mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-11-24 11:14:26 +03:00
[FL-1092] Make View reusable outside of dispatcher (#396)
* View: replace direct View to ViewDispatcher link with callback. ViewDispatcher: update View usage. ViewHandler: update View usage, handle update signal.
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@ -11,13 +11,6 @@ void view_free(View* view) {
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free(view);
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}
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void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher) {
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furi_assert(view);
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furi_assert(view_dispatcher);
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furi_assert(view->dispatcher == NULL);
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view->dispatcher = view_dispatcher;
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}
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void view_set_draw_callback(View* view, ViewDrawCallback callback) {
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furi_assert(view);
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furi_assert(view->draw_callback == NULL);
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@ -50,6 +43,16 @@ void view_set_exit_callback(View* view, ViewCallback callback) {
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view->exit_callback = callback;
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}
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void view_set_update_callback(View* view, ViewUpdateCallback callback) {
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furi_assert(view);
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view->update_callback = callback;
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}
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void view_set_update_callback_context(View* view, void* context) {
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furi_assert(view);
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view->update_callback_context = context;
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}
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void view_set_context(View* view, void* context) {
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furi_assert(view);
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furi_assert(context);
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@ -105,8 +108,8 @@ void* view_get_model(View* view) {
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void view_commit_model(View* view, bool update) {
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furi_assert(view);
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view_unlock_model(view);
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if(update && view->dispatcher) {
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view_dispatcher_update(view->dispatcher, view);
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if(update && view->update_callback) {
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view->update_callback(view, view->update_callback_context);
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}
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}
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@ -20,6 +20,9 @@ extern "C" {
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*/
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#define VIEW_DESTROY 0xFFFFFFFA
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/* View, anonymous type */
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typedef struct View View;
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/* View Draw callback
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* @param canvas, pointer to canvas
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* @param view_model, pointer to context
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@ -48,6 +51,14 @@ typedef uint32_t (*ViewNavigationCallback)(void* context);
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*/
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typedef void (*ViewCallback)(void* context);
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/* View Update Callback
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* Called upon model change, need to be propagated to GUI throw ViewPort update
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* @param view, pointer to view
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* @param context, pointer to context
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* @warning called from GUI thread
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*/
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typedef void (*ViewUpdateCallback)(View* view, void* context);
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/* View model types */
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typedef enum {
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/* Model is not allocated */
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@ -62,8 +73,6 @@ typedef enum {
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ViewModelTypeLocking,
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} ViewModelType;
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typedef struct View View;
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/* Allocate and init View
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* @return pointer to View
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*/
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@ -110,6 +119,18 @@ void view_set_enter_callback(View* view, ViewCallback callback);
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*/
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void view_set_exit_callback(View* view, ViewCallback callback);
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/* Set Update callback
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* @param view, pointer to View
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* @param callback, callback
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*/
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void view_set_update_callback(View* view, ViewUpdateCallback callback);
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/* Set View Draw callback
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* @param view, pointer to View
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* @param context, context for callbacks
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*/
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void view_set_update_callback_context(View* view, void* context);
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/* Set View Draw callback
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* @param view, pointer to View
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* @param context, context for callbacks
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@ -48,7 +48,8 @@ void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id,
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}
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ViewDict_set_at(view_dispatcher->views, view_id, view);
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view_set_dispatcher(view, view_dispatcher);
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view_set_update_callback(view, view_dispatcher_update);
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view_set_update_callback_context(view, view_dispatcher);
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// Unlock gui
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if(view_dispatcher->gui) {
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@ -63,14 +64,19 @@ void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_
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if(view_dispatcher->gui) {
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gui_lock(view_dispatcher->gui);
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}
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// Get View by ID
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View* view = *ViewDict_get(view_dispatcher->views, view_id);
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// Disable the view if it is active
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if(view_dispatcher->current_view == *ViewDict_get(view_dispatcher->views, view_id)) {
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if(view_dispatcher->current_view == view) {
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view_dispatcher_set_current_view(view_dispatcher, NULL);
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}
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// Remove view
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ViewDict_erase(view_dispatcher->views, view_id);
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view_set_update_callback(view, NULL);
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view_set_update_callback_context(view, NULL);
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// Unlock gui
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if(view_dispatcher->gui) {
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gui_unlock(view_dispatcher->gui);
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@ -153,9 +159,11 @@ void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* vie
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}
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}
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void view_dispatcher_update(ViewDispatcher* view_dispatcher, View* view) {
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furi_assert(view_dispatcher);
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void view_dispatcher_update(View* view, void* context) {
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furi_assert(view);
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furi_assert(context);
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ViewDispatcher* view_dispatcher = context;
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if(view_dispatcher->current_view == view) {
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view_port_update(view_dispatcher->view_port);
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@ -23,5 +23,5 @@ void view_dispatcher_input_callback(InputEvent* event, void* context);
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/* Set current view, dispatches view enter and exit */
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void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
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/* View to ViewDispatcher update event */
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void view_dispatcher_update(ViewDispatcher* view_dispatcher, View* view);
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/* ViewDispatcher update event */
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void view_dispatcher_update(View* view, void* context);
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@ -1,7 +1,6 @@
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#pragma once
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#include "view.h"
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#include "view_dispatcher_i.h"
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#include <furi.h>
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typedef struct {
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@ -10,21 +9,22 @@ typedef struct {
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} ViewModelLocking;
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struct View {
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ViewDispatcher* dispatcher;
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ViewDrawCallback draw_callback;
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ViewInputCallback input_callback;
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ViewModelType model_type;
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ViewNavigationCallback previous_callback;
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ViewNavigationCallback next_callback;
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ViewCallback enter_callback;
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ViewCallback exit_callback;
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ViewUpdateCallback update_callback;
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void* update_callback_context;
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void* model;
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void* context;
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};
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/* Set View dispatcher */
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void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher);
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/* Unlock model */
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void view_unlock_model(View* view);
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@ -45,7 +45,17 @@ void view_holder_free(ViewHolder* view_holder) {
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void view_holder_set_view(ViewHolder* view_holder, View* view) {
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furi_assert(view_holder);
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if(view_holder->view) {
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view_set_update_callback(view_holder->view, NULL);
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view_set_update_callback_context(view_holder->view, NULL);
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}
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view_holder->view = view;
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if(view_holder->view) {
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view_set_update_callback(view_holder->view, view_holder_update);
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view_set_update_callback_context(view_holder->view, view_holder);
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}
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}
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void view_holder_set_free_callback(
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@ -85,6 +95,16 @@ void view_holder_stop(ViewHolder* view_holder) {
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view_port_enabled_set(view_holder->view_port, false);
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}
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void view_holder_update(View* view, void* context) {
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furi_assert(view);
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furi_assert(context);
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ViewHolder* view_holder = context;
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if(view == view_holder->view) {
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view_port_update(view_holder->view_port);
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}
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}
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static void view_holder_draw_callback(Canvas* canvas, void* context) {
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ViewHolder* view_holder = context;
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if(view_holder->view) {
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@ -87,6 +87,12 @@ void view_holder_start(ViewHolder* view_holder);
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*/
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void view_holder_stop(ViewHolder* view_holder);
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/** View Update Handler
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* @param view, View Instance
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* @param context, ViewHolder instance
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*/
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void view_holder_update(View* view, void* context);
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#ifdef __cplusplus
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}
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#endif
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