte >> 4;
}
byte = byte & 0x0F;
switch(byte & 0x0F) {
case 0x0:
case 0x1:
case 0x2:
case 0x3:
case 0x4:
case 0x5:
case 0x6:
case 0x7:
case 0x8:
case 0x9:
byte = byte + '0';
break;
case 0xA:
case 0xB:
case 0xC:
case 0xD:
case 0xE:
case 0xF:
byte = byte - 0xA + 'A';
break;
default:
byte = '!';
break;
}
return byte;
}
/**
* @brief Draw input box (common view)
*
* @param canvas
* @param model
*/
static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
const uint8_t text_x = 7;
const uint8_t text_y = 27;
elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
for(uint8_t i = model->first_visible_byte;
i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
i++) {
uint8_t byte_position = i - model->first_visible_byte;
if(i == model->selected_byte) {
canvas_draw_frame(canvas, text_x + byte_position * 14, text_y - 9, 15, 11);
if(model->selected_high_nibble) {
canvas_draw_glyph(
canvas,
text_x + 8 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], false));
canvas_draw_box(canvas, text_x + 1 + byte_position * 14, text_y - 8, 7, 9);
canvas_invert_color(canvas);
canvas_draw_line(
canvas,
text_x + 14 + byte_position * 14,
text_y - 6,
text_x + 14 + byte_position * 14,
text_y - 2);
canvas_draw_glyph(
canvas,
text_x + 2 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], true));
canvas_invert_color(canvas);
} else {
canvas_draw_box(canvas, text_x + 7 + byte_position * 14, text_y - 8, 7, 9);
canvas_draw_glyph(
canvas,
text_x + 2 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], true));
canvas_invert_color(canvas);
canvas_draw_line(
canvas,
text_x + byte_position * 14,
text_y - 6,
text_x + byte_position * 14,
text_y - 2);
canvas_draw_glyph(
canvas,
text_x + 8 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], false));
canvas_invert_color(canvas);
}
} else {
canvas_draw_glyph(
canvas,
text_x + 2 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], true));
canvas_draw_glyph(
canvas,
text_x + 8 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], false));
}
}
if(model->bytes_count - model->first_visible_byte > max_drawable_bytes) {
canvas_draw_icon_name(canvas, 123, 21, I_ButtonRightSmall_3x5);
}
if(model->first_visible_byte > 0) {
canvas_draw_icon_name(canvas, 1, 21, I_ButtonLeftSmall_3x5);
}
}
/**
* @brief Draw input box (selected view)
*
* @param canvas
* @param model
*/
static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
const uint8_t text_x = 7;
const uint8_t text_y = 27;
canvas_draw_box(canvas, 0, 14, 128, 19);
canvas_invert_color(canvas);
elements_slightly_rounded_frame(canvas, 5, 16, 117, 15);
for(uint8_t i = model->first_visible_byte;
i < model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes);
i++) {
uint8_t byte_position = i - model->first_visible_byte;
if(i == model->selected_byte) {
canvas_draw_box(canvas, text_x + byte_position * 14, text_y - 9, 15, 11);
canvas_invert_color(canvas);
canvas_draw_glyph(
canvas,
text_x + 2 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], true));
canvas_draw_glyph(
canvas,
text_x + 8 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], false));
canvas_invert_color(canvas);
} else {
canvas_draw_glyph(
canvas,
text_x + 2 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], true));
canvas_draw_glyph(
canvas,
text_x + 8 + byte_position * 14,
text_y,
byte_input_get_nibble_text(model->bytes[i], false));
}
}
if(model->bytes_count - model->first_visible_byte > max_drawable_bytes) {
canvas_draw_icon_name(canvas, 123, 21, I_ButtonRightSmall_3x5);
}
if(model->first_visible_byte > 0) {
canvas_draw_icon_name(canvas, 1, 21, I_ButtonLeftSmall_3x5);
}
canvas_invert_color(canvas);
}
/**
* @brief Set nibble at position
*
* @param data where to set nibble
* @param position byte position
* @param value char value
* @param high_nibble set high nibble
*/
static void byte_input_set_nibble(uint8_t* data, uint8_t position, char value, bool high_nibble) {
switch(value) {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
value = value - '0';
break;
case 'A':
case 'B':
case 'C':
case 'D':
case 'E':
case 'F':
value = value - 'A' + 10;
break;
default:
value = 0;
break;
}
if(high_nibble) {
data[position] &= 0x0F;
data[position] |= value << 4;
} else {
data[position] &= 0xF0;
data[position] |= value;
}
}
/**
* @brief What currently selected
*
* @return true - keyboard selected, false - input selected
*/
static bool byte_input_keyboard_selected(ByteInputModel* model) {
return model->selected_row >= 0;
}
/**
* @brief Do transition from keyboard
*
* @param model
*/
static void byte_input_transition_from_keyboard(ByteInputModel* model) {
model->selected_row += 1;
model->selected_high_nibble = true;
}
/**
* @brief Increase selected byte position
*
* @param model
*/
static void byte_input_inc_selected_byte(ByteInputModel* model) {
if(model->selected_byte < model->bytes_count - 1) {
model->selected_byte += 1;
if(model->bytes_count > max_drawable_bytes) {
if(model->selected_byte - model->first_visible_byte > (max_drawable_bytes - 2)) {
if(model->first_visible_byte < model->bytes_count - max_drawable_bytes) {
model->first_visible_byte++;
}
}
}
}
}
/**
* @brief Decrease selected byte position
*
* @param model
*/
static void byte_input_dec_selected_byte(ByteInputModel* model) {
if(model->selected_byte > 0) {
model->selected_byte -= 1;
if(model->selected_byte - model->first_visible_byte < 1) {
if(model->first_visible_byte > 0) {
model->first_visible_byte--;
}
}
}
}
/**
* @brief Call input callback
*
* @param model
*/
static void byte_input_call_input_callback(ByteInputModel* model) {
if(model->input_callback != NULL) {
model->input_callback(model->callback_context, model->bytes, model->bytes_count);
}
}
/**
* @brief Call changed callback
*
* @param model
*/
static void byte_input_call_changed_callback(ByteInputModel* model) {
if(model->changed_callback != NULL) {
model->changed_callback(model->callback_context, model->bytes, model->bytes_count);
}
}
/**
* @brief Handle up button
*
* @param model
*/
static void byte_input_handle_up(ByteInputModel* model) {
if(model->selected_row > -1) {
model->selected_row -= 1;
}
}
/**
* @brief Handle down button
*
* @param model
*/
static void byte_input_handle_down(ByteInputModel* model) {
if(byte_input_keyboard_selected(model)) {
if(model->selected_row < keyboard_row_count - 1) {
model->selected_row += 1;
}
} else {
byte_input_transition_from_keyboard(model);
}
}
/**
* @brief Handle left button
*
* @param model
*/
static void byte_input_handle_left(ByteInputModel* model) {
if(byte_input_keyboard_selected(model)) {
if(model->selected_column > 0) {
model->selected_column -= 1;
} else {
model->selected_column = byte_input_get_row_size(model->selected_row) - 1;
}
} else {
byte_input_dec_selected_byte(model);
}
}
/**
* @brief Handle right button
*
* @param model
*/
static void byte_input_handle_right(ByteInputModel* model) {
if(byte_input_keyboard_selected(model)) {
if(model->selected_column < byte_input_get_row_size(model->selected_row) - 1) {
model->selected_column += 1;
} else {
model->selected_column = 0;
}
} else {
byte_input_inc_selected_byte(model);
}
}
/**
* @brief Handle OK button
*
* @param model
*/
static void byte_input_handle_ok(ByteInputModel* model) {
if(byte_input_keyboard_selected(model)) {
uint8_t value = byte_input_get_row(model->selected_row)[model->selected_column].value;
if(value == enter_symbol) {
byte_input_call_input_callback(model);
} else if(value == backspace_symbol) {
model->bytes[model->selected_byte] = 0;
model->selected_high_nibble = true;
byte_input_dec_selected_byte(model);
byte_input_call_changed_callback(model);
} else {
byte_input_set_nibble(
model->bytes, model->selected_byte, value, model->selected_high_nibble);
if(model->selected_high_nibble == true) {
model->selected_high_nibble = false;
} else {
byte_input_inc_selected_byte(model);
model->selected_high_nibble = true;
}
byte_input_call_changed_callback(model);
}
} else {
byte_input_transition_from_keyboard(model);
}
}
/**
* @brief Draw callback
*
* @param canvas
* @param _model
*/
static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
ByteInputModel* model = _model;
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
canvas_draw_str(canvas, 5, 10, model->header);
canvas_set_font(canvas, FontKeyboard);
if(model->selected_row == -1) {
byte_input_draw_input_selected(canvas, model);
} else {
byte_input_draw_input(canvas, model);
}
for(uint8_t row = 0; row < keyboard_row_count; row++) {
const uint8_t column_count = byte_input_get_row_size(row);
const ByteInputKey* keys = byte_input_get_row(row);
for(size_t column = 0; column < column_count; column++) {
if(keys[column].value == enter_symbol) {
canvas_set_color(canvas, ColorBlack);
if(model->selected_row == row && model->selected_column == column) {
canvas_draw_icon_name(
canvas,
keyboard_origin_x + keys[column].x,
keyboard_origin_y + keys[column].y,
I_KeySaveSelected_24x11);
} else {
canvas_draw_icon_name(
canvas,
keyboard_origin_x + keys[column].x,
keyboard_origin_y + keys[column].y,
I_KeySave_24x11);
}
} else if(keys[column].value == backspace_symbol) {
canvas_set_color(canvas, ColorBlack);
if(model->selected_row == row && model->selected_column == column) {
canvas_draw_icon_name(
canvas,
keyboard_origin_x + keys[column].x,
keyboard_origin_y + keys[column].y,
I_KeyBackspaceSelected_16x9);
} else {
canvas_draw_icon_name(
canvas,
keyboard_origin_x + keys[column].x,
keyboard_origin_y + keys[column].y,
I_KeyBackspace_16x9);
}
} else {
if(model->selected_row == row && model->selected_column == column) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(
canvas,
keyboard_origin_x + keys[column].x - 3,
keyboard_origin_y + keys[column].y - 10,
11,
13);
canvas_set_color(canvas, ColorWhite);
} else if(model->selected_row == -1 && row == 0 && model->selected_column == column) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_frame(
canvas,
keyboard_origin_x + keys[column].x - 3,
keyboard_origin_y + keys[column].y - 10,
11,
13);
} else {
canvas_set_color(canvas, ColorBlack);
}
canvas_draw_glyph(
canvas,
keyboard_origin_x + keys[column].x,
keyboard_origin_y + keys[column].y,
keys[column].value);
}
}
}
}
/**
* @brief Input callback
*
* @param event
* @param context
* @return true
* @return false
*/
static bool byte_input_view_input_callback(InputEvent* event, void* context) {
ByteInput* byte_input = context;
furi_assert(byte_input);
bool consumed = false;
if(event->type == InputTypeShort) {
switch(event->key) {
case InputKeyLeft:
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_handle_left(model);
return true;
});
consumed = true;
break;
case InputKeyRight:
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_handle_right(model);
return true;
});
consumed = true;
break;
case InputKeyUp:
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_handle_up(model);
return true;
});
consumed = true;
break;
case InputKeyDown:
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_handle_down(model);
return true;
});
consumed = true;
break;
case InputKeyOk:
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_handle_ok(model);
return true;
});
consumed = true;
break;
default:
break;
}
}
return consumed;
}
/**
* @brief Reset all input-related data in model
*
* @param model ByteInputModel
*/
static void byte_input_reset_model_input_data(ByteInputModel* model) {
model->bytes = NULL;
model->bytes_count = 0;
model->selected_high_nibble = true;
model->selected_byte = 0;
model->selected_row = 0;
model->selected_column = 0;
model->first_visible_byte = 0;
}
/**
* @brief Allocate and initialize byte input. This byte input is used to enter bytes.
*
* @return ByteInput instance pointer
*/
ByteInput* byte_input_alloc() {
ByteInput* byte_input = furi_alloc(sizeof(ByteInput));
byte_input->view = view_alloc();
view_set_context(byte_input->view, byte_input);
view_allocate_model(byte_input->view, ViewModelTypeLocking, sizeof(ByteInputModel));
view_set_draw_callback(byte_input->view, byte_input_view_draw_callback);
view_set_input_callback(byte_input->view, byte_input_view_input_callback);
with_view_model(
byte_input->view, (ByteInputModel * model) {
model->header = "";
model->input_callback = NULL;
model->changed_callback = NULL;
model->callback_context = NULL;
byte_input_reset_model_input_data(model);
return true;
});
return byte_input;
}
/**
* @brief Deinitialize and free byte input
*
* @param byte_input Byte input instance
*/
void byte_input_free(ByteInput* byte_input) {
furi_assert(byte_input);
view_free(byte_input->view);
free(byte_input);
}
/**
* @brief Get byte input view
*
* @param byte_input byte input instance
* @return View instance that can be used for embedding
*/
View* byte_input_get_view(ByteInput* byte_input) {
furi_assert(byte_input);
return byte_input->view;
}
/**
* @brief Deinitialize and free byte input
*
* @param byte_input byte input instance
* @param input_callback input callback fn
* @param changed_callback changed callback fn
* @param callback_context callback context
* @param bytes buffer to use
* @param bytes_count buffer length
*/
void byte_input_set_result_callback(
ByteInput* byte_input,
ByteInputCallback input_callback,
ByteChangedCallback changed_callback,
void* callback_context,
uint8_t* bytes,
uint8_t bytes_count) {
with_view_model(
byte_input->view, (ByteInputModel * model) {
byte_input_reset_model_input_data(model);
model->input_callback = input_callback;
model->changed_callback = changed_callback;
model->callback_context = callback_context;
model->bytes = bytes;
model->bytes_count = bytes_count;
return true;
});
}
/**
* @brief Set byte input header text
*
* @param byte_input byte input instance
* @param text text to be shown
*/
void byte_input_set_header_text(ByteInput* byte_input, const char* text) {
with_view_model(
byte_input->view, (ByteInputModel * model) {
model->header = text;
return true;
});
}

View File

@ -0,0 +1,76 @@
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Byte input anonymous structure
*
*/
typedef struct ByteInput ByteInput;
/**
* @brief callback that is executed on save button press
*
*/
typedef void (*ByteInputCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
/**
* @brief callback that is executed when byte buffer is changed
*
*/
typedef void (*ByteChangedCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
/**
* @brief Allocate and initialize byte input. This byte input is used to enter bytes.
*
* @return ByteInput instance pointer
*/
ByteInput* byte_input_alloc();
/**
* @brief Deinitialize and free byte input
*
* @param byte_input Byte input instance
*/
void byte_input_free(ByteInput* byte_input);
/**
* @brief Get byte input view
*
* @param byte_input byte input instance
* @return View instance that can be used for embedding
*/
View* byte_input_get_view(ByteInput* byte_input);
/**
* @brief Deinitialize and free byte input
*
* @param byte_input byte input instance
* @param input_callback input callback fn
* @param changed_callback changed callback fn
* @param callback_context callback context
* @param bytes buffer to use
* @param bytes_count buffer length
*/
void byte_input_set_result_callback(
ByteInput* byte_input,
ByteInputCallback input_callback,
ByteChangedCallback changed_callback,
void* callback_context,
uint8_t* bytes,
uint8_t bytes_count);
/**
* @brief Set byte input header text
*
* @param byte_input byte input instance
* @param text text to be shown
*/
void byte_input_set_header_text(ByteInput* byte_input, const char* text);
#ifdef __cplusplus
}
#endif

View File

@ -1,7 +1,10 @@
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Dialog anonymous structure */
typedef struct Dialog Dialog;
@ -67,3 +70,7 @@ void dialog_set_left_button_text(Dialog* dialog, const char* text);
* @param text - text to be shown
*/
void dialog_set_right_button_text(Dialog* dialog, const char* text);
#ifdef __cplusplus
}
#endif

View File

@ -1,7 +1,10 @@
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Dialog anonymous structure */
typedef struct DialogEx DialogEx;
@ -103,3 +106,7 @@ void dialog_ex_set_center_button_text(DialogEx* dialog_ex, const char* text);
* @param text - text to be shown
*/
void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text);
#ifdef __cplusplus
}
#endif

View File

@ -0,0 +1,358 @@
#include "file_select.h"
#include <gui/elements.h>
#include <m-string.h>
#define FILENAME_COUNT 4
struct FileSelect {
// public
View* view;
FS_Api* fs_api;
char* path;
char* extension;
bool init_completed;
FileSelectCallback callback;
void* context;
};
typedef struct {
string_t filename[FILENAME_COUNT];
uint8_t position;
uint16_t first_file_index;
uint16_t file_count;
} FileSelectModel;
bool file_select_fill_strings(FileSelect* file_select);
bool file_select_fill_count(FileSelect* file_select);
static bool file_select_init(FileSelect* file_select);
static void file_select_draw_callback(Canvas* canvas, void* _model) {
FileSelectModel* model = _model;
const uint8_t item_height = 16;
const uint8_t item_width = 123;
canvas_clear(canvas);
canvas_set_font(canvas, FontSecondary);
for(uint8_t i = 0; i < FILENAME_COUNT; i++) {
if(i == model->position) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_box(canvas, 0, (i * item_height) + 1, item_width, item_height - 2);
canvas_set_color(canvas, ColorWhite);
canvas_draw_dot(canvas, 0, (i * item_height) + 1);
canvas_draw_dot(canvas, 0, (i * item_height) + item_height - 2);
canvas_draw_dot(canvas, item_width - 1, (i * item_height) + 1);
canvas_draw_dot(canvas, item_width - 1, (i * item_height) + item_height - 2);
} else {
canvas_set_color(canvas, ColorBlack);
}
canvas_draw_str(
canvas, 6, (i * item_height) + item_height - 4, string_get_cstr(model->filename[i]));
}
elements_scrollbar(canvas, model->first_file_index + model->position, model->file_count);
}
static bool file_select_input_callback(InputEvent* event, void* context) {
FileSelect* file_select = (FileSelect*)context;
bool consumed = false;
if(event->type == InputTypeShort) {
if(!file_select->init_completed) {
if(!file_select_init(file_select)) {
file_select->callback(NULL, file_select->context);
}
} else if(event->key == InputKeyUp) {
with_view_model(
file_select->view, (FileSelectModel * model) {
if(model->position == 0) {
if(model->first_file_index == 0) {
// wrap
uint16_t max_first_file_index = model->file_count - FILENAME_COUNT;
model->position = FILENAME_COUNT - 1;
model->first_file_index = max_first_file_index;
} else {
model->first_file_index--;
}
} else if(model->position == 1) {
if(model->first_file_index == 0) {
model->position--;
} else {
model->first_file_index--;
}
} else {
model->position--;
}
return true;
});
consumed = true;
} else if(event->key == InputKeyDown) {
with_view_model(
file_select->view, (FileSelectModel * model) {
uint16_t max_first_file_index = model->file_count - FILENAME_COUNT;
if(model->position >= (FILENAME_COUNT - 1)) {
if(model->first_file_index >= max_first_file_index) {
// wrap
model->position = 0;
model->first_file_index = 0;
} else {
model->first_file_index++;
}
} else if(model->position >= (FILENAME_COUNT - 2)) {
if(model->first_file_index >= max_first_file_index) {
model->position++;
} else {
model->first_file_index++;
}
} else {
model->position++;
}
return true;
});
consumed = true;
} else if(event->key == InputKeyOk) {
if(file_select->callback != NULL) {
const char* result;
with_view_model(
file_select->view, (FileSelectModel * model) {
result = string_get_cstr(model->filename[model->position]);
return false;
});
file_select->callback(result, file_select->context);
}
consumed = true;
}
if(!file_select_fill_strings(file_select)) {
file_select->callback(NULL, file_select->context);
}
}
return consumed;
}
static bool file_select_init(FileSelect* file_select) {
bool result = false;
if(file_select->path && file_select->extension && file_select->fs_api) {
if(file_select_fill_count(file_select)) {
if(file_select_fill_strings(file_select)) {
file_select->init_completed = true;
result = true;
}
}
}
return result;
}
FileSelect* file_select_alloc() {
FileSelect* file_select = furi_alloc(sizeof(FileSelect));
file_select->view = view_alloc();
view_set_context(file_select->view, file_select);
view_allocate_model(file_select->view, ViewModelTypeLockFree, sizeof(FileSelectModel));
view_set_draw_callback(file_select->view, file_select_draw_callback);
view_set_input_callback(file_select->view, file_select_input_callback);
file_select->fs_api = NULL;
file_select->path = NULL;
file_select->extension = NULL;
file_select->init_completed = false;
file_select->callback = NULL;
file_select->context = NULL;
with_view_model(
file_select->view, (FileSelectModel * model) {
for(uint8_t i = 0; i < FILENAME_COUNT; i++) {
string_init(model->filename[i]);
}
model->first_file_index = 0;
model->file_count = 0;
return false;
});
return file_select;
}
void file_select_free(FileSelect* file_select) {
furi_assert(file_select);
with_view_model(
file_select->view, (FileSelectModel * model) {
for(uint8_t i = 0; i < FILENAME_COUNT; i++) {
string_clear(model->filename[i]);
}
return false;
});
view_free(file_select->view);
free(file_select);
}
View* file_select_get_view(FileSelect* file_select) {
furi_assert(file_select);
return file_select->view;
}
void file_select_set_api(FileSelect* file_select, FS_Api* fs_api) {
furi_assert(file_select);
file_select->fs_api = fs_api;
}
void file_select_set_callback(FileSelect* file_select, FileSelectCallback callback, void* context) {
}
void file_select_set_filter(FileSelect* file_select, char* path, char* extension) {
furi_assert(file_select);
file_select->path = path;
file_select->extension = extension;
}
static bool filter_file(FileSelect* file_select, FileInfo* file_info, char* name) {
bool result = false;
if(!(file_info->flags & FSF_DIRECTORY)) {
if(strcmp(file_select->extension, "*") == 0) {
result = true;
} else if(strstr(name, file_select->extension) != NULL) {
result = true;
}
}
return result;
}
bool file_select_fill_strings(FileSelect* file_select) {
furi_assert(file_select);
furi_assert(file_select->fs_api);
furi_assert(file_select->path);
furi_assert(file_select->extension);
FileInfo file_info;
File directory;
bool result;
FS_Dir_Api* dir_api = &file_select->fs_api->dir;
uint8_t string_counter = 0;
uint16_t file_counter = 0;
const uint8_t name_length = 100;
char* name = calloc(name_length, sizeof(char));
uint16_t first_file_index = 0;
with_view_model(
file_select->view, (FileSelectModel * model) {
first_file_index = model->first_file_index;
return false;
});
if(name == NULL) {
return false;
}
result = dir_api->open(&directory, file_select->path);
if(!result) {
dir_api->close(&directory);
free(name);
return false;
}
while(1) {
result = dir_api->read(&directory, &file_info, name, name_length);
if(directory.error_id == FSE_NOT_EXIST || name[0] == 0) {
break;
}
if(result) {
if(directory.error_id == FSE_OK) {
if(filter_file(file_select, &file_info, name)) {
if(file_counter >= first_file_index) {
with_view_model(
file_select->view, (FileSelectModel * model) {
string_set_str(model->filename[string_counter], name);
return true;
});
string_counter++;
if(string_counter >= FILENAME_COUNT) {
break;
}
}
file_counter++;
}
} else {
dir_api->close(&directory);
free(name);
return false;
}
}
}
dir_api->close(&directory);
free(name);
return true;
}
bool file_select_fill_count(FileSelect* file_select) {
furi_assert(file_select);
furi_assert(file_select->fs_api);
furi_assert(file_select->path);
furi_assert(file_select->extension);
FileInfo file_info;
File directory;
bool result;
FS_Dir_Api* dir_api = &file_select->fs_api->dir;
uint16_t file_counter = 0;
const uint8_t name_length = 100;
char* name = calloc(name_length, sizeof(char));
if(name == NULL) {
return false;
}
result = dir_api->open(&directory, file_select->path);
if(!result) {
dir_api->close(&directory);
free(name);
return false;
}
while(1) {
result = dir_api->read(&directory, &file_info, name, name_length);
if(directory.error_id == FSE_NOT_EXIST || name[0] == 0) {
break;
}
if(result) {
if(directory.error_id == FSE_OK) {
if(filter_file(file_select, &file_info, name)) {
file_counter++;
}
} else {
dir_api->close(&directory);
free(name);
return false;
}
}
}
with_view_model(
file_select->view, (FileSelectModel * model) {
model->file_count = file_counter;
return false;
});
dir_api->close(&directory);
free(name);
return true;
}

View File

@ -0,0 +1,24 @@
#pragma once
#include <gui/view.h>
#include <filesystem-api.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct FileSelect FileSelect;
typedef void (*FileSelectCallback)(const char* result, void* context);
FileSelect* file_select_alloc();
void file_select_free(FileSelect* file_select);
View* file_select_get_view(FileSelect* file_select);
void file_select_set_api(FileSelect* file_select, FS_Api* fs_api);
void file_select_set_callback(FileSelect* file_select, FileSelectCallback callback, void* context);
void file_select_set_filter(FileSelect* file_select, char* path, char* extension);
#ifdef __cplusplus
}
#endif

View File

@ -1,7 +1,10 @@
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Popup anonymous structure */
typedef struct Popup Popup;
@ -69,6 +72,7 @@ void popup_set_text(
Align vertical);
/* Set popup icon
* If icon position is negative, popup icon will not be rendered
* @param popup - Popup instance
* @param x, y - icon position
* @param name - icon to be shown
@ -89,4 +93,8 @@ void popup_enable_timeout(Popup* popup);
/* Disable popup timeout
* @param popup - Popup instance
*/
void popup_disable_timeout(Popup* popup);
void popup_disable_timeout(Popup* popup);
#ifdef __cplusplus
}
#endif

View File

@ -1,4 +1,5 @@
#include "text_input.h"
#include <gui/elements.h>
#include <furi.h>
struct TextInput {
@ -136,10 +137,7 @@ static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
canvas_set_color(canvas, ColorBlack);
canvas_draw_str(canvas, 2, 8, model->header);
canvas_draw_line(canvas, 2, 12, canvas_width(canvas) - 7, 12);
canvas_draw_line(canvas, 1, 13, 1, 25);
canvas_draw_line(canvas, canvas_width(canvas) - 6, 13, canvas_width(canvas) - 6, 25);
canvas_draw_line(canvas, 2, 26, canvas_width(canvas) - 7, 26);
elements_slightly_rounded_frame(canvas, 1, 12, 122, 15);
while(text != 0 && canvas_string_width(canvas, text) > needed_string_width) {
text++;
@ -151,7 +149,7 @@ static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
canvas_set_font(canvas, FontKeyboard);
for(uint8_t row = 0; row <= keyboard_row_count; row++) {
uint8_t volatile column_count = get_row_size(row);
const uint8_t column_count = get_row_size(row);
const TextInputKey* keys = get_row(row);
for(size_t column = 0; column < column_count; column++) {

View File

@ -1,6 +1,10 @@
#pragma once
#include <gui/view.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Text input anonymous structure */
typedef struct TextInput TextInput;
typedef void (*TextInputCallback)(void* context, char* text);
@ -39,4 +43,8 @@ void text_input_set_result_callback(
* @param text input - Text input instance
* @param text - text to be shown
*/
void text_input_set_header_text(TextInput* text_input, const char* text);
void text_input_set_header_text(TextInput* text_input, const char* text);
#ifdef __cplusplus
}
#endif

View File

@ -37,7 +37,7 @@ void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
furi_assert(view_dispatcher);
furi_assert(view);
// Check if view id is not used and resgister view
// Check if view id is not used and register view
furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);
// Lock gui

View File

@ -0,0 +1,193 @@
#include "cyfral-decoder.h"
#include <furi.h>
void CyfralDecoder::reset_state() {
state = State::WAIT_START_NIBBLE;
bit_state = BitState::WAIT_FRONT_LOW;
period_time = 0;
bit_index = 0;
ready = false;
index = 0;
key_data = 0;
readed_nibble = 0;
data_valid = true;
}
bool CyfralDecoder::nibble_valid(uint8_t data) {
uint8_t data_value = data & 0x0F;
switch(data_value) {
case 0b1110:
case 0b1101:
case 0b1011:
case 0b0111:
return true;
break;
default:
return false;
}
}
CyfralDecoder::CyfralDecoder() {
reset_state();
max_period = 0;
}
void CyfralDecoder::process_front(bool polarity, uint32_t time) {
bool readed;
bool value;
if(max_period == 0) {
max_period = 230 * (SystemCoreClock / 1000000.0f);
}
if(ready) return;
switch(state) {
case State::WAIT_START_NIBBLE:
// wait for start word
if(process_bit(polarity, time, &readed, &value)) {
if(readed) {
readed_nibble = ((readed_nibble << 1) | value) & 0x0F;
if(readed_nibble == 0b0001) {
readed_nibble = 0;
state = State::READ_NIBBLE;
}
}
} else {
reset_state();
}
break;
case State::READ_NIBBLE:
// read nibbles
if(process_bit(polarity, time, &readed, &value)) {
if(readed) {
readed_nibble = (readed_nibble << 1) | value;
bit_index++;
//convert every nibble to 2-bit index
if(bit_index == 4) {
switch(readed_nibble) {
case 0b1110:
key_data = (key_data << 2) | 0b11;
break;
case 0b1101:
key_data = (key_data << 2) | 0b10;
break;
case 0b1011:
key_data = (key_data << 2) | 0b01;
break;
case 0b0111:
key_data = (key_data << 2) | 0b00;
break;
default:
data_valid = false;
break;
}
readed_nibble = 0;
bit_index = 0;
index++;
}
// succefully read 8 nibbles
if(index == 8) {
state = State::READ_STOP_NIBBLE;
}
}
} else {
reset_state();
}
break;
case State::READ_STOP_NIBBLE:
// read stop nibble
if(process_bit(polarity, time, &readed, &value)) {
if(readed) {
readed_nibble = ((readed_nibble << 1) | value) & 0x0F;
bit_index++;
switch(bit_index) {
case 0:
case 1:
case 2:
case 3:
break;
case 4:
if(readed_nibble == 0b0001) {
// validate data
if(data_valid) {
ready = true;
} else {
reset_state();
}
} else {
reset_state();
}
break;
default:
reset_state();
break;
}
}
} else {
reset_state();
}
break;
}
}
bool CyfralDecoder::process_bit(bool polarity, uint32_t time, bool* readed, bool* readed_value) {
bool result = true;
*readed = false;
// bit start from low
switch(bit_state) {
case BitState::WAIT_FRONT_LOW:
if(polarity == true) {
period_time += time;
*readed = true;
if(period_time <= max_period) {
if((period_time / 2) > time) {
*readed_value = false;
} else {
*readed_value = true;
}
} else {
result = false;
}
bit_state = BitState::WAIT_FRONT_HIGH;
} else {
result = false;
}
break;
case BitState::WAIT_FRONT_HIGH:
if(polarity == false) {
period_time = time;
bit_state = BitState::WAIT_FRONT_LOW;
} else {
result = false;
}
break;
}
return result;
}
bool CyfralDecoder::read(uint8_t* _data, uint8_t data_size) {
furi_check(data_size <= 2);
bool result = false;
if(ready) {
memcpy(_data, &key_data, data_size);
reset_state();
result = true;
}
return result;
}

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#pragma once
#include <stdint.h>
#include <atomic>
class CyfralDecoder {
public:
bool read(uint8_t* data, uint8_t data_size);
void process_front(bool polarity, uint32_t time);
CyfralDecoder();
private:
enum class BitState : uint8_t {
WAIT_FRONT_HIGH,
WAIT_FRONT_LOW,
};
enum class State : uint8_t {
WAIT_START_NIBBLE,
READ_NIBBLE,
READ_STOP_NIBBLE,
};
State state;
BitState bit_state;
bool process_bit(bool polarity, uint32_t time, bool* readed, bool* readed_value);
void reset_state();
bool nibble_valid(uint8_t data);
// high + low period time
uint32_t period_time;
// ready flag, key is readed and valid
std::atomic<bool> ready;
// key data storage
uint16_t key_data;
// temporary nibble storage
uint8_t readed_nibble;
// data valid flag
// MUST be checked only in READ_STOP_NIBBLE state
bool data_valid;
// nibble index, we expect 8 nibbles
uint8_t index;
// bit index in nibble, 4 bit per nibble
uint8_t bit_index;
// max period, 230us x clock per us
uint32_t max_period;
};

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#pragma once
#include <stdint.h>
class RW1990_1 {
public:
constexpr static const uint8_t CMD_WRITE_RECORD_FLAG = 0xD1;
constexpr static const uint8_t CMD_READ_RECORD_FLAG = 0xB5;
constexpr static const uint8_t CMD_WRITE_ROM = 0xD5;
};
class RW1990_2 {
public:
constexpr static const uint8_t CMD_WRITE_RECORD_FLAG = 0x1D;
constexpr static const uint8_t CMD_READ_RECORD_FLAG = 0x1E;
constexpr static const uint8_t CMD_WRITE_ROM = 0xD5;
};
class TM2004 {
public:
constexpr static const uint8_t CMD_READ_STATUS = 0xAA;
constexpr static const uint8_t CMD_READ_MEMORY = 0xF0;
constexpr static const uint8_t CMD_WRITE_ROM = 0x3C;
constexpr static const uint8_t CMD_FINALIZATION = 0x35;
constexpr static const uint8_t ANSWER_READ_MEMORY = 0xF5;
};
class TM01 {
public:
constexpr static const uint8_t CMD_WRITE_RECORD_FLAG = 0xC1;
constexpr static const uint8_t CMD_WRITE_ROM = 0xC5;
constexpr static const uint8_t CMD_SWITCH_TO_CYFRAL = 0xCA;
constexpr static const uint8_t CMD_SWITCH_TO_METAKOM = 0xCB;
};
class DS1990 {
public:
constexpr static const uint8_t CMD_READ_ROM = 0x33;
};

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#include "key-emulator.h"
#include <callback-connector.h>
KeyEmulator::~KeyEmulator() {
onewire_slave->stop();
}
KeyEmulator::KeyEmulator(OneWireSlave* _onewire_slave)
: dallas_key{0, 0, 0, 0, 0, 0, 0} {
onewire_slave = _onewire_slave;
auto cb = cbc::obtain_connector(this, &KeyEmulator::result_callback);
onewire_slave->set_result_callback(cb, this);
}
void KeyEmulator::start(iButtonKey* key) {
anything_emulated = false;
stop();
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
start_dallas_emulate(key);
break;
case iButtonKeyType::KeyCyfral:
start_cyfral_emulate(key);
break;
case iButtonKeyType::KeyMetakom:
start_metakom_emulate(key);
break;
}
}
bool KeyEmulator::emulated() {
bool result = false;
if(anything_emulated) {
anything_emulated = false;
result = true;
}
return result;
}
void KeyEmulator::stop() {
onewire_slave->stop();
pulser.stop();
}
void KeyEmulator::start_cyfral_emulate(iButtonKey* key) {
furi_assert(key->get_key_type() == iButtonKeyType::KeyCyfral);
furi_assert(key->get_type_data_size() == 2);
const uint32_t cyfral_period_full = 8000;
const uint32_t cyfral_period_one[2] = {
uint32_t(cyfral_period_full * 0.33f), uint32_t(cyfral_period_full * 0.66f)};
const uint32_t cyfral_period_zero[2] = {
uint32_t(cyfral_period_full * 0.66f), uint32_t(cyfral_period_full * 0.33f)};
uint8_t pd_index = 0;
uint8_t* key_data = key->get_data();
// start nibble
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
// data nibbles x 8
for(int8_t i = key->get_type_data_size() - 1; i >= 0; i--) {
for(int8_t j = 3; j >= 0; j--) {
switch((key_data[i] >> (j * 2)) & 0b00000011) {
case 0b11:
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
break;
case 0b10:
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
break;
case 0b01:
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
break;
case 0b00:
set_pulse_data_cyfral(pd_index, cyfral_period_zero);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
set_pulse_data_cyfral(pd_index, cyfral_period_one);
pd_index++;
break;
default:
// cannot be anyway
furi_check(false);
break;
}
}
}
// 4 (nibbles) x (8 data + 1 start) = 4 x 9 = 36
if(pd_index != 36) {
// something is very wrong
furi_check(false);
}
pulser.set_periods(pulse_data, 72, false);
pulser.start();
}
void KeyEmulator::start_metakom_emulate(iButtonKey* key) {
furi_assert(key->get_key_type() == iButtonKeyType::KeyMetakom);
furi_assert(key->get_type_data_size() == 4);
const uint32_t metakom_period_full = 8000;
const uint32_t metakom_period_zero[2] = {
uint32_t(metakom_period_full * 0.33f), uint32_t(metakom_period_full * 0.66f)};
const uint32_t metakom_period_one[2] = {
uint32_t(metakom_period_full * 0.66f), uint32_t(metakom_period_full * 0.33f)};
uint8_t pd_index = 0;
uint8_t* key_data = key->get_data();
// start pulse
pulse_data[0] = metakom_period_full * 4;
// start triplet
set_pulse_data_metakom(pd_index, metakom_period_zero);
pd_index++;
set_pulse_data_metakom(pd_index, metakom_period_one);
pd_index++;
set_pulse_data_metakom(pd_index, metakom_period_zero);
pd_index++;
for(int8_t i = key->get_type_data_size() - 1; i >= 0; i--) {
for(int8_t j = 7; j >= 0; j--) {
if(((key_data[i] >> j) & 0b00000001) == 1) {
set_pulse_data_metakom(pd_index, metakom_period_one);
pd_index++;
} else {
set_pulse_data_metakom(pd_index, metakom_period_zero);
pd_index++;
}
}
}
// 4 byte x 8 bits + 3 start bits = 35
if(pd_index != 35) {
// something is very wrong
furi_check(false);
}
pulser.set_periods(pulse_data, 71, false);
pulser.start();
}
void KeyEmulator::start_dallas_emulate(iButtonKey* key) {
furi_assert(key->get_key_type() == iButtonKeyType::KeyDallas);
furi_assert(key->get_type_data_size() == 8);
onewire_slave->deattach();
memcpy(dallas_key.id_storage, key->get_data(), key->get_type_data_size());
onewire_slave->attach(&dallas_key);
onewire_slave->start();
}
void KeyEmulator::set_pulse_data_cyfral(uint8_t index, const uint32_t* data) {
pulse_data[index * 2] = data[0];
pulse_data[index * 2 + 1] = data[1];
}
void KeyEmulator::set_pulse_data_metakom(uint8_t index, const uint32_t* data) {
// damn start pulse
pulse_data[(index * 2) + 1] = data[0];
pulse_data[(index * 2) + 2] = data[1];
}
void KeyEmulator::result_callback(bool success, void* ctx) {
KeyEmulator* _this = static_cast<KeyEmulator*>(ctx);
_this->anything_emulated = true;
}

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#pragma once
#include "pulse-sequencer.h"
#include "../ibutton-key.h"
#include <one_wire_slave.h>
#include <one_wire_device_ds_1990.h>
#include <atomic>
class KeyEmulator {
public:
KeyEmulator(OneWireSlave* onewire_slave);
~KeyEmulator();
void start(iButtonKey* key);
bool emulated();
void stop();
private:
DS1990 dallas_key;
OneWireSlave* onewire_slave;
PulseSequencer pulser;
uint32_t pulse_data[72];
std::atomic<bool> anything_emulated;
void start_cyfral_emulate(iButtonKey* key);
void start_metakom_emulate(iButtonKey* key);
void start_dallas_emulate(iButtonKey* key);
void set_pulse_data_cyfral(uint8_t index, const uint32_t* data);
void set_pulse_data_metakom(uint8_t index, const uint32_t* data);
void result_callback(bool success, void* ctx);
};

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#pragma once
#include <stdint.h>
static const uint8_t IBUTTON_KEY_SIZE = 8;
enum class iButtonKeyType : uint8_t {
KeyDallas,
KeyCyfral,
KeyMetakom,
};

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#include "key-reader.h"
#include "key-commands.h"
#include <callback-connector.h>
#include <maxim_crc.h>
extern COMP_HandleTypeDef hcomp1;
KeyReader::Error KeyReader::read(iButtonKey* key) {
uint8_t tmp_key_data[8] = {0, 0, 0, 0, 0, 0, 0, 0};
iButtonKeyType key_type;
KeyReader::Error result = KeyReader::Error::EMPTY;
if(read_key(&key_type, tmp_key_data, 8)) {
switch(key_type) {
case iButtonKeyType::KeyDallas:
if(verify_key(key_type, tmp_key_data, 8)) {
if(maxim_crc8(tmp_key_data, 8) == 0) {
if(tmp_key_data[0] == 0x01) {
result = KeyReader::Error::OK;
} else {
result = KeyReader::Error::NOT_ARE_KEY;
}
} else {
result = KeyReader::Error::CRC_ERROR;
}
}
break;
case iButtonKeyType::KeyCyfral:
result = KeyReader::Error::OK;
break;
case iButtonKeyType::KeyMetakom:
result = KeyReader::Error::OK;
break;
}
if(result != KeyReader::Error::EMPTY) {
key->set_type(key_type);
key->set_data(tmp_key_data, 8);
}
}
switch_mode_if_needed();
return result;
}
KeyReader::KeyReader(OneWireMaster* _onewire_master) {
onewire_master = _onewire_master;
read_mode_switch_time = 0;
read_mode = ReadMode::DALLAS;
}
KeyReader::~KeyReader() {
stop();
}
bool KeyReader::read_key(iButtonKeyType* key_type, uint8_t* data, uint8_t data_size) {
bool readed = false;
switch(read_mode) {
case ReadMode::DALLAS:
if(onewire_master->search(data)) {
onewire_master->reset_search();
readed = true;
*key_type = iButtonKeyType::KeyDallas;
} else {
onewire_master->reset_search();
}
break;
case ReadMode::CYFRAL_METAKOM:
if(cyfral_decoder.read(data, 2)) {
readed = true;
*key_type = iButtonKeyType::KeyCyfral;
} else if(metakom_decoder.read(data, 4)) {
readed = true;
*key_type = iButtonKeyType::KeyMetakom;
}
break;
}
return readed;
}
bool KeyReader::verify_key(iButtonKeyType key_type, const uint8_t* const data, uint8_t data_size) {
bool result = true;
switch(key_type) {
case iButtonKeyType::KeyDallas:
switch_to(ReadMode::DALLAS);
if(onewire_master->reset()) {
onewire_master->write(DS1990::CMD_READ_ROM);
for(uint8_t i = 0; i < data_size; i++) {
if(onewire_master->read() != data[i]) {
result = false;
}
}
} else {
result = false;
break;
}
break;
default:
result = false;
break;
}
return result;
}
void KeyReader::start_comaparator(void) {
// pulldown lf-rfid pins to prevent interference
// TODO open record
GpioPin rfid_pull_pin = {.port = RFID_PULL_GPIO_Port, .pin = RFID_PULL_Pin};
gpio_init(&rfid_pull_pin, GpioModeOutputOpenDrain);
gpio_write(&rfid_pull_pin, false);
// TODO open record
GpioPin rfid_out_pin = {.port = RFID_OUT_GPIO_Port, .pin = RFID_OUT_Pin};
gpio_init(&rfid_out_pin, GpioModeOutputOpenDrain);
gpio_write(&rfid_out_pin, false);
comparator_callback_pointer =
cbc::obtain_connector(this, &KeyReader::comparator_trigger_callback);
api_interrupt_add(comparator_callback_pointer, InterruptTypeComparatorTrigger, this);
last_dwt_value = DWT->CYCCNT;
HAL_COMP_Start(&hcomp1);
}
void KeyReader::stop_comaparator(void) {
HAL_COMP_Stop(&hcomp1);
api_interrupt_remove(comparator_callback_pointer, InterruptTypeComparatorTrigger);
}
void KeyReader::comparator_trigger_callback(void* hcomp, void* comp_ctx) {
COMP_HandleTypeDef* _hcomp = static_cast<COMP_HandleTypeDef*>(hcomp);
KeyReader* _this = static_cast<KeyReader*>(comp_ctx);
if(hcomp == &hcomp1) {
_this->cyfral_decoder.process_front(
(HAL_COMP_GetOutputLevel(_hcomp) == COMP_OUTPUT_LEVEL_HIGH),
DWT->CYCCNT - last_dwt_value);
_this->metakom_decoder.process_front(
(HAL_COMP_GetOutputLevel(_hcomp) == COMP_OUTPUT_LEVEL_HIGH),
DWT->CYCCNT - last_dwt_value);
last_dwt_value = DWT->CYCCNT;
}
}
void KeyReader::switch_to(ReadMode mode) {
switch(mode) {
case ReadMode::DALLAS:
onewire_master->start();
stop_comaparator();
break;
case ReadMode::CYFRAL_METAKOM:
onewire_master->stop();
start_comaparator();
break;
}
read_mode = mode;
}
void KeyReader::switch_mode_if_needed() {
if(osKernelGetTickCount() - read_mode_switch_time > (osKernelGetTickFreq() / 5)) {
read_mode_switch_time = osKernelGetTickCount();
switch(read_mode) {
case ReadMode::DALLAS:
switch_to(ReadMode::CYFRAL_METAKOM);
break;
case ReadMode::CYFRAL_METAKOM:
switch_to(ReadMode::DALLAS);
break;
}
}
}
void KeyReader::start() {
switch_to(ReadMode::CYFRAL_METAKOM);
}
void KeyReader::stop() {
onewire_master->stop();
stop_comaparator();
}

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#pragma once
#include <stdint.h>
#include <furi.h>
#include "cyfral-decoder.h"
#pragma once
#include "metakom-decoder.h"
#include "../ibutton-key.h"
#include <one_wire_master.h>
#include <one_wire_slave.h>
class KeyReader {
public:
enum class Error : uint8_t {
EMPTY,
CRC_ERROR,
NOT_ARE_KEY,
OK,
};
void start();
void stop();
KeyReader::Error read(iButtonKey* key);
KeyReader(OneWireMaster* onewire_master);
~KeyReader();
private:
bool read_key(iButtonKeyType* key_type, uint8_t* data, uint8_t data_size);
bool verify_key(iButtonKeyType key_type, const uint8_t* const data, uint8_t data_size);
// cyfral and metakom readers data
void comparator_trigger_callback(void* hcomp, void* comp_ctx);
void (*comparator_callback_pointer)(void* hcomp, void* comp_ctx);
void start_comaparator(void);
void stop_comaparator(void);
uint32_t last_dwt_value;
CyfralDecoder cyfral_decoder;
MetakomDecoder metakom_decoder;
// mode
uint32_t read_mode_switch_time;
enum class ReadMode : uint8_t {
CYFRAL_METAKOM,
DALLAS,
};
ReadMode read_mode;
// one wire
OneWireMaster* onewire_master;
void switch_to(ReadMode mode);
void switch_mode_if_needed();
};

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#include "key-store.h"
#include <furi.h>
uint16_t KeyStore::get_key_count() {
return store.size();
}
uint8_t KeyStore::add_key() {
store.push_back(iButtonKey());
return get_key_count() - 1;
}
void KeyStore::set_key_type(uint8_t index, iButtonKeyType type) {
iButtonKey* key = get_key(index);
key->set_type(type);
}
void KeyStore::set_key_name(uint8_t index, char* name) {
iButtonKey* key = get_key(index);
char* orphan = strdup(name);
key->set_name(orphan);
}
void KeyStore::set_key_data(uint8_t index, uint8_t* data, uint8_t data_size) {
iButtonKey* key = get_key(index);
key->set_data(data, data_size);
}
iButtonKeyType KeyStore::get_key_type(uint8_t index) {
iButtonKey* key = get_key(index);
return key->get_key_type();
}
const char* KeyStore::get_key_name(uint8_t index) {
iButtonKey* key = get_key(index);
return key->get_name();
}
uint8_t* KeyStore::get_key_data(uint8_t index) {
iButtonKey* key = get_key(index);
return key->get_data();
}
void KeyStore::remove_key(uint8_t index) {
furi_check(index >= 0);
furi_check(index < get_key_count());
auto item = std::next(store.begin(), index);
store.erase(item);
}
KeyStore::KeyStore() {
store.push_back(iButtonKey(
iButtonKeyType::KeyDallas, "Dallas_1", 0x01, 0x41, 0xCE, 0x67, 0x0F, 0x00, 0x00, 0xB6));
store.push_back(iButtonKey(
iButtonKeyType::KeyDallas, "Dallas_2", 0x01, 0xFD, 0x0E, 0x84, 0x01, 0x00, 0x00, 0xDB));
store.push_back(iButtonKey(
iButtonKeyType::KeyCyfral, "Cyfral_1", 0xA6, 0xD2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00));
store.push_back(iButtonKey(
iButtonKeyType::KeyMetakom, "Metakom_1", 0xB1, 0x2E, 0x47, 0xB2, 0x00, 0x00, 0x00, 0x00));
}
KeyStore::~KeyStore() {
}
iButtonKey* KeyStore::get_key(uint8_t index) {
furi_check(index >= 0);
furi_check(index < get_key_count());
return &(*std::next(store.begin(), index));
}

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#pragma once
#include <stdint.h>
#include <list>
#include "key-info.h"
#include "../ibutton-key.h"
class KeyStore {
public:
uint16_t get_key_count();
uint8_t add_key();
void set_key_type(uint8_t index, iButtonKeyType type);
void set_key_name(uint8_t index, char* name);
void set_key_data(uint8_t index, uint8_t* data, uint8_t data_size);
iButtonKeyType get_key_type(uint8_t index);
const char* get_key_name(uint8_t index);
uint8_t* get_key_data(uint8_t index);
void remove_key(uint8_t index);
KeyStore();
~KeyStore();
private:
std::list<iButtonKey> store;
iButtonKey* get_key(uint8_t index);
};

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#include "key-worker.h"
#include <callback-connector.h>
#include <maxim_crc.h>
extern COMP_HandleTypeDef hcomp1;
KeyReader::Error KeyWorker::read(iButtonKey* key) {
KeyReader::Error result = key_reader.read(key);
return result;
}
void KeyWorker::start_read() {
key_reader.start();
}
void KeyWorker::stop_read() {
key_reader.stop();
}
bool KeyWorker::emulated() {
return key_emulator.emulated();
}
void KeyWorker::start_emulate(iButtonKey* key) {
key_emulator.start(key);
}
void KeyWorker::stop_emulate() {
key_emulator.stop();
}
KeyWriter::Error KeyWorker::write(iButtonKey* key) {
return key_writer.write(key);
}
void KeyWorker::start_write() {
key_writer.start();
}
void KeyWorker::stop_write() {
key_writer.stop();
}
KeyWorker::KeyWorker(const GpioPin* one_wire_gpio)
: onewire_master{one_wire_gpio}
, onewire_slave{one_wire_gpio}
, key_reader{&onewire_master}
, key_emulator{&onewire_slave}
, key_writer{&onewire_master} {
}

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#pragma once
#include <furi.h>
#include "key-info.h"
#include "key-reader.h"
#include "key-emulator.h"
#include "key-writer.h"
#include "../ibutton-key.h"
#include <one_wire_master.h>
#include <one_wire_slave.h>
class KeyWorker {
public:
KeyReader::Error read(iButtonKey* key);
void start_read();
void stop_read();
bool emulated();
void start_emulate(iButtonKey* key);
void stop_emulate();
KeyWriter::Error write(iButtonKey* key);
void start_write();
void stop_write();
KeyWorker(const GpioPin* one_wire_gpio);
private:
// one wire
OneWireMaster onewire_master;
OneWireSlave onewire_slave;
KeyReader key_reader;
KeyEmulator key_emulator;
KeyWriter key_writer;
};

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#include "key-writer.h"
#include "key-commands.h"
KeyWriter::KeyWriter(OneWireMaster* _onewire_master) {
onewire_master = _onewire_master;
}
KeyWriter::Error KeyWriter::write(iButtonKey* key) {
return write_internal(key);
}
void KeyWriter::start() {
onewire_master->start();
}
void KeyWriter::stop() {
onewire_master->stop();
}
KeyWriter::Error KeyWriter::write_internal(iButtonKey* key) {
Error result = Error::NO_DETECT;
bool same_key = false;
osKernelLock();
bool presence = onewire_master->reset();
osKernelUnlock();
if(presence) {
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
same_key = compare_key_ds1990(key);
if(!same_key) {
bool write_result = false;
// currently we can write:
// RW1990, TM08v2, TM08vi-2 by write_1990_1()
// RW2004, RW2004 with EEPROM by write_TM2004();
if(!write_result) {
write_result = write_1990_1(key);
}
if(!write_result) {
write_result = write_1990_2(key);
}
if(!write_result) {
write_result = write_TM2004(key);
}
if(write_result) {
result = Error::OK;
} else {
result = Error::CANNOT_WRITE;
}
} else {
result = Error::SAME_KEY;
}
break;
default:
break;
}
}
return result;
}
bool KeyWriter::compare_key_ds1990(iButtonKey* key) {
bool result = false;
if(key->get_key_type() == iButtonKeyType::KeyDallas) {
__disable_irq();
bool presence = onewire_master->reset();
if(presence) {
onewire_master->write(DS1990::CMD_READ_ROM);
result = true;
for(uint8_t i = 0; i < key->get_type_data_size(); i++) {
if(key->get_data()[i] != onewire_master->read()) {
result = false;
break;
}
}
}
__enable_irq();
}
return result;
}
bool KeyWriter::write_1990_1(iButtonKey* key) {
bool result = false;
if(key->get_key_type() == iButtonKeyType::KeyDallas) {
__disable_irq();
// unlock
onewire_master->reset();
onewire_master->write(RW1990_1::CMD_WRITE_RECORD_FLAG);
delay_us(10);
onewire_write_one_bit(0, 5000);
// write key
onewire_master->reset();
onewire_master->write(RW1990_1::CMD_WRITE_ROM);
for(uint8_t i = 0; i < key->get_type_data_size(); i++) {
// inverted key for RW1990.1
write_byte_ds1990(~key->get_data()[i]);
delay_us(30000);
}
// lock
onewire_master->write(RW1990_1::CMD_WRITE_RECORD_FLAG);
onewire_write_one_bit(1);
__enable_irq();
if(compare_key_ds1990(key)) {
result = true;
}
}
return result;
}
bool KeyWriter::write_1990_2(iButtonKey* key) {
bool result = false;
if(key->get_key_type() == iButtonKeyType::KeyDallas) {
__disable_irq();
// unlock
onewire_master->reset();
onewire_master->write(RW1990_2::CMD_WRITE_RECORD_FLAG);
delay_us(10);
onewire_write_one_bit(1, 5000);
// write key
onewire_master->reset();
onewire_master->write(RW1990_2::CMD_WRITE_ROM);
for(uint8_t i = 0; i < key->get_type_data_size(); i++) {
write_byte_ds1990(key->get_data()[i]);
delay_us(30000);
}
// lock
onewire_master->write(RW1990_2::CMD_WRITE_RECORD_FLAG);
onewire_write_one_bit(0);
__enable_irq();
if(compare_key_ds1990(key)) {
result = true;
}
}
return result;
}
bool KeyWriter::write_TM2004(iButtonKey* key) {
uint8_t answer;
bool result = true;
if(key->get_key_type() == iButtonKeyType::KeyDallas) {
__disable_irq();
// write rom, addr is 0x0000
onewire_master->reset();
onewire_master->write(TM2004::CMD_WRITE_ROM);
onewire_master->write(0x00);
onewire_master->write(0x00);
// write key
for(uint8_t i = 0; i < key->get_type_data_size(); i++) {
// write key byte
onewire_master->write(key->get_data()[i]);
answer = onewire_master->read();
// TODO: check answer CRC
// pulse indicating that data is correct
delay_us(600);
onewire_write_one_bit(1, 50000);
// read writed key byte
answer = onewire_master->read();
// check that writed and readed are same
if(key->get_data()[i] != answer) {
result = false;
break;
}
}
if(!compare_key_ds1990(key)) {
result = false;
}
onewire_master->reset();
__enable_irq();
} else {
result = false;
}
return result;
}
bool KeyWriter::write_TM01(iButtonKey* key) {
/*bool result = true;
// TODO test and encoding
__disable_irq();
// unlock
onewire_master->reset();
onewire_master->write(TM01::CMD_WRITE_RECORD_FLAG);
onewire_write_one_bit(1, 10000);
// write key
onewire_master->reset();
onewire_master->write(TM01::CMD_WRITE_ROM);
// TODO: key types
//if(type == KEY_METAKOM || type == KEY_CYFRAL) {
//} else {
for(uint8_t i = 0; i < key->get_type_data_size(); i++) {
write_byte_ds1990(key->get_data()[i]);
delay_us(10000);
}
//}
// lock
onewire_master->write(TM01::CMD_WRITE_RECORD_FLAG);
onewire_write_one_bit(0, 10000);
__enable_irq();
if(!compare_key_ds1990(key)) {
result = false;
}
__disable_irq();
if(key->get_key_type() == iButtonKeyType::KeyMetakom ||
key->get_key_type() == iButtonKeyType::KeyCyfral) {
onewire_master->reset();
if(key->get_key_type() == iButtonKeyType::KeyCyfral)
onewire_master->write(TM01::CMD_SWITCH_TO_CYFRAL);
else
onewire_master->write(TM01::CMD_SWITCH_TO_METAKOM);
onewire_write_one_bit(1);
}
__enable_irq();
return result;*/
return false;
}
void KeyWriter::onewire_write_one_bit(bool value, uint32_t delay) {
onewire_master->write_bit(value);
delay_us(delay);
}
void KeyWriter::write_byte_ds1990(uint8_t data) {
for(uint8_t n_bit = 0; n_bit < 8; n_bit++) {
onewire_master->write_bit(data & 1);
delay_us(5000);
data = data >> 1;
}
}

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#pragma once
#include "../ibutton-key.h"
#include <one_wire_master.h>
class KeyWriter {
public:
enum class Error : uint8_t {
OK,
SAME_KEY,
NO_DETECT,
CANNOT_WRITE,
};
KeyWriter(OneWireMaster* onewire_master);
~KeyWriter();
KeyWriter::Error write(iButtonKey* key);
void start();
void stop();
private:
OneWireMaster* onewire_master;
KeyWriter::Error write_internal(iButtonKey* key);
bool compare_key_ds1990(iButtonKey* key);
// write strategy
bool write_1990_1(iButtonKey* key);
bool write_1990_2(iButtonKey* key);
bool write_TM2004(iButtonKey* key);
bool write_TM01(iButtonKey* key);
void onewire_write_one_bit(bool value, uint32_t delay = 10000);
void write_byte_ds1990(uint8_t data);
};

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#include "metakom-decoder.h"
#include <furi.h>
bool MetakomDecoder::read(uint8_t* _data, uint8_t data_size) {
bool result = false;
if(ready) {
memcpy(_data, &key_data, 4);
reset_state();
result = true;
}
return result;
}
void MetakomDecoder::process_front(bool polarity, uint32_t time) {
if(max_period == 0) {
max_period = 230 * (SystemCoreClock / 1000000.0f);
}
if(ready) return;
uint32_t high_time = 0;
uint32_t low_time = 0;
switch(state) {
case State::WAIT_PERIOD_SYNC:
if(process_bit(polarity, time, &high_time, &low_time)) {
period_sample_data[period_sample_index] = high_time + low_time;
period_sample_index++;
if(period_sample_index == period_sample_count) {
for(uint8_t i = 0; i < period_sample_count; i++) {
period_time += period_sample_data[i];
};
period_time /= period_sample_count;
state = State::WAIT_START_BIT;
}
}
break;
case State::WAIT_START_BIT:
if(process_bit(polarity, time, &high_time, &low_time)) {
tmp_counter++;
if(high_time > period_time) {
tmp_counter = 0;
state = State::WAIT_START_WORD;
}
if(tmp_counter > 40) {
reset_state();
}
}
break;
case State::WAIT_START_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 3) {
if(tmp_data == 0b010) {
tmp_counter = 0;
tmp_data = 0;
state = State::READ_WORD;
} else {
reset_state();
}
}
}
break;
case State::READ_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 8) {
if(parity_check(tmp_data)) {
key_data = (key_data << 8) | tmp_data;
key_data_index++;
tmp_data = 0;
tmp_counter = 0;
if(key_data_index == 4) {
// check for stop bit
if(high_time > period_time) {
state = State::READ_STOP_WORD;
} else {
reset_state();
}
}
} else {
reset_state();
}
}
}
break;
case State::READ_STOP_WORD:
if(process_bit(polarity, time, &high_time, &low_time)) {
if(low_time < (period_time / 2)) {
tmp_data = (tmp_data << 1) | 0b0;
} else {
tmp_data = (tmp_data << 1) | 0b1;
}
tmp_counter++;
if(tmp_counter == 3) {
if(tmp_data == 0b010) {
ready = true;
} else {
reset_state();
}
}
}
break;
}
}
MetakomDecoder::MetakomDecoder() {
reset_state();
}
void MetakomDecoder::reset_state() {
ready = false;
period_sample_index = 0;
period_time = 0;
tmp_counter = 0;
tmp_data = 0;
for(uint8_t i = 0; i < period_sample_count; i++) {
period_sample_data[i] = 0;
};
state = State::WAIT_PERIOD_SYNC;
bit_state = BitState::WAIT_FRONT_LOW;
key_data = 0;
key_data_index = 0;
}
bool MetakomDecoder::parity_check(uint8_t data) {
uint8_t ones_count = 0;
bool result;
for(uint8_t i = 0; i < 8; i++) {
if((data >> i) & 0b00000001) {
ones_count++;
}
}
result = (ones_count % 2 == 0);
return result;
}
bool MetakomDecoder::process_bit(
bool polarity,
uint32_t time,
uint32_t* high_time,
uint32_t* low_time) {
bool result = false;
switch(bit_state) {
case BitState::WAIT_FRONT_LOW:
if(polarity == false) {
*low_time = low_time_storage;
*high_time = time;
result = true;
bit_state = BitState::WAIT_FRONT_HIGH;
}
break;
case BitState::WAIT_FRONT_HIGH:
if(polarity == true) {
low_time_storage = time;
bit_state = BitState::WAIT_FRONT_LOW;
}
break;
}
return result;
}

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#pragma once
#include <stdint.h>
#include <atomic>
class MetakomDecoder {
public:
bool read(uint8_t* data, uint8_t data_size);
void process_front(bool polarity, uint32_t time);
MetakomDecoder();
private:
enum class BitState : uint8_t {
WAIT_FRONT_HIGH,
WAIT_FRONT_LOW,
};
BitState bit_state;
enum class State : uint8_t {
WAIT_PERIOD_SYNC,
WAIT_START_BIT,
WAIT_START_WORD,
READ_WORD,
READ_STOP_WORD,
};
State state;
// high + low period time
uint32_t period_time;
uint32_t low_time_storage;
static const uint8_t period_sample_count = 10;
uint8_t period_sample_index;
uint32_t period_sample_data[period_sample_count];
// ready flag, key is readed and valid
std::atomic<bool> ready;
// max period, 230us x clock per us
uint32_t max_period;
uint8_t tmp_data;
uint8_t tmp_counter;
uint32_t key_data;
uint8_t key_data_index;
void reset_state();
bool parity_check(uint8_t data);
bool process_bit(bool polarity, uint32_t time, uint32_t* high_time, uint32_t* low_time);
};

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#include "pulse-sequencer.h"
#include <furi.h>
#include <callback-connector.h>
#include <api-hal-resources.h>
void PulseSequencer::set_periods(
uint32_t* _periods,
uint16_t _periods_count,
bool _pin_start_state) {
periods = _periods;
periods_count = _periods_count;
pin_start_state = _pin_start_state;
}
void PulseSequencer::start() {
callback_pointer = cbc::obtain_connector(this, &PulseSequencer::timer_elapsed_callback);
api_interrupt_add(callback_pointer, InterruptTypeTimerUpdate, this);
init_timer(periods[period_index]);
pin_state = pin_start_state;
gpio_write(&ibutton_gpio, pin_state);
pin_state = !pin_state;
period_index = 1;
HAL_TIM_Base_Start_IT(&htim1);
}
void PulseSequencer::stop() {
HAL_TIM_Base_Stop_IT(&htim1);
api_interrupt_remove(callback_pointer, InterruptTypeTimerUpdate);
deinit_timer();
}
PulseSequencer::~PulseSequencer() {
stop();
}
void PulseSequencer::init_timer(uint32_t period) {
TIM_ClockConfigTypeDef sClockSourceConfig = {0};
htim1.Instance = TIM1;
htim1.Init.Prescaler = 0;
htim1.Init.CounterMode = TIM_COUNTERMODE_UP;
htim1.Init.Period = period;
htim1.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
htim1.Init.RepetitionCounter = 0;
htim1.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
if(HAL_TIM_Base_Init(&htim1) != HAL_OK) {
Error_Handler();
}
sClockSourceConfig.ClockSource = TIM_CLOCKSOURCE_INTERNAL;
if(HAL_TIM_ConfigClockSource(&htim1, &sClockSourceConfig) != HAL_OK) {
Error_Handler();
}
HAL_NVIC_SetPriority(TIM1_UP_TIM16_IRQn, 5, 0);
HAL_NVIC_EnableIRQ(TIM1_UP_TIM16_IRQn);
gpio_init(&ibutton_gpio, GpioModeOutputOpenDrain);
}
void PulseSequencer::deinit_timer() {
}
void PulseSequencer::timer_elapsed_callback(void* hw, void* context) {
PulseSequencer* _this = static_cast<PulseSequencer*>(context);
TIM_HandleTypeDef* htim = static_cast<TIM_HandleTypeDef*>(hw);
if(htim->Instance == TIM1) {
htim->Instance->ARR = _this->periods[_this->period_index];
if(_this->period_index == 0) {
_this->pin_state = _this->pin_start_state;
} else {
_this->pin_state = !_this->pin_state;
}
gpio_write(&ibutton_gpio, _this->pin_state);
_this->period_index++;
if(_this->period_index == _this->periods_count) {
_this->period_index = 0;
}
}
}

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#pragma once
#include <stdint.h>
class PulseSequencer {
public:
void set_periods(uint32_t* periods, uint16_t periods_count, bool pin_start_state);
void start();
void stop();
~PulseSequencer();
private:
uint16_t period_index;
uint16_t periods_count;
uint32_t* periods;
bool pin_start_state;
bool pin_state;
void init_timer(uint32_t period);
void deinit_timer();
void reset_period_index(PulseSequencer* _this);
void (*callback_pointer)(void*, void*);
void timer_elapsed_callback(void* hcomp, void* comp_ctx);
};

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#include "ibutton-app.h"
#include <stdarg.h>
void iButtonApp::run(void) {
iButtonEvent event;
bool consumed;
bool exit = false;
scenes[current_scene]->on_enter(this);
while(!exit) {
view.receive_event(&event);
consumed = scenes[current_scene]->on_event(this, &event);
if(!consumed) {
if(event.type == iButtonEvent::Type::EventTypeBack) {
exit = switch_to_previous_scene();
}
}
};
scenes[current_scene]->on_exit(this);
}
iButtonApp::iButtonApp() {
notify_init();
api_hal_power_insomnia_enter();
key_worker = new KeyWorker(&ibutton_gpio);
// we need random
srand(DWT->CYCCNT);
}
iButtonApp::~iButtonApp() {
api_hal_power_insomnia_exit();
}
iButtonAppViewManager* iButtonApp::get_view_manager() {
return &view;
}
void iButtonApp::switch_to_next_scene(Scene next_scene) {
previous_scenes_list.push_front(current_scene);
if(next_scene != Scene::SceneExit) {
scenes[current_scene]->on_exit(this);
current_scene = next_scene;
scenes[current_scene]->on_enter(this);
}
}
void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
Scene previous_scene = Scene::SceneStart;
bool scene_found = false;
while(!scene_found) {
previous_scene = get_previous_scene();
for(Scene element : scenes_list) {
if(previous_scene == element || previous_scene == Scene::SceneStart) {
scene_found = true;
break;
}
}
}
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
}
bool iButtonApp::switch_to_previous_scene(uint8_t count) {
Scene previous_scene = Scene::SceneStart;
for(uint8_t i = 0; i < count; i++) {
previous_scene = get_previous_scene();
if(previous_scene == Scene::SceneExit) break;
}
if(previous_scene == Scene::SceneExit) {
return true;
} else {
scenes[current_scene]->on_exit(this);
current_scene = previous_scene;
scenes[current_scene]->on_enter(this);
return false;
}
}
iButtonApp::Scene iButtonApp::get_previous_scene() {
Scene scene = previous_scenes_list.front();
previous_scenes_list.pop_front();
return scene;
}
const GpioPin* iButtonApp::get_ibutton_pin() {
// TODO open record
return &ibutton_gpio;
}
KeyWorker* iButtonApp::get_key_worker() {
return key_worker;
}
iButtonKey* iButtonApp::get_key() {
return &key;
}
void iButtonApp::notify_init() {
// TODO open record
const GpioPin* vibro_record = &vibro_gpio;
gpio_init(vibro_record, GpioModeOutputPushPull);
gpio_write(vibro_record, false);
}
void iButtonApp::notify_green_blink() {
notify_green_on();
delay(10);
notify_green_off();
}
void iButtonApp::notify_yellow_blink() {
notify_red_on();
notify_green_on();
delay(10);
notify_green_off();
notify_red_off();
}
void iButtonApp::notify_red_blink() {
notify_red_on();
delay(10);
notify_red_off();
}
void iButtonApp::notify_green_on() {
api_hal_light_set(LightGreen, 0xFF);
}
void iButtonApp::notify_green_off() {
api_hal_light_set(LightGreen, 0x00);
}
void iButtonApp::notify_red_on() {
api_hal_light_set(LightRed, 0xFF);
}
void iButtonApp::notify_red_off() {
api_hal_light_set(LightRed, 0x00);
}
void iButtonApp::notify_error() {
notify_vibro_on();
delay(50);
notify_vibro_off();
delay(100);
notify_vibro_on();
delay(50);
notify_vibro_off();
}
void iButtonApp::notify_success() {
notify_vibro_on();
hal_pwm_set(0.5, 1760, &SPEAKER_TIM, SPEAKER_CH);
delay(50);
hal_pwm_stop(&SPEAKER_TIM, SPEAKER_CH);
notify_vibro_off();
}
void iButtonApp::notify_vibro_on() {
gpio_write(&vibro_gpio, true);
}
void iButtonApp::notify_vibro_off() {
gpio_write(&vibro_gpio, false);
}
void iButtonApp::set_text_store(const char* text...) {
va_list args;
va_start(args, text);
vsnprintf(text_store, text_store_size, text, args);
va_end(args);
}
char* iButtonApp::get_text_store() {
return text_store;
}
uint8_t iButtonApp::get_text_store_size() {
return text_store_size;
}
KeyStore* iButtonApp::get_key_store() {
return &store;
}
uint8_t iButtonApp::get_stored_key_index() {
return key_index;
}
void iButtonApp::set_stored_key_index(uint8_t _index) {
key_index = _index;
}
void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
const uint8_t prefix_size = 9;
const char* prefix[prefix_size] = {
"ancient",
"hollow",
"strange",
"disappeared",
"unknown",
"unthinkable",
"unnamable",
"nameless",
"my",
};
const uint8_t suffix_size = 8;
const char* suffix[suffix_size] = {
"door",
"entrance",
"doorway",
"entry",
"portal",
"entree",
"opening",
"crack",
};
sniprintf(
name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]);
// to upper
name[0] = name[0] - 0x20;
}

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#pragma once
#include <map>
#include <list>
#include "ibutton-view-manager.h"
#include "scene/ibutton-scene-generic.h"
#include "scene/ibutton-scene-start.h"
#include "scene/ibutton-scene-read.h"
#include "scene/ibutton-scene-read-crc-error.h"
#include "scene/ibutton-scene-read-not-key-error.h"
#include "scene/ibutton-scene-read-success.h"
#include "scene/ibutton-scene-readed-key-menu.h"
#include "scene/ibutton-scene-write.h"
#include "scene/ibutton-scene-write-success.h"
#include "scene/ibutton-scene-saved.h"
#include "scene/ibutton-scene-saved-key-menu.h"
#include "scene/ibutton-scene-delete-confirm.h"
#include "scene/ibutton-scene-delete-success.h"
#include "scene/ibutton-scene-emulate.h"
#include "scene/ibutton-scene-save-name.h"
#include "scene/ibutton-scene-save-success.h"
#include "scene/ibutton-scene-info.h"
#include "scene/ibutton-scene-add-type.h"
#include "scene/ibutton-scene-add-value.h"
#include "helpers/key-store.h"
#include "helpers/key-worker.h"
#include "one_wire_master.h"
#include "maxim_crc.h"
#include "ibutton-key.h"
class iButtonApp {
public:
void run(void);
iButtonApp();
~iButtonApp();
enum class Scene : uint8_t {
SceneExit,
SceneStart,
SceneRead,
SceneReadNotKeyError,
SceneReadCRCError,
SceneReadSuccess,
SceneReadedKeyMenu,
SceneWrite,
SceneWriteSuccess,
SceneEmulate,
SceneSavedList,
SceneSavedKeyMenu,
SceneDeleteConfirm,
SceneDeleteSuccess,
SceneSaveName,
SceneSaveSuccess,
SceneInfo,
SceneAddType,
SceneAddValue,
};
iButtonAppViewManager* get_view_manager();
void switch_to_next_scene(Scene index);
void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
const GpioPin* get_ibutton_pin();
KeyWorker* get_key_worker();
iButtonKey* get_key();
void notify_green_blink();
void notify_yellow_blink();
void notify_red_blink();
void notify_green_on();
void notify_green_off();
void notify_red_on();
void notify_red_off();
void notify_error();
void notify_success();
void notify_vibro_on();
void notify_vibro_off();
void set_text_store(const char* text...);
char* get_text_store();
uint8_t get_text_store_size();
KeyStore* get_key_store();
uint8_t get_stored_key_index();
void set_stored_key_index(uint8_t index);
void generate_random_name(char* name, uint8_t max_name_size);
private:
std::list<Scene> previous_scenes_list = {Scene::SceneExit};
Scene current_scene = Scene::SceneStart;
iButtonAppViewManager view;
std::map<Scene, iButtonScene*> scenes = {
{Scene::SceneStart, new iButtonSceneStart()},
{Scene::SceneRead, new iButtonSceneRead()},
{Scene::SceneReadCRCError, new iButtonSceneReadCRCError()},
{Scene::SceneReadNotKeyError, new iButtonSceneReadNotKeyError()},
{Scene::SceneReadSuccess, new iButtonSceneReadSuccess()},
{Scene::SceneReadedKeyMenu, new iButtonSceneReadedKeyMenu()},
{Scene::SceneWrite, new iButtonSceneWrite()},
{Scene::SceneWriteSuccess, new iButtonSceneWriteSuccess()},
{Scene::SceneEmulate, new iButtonSceneEmulate()},
{Scene::SceneSavedList, new iButtonSceneSavedList()},
{Scene::SceneSavedKeyMenu, new iButtonSceneSavedKeyMenu()},
{Scene::SceneDeleteConfirm, new iButtonSceneDeleteConfirm()},
{Scene::SceneDeleteSuccess, new iButtonSceneDeleteSuccess()},
{Scene::SceneSaveName, new iButtonSceneSaveName()},
{Scene::SceneSaveSuccess, new iButtonSceneSaveSuccess()},
{Scene::SceneInfo, new iButtonSceneInfo()},
{Scene::SceneAddType, new iButtonSceneAddType()},
{Scene::SceneAddValue, new iButtonSceneAddValue()},
};
KeyWorker* key_worker;
iButtonKey key;
uint8_t key_index = 0;
static const uint8_t text_store_size = 128;
char text_store[text_store_size + 1];
KeyStore store;
void notify_init();
};

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#pragma once
#include <stdint.h>
#include <gui/modules/dialog_ex.h>
class iButtonApp;
class iButtonEvent {
public:
// events enum
enum class Type : uint8_t {
EventTypeTick,
EventTypeBack,
EventTypeMenuSelected,
EventTypeDialogResult,
EventTypeTextEditResult,
EventTypeByteEditResult,
};
// payload
union {
uint32_t menu_index;
DialogExResult dialog_result;
} payload;
// event type
Type type;
};

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#include "ibutton-key.h"
#include <furi.h>
uint8_t iButtonKey::get_size() {
return IBUTTON_KEY_SIZE;
}
void iButtonKey::set_data(uint8_t* _data, uint8_t _data_count) {
furi_check(_data_count > 0);
furi_check(_data_count <= get_size());
memset(data, 0, get_size());
memcpy(data, _data, _data_count);
}
uint8_t* iButtonKey::get_data() {
return data;
}
uint8_t iButtonKey::get_type_data_size() {
uint8_t size = 0;
switch(type) {
case iButtonKeyType::KeyCyfral:
size = 2;
break;
case iButtonKeyType::KeyMetakom:
size = 4;
break;
case iButtonKeyType::KeyDallas:
size = 8;
break;
}
return size;
}
void iButtonKey::set_name(const char* _name) {
name = _name;
}
const char* iButtonKey::get_name() {
return name;
}
void iButtonKey::set_type(iButtonKeyType _key_type) {
type = _key_type;
}
iButtonKeyType iButtonKey::get_key_type() {
return type;
}
iButtonKey::iButtonKey(
iButtonKeyType _type,
const char* _name,
uint8_t d0,
uint8_t d1,
uint8_t d2,
uint8_t d3,
uint8_t d4,
uint8_t d5,
uint8_t d6,
uint8_t d7) {
type = _type;
name = _name;
data[0] = d0;
data[1] = d1;
data[2] = d2;
data[3] = d3;
data[4] = d4;
data[5] = d5;
data[6] = d6;
data[7] = d7;
}
iButtonKey::iButtonKey() {
}

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#pragma once
#include <stdint.h>
#include "helpers/key-info.h"
class iButtonKey {
public:
uint8_t get_size();
void set_data(uint8_t* data, uint8_t data_count);
uint8_t* get_data();
uint8_t get_type_data_size();
void set_name(const char* name);
const char* get_name();
void set_type(iButtonKeyType key_type);
iButtonKeyType get_key_type();
// temporary constructor for KeyStore mockup
iButtonKey(
iButtonKeyType type,
const char* name,
uint8_t d0,
uint8_t d1,
uint8_t d2,
uint8_t d3,
uint8_t d4,
uint8_t d5,
uint8_t d6,
uint8_t d7);
iButtonKey();
private:
uint8_t data[IBUTTON_KEY_SIZE] = {0, 0, 0, 0, 0, 0, 0, 0};
const char* name = {0};
iButtonKeyType type = iButtonKeyType::KeyDallas;
};

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#include "ibutton-view-manager.h"
#include "ibutton-event.h"
#include <callback-connector.h>
iButtonAppViewManager::iButtonAppViewManager() {
event_queue = osMessageQueueNew(10, sizeof(iButtonEvent), NULL);
view_dispatcher = view_dispatcher_alloc();
auto callback = cbc::obtain_connector(this, &iButtonAppViewManager::previous_view_callback);
dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewDialogEx),
dialog_ex_get_view(dialog_ex));
submenu = submenu_alloc();
view_dispatcher_add_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewSubmenu),
submenu_get_view(submenu));
text_input = text_input_alloc();
view_dispatcher_add_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewTextInput),
text_input_get_view(text_input));
byte_input = byte_input_alloc();
view_dispatcher_add_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewByteInput),
byte_input_get_view(byte_input));
popup = popup_alloc();
view_dispatcher_add_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewPopup),
popup_get_view(popup));
gui = static_cast<Gui*>(furi_record_open("gui"));
view_dispatcher_attach_to_gui(view_dispatcher, gui, ViewDispatcherTypeFullscreen);
//TODO think about that method, seems unsafe and over-engineered
view_set_previous_callback(dialog_ex_get_view(dialog_ex), callback);
view_set_previous_callback(submenu_get_view(submenu), callback);
view_set_previous_callback(text_input_get_view(text_input), callback);
view_set_previous_callback(byte_input_get_view(byte_input), callback);
view_set_previous_callback(popup_get_view(popup), callback);
}
iButtonAppViewManager::~iButtonAppViewManager() {
// remove views
view_dispatcher_remove_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewDialogEx));
view_dispatcher_remove_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewSubmenu));
view_dispatcher_remove_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewTextInput));
view_dispatcher_remove_view(
view_dispatcher, static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewPopup));
view_dispatcher_remove_view(
view_dispatcher,
static_cast<uint32_t>(iButtonAppViewManager::Type::iButtonAppViewByteInput));
// free view modules
popup_free(popup);
text_input_free(text_input);
byte_input_free(byte_input);
submenu_free(submenu);
dialog_ex_free(dialog_ex);
// free dispatcher
view_dispatcher_free(view_dispatcher);
// free event queue
osMessageQueueDelete(event_queue);
}
void iButtonAppViewManager::switch_to(Type type) {
view_dispatcher_switch_to_view(view_dispatcher, static_cast<uint32_t>(type));
}
Submenu* iButtonAppViewManager::get_submenu() {
return submenu;
}
Popup* iButtonAppViewManager::get_popup() {
return popup;
}
DialogEx* iButtonAppViewManager::get_dialog_ex() {
return dialog_ex;
}
TextInput* iButtonAppViewManager::get_text_input() {
return text_input;
}
ByteInput* iButtonAppViewManager::get_byte_input() {
return byte_input;
}
void iButtonAppViewManager::receive_event(iButtonEvent* event) {
if(osMessageQueueGet(event_queue, event, NULL, 100) != osOK) {
event->type = iButtonEvent::Type::EventTypeTick;
}
}
void iButtonAppViewManager::send_event(iButtonEvent* event) {
osStatus_t result = osMessageQueuePut(event_queue, event, 0, 0);
furi_check(result == osOK);
}
uint32_t iButtonAppViewManager::previous_view_callback(void* context) {
if(event_queue != NULL) {
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
send_event(&event);
}
return VIEW_IGNORE;
}

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#pragma once
#include <furi.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/byte_input.h>
#include <gui/modules/popup.h>
#include "ibutton-event.h"
class iButtonAppViewManager {
public:
enum class Type : uint8_t {
iButtonAppViewTextInput,
iButtonAppViewByteInput,
iButtonAppViewSubmenu,
iButtonAppViewDialogEx,
iButtonAppViewPopup,
};
osMessageQueueId_t event_queue;
iButtonAppViewManager();
~iButtonAppViewManager();
void switch_to(Type type);
Submenu* get_submenu();
Popup* get_popup();
DialogEx* get_dialog_ex();
TextInput* get_text_input();
ByteInput* get_byte_input();
void receive_event(iButtonEvent* event);
void send_event(iButtonEvent* event);
private:
ViewDispatcher* view_dispatcher;
DialogEx* dialog_ex;
Submenu* submenu;
TextInput* text_input;
ByteInput* byte_input;
Popup* popup;
Gui* gui;
uint32_t previous_view_callback(void* context);
};

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#include "ibutton.h"
#include "ibutton_mode_dallas_read.h"
#include "ibutton_mode_dallas_emulate.h"
#include "ibutton_mode_dallas_write.h"
#include "ibutton_mode_cyfral_read.h"
#include "ibutton_mode_cyfral_emulate.h"
// start app
void AppiButton::run() {
mode[0] = new AppiButtonModeDallasRead(this);
mode[1] = new AppiButtonModeDallasEmulate(this);
mode[2] = new AppiButtonModeDallasWrite(this);
mode[3] = new AppiButtonModeCyfralRead(this);
mode[4] = new AppiButtonModeCyfralEmulate(this);
switch_to_mode(0);
api_hal_power_insomnia_enter();
app_ready();
AppiButtonEvent event;
while(1) {
if(get_event(&event, 1024 / 8)) {
if(event.type == AppiButtonEvent::EventTypeKey) {
// press events
if(event.value.input.type == InputTypeShort &&
event.value.input.key == InputKeyBack) {
view_port_enabled_set(view_port, false);
gui_remove_view_port(gui, view_port);
api_hal_power_insomnia_exit();
return;
}
if(event.value.input.type == InputTypeShort &&
event.value.input.key == InputKeyLeft) {
decrease_mode();
}
if(event.value.input.type == InputTypeShort &&
event.value.input.key == InputKeyRight) {
increase_mode();
}
}
} else {
event.type = AppiButtonEvent::EventTypeTick;
}
acquire_state();
mode[state.mode_index]->event(&event, &state);
release_state();
view_port_update(view_port);
};
}
// render app
void AppiButton::render(Canvas* canvas) {
canvas_set_color(canvas, ColorBlack);
canvas_set_font(canvas, FontPrimary);
canvas_draw_str(canvas, 2, 12, "iButton");
mode[state.mode_index]->render(canvas, &state);
}
void AppiButton::render_dallas_list(Canvas* canvas, AppiButtonState* state) {
const uint8_t buffer_size = 50;
char buf[buffer_size];
for(uint8_t i = 0; i < state->dallas_address_count; i++) {
snprintf(
buf,
buffer_size,
"%s[%u] %x:%x:%x:%x:%x:%x:%x:%x",
(i == state->dallas_address_index) ? "> " : "",
i + 1,
state->dallas_address[i][0],
state->dallas_address[i][1],
state->dallas_address[i][2],
state->dallas_address[i][3],
state->dallas_address[i][4],
state->dallas_address[i][5],
state->dallas_address[i][6],
state->dallas_address[i][7]);
canvas_draw_str(canvas, 2, 37 + i * 12, buf);
}
}
void AppiButton::render_cyfral_list(Canvas* canvas, AppiButtonState* state) {
const uint8_t buffer_size = 50;
char buf[buffer_size];
for(uint8_t i = 0; i < state->cyfral_address_count; i++) {
snprintf(
buf,
buffer_size,
"%s[%u] %x:%x:%x:%x",
(i == state->cyfral_address_index) ? "> " : "",
i + 1,
state->cyfral_address[i][0],
state->cyfral_address[i][1],
state->cyfral_address[i][2],
state->cyfral_address[i][3]);
canvas_draw_str(canvas, 2, 37 + i * 12, buf);
}
}
void AppiButton::blink_red() {
api_hal_light_set(LightRed, 0xFF);
delay(10);
api_hal_light_set(LightRed, 0x00);
}
void AppiButton::blink_green() {
api_hal_light_set(LightGreen, 0xFF);
delay(10);
api_hal_light_set(LightGreen, 0x00);
}
void AppiButton::increase_mode() {
acquire_state();
if(state.mode_index < (modes_count - 1)) {
mode[state.mode_index]->release();
state.mode_index++;
mode[state.mode_index]->acquire();
}
release_state();
}
void AppiButton::decrease_mode() {
acquire_state();
if(state.mode_index > 0) {
mode[state.mode_index]->release();
state.mode_index--;
mode[state.mode_index]->acquire();
}
release_state();
}
void AppiButton::increase_dallas_address() {
if(state.dallas_address_index < (state.dallas_address_count - 1)) {
state.dallas_address_index++;
}
}
void AppiButton::decrease_dallas_address() {
if(state.dallas_address_index > 0) {
state.dallas_address_index--;
}
}
void AppiButton::increase_cyfral_address() {
if(state.cyfral_address_index < (state.cyfral_address_count - 1)) {
state.cyfral_address_index++;
}
}
void AppiButton::decrease_cyfral_address() {
if(state.cyfral_address_index > 0) {
state.cyfral_address_index--;
}
}
void AppiButton::switch_to_mode(uint8_t mode_index) {
mode[state.mode_index]->release();
state.mode_index = mode_index;
mode[state.mode_index]->acquire();
}
#include "ibutton-app.h"
// app enter function
extern "C" int32_t app_ibutton(void* p) {
AppiButton* app = new AppiButton();
iButtonApp* app = new iButtonApp();
app->run();
return 0;
delete app;
return 255;
}

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#pragma once
#include "app-template.h"
#include "ibutton_mode_template.h"
// event enumeration type
typedef uint8_t event_t;
class AppiButtonState {
public:
// state data
static const uint8_t dallas_address_count = 3;
uint8_t dallas_address[dallas_address_count][8] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
{0x01, 0x41, 0xCE, 0x67, 0x0F, 0x00, 0x00, 0xB6},
{0x01, 0xFD, 0x0E, 0x84, 0x01, 0x00, 0x00, 0xDB}};
uint8_t dallas_address_index;
static const uint8_t cyfral_address_count = 3;
uint8_t cyfral_address[cyfral_address_count][4] = {
{0x00, 0x00, 0x00, 0x00},
{0xBB, 0xBB, 0x7B, 0xBD},
{0x7B, 0xDE, 0x7B, 0xDE}};
uint8_t cyfral_address_index;
uint8_t mode_index;
// state initializer
AppiButtonState() {
mode_index = 0;
dallas_address_index = 0;
cyfral_address_index = 0;
}
};
// events class
class AppiButtonEvent {
public:
// events enum
static const event_t EventTypeTick = 0;
static const event_t EventTypeKey = 1;
// payload
union {
InputEvent input;
} value;
// event type
event_t type;
};
// our app derived from base AppTemplate class
// with template variables <state, events>
class AppiButton : public AppTemplate<AppiButtonState, AppiButtonEvent> {
public:
const GpioPin* red_led_record;
const GpioPin* green_led_record;
static const uint8_t modes_count = 5;
AppTemplateMode<AppiButtonState, AppiButtonEvent>* mode[modes_count];
void run();
void render(Canvas* canvas);
void render_dallas_list(Canvas* canvas, AppiButtonState* state);
void render_cyfral_list(Canvas* canvas, AppiButtonState* state);
void blink_red();
void blink_green();
void increase_mode();
void decrease_mode();
void increase_dallas_address();
void decrease_dallas_address();
void increase_cyfral_address();
void decrease_cyfral_address();
void switch_to_mode(uint8_t mode_index);
};

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#pragma once
#include "ibutton.h"
#include "cyfral_emulator.h"
class AppiButtonModeCyfralEmulate : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "cyfral emulate";
AppiButton* app;
CyfralEmulator* cyfral_emulator;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeCyfralEmulate(AppiButton* parent_app) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
cyfral_emulator = new CyfralEmulator(one_wire_pin_record);
};
};
void AppiButtonModeCyfralEmulate::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
// repeat key sending 8 times
cyfral_emulator->send(state->cyfral_address[state->cyfral_address_index], 4, 8);
app->blink_green();
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_cyfral_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_cyfral_address();
}
}
}
void AppiButtonModeCyfralEmulate::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "< Cyfral emulate");
app->render_cyfral_list(canvas, state);
}
void AppiButtonModeCyfralEmulate::acquire() {
cyfral_emulator->start();
}
void AppiButtonModeCyfralEmulate::release() {
cyfral_emulator->stop();
}

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#pragma once
#include "ibutton.h"
#include "cyfral_reader_comp.h"
class AppiButtonModeCyfralRead : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "cyfral read";
AppiButton* app;
CyfralReaderComp* reader;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeCyfralRead(AppiButton* parent_app) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
reader = new CyfralReaderComp(one_wire_pin_record);
};
static const uint8_t key_length = 4;
static const uint8_t num_keys_to_check = 4;
uint8_t key_index = 0;
uint8_t keys[num_keys_to_check][4];
};
void AppiButtonModeCyfralRead::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
// if we read a key
if(reader->read(keys[key_index], key_length)) {
// read next key
key_index++;
// if we read sufficient amount of keys
if(key_index >= num_keys_to_check) {
bool result = true;
key_index = 0;
// compare all keys
for(uint8_t i = 1; i < num_keys_to_check; i++) {
if(memcmp(keys[i], keys[i - 1], key_length) != 0) {
result = false;
break;
}
}
// if all keys is same
if(result) {
// copy key to mem and blink
memcpy(
app->state.cyfral_address[app->state.cyfral_address_index],
keys[key_index],
key_length);
app->blink_green();
}
}
}
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_cyfral_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_cyfral_address();
}
}
}
void AppiButtonModeCyfralRead::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "< Cyfral read >");
app->render_cyfral_list(canvas, state);
}
void AppiButtonModeCyfralRead::acquire() {
reader->start();
}
void AppiButtonModeCyfralRead::release() {
reader->stop();
}

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#pragma once
#include "ibutton.h"
#include "one_wire_slave.h"
#include "one_wire_device_ds_1990.h"
#include "callback-connector.h"
#include <atomic>
class AppiButtonModeDallasEmulate : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
private:
void result_callback(bool success, void* ctx);
public:
const char* name = "dallas emulate";
AppiButton* app;
DS1990 key;
OneWireSlave* onewire_slave;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
std::atomic<bool> emulated_result{false};
AppiButtonModeDallasEmulate(AppiButton* parent_app)
: key(1, 2, 3, 4, 5, 6, 7) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
onewire_slave = new OneWireSlave(one_wire_pin_record);
onewire_slave->attach(&key);
auto cb = cbc::obtain_connector(this, &AppiButtonModeDallasEmulate::result_callback);
onewire_slave->set_result_callback(cb, this);
};
};
void AppiButtonModeDallasEmulate::result_callback(bool success, void* ctx) {
AppiButtonModeDallasEmulate* _this = static_cast<AppiButtonModeDallasEmulate*>(ctx);
_this->emulated_result = success;
}
void AppiButtonModeDallasEmulate::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
if(emulated_result) {
emulated_result = false;
app->blink_green();
}
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_dallas_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_dallas_address();
}
}
onewire_slave->deattach();
memcpy(key.id_storage, state->dallas_address[state->dallas_address_index], 8);
onewire_slave->attach(&key);
}
void AppiButtonModeDallasEmulate::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "< Dallas emulate >");
app->render_dallas_list(canvas, state);
}
void AppiButtonModeDallasEmulate::acquire() {
onewire_slave->start();
}
void AppiButtonModeDallasEmulate::release() {
onewire_slave->stop();
}

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#pragma once
#include "ibutton.h"
#include "one_wire_master.h"
#include "maxim_crc.h"
class AppiButtonModeDallasRead : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "dallas read";
AppiButton* app;
OneWireMaster* onewire;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
AppiButtonModeDallasRead(AppiButton* parent_app) {
app = parent_app;
// TODO open record
const GpioPin* one_wire_pin_record = &ibutton_gpio;
onewire = new OneWireMaster(one_wire_pin_record);
};
};
void AppiButtonModeDallasRead::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
bool result = 0;
uint8_t address[8];
osKernelLock();
result = onewire->reset();
osKernelUnlock();
if(result) {
osKernelLock();
__disable_irq();
onewire->write(0x33);
onewire->read_bytes(address, 8);
__enable_irq();
osKernelUnlock();
if(maxim_crc8(address, 8) == 0) {
memcpy(app->state.dallas_address[app->state.dallas_address_index], address, 8);
app->blink_green();
}
}
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_dallas_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_dallas_address();
}
}
}
void AppiButtonModeDallasRead::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "Dallas read >");
app->render_dallas_list(canvas, state);
}
void AppiButtonModeDallasRead::acquire() {
onewire->start();
}
void AppiButtonModeDallasRead::release() {
onewire->stop();
}

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#pragma once
#include "ibutton.h"
#include "blanks_writer.h"
#include "maxim_crc.h"
class AppiButtonModeDallasWrite : public AppTemplateMode<AppiButtonState, AppiButtonEvent> {
public:
const char* name = "dallas read";
AppiButton* app;
BlanksWriter* writer;
void event(AppiButtonEvent* event, AppiButtonState* state);
void render(Canvas* canvas, AppiButtonState* state);
void acquire();
void release();
const GpioPin* one_wire_pin_record;
AppiButtonModeDallasWrite(AppiButton* parent_app) {
app = parent_app;
// TODO open record
one_wire_pin_record = &ibutton_gpio;
writer = new BlanksWriter(one_wire_pin_record);
};
};
void AppiButtonModeDallasWrite::event(AppiButtonEvent* event, AppiButtonState* state) {
if(event->type == AppiButtonEvent::EventTypeTick) {
WriterResult result =
writer->write(KEY_DS1990, state->dallas_address[state->dallas_address_index], 8);
if(result == WR_SAME_KEY) {
app->blink_green();
}
if(result == WR_OK) {
app->blink_red();
}
} else if(event->type == AppiButtonEvent::EventTypeKey) {
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyUp) {
app->decrease_dallas_address();
}
if(event->value.input.type == InputTypeShort && event->value.input.key == InputKeyDown) {
app->increase_dallas_address();
}
}
}
void AppiButtonModeDallasWrite::render(Canvas* canvas, AppiButtonState* state) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str(canvas, 2, 25, "< Dallas write >");
app->render_dallas_list(canvas, state);
}
void AppiButtonModeDallasWrite::acquire() {
writer->start();
}
void AppiButtonModeDallasWrite::release() {
writer->stop();
}

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#pragma once
// template for modes
template <class TState, class TEvents> class AppTemplateMode {
public:
const char* name;
virtual void event(TEvents* event, TState* state) = 0;
virtual void render(Canvas* canvas, TState* state) = 0;
virtual void acquire() = 0;
virtual void release() = 0;
};

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#include "ibutton-scene-add-type.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexCyfral,
SubmenuIndexDallas,
SubmenuIndexMetakom,
} SubmenuIndex;
void iButtonSceneAddType::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneAddType::submenu_callback);
submenu_add_item(submenu, "Cyfral", SubmenuIndexCyfral, callback, app);
submenu_add_item(submenu, "Dallas", SubmenuIndexDallas, callback, app);
submenu_add_item(submenu, "Metakom", SubmenuIndexMetakom, callback, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneAddType::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
switch(event->payload.menu_index) {
case SubmenuIndexCyfral:
app->get_key()->set_type(iButtonKeyType::KeyCyfral);
break;
case SubmenuIndexDallas:
app->get_key()->set_type(iButtonKeyType::KeyDallas);
break;
case SubmenuIndexMetakom:
app->get_key()->set_type(iButtonKeyType::KeyMetakom);
break;
}
app->switch_to_next_scene(iButtonApp::Scene::SceneAddValue);
consumed = true;
}
return consumed;
}
void iButtonSceneAddType::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneAddType::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneAddType : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
};

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#include "ibutton-scene-add-value.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneAddValue::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
ByteInput* byte_input = view_manager->get_byte_input();
auto callback = cbc::obtain_connector(this, &iButtonSceneAddValue::byte_input_callback);
byte_input_set_result_callback(
byte_input,
callback,
NULL,
app,
app->get_key()->get_data(),
app->get_key()->get_type_data_size());
byte_input_set_header_text(byte_input, "Enter the key");
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewByteInput);
}
bool iButtonSceneAddValue::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeByteEditResult) {
app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
consumed = true;
}
return consumed;
}
void iButtonSceneAddValue::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
ByteInput* byte_input = view_manager->get_byte_input();
byte_input_set_result_callback(byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(byte_input, {0});
}
void iButtonSceneAddValue::byte_input_callback(void* context, uint8_t* bytes, uint8_t bytes_count) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeByteEditResult;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneAddValue : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void byte_input_callback(void* context, uint8_t* bytes, uint8_t bytes_count);
};

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#include "ibutton-scene-delete-confirm.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneDeleteConfirm::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
auto callback = cbc::obtain_connector(this, &iButtonSceneDeleteConfirm::dialog_ex_callback);
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
app->set_text_store(
"Delete %s?\nID: %02X %02X %02X %02X %02X %02X %02X %02X\nType: Dallas",
key->get_name(),
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7]);
break;
case iButtonKeyType::KeyCyfral:
app->set_text_store(
"Delete %s?\nID: %02X %02X\nType: Cyfral", key->get_name(), key_data[0], key_data[1]);
break;
case iButtonKeyType::KeyMetakom:
app->set_text_store(
"Delete %s?\nID: %02X %02X %02X %02X\nType: Metakom",
key->get_name(),
key_data[0],
key_data[1],
key_data[2],
key_data[3]);
break;
}
dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 26, AlignCenter, AlignCenter);
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_right_button_text(dialog_ex, "Delete");
dialog_ex_set_result_callback(dialog_ex, callback);
dialog_ex_set_context(dialog_ex, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
}
bool iButtonSceneDeleteConfirm::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
if(event->payload.dialog_result == DialogExResultRight) {
KeyStore* store = app->get_key_store();
store->remove_key(app->get_stored_key_index());
app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteSuccess);
} else {
app->switch_to_previous_scene();
}
consumed = true;
}
return consumed;
}
void iButtonSceneDeleteConfirm::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
app->set_text_store("");
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_right_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
void iButtonSceneDeleteConfirm::dialog_ex_callback(DialogExResult result, void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeDialogResult;
event.payload.dialog_result = result;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include <gui/modules/dialog_ex.h>
class iButtonSceneDeleteConfirm : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void dialog_ex_callback(DialogExResult result, void* context);
};

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#include "ibutton-scene-delete-success.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneDeleteSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
auto callback = cbc::obtain_connector(this, &iButtonSceneDeleteSuccess::popup_callback);
popup_set_icon(popup, 0, 2, I_DolphinMafia_115x62);
popup_set_text(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_callback(popup, callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
}
bool iButtonSceneDeleteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneSavedList});
consumed = true;
}
return consumed;
}
void iButtonSceneDeleteSuccess::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}
void iButtonSceneDeleteSuccess::popup_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneDeleteSuccess : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void popup_callback(void* context);
};

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#include "ibutton-scene-emulate.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneEmulate::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
const char* key_name = key->get_name();
uint8_t line_count = 2;
// check that stored key has name
if(strcmp(key_name, "") != 0) {
app->set_text_store("emulating\n%s", key_name);
line_count = 2;
} else {
// if not, show key data
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
app->set_text_store(
"emulating\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7]);
line_count = 3;
break;
case iButtonKeyType::KeyCyfral:
app->set_text_store("emulating\n%02X %02X", key_data[0], key_data[1]);
line_count = 2;
break;
case iButtonKeyType::KeyMetakom:
app->set_text_store(
"emulating\n%02X %02X %02X %02X",
key_data[0],
key_data[1],
key_data[2],
key_data[3]);
line_count = 2;
break;
}
}
switch(line_count) {
case 3:
popup_set_header(popup, "iButton", 92, 18, AlignCenter, AlignBottom);
popup_set_text(popup, app->get_text_store(), 92, 22, AlignCenter, AlignTop);
break;
default:
popup_set_header(popup, "iButton", 92, 24, AlignCenter, AlignBottom);
popup_set_text(popup, app->get_text_store(), 92, 28, AlignCenter, AlignTop);
break;
}
popup_set_icon(popup, 10, 10, I_iButtonKey_49x44);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
app->get_key_worker()->start_emulate(app->get_key());
}
bool iButtonSceneEmulate::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeTick) {
consumed = true;
if(app->get_key_worker()->emulated()) {
app->notify_yellow_blink();
} else {
app->notify_red_blink();
}
}
return consumed;
}
void iButtonSceneEmulate::on_exit(iButtonApp* app) {
app->get_key_worker()->stop_emulate();
Popup* popup = app->get_view_manager()->get_popup();
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include "../helpers/key-emulator.h"
class iButtonSceneEmulate : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
};

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#pragma once
#include "../ibutton-event.h"
class iButtonApp;
class iButtonScene {
public:
virtual void on_enter(iButtonApp* app) = 0;
virtual bool on_event(iButtonApp* app, iButtonEvent* event) = 0;
virtual void on_exit(iButtonApp* app) = 0;
private:
};

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#include "ibutton-scene-info.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneInfo::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
auto callback = cbc::obtain_connector(this, &iButtonSceneInfo::dialog_ex_callback);
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
app->set_text_store(
"%s\n%02X %02X %02X %02X %02X %02X %02X %02X\nDallas",
key->get_name(),
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7]);
break;
case iButtonKeyType::KeyMetakom:
app->set_text_store(
"%s\n%02X %02X %02X %02X\nMetakom",
key->get_name(),
key_data[0],
key_data[1],
key_data[2],
key_data[3]);
break;
case iButtonKeyType::KeyCyfral:
app->set_text_store("%s\n%02X %02X\nCyfral", key->get_name(), key_data[0], key_data[1]);
break;
}
dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 26, AlignCenter, AlignCenter);
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_result_callback(dialog_ex, callback);
dialog_ex_set_context(dialog_ex, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
}
bool iButtonSceneInfo::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
app->switch_to_previous_scene();
consumed = true;
}
return consumed;
}
void iButtonSceneInfo::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
app->set_text_store("");
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
void iButtonSceneInfo::dialog_ex_callback(DialogExResult result, void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeDialogResult;
event.payload.dialog_result = result;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include <gui/modules/dialog_ex.h>
class iButtonSceneInfo : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void dialog_ex_callback(DialogExResult result, void* context);
};

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#include "ibutton-scene-read-crc-error.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneReadCRCError::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
auto callback = cbc::obtain_connector(this, &iButtonSceneReadCRCError::dialog_ex_callback);
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
app->set_text_store(
"%02X %02X %02X %02X %02X %02X %02X %02X\nExpected CRC: %X",
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7],
maxim_crc8(key_data, 7));
dialog_ex_set_header(dialog_ex, "CRC ERROR", 64, 10, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 19, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_right_button_text(dialog_ex, "More");
dialog_ex_set_result_callback(dialog_ex, callback);
dialog_ex_set_context(dialog_ex, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
app->notify_error();
}
bool iButtonSceneReadCRCError::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
if(event->payload.dialog_result == DialogExResultRight) {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadedKeyMenu);
} else {
app->switch_to_previous_scene();
}
consumed = true;
}
return consumed;
}
void iButtonSceneReadCRCError::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
app->set_text_store("");
dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
void iButtonSceneReadCRCError::dialog_ex_callback(DialogExResult result, void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeDialogResult;
event.payload.dialog_result = result;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include <gui/modules/dialog_ex.h>
class iButtonSceneReadCRCError : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void dialog_ex_callback(DialogExResult result, void* context);
};

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#include "ibutton-scene-read-not-key-error.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneReadNotKeyError::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
auto callback = cbc::obtain_connector(this, &iButtonSceneReadNotKeyError::dialog_ex_callback);
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
app->set_text_store(
"THIS IS NOT A KEY\n%02X %02X %02X %02X %02X %02X %02X %02X",
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7],
maxim_crc8(key_data, 7));
dialog_ex_set_header(dialog_ex, "ERROR:", 64, 10, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, app->get_text_store(), 64, 19, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_right_button_text(dialog_ex, "More");
dialog_ex_set_result_callback(dialog_ex, callback);
dialog_ex_set_context(dialog_ex, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
app->notify_error();
}
bool iButtonSceneReadNotKeyError::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
if(event->payload.dialog_result == DialogExResultRight) {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadedKeyMenu);
} else {
app->switch_to_previous_scene();
}
consumed = true;
}
return consumed;
}
void iButtonSceneReadNotKeyError::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
app->set_text_store("");
dialog_ex_set_header(dialog_ex, NULL, 0, 0, AlignCenter, AlignCenter);
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
}
void iButtonSceneReadNotKeyError::dialog_ex_callback(DialogExResult result, void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeDialogResult;
event.payload.dialog_result = result;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include <gui/modules/dialog_ex.h>
class iButtonSceneReadNotKeyError : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void dialog_ex_callback(DialogExResult result, void* context);
};

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#include "ibutton-scene-read-success.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneReadSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
auto callback = cbc::obtain_connector(this, &iButtonSceneReadSuccess::dialog_ex_callback);
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
app->set_text_store(
"%02X %02X %02X %02X\n%02X %02X %02X %02X\nDallas",
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7]);
break;
case iButtonKeyType::KeyCyfral:
app->set_text_store("%02X %02X\nCyfral", key_data[0], key_data[1]);
break;
case iButtonKeyType::KeyMetakom:
app->set_text_store(
"%02X %02X %02X %02X\nMetakom", key_data[0], key_data[1], key_data[2], key_data[3]);
break;
}
dialog_ex_set_text(dialog_ex, app->get_text_store(), 95, 30, AlignCenter, AlignCenter);
dialog_ex_set_left_button_text(dialog_ex, "Back");
dialog_ex_set_right_button_text(dialog_ex, "More");
dialog_ex_set_icon(dialog_ex, 0, 1, I_DolphinExcited_64x63);
dialog_ex_set_result_callback(dialog_ex, callback);
dialog_ex_set_context(dialog_ex, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewDialogEx);
app->notify_green_on();
app->notify_success();
}
bool iButtonSceneReadSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeDialogResult) {
if(event->payload.dialog_result == DialogExResultRight) {
app->switch_to_next_scene(iButtonApp::Scene::SceneReadedKeyMenu);
} else {
app->switch_to_previous_scene();
}
consumed = true;
}
return consumed;
}
void iButtonSceneReadSuccess::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
DialogEx* dialog_ex = view_manager->get_dialog_ex();
app->set_text_store("");
dialog_ex_set_text(dialog_ex, NULL, 0, 0, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(dialog_ex, NULL);
dialog_ex_set_right_button_text(dialog_ex, NULL);
dialog_ex_set_result_callback(dialog_ex, NULL);
dialog_ex_set_context(dialog_ex, NULL);
dialog_ex_set_icon(dialog_ex, -1, -1, I_ButtonCenter_7x7);
app->notify_green_off();
}
void iButtonSceneReadSuccess::dialog_ex_callback(DialogExResult result, void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeDialogResult;
event.payload.dialog_result = result;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
#include <gui/modules/dialog_ex.h>
class iButtonSceneReadSuccess : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void dialog_ex_callback(DialogExResult result, void* context);
};

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#include "ibutton-scene-read.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
void iButtonSceneRead::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
popup_set_header(popup, "iButton", 95, 26, AlignCenter, AlignBottom);
popup_set_text(popup, "waiting\nfor key ...", 95, 30, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 5, I_DolphinWait_61x59);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
app->get_key()->set_name("");
app->get_key_worker()->start_read();
}
bool iButtonSceneRead::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeTick) {
consumed = true;
app->notify_red_blink();
switch(app->get_key_worker()->read(app->get_key())) {
case KeyReader::Error::EMPTY:
break;
case KeyReader::Error::OK:
app->switch_to_next_scene(iButtonApp::Scene::SceneReadSuccess);
break;
case KeyReader::Error::CRC_ERROR:
app->switch_to_next_scene(iButtonApp::Scene::SceneReadCRCError);
break;
case KeyReader::Error::NOT_ARE_KEY:
app->switch_to_next_scene(iButtonApp::Scene::SceneReadNotKeyError);
break;
}
}
return consumed;
}
void iButtonSceneRead::on_exit(iButtonApp* app) {
app->get_key_worker()->stop_read();
Popup* popup = app->get_view_manager()->get_popup();
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneRead : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
};

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#include "ibutton-scene-readed-key-menu.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexWrite,
SubmenuIndexEmulate,
SubmenuIndexNameAndSave,
} SubmenuIndex;
void iButtonSceneReadedKeyMenu::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneReadedKeyMenu::submenu_callback);
submenu_add_item(submenu, "Write", SubmenuIndexWrite, callback, app);
submenu_add_item(submenu, "Name and save", SubmenuIndexNameAndSave, callback, app);
submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, callback, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneReadedKeyMenu::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
switch(event->payload.menu_index) {
case SubmenuIndexWrite:
app->switch_to_next_scene(iButtonApp::Scene::SceneWrite);
break;
case SubmenuIndexEmulate:
app->switch_to_next_scene(iButtonApp::Scene::SceneEmulate);
break;
case SubmenuIndexNameAndSave:
app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
break;
}
consumed = true;
} else if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneRead});
consumed = true;
}
return consumed;
}
void iButtonSceneReadedKeyMenu::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneReadedKeyMenu::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneReadedKeyMenu : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
};

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#include "ibutton-scene-save-name.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneSaveName::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
TextInput* text_input = view_manager->get_text_input();
auto callback = cbc::obtain_connector(this, &iButtonSceneSaveName::text_input_callback);
iButtonKey* key = app->get_key();
const char* key_name = key->get_name();
if(strcmp(key_name, "") == 0) {
app->generate_random_name(app->get_text_store(), app->get_text_store_size());
}
text_input_set_header_text(text_input, "Name the key");
text_input_set_result_callback(
text_input, callback, app, app->get_text_store(), app->get_text_store_size());
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewTextInput);
}
bool iButtonSceneSaveName::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeTextEditResult) {
KeyStore* store = app->get_key_store();
uint8_t key_index = store->add_key();
iButtonKey* key = app->get_key();
store->set_key_type(key_index, key->get_key_type());
store->set_key_name(key_index, app->get_text_store());
store->set_key_data(key_index, key->get_data(), key->get_size());
app->switch_to_next_scene(iButtonApp::Scene::SceneSaveSuccess);
consumed = true;
}
return consumed;
}
void iButtonSceneSaveName::on_exit(iButtonApp* app) {
TextInput* text_input = app->get_view_manager()->get_text_input();
text_input_set_header_text(text_input, "");
text_input_set_result_callback(text_input, NULL, NULL, NULL, 0);
}
void iButtonSceneSaveName::text_input_callback(void* context, char* text) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeTextEditResult;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneSaveName : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void text_input_callback(void* context, char* text);
};

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#include "ibutton-scene-save-success.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneSaveSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
auto callback = cbc::obtain_connector(this, &iButtonSceneSaveSuccess::popup_callback);
popup_set_icon(popup, 32, 5, I_DolphinNice_96x59);
popup_set_text(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
popup_set_callback(popup, callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
}
bool iButtonSceneSaveSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene(
{iButtonApp::Scene::SceneReadedKeyMenu,
iButtonApp::Scene::SceneSavedKeyMenu,
iButtonApp::Scene::SceneAddType});
consumed = true;
}
return consumed;
}
void iButtonSceneSaveSuccess::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}
void iButtonSceneSaveSuccess::popup_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneSaveSuccess : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void popup_callback(void* context);
};

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#include "ibutton-scene-saved-key-menu.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexWrite,
SubmenuIndexEmulate,
SubmenuIndexEdit,
SubmenuIndexDelete,
SubmenuIndexInfo,
} SubmenuIndex;
void iButtonSceneSavedKeyMenu::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneSavedKeyMenu::submenu_callback);
submenu_add_item(submenu, "Write", SubmenuIndexWrite, callback, app);
submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, callback, app);
submenu_add_item(submenu, "Edit", SubmenuIndexEdit, callback, app);
submenu_add_item(submenu, "Delete", SubmenuIndexDelete, callback, app);
submenu_add_item(submenu, "Info", SubmenuIndexInfo, callback, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneSavedKeyMenu::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
switch(event->payload.menu_index) {
case SubmenuIndexWrite:
app->switch_to_next_scene(iButtonApp::Scene::SceneWrite);
break;
case SubmenuIndexEmulate:
app->switch_to_next_scene(iButtonApp::Scene::SceneEmulate);
break;
case SubmenuIndexEdit:
app->switch_to_next_scene(iButtonApp::Scene::SceneAddValue);
break;
case SubmenuIndexDelete:
app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteConfirm);
break;
case SubmenuIndexInfo:
app->switch_to_next_scene(iButtonApp::Scene::SceneInfo);
break;
}
consumed = true;
}
return consumed;
}
void iButtonSceneSavedKeyMenu::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneSavedKeyMenu::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneSavedKeyMenu : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
};

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#include "ibutton-scene-saved.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneSavedList::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneSavedList::submenu_callback);
KeyStore* store = app->get_key_store();
if(store->get_key_count() > 0) {
for(uint8_t i = 0; i < store->get_key_count(); i++) {
submenu_add_item(submenu, store->get_key_name(i), i, callback, app);
}
} else {
submenu_add_item(submenu, "Empty", 0, NULL, NULL);
}
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneSavedList::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
uint8_t key_index = event->payload.menu_index;
// store data
iButtonKey* stored_key_data = app->get_key();
KeyStore* store = app->get_key_store();
app->set_stored_key_index(key_index);
stored_key_data->set_name(store->get_key_name(key_index));
stored_key_data->set_type(store->get_key_type(key_index));
stored_key_data->set_data(store->get_key_data(key_index), stored_key_data->get_size());
app->switch_to_next_scene(iButtonApp::Scene::SceneSavedKeyMenu);
consumed = true;
}
return consumed;
}
void iButtonSceneSavedList::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneSavedList::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}

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#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneSavedList : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
};

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#include "ibutton-scene-start.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexRead,
SubmenuIndexSaved,
SubmenuIndexAdd,
} SubmenuIndex;
void iButtonSceneStart::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneStart::submenu_callback);
submenu_add_item(submenu, "Read", SubmenuIndexRead, callback, app);
submenu_add_item(submenu, "Saved", SubmenuIndexSaved, callback, app);
submenu_add_item(submenu, "Add manually", SubmenuIndexAdd, callback, app);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneStart::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
switch(event->payload.menu_index) {
case SubmenuIndexRead:
app->switch_to_next_scene(iButtonApp::Scene::SceneRead);
break;
case SubmenuIndexSaved:
app->switch_to_next_scene(iButtonApp::Scene::SceneSavedList);
break;
case SubmenuIndexAdd:
app->switch_to_next_scene(iButtonApp::Scene::SceneAddType);
break;
}
consumed = true;
}
return consumed;
}
void iButtonSceneStart::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneStart::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}

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@ -0,0 +1,12 @@
#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneStart : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
};

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@ -0,0 +1,55 @@
#include "ibutton-scene-write-success.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneWriteSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
auto callback = cbc::obtain_connector(this, &iButtonSceneWriteSuccess::popup_callback);
popup_set_icon(popup, 0, 12, I_iButtonDolphinVerySuccess_108x52);
popup_set_text(popup, "Successful writing!", 47, 14, AlignLeft, AlignBottom);
popup_set_callback(popup, callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
app->notify_green_on();
app->notify_success();
}
bool iButtonSceneWriteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene(
{iButtonApp::Scene::SceneReadedKeyMenu, iButtonApp::Scene::SceneStart});
consumed = true;
}
return consumed;
}
void iButtonSceneWriteSuccess::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
app->notify_green_off();
}
void iButtonSceneWriteSuccess::popup_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
app->get_view_manager()->send_event(&event);
}

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@ -0,0 +1,12 @@
#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneWriteSuccess : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void popup_callback(void* context);
};

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@ -0,0 +1,98 @@
#include "ibutton-scene-write.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
void iButtonSceneWrite::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
iButtonKey* key = app->get_key();
uint8_t* key_data = key->get_data();
const char* key_name = key->get_name();
uint8_t line_count = 2;
// check that stored key has name
if(strcmp(key_name, "") != 0) {
app->set_text_store("writing\n%s", key_name);
line_count = 2;
} else {
// if not, show key data
switch(key->get_key_type()) {
case iButtonKeyType::KeyDallas:
app->set_text_store(
"writing\n%02X %02X %02X %02X\n%02X %02X %02X %02X",
key_data[0],
key_data[1],
key_data[2],
key_data[3],
key_data[4],
key_data[5],
key_data[6],
key_data[7]);
line_count = 3;
break;
case iButtonKeyType::KeyCyfral:
app->set_text_store("writing\n%02X %02X", key_data[0], key_data[1]);
line_count = 2;
break;
case iButtonKeyType::KeyMetakom:
app->set_text_store(
"writing\n%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
line_count = 2;
break;
}
}
switch(line_count) {
case 3:
popup_set_header(popup, "iButton", 92, 18, AlignCenter, AlignBottom);
popup_set_text(popup, app->get_text_store(), 92, 22, AlignCenter, AlignTop);
break;
default:
popup_set_header(popup, "iButton", 92, 24, AlignCenter, AlignBottom);
popup_set_text(popup, app->get_text_store(), 92, 28, AlignCenter, AlignTop);
break;
}
popup_set_icon(popup, 10, 10, I_iButtonKey_49x44);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
app->get_key_worker()->start_write();
}
bool iButtonSceneWrite::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeTick) {
consumed = true;
KeyWriter::Error result = app->get_key_worker()->write(app->get_key());
switch(result) {
case KeyWriter::Error::SAME_KEY:
case KeyWriter::Error::OK:
app->switch_to_next_scene(iButtonApp::Scene::SceneWriteSuccess);
break;
case KeyWriter::Error::NO_DETECT:
app->notify_red_blink();
break;
case KeyWriter::Error::CANNOT_WRITE:
app->notify_yellow_blink();
break;
}
}
return consumed;
}
void iButtonSceneWrite::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, -1, -1, I_DolphinWait_61x59);
app->get_key_worker()->stop_write();
}

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@ -0,0 +1,11 @@
#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneWrite : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
};

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@ -397,7 +397,7 @@ bool fs_dir_open(File* file, const char* path) {
if(sd_dir == NULL) {
file->internal_error_id = SD_TOO_MANY_OPEN_FILES;
} else {
if(file->internal_error_id == SD_OK) file->internal_error_id = f_opendir(sd_dir, path);
file->internal_error_id = f_opendir(sd_dir, path);
}
// TODO on exit
@ -447,7 +447,7 @@ bool fs_dir_read(File* file, FileInfo* fileinfo, char* name, const uint16_t name
}
if(name != NULL && name_length > 0) {
strncpy(name, _fileinfo.fname, name_length);
strlcpy(name, _fileinfo.fname, name_length);
}
}
@ -492,7 +492,7 @@ fs_common_info(const char* path, FileInfo* fileinfo, char* name, const uint16_t
}
if(name != NULL && name_length > 0) {
strncpy(name, _fileinfo.fname, name_length);
strlcpy(name, _fileinfo.fname, name_length);
}
}
}

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@ -2,10 +2,18 @@
#include "main.h"
#include "stdbool.h"
#ifdef __cplusplus
extern "C" {
#endif
void hal_pwm_set(float value, float freq, TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwmn_set(float value, float freq, TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwm_stop(TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwmn_stop(TIM_HandleTypeDef* tim, uint32_t channel);
void irda_pwm_set(float value, float freq);
void irda_pwm_stop();
void irda_pwm_stop();
#ifdef __cplusplus
}
#endif

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@ -4,23 +4,14 @@
const InputPin input_pins[] = {
{.port = BUTTON_UP_GPIO_Port, .pin = BUTTON_UP_Pin, .key = InputKeyUp, .inverted = true},
{.port = BUTTON_DOWN_GPIO_Port,
.pin = BUTTON_DOWN_Pin,
.key = InputKeyDown,
.inverted = true},
{.port = BUTTON_DOWN_GPIO_Port, .pin = BUTTON_DOWN_Pin, .key = InputKeyDown, .inverted = true},
{.port = BUTTON_RIGHT_GPIO_Port,
.pin = BUTTON_RIGHT_Pin,
.key = InputKeyRight,
.inverted = true},
{.port = BUTTON_LEFT_GPIO_Port,
.pin = BUTTON_LEFT_Pin,
.key = InputKeyLeft,
.inverted = true},
{.port = BUTTON_LEFT_GPIO_Port, .pin = BUTTON_LEFT_Pin, .key = InputKeyLeft, .inverted = true},
{.port = BUTTON_OK_GPIO_Port, .pin = BUTTON_OK_Pin, .key = InputKeyOk, .inverted = false},
{.port = BUTTON_BACK_GPIO_Port,
.pin = BUTTON_BACK_Pin,
.key = InputKeyBack,
.inverted = true},
{.port = BUTTON_BACK_GPIO_Port, .pin = BUTTON_BACK_Pin, .key = InputKeyBack, .inverted = true},
};
const size_t input_pins_count = sizeof(input_pins) / sizeof(InputPin);
@ -35,3 +26,13 @@ const GpioPin sd_cs_gpio = {SD_CS_GPIO_Port, SD_CS_Pin};
const GpioPin vibro_gpio = {VIBRO_GPIO_Port, VIBRO_Pin};
const GpioPin ibutton_gpio = {iBTN_GPIO_Port, iBTN_Pin};
const GpioPin cc1101_g0_gpio = {CC1101_G0_GPIO_Port, CC1101_G0_Pin};
// external gpio's
const GpioPin ext_pc0_gpio = {GPIOC, GPIO_PIN_0};
const GpioPin ext_pc1_gpio = {GPIOC, GPIO_PIN_1};
const GpioPin ext_pc3_gpio = {GPIOC, GPIO_PIN_3};
const GpioPin ext_pb2_gpio = {GPIOB, GPIO_PIN_2};
const GpioPin ext_pb3_gpio = {GPIOB, GPIO_PIN_3};
const GpioPin ext_pa4_gpio = {GPIOA, GPIO_PIN_4};
const GpioPin ext_pa6_gpio = {GPIOA, GPIO_PIN_6};
const GpioPin ext_pa7_gpio = {GPIOA, GPIO_PIN_7};

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@ -58,6 +58,16 @@ extern const GpioPin vibro_gpio;
extern const GpioPin ibutton_gpio;
extern const GpioPin cc1101_g0_gpio;
// external gpio's
extern const GpioPin ext_pc0_gpio;
extern const GpioPin ext_pc1_gpio;
extern const GpioPin ext_pc3_gpio;
extern const GpioPin ext_pb2_gpio;
extern const GpioPin ext_pb3_gpio;
extern const GpioPin ext_pa4_gpio;
extern const GpioPin ext_pa6_gpio;
extern const GpioPin ext_pa7_gpio;
#ifdef __cplusplus
}
#endif

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@ -2,10 +2,18 @@
#include "main.h"
#include "stdbool.h"
#ifdef __cplusplus
extern "C" {
#endif
void hal_pwm_set(float value, float freq, TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwmn_set(float value, float freq, TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwm_stop(TIM_HandleTypeDef* tim, uint32_t channel);
void hal_pwmn_stop(TIM_HandleTypeDef* tim, uint32_t channel);
void irda_pwm_set(float value, float freq);
void irda_pwm_stop();
void irda_pwm_stop();
#ifdef __cplusplus
}
#endif

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@ -60,6 +60,12 @@ C_SOURCES += $(LIB_DIR)/fnv1a-hash/fnv1a-hash.c
# we build iButton application
ifeq ($(BUILD_IBUTTON), 1)
# onewire library
BUILD_ONEWIRE = 1
endif
BUILD_ONEWIRE ?= 0
ifeq ($(BUILD_ONEWIRE), 1)
# onewire library
ONEWIRE_DIR = $(LIB_DIR)/onewire
CFLAGS += -I$(ONEWIRE_DIR)
CPP_SOURCES += $(wildcard $(ONEWIRE_DIR)/*.cpp)

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@ -3,6 +3,7 @@
OneWireMaster::OneWireMaster(const GpioPin* one_wire_gpio) {
gpio = one_wire_gpio;
reset_search();
}
OneWireMaster::~OneWireMaster() {
@ -17,6 +18,137 @@ void OneWireMaster::stop(void) {
gpio_init(gpio, GpioModeAnalog);
}
void OneWireMaster::reset_search() {
// reset the search state
last_discrepancy = 0;
last_device_flag = false;
last_family_discrepancy = 0;
for(int i = 7;; i--) {
saved_rom[i] = 0;
if(i == 0) break;
}
}
void OneWireMaster::target_search(uint8_t family_code) {
// set the search state to find SearchFamily type devices
saved_rom[0] = family_code;
for(uint8_t i = 1; i < 8; i++) saved_rom[i] = 0;
last_discrepancy = 64;
last_family_discrepancy = 0;
last_device_flag = false;
}
uint8_t OneWireMaster::search(uint8_t* newAddr, bool search_mode) {
uint8_t id_bit_number;
uint8_t last_zero, rom_byte_number, search_result;
uint8_t id_bit, cmp_id_bit;
unsigned char rom_byte_mask, search_direction;
// initialize for search
id_bit_number = 1;
last_zero = 0;
rom_byte_number = 0;
rom_byte_mask = 1;
search_result = 0;
// if the last call was not the last one
if(!last_device_flag) {
// 1-Wire reset
if(!reset()) {
// reset the search
last_discrepancy = 0;
last_device_flag = false;
last_family_discrepancy = 0;
return false;
}
// issue the search command
if(search_mode == true) {
write(0xF0); // NORMAL SEARCH
} else {
write(0xEC); // CONDITIONAL SEARCH
}
// loop to do the search
do {
// read a bit and its complement
id_bit = read_bit();
cmp_id_bit = read_bit();
// check for no devices on 1-wire
if((id_bit == 1) && (cmp_id_bit == 1))
break;
else {
// all devices coupled have 0 or 1
if(id_bit != cmp_id_bit)
search_direction = id_bit; // bit write value for search
else {
// if this discrepancy if before the Last Discrepancy
// on a previous next then pick the same as last time
if(id_bit_number < last_discrepancy)
search_direction = ((saved_rom[rom_byte_number] & rom_byte_mask) > 0);
else
// if equal to last pick 1, if not then pick 0
search_direction = (id_bit_number == last_discrepancy);
// if 0 was picked then record its position in LastZero
if(search_direction == 0) {
last_zero = id_bit_number;
// check for Last discrepancy in family
if(last_zero < 9) last_family_discrepancy = last_zero;
}
}
// set or clear the bit in the ROM byte rom_byte_number
// with mask rom_byte_mask
if(search_direction == 1)
saved_rom[rom_byte_number] |= rom_byte_mask;
else
saved_rom[rom_byte_number] &= ~rom_byte_mask;
// serial number search direction write bit
write_bit(search_direction);
// increment the byte counter id_bit_number
// and shift the mask rom_byte_mask
id_bit_number++;
rom_byte_mask <<= 1;
// if the mask is 0 then go to new SerialNum byte rom_byte_number and reset mask
if(rom_byte_mask == 0) {
rom_byte_number++;
rom_byte_mask = 1;
}
}
} while(rom_byte_number < 8); // loop until through all ROM bytes 0-7
// if the search was successful then
if(!(id_bit_number < 65)) {
// search successful so set last_Discrepancy, last_device_flag, search_result
last_discrepancy = last_zero;
// check for last device
if(last_discrepancy == 0) last_device_flag = true;
search_result = true;
}
}
// if no device found then reset counters so next 'search' will be like a first
if(!search_result || !saved_rom[0]) {
last_discrepancy = 0;
last_device_flag = false;
last_family_discrepancy = 0;
search_result = false;
} else {
for(int i = 0; i < 8; i++) newAddr[i] = saved_rom[i];
}
return search_result;
}
bool OneWireMaster::reset(void) {
uint8_t r;
uint8_t retries = 125;

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@ -7,6 +7,12 @@ class OneWireMaster {
private:
const GpioPin* gpio;
// global search state
unsigned char saved_rom[8];
uint8_t last_discrepancy;
uint8_t last_family_discrepancy;
bool last_device_flag;
public:
OneWireMaster(const GpioPin* one_wire_gpio);
~OneWireMaster();
@ -19,4 +25,8 @@ public:
void skip(void);
void start(void);
void stop(void);
void reset_search();
void target_search(uint8_t family_code);
uint8_t search(uint8_t* newAddr, bool search_mode = true);
};

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@ -43,8 +43,10 @@ void OneWireSlave::attach(OneWireDevice* attached_device) {
}
void OneWireSlave::deattach(void) {
if(device != nullptr) {
device->deattach();
}
device = nullptr;
device->deattach();
}
void OneWireSlave::set_result_callback(OneWireSlaveResultCallback result_cb, void* ctx) {
@ -237,10 +239,11 @@ bool OneWireSlave::receive_and_process_cmd(void) {
cmd_search_rom();
return true;
case 0x0F:
case 0x33:
// READ ROM
device->send_id();
return false;
return true;
default: // Unknown command
error = OneWireSlaveError::INCORRECT_ONEWIRE_CMD;
@ -293,8 +296,7 @@ void OneWireSlave::exti_callback(void* _pin, void* _ctx) {
if(pulse_length <= OWET::RESET_MAX) {
// reset cycle ok
bool result = _this->bus_start();
if(_this->result_cb != nullptr) {
if(result && _this->result_cb != nullptr) {
_this->result_cb(result, _this->result_cb_ctx);
}
} else {