[FL-3699] HID: Add confirmation dialogue to the remove pairing option (#3263)

* HID: Add confirmation dialogue to the un-pair option
* Initial refactor to use SceneManager
* Make PVS happy
* Fix the exit dialog

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Astra 2024-02-17 12:15:44 +04:00 committed by GitHub
parent fcf3b50f69
commit 2c650b5bc7
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10 changed files with 242 additions and 39 deletions

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@ -4,6 +4,7 @@
#include "views.h"
#include <notification/notification_messages.h>
#include <dolphin/dolphin.h>
#include "hid_icons.h"
#define TAG "HidApp"
@ -19,7 +20,22 @@ enum HidDebugSubmenuIndex {
HidSubmenuIndexRemovePairing,
};
static void bt_hid_remove_pairing(Bt* bt) {
bool hid_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
Hid* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
bool hid_back_event_callback(void* context) {
furi_assert(context);
Hid* app = context;
FURI_LOG_D("HID", "Back event");
scene_manager_next_scene(app->scene_manager, HidSceneExitConfirm);
return true;
}
void bt_hid_remove_pairing(Hid* app) {
Bt* bt = app->bt;
bt_disconnect(bt);
// Wait 2nd core to update nvm storage
@ -62,7 +78,7 @@ static void hid_submenu_callback(void* context, uint32_t index) {
app->view_id = HidViewMouseJiggler;
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewMouseJiggler);
} else if(index == HidSubmenuIndexRemovePairing) {
bt_hid_remove_pairing(app->bt);
scene_manager_next_scene(app->scene_manager, HidSceneUnpair);
}
}
@ -86,23 +102,6 @@ static void bt_hid_connection_status_changed_callback(BtStatus status, void* con
hid_tiktok_set_connected_status(hid->hid_tiktok, connected);
}
static void hid_dialog_callback(DialogExResult result, void* context) {
furi_assert(context);
Hid* app = context;
if(result == DialogExResultLeft) {
view_dispatcher_stop(app->view_dispatcher);
} else if(result == DialogExResultRight) {
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id); // Show last view
} else if(result == DialogExResultCenter) {
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewSubmenu);
}
}
static uint32_t hid_exit_confirm_view(void* context) {
UNUSED(context);
return HidViewExitConfirm;
}
static uint32_t hid_exit(void* context) {
UNUSED(context);
return VIEW_NONE;
@ -124,6 +123,12 @@ Hid* hid_alloc() {
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_set_navigation_event_callback(app->view_dispatcher, hid_back_event_callback);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
// Scene Manager
app->scene_manager = scene_manager_alloc(&hid_scene_handlers, app);
// Device Type Submenu view
app->device_type_submenu = submenu_alloc();
submenu_add_item(
@ -172,58 +177,48 @@ Hid* hid_alloc() {
view_dispatcher_add_view(
app->view_dispatcher, HidViewSubmenu, submenu_get_view(app->device_type_submenu));
app->view_id = HidViewSubmenu;
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id);
return app;
}
Hid* hid_app_alloc_view(void* context) {
furi_assert(context);
Hid* app = context;
// Dialog view
app->dialog = dialog_ex_alloc();
dialog_ex_set_result_callback(app->dialog, hid_dialog_callback);
dialog_ex_set_context(app->dialog, app);
dialog_ex_set_left_button_text(app->dialog, "Exit");
dialog_ex_set_right_button_text(app->dialog, "Stay");
dialog_ex_set_center_button_text(app->dialog, "Menu");
dialog_ex_set_header(app->dialog, "Close Current App?", 16, 12, AlignLeft, AlignTop);
view_dispatcher_add_view(
app->view_dispatcher, HidViewExitConfirm, dialog_ex_get_view(app->dialog));
view_dispatcher_add_view(app->view_dispatcher, HidViewDialog, dialog_ex_get_view(app->dialog));
// Popup view
app->popup = popup_alloc();
view_dispatcher_add_view(app->view_dispatcher, HidViewPopup, popup_get_view(app->popup));
// Keynote view
app->hid_keynote = hid_keynote_alloc(app);
view_set_previous_callback(hid_keynote_get_view(app->hid_keynote), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher, HidViewKeynote, hid_keynote_get_view(app->hid_keynote));
// Keyboard view
app->hid_keyboard = hid_keyboard_alloc(app);
view_set_previous_callback(hid_keyboard_get_view(app->hid_keyboard), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher, HidViewKeyboard, hid_keyboard_get_view(app->hid_keyboard));
// Media view
app->hid_media = hid_media_alloc(app);
view_set_previous_callback(hid_media_get_view(app->hid_media), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher, HidViewMedia, hid_media_get_view(app->hid_media));
// TikTok view
app->hid_tiktok = hid_tiktok_alloc(app);
view_set_previous_callback(hid_tiktok_get_view(app->hid_tiktok), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher, BtHidViewTikTok, hid_tiktok_get_view(app->hid_tiktok));
// Mouse view
app->hid_mouse = hid_mouse_alloc(app);
view_set_previous_callback(hid_mouse_get_view(app->hid_mouse), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher, HidViewMouse, hid_mouse_get_view(app->hid_mouse));
// Mouse clicker view
app->hid_mouse_clicker = hid_mouse_clicker_alloc(app);
view_set_previous_callback(
hid_mouse_clicker_get_view(app->hid_mouse_clicker), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher,
HidViewMouseClicker,
@ -231,8 +226,6 @@ Hid* hid_app_alloc_view(void* context) {
// Mouse jiggler view
app->hid_mouse_jiggler = hid_mouse_jiggler_alloc(app);
view_set_previous_callback(
hid_mouse_jiggler_get_view(app->hid_mouse_jiggler), hid_exit_confirm_view);
view_dispatcher_add_view(
app->view_dispatcher,
HidViewMouseJiggler,
@ -251,8 +244,10 @@ void hid_free(Hid* app) {
// Free views
view_dispatcher_remove_view(app->view_dispatcher, HidViewSubmenu);
submenu_free(app->device_type_submenu);
view_dispatcher_remove_view(app->view_dispatcher, HidViewExitConfirm);
view_dispatcher_remove_view(app->view_dispatcher, HidViewDialog);
dialog_ex_free(app->dialog);
view_dispatcher_remove_view(app->view_dispatcher, HidViewPopup);
popup_free(app->popup);
view_dispatcher_remove_view(app->view_dispatcher, HidViewKeynote);
hid_keynote_free(app->hid_keynote);
view_dispatcher_remove_view(app->view_dispatcher, HidViewKeyboard);
@ -267,6 +262,7 @@ void hid_free(Hid* app) {
hid_mouse_jiggler_free(app->hid_mouse_jiggler);
view_dispatcher_remove_view(app->view_dispatcher, BtHidViewTikTok);
hid_tiktok_free(app->hid_tiktok);
scene_manager_free(app->scene_manager);
view_dispatcher_free(app->view_dispatcher);
// Close records
@ -285,6 +281,8 @@ int32_t hid_usb_app(void* p) {
UNUSED(p);
Hid* app = hid_alloc();
app = hid_app_alloc_view(app);
FURI_LOG_D("HID", "Starting as USB app");
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
furi_hal_usb_unlock();
furi_check(furi_hal_usb_set_config(&usb_hid, NULL) == true);
@ -293,6 +291,8 @@ int32_t hid_usb_app(void* p) {
dolphin_deed(DolphinDeedPluginStart);
scene_manager_next_scene(app->scene_manager, HidSceneMain);
view_dispatcher_run(app->view_dispatcher);
furi_hal_usb_set_config(usb_mode_prev, NULL);
@ -307,6 +307,8 @@ int32_t hid_ble_app(void* p) {
Hid* app = hid_alloc();
app = hid_app_alloc_view(app);
FURI_LOG_D("HID", "Starting as BLE app");
bt_disconnect(app->bt);
// Wait 2nd core to update nvm storage
@ -333,6 +335,8 @@ int32_t hid_ble_app(void* p) {
dolphin_deed(DolphinDeedPluginStart);
scene_manager_next_scene(app->scene_manager, HidSceneMain);
view_dispatcher_run(app->view_dispatcher);
bt_set_status_changed_callback(app->bt, NULL, NULL);

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@ -11,6 +11,7 @@
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <notification/notification.h>
#include <storage/storage.h>
@ -25,6 +26,8 @@
#include "views/hid_mouse_jiggler.h"
#include "views/hid_tiktok.h"
#include "scenes/hid_scene.h"
#define HID_BT_KEYS_STORAGE_NAME ".bt_hid.keys"
typedef enum {
@ -40,8 +43,10 @@ struct Hid {
Gui* gui;
NotificationApp* notifications;
ViewDispatcher* view_dispatcher;
SceneManager* scene_manager;
Submenu* device_type_submenu;
DialogEx* dialog;
Popup* popup;
HidKeynote* hid_keynote;
HidKeyboard* hid_keyboard;
HidMedia* hid_media;
@ -53,6 +58,7 @@ struct Hid {
HidTransport transport;
uint32_t view_id;
};
void bt_hid_remove_pairing(Hid* app);
void hid_hal_keyboard_press(Hid* instance, uint16_t event);
void hid_hal_keyboard_release(Hid* instance, uint16_t event);

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@ -0,0 +1,30 @@
#include "hid_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const hid_on_enter_handlers[])(void*) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const hid_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const hid_on_exit_handlers[])(void* context) = {
#include "hid_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers hid_scene_handlers = {
.on_enter_handlers = hid_on_enter_handlers,
.on_event_handlers = hid_on_event_handlers,
.on_exit_handlers = hid_on_exit_handlers,
.scene_num = HidSceneNum,
};

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@ -0,0 +1,29 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) HidScene##id,
typedef enum {
#include "hid_scene_config.h"
HidSceneNum,
} HidScene;
#undef ADD_SCENE
extern const SceneManagerHandlers hid_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "hid_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "hid_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "hid_scene_config.h"
#undef ADD_SCENE

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@ -0,0 +1,3 @@
ADD_SCENE(hid, main, Main)
ADD_SCENE(hid, unpair, Unpair)
ADD_SCENE(hid, exit_confirm, ExitConfirm)

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@ -0,0 +1,45 @@
#include "../hid.h"
#include "../views.h"
static void hid_scene_exit_confirm_dialog_callback(DialogExResult result, void* context) {
furi_assert(context);
Hid* app = context;
if(result == DialogExResultLeft) {
view_dispatcher_stop(app->view_dispatcher);
} else if(result == DialogExResultRight) {
scene_manager_previous_scene(app->scene_manager);
} else if(result == DialogExResultCenter) {
scene_manager_search_and_switch_to_previous_scene(app->scene_manager, HidSceneMain);
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewSubmenu);
}
}
void hid_scene_exit_confirm_on_enter(void* context) {
Hid* app = context;
// Exit dialog view
dialog_ex_reset(app->dialog);
dialog_ex_set_result_callback(app->dialog, hid_scene_exit_confirm_dialog_callback);
dialog_ex_set_context(app->dialog, app);
dialog_ex_set_left_button_text(app->dialog, "Exit");
dialog_ex_set_right_button_text(app->dialog, "Stay");
dialog_ex_set_center_button_text(app->dialog, "Menu");
dialog_ex_set_header(app->dialog, "Close Current App?", 16, 12, AlignLeft, AlignTop);
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewDialog);
}
bool hid_scene_exit_confirm_on_event(void* context, SceneManagerEvent event) {
Hid* app = context;
bool consumed = false;
UNUSED(app);
UNUSED(event);
return consumed;
}
void hid_scene_exit_confirm_on_exit(void* context) {
Hid* app = context;
dialog_ex_reset(app->dialog);
}

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@ -0,0 +1,22 @@
#include "../hid.h"
#include "../views.h"
void hid_scene_main_on_enter(void* context) {
Hid* app = context;
view_dispatcher_switch_to_view(app->view_dispatcher, app->view_id);
}
bool hid_scene_main_on_event(void* context, SceneManagerEvent event) {
Hid* app = context;
bool consumed = false;
UNUSED(app);
UNUSED(event);
return consumed;
}
void hid_scene_main_on_exit(void* context) {
Hid* app = context;
UNUSED(app);
}

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@ -0,0 +1,63 @@
#include "../hid.h"
#include "../views.h"
#include "hid_icons.h"
static void hid_scene_unpair_dialog_callback(DialogExResult result, void* context) {
Hid* app = context;
if(result == DialogExResultRight) {
// Unpair all devices
bt_hid_remove_pairing(app);
// Show popup
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewPopup);
} else if(result == DialogExResultLeft) {
scene_manager_previous_scene(app->scene_manager);
}
}
void hid_scene_unpair_popup_callback(void* context) {
Hid* app = context;
scene_manager_previous_scene(app->scene_manager);
}
void hid_scene_unpair_on_enter(void* context) {
Hid* app = context;
// Un-pair dialog view
dialog_ex_reset(app->dialog);
dialog_ex_set_result_callback(app->dialog, hid_scene_unpair_dialog_callback);
dialog_ex_set_context(app->dialog, app);
dialog_ex_set_header(app->dialog, "Unpair All Devices?", 64, 3, AlignCenter, AlignTop);
dialog_ex_set_text(
app->dialog, "All previous pairings\nwill be lost!", 64, 22, AlignCenter, AlignTop);
dialog_ex_set_left_button_text(app->dialog, "Back");
dialog_ex_set_right_button_text(app->dialog, "Unpair");
// Un-pair success popup view
popup_set_icon(app->popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(app->popup, "Done", 14, 15, AlignLeft, AlignTop);
popup_set_timeout(app->popup, 1500);
popup_set_context(app->popup, app);
popup_set_callback(app->popup, hid_scene_unpair_popup_callback);
popup_enable_timeout(app->popup);
view_dispatcher_switch_to_view(app->view_dispatcher, HidViewDialog);
}
bool hid_scene_unpair_on_event(void* context, SceneManagerEvent event) {
Hid* app = context;
bool consumed = false;
UNUSED(app);
UNUSED(event);
return consumed;
}
void hid_scene_unpair_on_exit(void* context) {
Hid* app = context;
dialog_ex_reset(app->dialog);
popup_reset(app->popup);
}

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@ -7,5 +7,6 @@ typedef enum {
HidViewMouseClicker,
HidViewMouseJiggler,
BtHidViewTikTok,
HidViewExitConfirm,
HidViewDialog,
HidViewPopup,
} HidView;