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Tertiary favourite app
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33
CHANGELOG.md
33
CHANGELOG.md
@ -1,35 +1,6 @@
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### New changes
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* SubGHz: New protocols support: CAME Space, Stilmatic / Schellenberg
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* SubGHz: Add Manually - new protocols -> Beninca, Sommer(FSK), IronLogic, DTM Neo, Gibidi, Elmes Electronic (Elmes Poland), CAME Space
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* SubGHz: Security+ 2.0 -> Ability to send custom buttons codes (0x80, 0x81, 0xE2)
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* SubGHz: Remember last external module setting and power setting, so if you turn off flipper it will remember last external module settings (only for subghz app)
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* SubGHz: Fix issues when external module is not found but plugins tries to use it, now they will fallback to internal in that case
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* SubGHz: Fixed external CC1101 module power issues, added more checks, fixed issues when launching subghz favourites
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* SubGHz: Removed 330MHz from default freq hopper to make it faster, to change freq hopper settings and remove/add your freqs see -> [Instruction](https://github.com/DarkFlippers/unleashed-firmware/blob/dev/documentation/SubGHzSettings.md)
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* SubGHz: Small UI text fixes
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* GUI: Fix submenu elements text size, now we can fit more symbols
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* Plugins: Added delay and retries to avoid power issues in plugins -> WiFi Scanner, ESP8266 Deauther
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* Plugins: Update for WiFi Marauder companion -> `sniff` saves pcaps in `YourFlippersMicroSD/apps_data/marauder/` -> Only with custom marauder build (It is necessary to uncomment "#define WRITE_PACKETS_SERIAL" in configs.h (in marauder fw) and compile the firmware for the wifi board.) Or download precompiled build -> [Download esp32_marauder_ver_flipper_sd_serial.bin](https://github.com/justcallmekoko/ESP32Marauder/releases/latest) - [(by tcpassos)](https://github.com/0xchocolate/flipperzero-firmware-with-wifi-marauder-companion/pull/7)
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* Plugins: Removed `cdefines` from external plugins as it was not used in any way
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* Plugins: Updated **TOTP (Authenticator)** [(by akopachov)](https://github.com/akopachov/flipper-zero_authenticator) (fixed issue #379)
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* Plugins: Update for SubGHz Bruteforcer, added - Holtek HT12X 12bit AM 433.920MHz/315MHz/868MHz/915MHz (TE: 433us)
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* OFW: iButton: Add support for Dallas DS1971
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* OFW: fbt: explicitly set dist suffix length, not depending on environment settings
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* OFW: NFC -> Skip the read when the card is not present
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* OFW: NFC -> Mark keys as not found when they couldn't auth successfully
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* OFW: Storage -> Require the trailing slash for root paths
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* OFW: gh: use shallow clones whenever possible
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* OFW: Add new nfc apdu cli command
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* OFW: Picopass standard KDF dictionary
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* OFW: Nfc: fixes for latest PVS-studio 7.23
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* OFW: Dolphin: new spring animation, weight adjust, drop winter animation.
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* OFW: fbt, faploader: minimal app module implementation -> **All plugins now should have** `apptype=FlipperAppType.EXTERNAL`
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* OFW: Fbt: fix broken resource deployment
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* OFW: NFC: Fix 0 block write possibility in Mifare Classic emulation
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* OFW: BadUSB: updated parser and added stringln, hold and release
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* OFW: Upside down / left handed orientation support
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* OFW: Embed assets in elf file
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* OFW: Dumb mode menu freeze fix
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* Desktop: Option to set Tertiary favourite app (Hold right arrow on desktop) - **Desktop settings (pin code, favourite app, autolock time) will be resetted!!! Only one time after installing - due to changes in settings structure, after installing of this release desktop settings will not be reset with next release**
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* OFW: Optimize trailing slash check
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#### [🎲 Download latest extra apps pack](https://github.com/xMasterX/unleashed-extra-pack/archive/refs/heads/main.zip)
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@ -126,15 +126,13 @@ static bool bubble_animation_input_callback(InputEvent* event, void* context) {
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bubble_animation_activate(animation_view, false);
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}
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if(event->key == InputKeyRight) {
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if(event->key == InputKeyRight && event->type == InputTypeShort) {
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/* Right button reserved for animation activation, so consume */
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consumed = true;
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if(event->type == InputTypeShort) {
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if(animation_view->interact_callback) {
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animation_view->interact_callback(animation_view->interact_callback_context);
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}
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}
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}
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return consumed;
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}
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@ -8,7 +8,7 @@
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#include <toolbox/saved_struct.h>
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#include <storage/storage.h>
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#define DESKTOP_SETTINGS_VER (7)
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#define DESKTOP_SETTINGS_VER (8)
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#define DESKTOP_SETTINGS_PATH INT_PATH(DESKTOP_SETTINGS_FILE_NAME)
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#define DESKTOP_SETTINGS_MAGIC (0x17)
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@ -58,6 +58,7 @@ typedef struct {
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typedef struct {
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FavoriteApp favorite_primary;
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FavoriteApp favorite_secondary;
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FavoriteApp favorite_tertiary;
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PinCode pin_code;
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uint8_t is_locked;
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uint32_t auto_lock_delay_ms;
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@ -170,6 +170,25 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteTertiary:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(desktop->settings.favorite_tertiary.is_external) {
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LoaderStatus status = loader_start(
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desktop->loader,
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FAP_LOADER_APP_NAME,
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desktop->settings.favorite_tertiary.name_or_path);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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} else {
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LoaderStatus status = loader_start(
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desktop->loader, desktop->settings.favorite_tertiary.name_or_path, NULL);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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consumed = true;
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break;
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case DesktopAnimationEventCheckAnimation:
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animation_manager_check_blocking_process(desktop->animation_manager);
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consumed = true;
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@ -5,6 +5,7 @@ typedef enum {
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DesktopMainEventOpenArchive,
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DesktopMainEventOpenFavoritePrimary,
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DesktopMainEventOpenFavoriteSecondary,
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DesktopMainEventOpenFavoriteTertiary,
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DesktopMainEventOpenMenu,
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DesktopMainEventOpenDebug,
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DesktopMainEventOpenPassport,
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@ -67,6 +67,8 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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main_view->callback(DesktopMainEventOpenDebug, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
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} else if(event->key == InputKeyRight) {
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main_view->callback(DesktopMainEventOpenFavoriteTertiary, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventLock, main_view->context);
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} else if(event->key == InputKeyOk) {
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@ -53,23 +53,34 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
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desktop_settings_scene_favorite_submenu_callback,
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app);
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if(primary_favorite) { // Select favorite item in submenu
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if(primary_favorite == 0) { // Select favorite item in submenu
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if((app->settings.favorite_primary.is_external &&
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!strcmp(FLIPPER_APPS[i].name, FAP_LOADER_APP_NAME)) ||
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(!strcmp(FLIPPER_APPS[i].name, app->settings.favorite_primary.name_or_path))) {
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pre_select_item = i;
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}
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} else {
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} else if(primary_favorite == 1) {
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if((app->settings.favorite_secondary.is_external &&
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!strcmp(FLIPPER_APPS[i].name, FAP_LOADER_APP_NAME)) ||
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(!strcmp(FLIPPER_APPS[i].name, app->settings.favorite_secondary.name_or_path))) {
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pre_select_item = i;
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}
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} else if(primary_favorite == 2) {
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if((app->settings.favorite_tertiary.is_external &&
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!strcmp(FLIPPER_APPS[i].name, FAP_LOADER_APP_NAME)) ||
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(!strcmp(FLIPPER_APPS[i].name, app->settings.favorite_tertiary.name_or_path))) {
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pre_select_item = i;
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}
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}
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}
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submenu_set_header(
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submenu, primary_favorite ? "Primary favorite app:" : "Secondary favorite app:");
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if(primary_favorite == 0) {
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submenu_set_header(submenu, "Primary favorite app:");
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} else if(primary_favorite == 1) {
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submenu_set_header(submenu, "Secondary favorite app:");
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} else if(primary_favorite == 2) {
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submenu_set_header(submenu, "Tertiary favorite app:");
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}
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submenu_set_selected_item(submenu, pre_select_item); // If set during loop, visual glitch.
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view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
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@ -85,18 +96,24 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
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if(event.type == SceneManagerEventTypeCustom) {
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if(strcmp(FLIPPER_APPS[event.event].name, FAP_LOADER_APP_NAME) != 0) {
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if(primary_favorite) {
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if(primary_favorite == 0) {
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app->settings.favorite_primary.is_external = false;
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strncpy(
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app->settings.favorite_primary.name_or_path,
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FLIPPER_APPS[event.event].name,
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MAX_APP_LENGTH);
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} else {
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} else if(primary_favorite == 1) {
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app->settings.favorite_secondary.is_external = false;
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strncpy(
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app->settings.favorite_secondary.name_or_path,
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FLIPPER_APPS[event.event].name,
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MAX_APP_LENGTH);
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} else if(primary_favorite == 2) {
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app->settings.favorite_tertiary.is_external = false;
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strncpy(
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app->settings.favorite_tertiary.name_or_path,
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FLIPPER_APPS[event.event].name,
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MAX_APP_LENGTH);
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}
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} else {
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const DialogsFileBrowserOptions browser_options = {
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@ -109,32 +126,43 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
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.base_path = EXT_PATH("apps"),
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};
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if(primary_favorite) { // Select favorite fap in file browser
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if(primary_favorite == 0) { // Select favorite fap in file browser
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if(favorite_fap_selector_file_exists(
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app->settings.favorite_primary.name_or_path)) {
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furi_string_set_str(temp_path, app->settings.favorite_primary.name_or_path);
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}
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} else {
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} else if(primary_favorite == 1) {
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if(favorite_fap_selector_file_exists(
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app->settings.favorite_secondary.name_or_path)) {
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furi_string_set_str(temp_path, app->settings.favorite_secondary.name_or_path);
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}
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} else if(primary_favorite == 2) {
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if(favorite_fap_selector_file_exists(
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app->settings.favorite_tertiary.name_or_path)) {
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furi_string_set_str(temp_path, app->settings.favorite_tertiary.name_or_path);
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}
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}
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submenu_reset(app->submenu);
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if(dialog_file_browser_show(app->dialogs, temp_path, temp_path, &browser_options)) {
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if(primary_favorite) {
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if(primary_favorite == 0) {
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app->settings.favorite_primary.is_external = true;
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strncpy(
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app->settings.favorite_primary.name_or_path,
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furi_string_get_cstr(temp_path),
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MAX_APP_LENGTH);
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} else {
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} else if(primary_favorite == 1) {
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app->settings.favorite_secondary.is_external = true;
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strncpy(
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app->settings.favorite_secondary.name_or_path,
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furi_string_get_cstr(temp_path),
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MAX_APP_LENGTH);
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} else if(primary_favorite == 2) {
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app->settings.favorite_tertiary.is_external = true;
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strncpy(
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app->settings.favorite_tertiary.name_or_path,
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furi_string_get_cstr(temp_path),
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MAX_APP_LENGTH);
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}
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}
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}
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@ -6,9 +6,11 @@
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#define SCENE_EVENT_SELECT_FAVORITE_PRIMARY 0
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#define SCENE_EVENT_SELECT_FAVORITE_SECONDARY 1
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#define SCENE_EVENT_SELECT_PIN_SETUP 2
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#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 3
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#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 4
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#define SCENE_EVENT_SELECT_FAVORITE_TERTIARY 2
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#define SCENE_EVENT_SELECT_PIN_SETUP 3
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#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 4
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#define SCENE_EVENT_SELECT_AUTO_LOCK_PIN 5
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#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 6
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#define AUTO_LOCK_DELAY_COUNT 9
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const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
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@ -79,6 +81,8 @@ void desktop_settings_scene_start_on_enter(void* context) {
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variable_item_list_add(variable_item_list, "Secondary Favorite App", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "Tertiary Favorite App", 1, NULL, NULL);
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variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
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item = variable_item_list_add(
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@ -129,12 +133,17 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case SCENE_EVENT_SELECT_FAVORITE_PRIMARY:
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scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 1);
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scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 0);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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consumed = true;
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break;
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case SCENE_EVENT_SELECT_FAVORITE_SECONDARY:
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scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 0);
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scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 1);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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consumed = true;
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break;
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case SCENE_EVENT_SELECT_FAVORITE_TERTIARY:
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scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 2);
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scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
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consumed = true;
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break;
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@ -145,6 +154,9 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
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case SCENE_EVENT_SELECT_AUTO_LOCK_DELAY:
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consumed = true;
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break;
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case SCENE_EVENT_SELECT_AUTO_LOCK_PIN:
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consumed = true;
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break;
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case SCENE_EVENT_SELECT_BATTERY_DISPLAY:
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consumed = true;
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break;
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