mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-28 07:47:35 +03:00
Desktop favorites pt1
This commit is contained in:
parent
4d5a900352
commit
3990c93013
@ -8,7 +8,7 @@
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#include <toolbox/saved_struct.h>
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#include <storage/storage.h>
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#define DESKTOP_SETTINGS_VER (12)
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#define DESKTOP_SETTINGS_VER (13)
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#define DESKTOP_SETTINGS_PATH INT_PATH(DESKTOP_SETTINGS_FILE_NAME)
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#define DESKTOP_SETTINGS_MAGIC (0x17)
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@ -43,6 +43,24 @@
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#define DISPLAY_BATTERY_RETRO_5 4
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#define DISPLAY_BATTERY_BAR_PERCENT 5
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typedef enum {
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FavoriteAppLeftShort = 0,
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FavoriteAppLeftLong,
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FavoriteAppRightShort,
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FavoriteAppRightLong,
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FavoriteAppNumber,
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} FavoriteAppShortcut;
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typedef enum {
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DummyAppLeft = 0,
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DummyAppRight,
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DummyAppDown,
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DummyAppOk,
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DummyAppNumber,
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} DummyAppShortcut;
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typedef struct {
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InputKey data[MAX_PIN_SIZE];
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uint8_t length;
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@ -53,12 +71,11 @@ typedef struct {
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} FavoriteApp;
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typedef struct {
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FavoriteApp favorite_primary;
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FavoriteApp favorite_secondary;
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FavoriteApp favorite_tertiary;
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PinCode pin_code;
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uint32_t auto_lock_delay_ms;
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uint8_t displayBatteryPercentage;
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uint8_t dummy_mode;
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uint8_t display_clock;
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FavoriteApp favorite_apps[FavoriteAppNumber];
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FavoriteApp dummy_apps[DummyAppNumber];
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} DesktopSettings;
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@ -87,6 +87,10 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
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desktop_unlock(desktop);
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consumed = true;
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break;
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case DesktopLockedEventDoorsClosed:
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notification_message(desktop->notification, &sequence_display_backlight_off);
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consumed = true;
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break;
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case DesktopLockedEventUpdate:
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if(desktop_view_locked_is_locked_hint_visible(desktop->locked_view)) {
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notification_message(desktop->notification, &sequence_display_backlight_off);
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@ -61,17 +61,23 @@ static void
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}
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#endif
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static void desktop_scene_main_open_app_or_profile(Desktop* desktop, const char* path) {
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if(loader_start_with_gui_error(desktop->loader, path, NULL) != LoaderStatusOk) {
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static void desktop_scene_main_open_app_or_profile(Desktop* desktop, FavoriteApp* application) {
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bool load_ok = false;
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if(strlen(application->name_or_path) > 0) {
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if(loader_start(desktop->loader, application->name_or_path, NULL, NULL) ==
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LoaderStatusOk) {
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load_ok = true;
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}
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}
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if(!load_ok) {
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loader_start(desktop->loader, "Passport", NULL, NULL);
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}
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}
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static void desktop_scene_main_start_favorite(Desktop* desktop, FavoriteApp* application) {
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if(strlen(application->name_or_path) > 2) {
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if(strlen(application->name_or_path) > 0) {
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loader_start_with_gui_error(desktop->loader, application->name_or_path, NULL);
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} else if(
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(strlen(application->name_or_path) < 2) && (strcmp(application->name_or_path, "d") != 0)) {
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} else {
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loader_start(desktop->loader, LOADER_APPLICATIONS_NAME, NULL, NULL);
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}
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}
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@ -112,6 +118,12 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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} break;
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case DesktopMainEventLock:
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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desktop_lock(desktop);
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consumed = true;
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break;
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case DesktopMainEventOpenLockMenu:
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneLockMenu);
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consumed = true;
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@ -122,12 +134,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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break;
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case DesktopMainEventLock:
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
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desktop_lock(desktop);
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consumed = true;
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break;
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case DesktopMainEventOpenArchive:
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#ifdef APP_ARCHIVE
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desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
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@ -141,21 +147,31 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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break;
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}
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case DesktopMainEventOpenFavoritePrimary:
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case DesktopMainEventOpenFavoriteLeftShort:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_primary);
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desktop_scene_main_start_favorite(
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desktop, &desktop->settings.favorite_apps[FavoriteAppLeftShort]);
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteSecondary:
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case DesktopMainEventOpenFavoriteLeftLong:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_secondary);
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desktop_scene_main_start_favorite(
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desktop, &desktop->settings.favorite_apps[FavoriteAppLeftLong]);
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteTertiary:
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case DesktopMainEventOpenFavoriteRightShort:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(desktop, &desktop->settings.favorite_tertiary);
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desktop_scene_main_start_favorite(
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desktop, &desktop->settings.favorite_apps[FavoriteAppRightShort]);
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteRightLong:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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desktop_scene_main_start_favorite(
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desktop, &desktop->settings.favorite_apps[FavoriteAppRightLong]);
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consumed = true;
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break;
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case DesktopAnimationEventCheckAnimation:
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animation_manager_check_blocking_process(desktop->animation_manager);
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consumed = true;
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@ -166,39 +182,31 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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break;
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case DesktopAnimationEventInteractAnimation:
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if(!animation_manager_interact_process(desktop->animation_manager)) {
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loader_start(desktop->loader, "Passport", NULL, NULL);
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(!desktop->settings.dummy_mode) {
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.favorite_apps[FavoriteAppRightShort]);
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} else {
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppRight]);
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}
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}
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consumed = true;
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break;
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case DesktopMainEventOpenPassport: {
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loader_start(desktop->loader, "Passport", NULL, NULL);
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break;
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}
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case DesktopMainEventOpenGameMenu: {
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desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Games/snake.fap"));
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break;
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}
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case DesktopMainEventOpenTetris: {
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desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Games/tetris.fap"));
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break;
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}
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case DesktopMainEventOpenArkanoid: {
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desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Games/arkanoid.fap"));
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break;
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}
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case DesktopMainEventOpenDOOM: {
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desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Games/doom.fap"));
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break;
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}
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case DesktopMainEventOpenZombiez: {
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desktop_scene_main_open_app_or_profile(desktop, EXT_PATH("/apps/Games/zombiez.fap"));
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break;
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}
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case DesktopMainEventOpenHeap: {
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case DesktopDummyEventOpenLeft:
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desktop_scene_main_open_app_or_profile(
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desktop, EXT_PATH("/apps/Games/heap_defence.fap"));
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desktop, &desktop->settings.dummy_apps[DummyAppLeft]);
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break;
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}
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case DesktopDummyEventOpenDown:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppDown]);
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break;
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case DesktopDummyEventOpenOk:
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desktop_scene_main_open_app_or_profile(
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desktop, &desktop->settings.dummy_apps[DummyAppOk]);
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break;
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case DesktopLockedEventUpdate:
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desktop_view_locked_update(desktop->locked_view);
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consumed = true;
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@ -1,27 +1,30 @@
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#pragma once
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typedef enum {
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DesktopMainEventLock,
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DesktopMainEventOpenLockMenu,
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DesktopMainEventOpenArchive,
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DesktopMainEventOpenFavoritePrimary,
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DesktopMainEventOpenFavoriteSecondary,
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DesktopMainEventOpenFavoriteTertiary,
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DesktopMainEventOpenFavoriteLeftShort,
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DesktopMainEventOpenFavoriteLeftLong,
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DesktopMainEventOpenFavoriteRightShort,
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DesktopMainEventOpenFavoriteRightLong,
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DesktopMainEventOpenMenu,
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DesktopMainEventOpenDebug,
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DesktopMainEventOpenPassport,
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DesktopMainEventOpenPowerOff,
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DesktopMainEventLock,
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DesktopMainEventOpenGameMenu,
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DesktopMainEventOpenTetris,
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DesktopMainEventOpenArkanoid,
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DesktopMainEventOpenDOOM,
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DesktopMainEventOpenZombiez,
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DesktopMainEventOpenHeap,
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DesktopDummyEventOpenLeft,
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DesktopDummyEventOpenDown,
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DesktopDummyEventOpenOk,
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// TODO add long press in Dummy mode & RightLong
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DesktopDummyEventOpenUpLong,
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DesktopDummyEventOpenDownLong,
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DesktopDummyEventOpenLeftLong,
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DesktopLockedEventUnlocked,
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DesktopLockedEventUpdate,
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DesktopLockedEventShowPinInput,
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DesktopLockedEventDoorsClosed,
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DesktopPinInputEventResetWrongPinLabel,
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DesktopPinInputEventUnlocked,
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@ -99,6 +99,7 @@ void desktop_view_locked_update(DesktopViewLocked* locked_view) {
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if(view_state == DesktopViewLockedStateDoorsClosing &&
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!desktop_view_locked_doors_move(model)) {
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locked_view->callback(DesktopLockedEventDoorsClosed, locked_view->context);
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model->view_state = DesktopViewLockedStateLocked;
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} else if(view_state == DesktopViewLockedStateLockedHintShown) {
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model->view_state = DesktopViewLockedStateLocked;
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@ -59,18 +59,18 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenArchive, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenFavoritePrimary, main_view->context);
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main_view->callback(DesktopMainEventOpenFavoriteLeftShort, main_view->context);
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}
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// Right key is handled by animation manager
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// Right key short is handled by animation manager
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} else if(event->type == InputTypeLong) {
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if(event->key == InputKeyDown) {
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if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventLock, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(DesktopMainEventOpenDebug, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(DesktopMainEventOpenFavoriteSecondary, main_view->context);
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main_view->callback(DesktopMainEventOpenFavoriteLeftLong, main_view->context);
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} else if(event->key == InputKeyRight) {
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main_view->callback(DesktopMainEventOpenFavoriteTertiary, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventLock, main_view->context);
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main_view->callback(DesktopMainEventOpenFavoriteRightLong, main_view->context);
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} else if(event->key == InputKeyOk) {
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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@ -80,31 +80,26 @@ bool desktop_main_input_callback(InputEvent* event, void* context) {
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} else {
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if(event->type == InputTypeShort) {
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if(event->key == InputKeyOk) {
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main_view->callback(
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DesktopMainEventOpenGameMenu, main_view->context); // OPENS Snake
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main_view->callback(DesktopDummyEventOpenOk, main_view->context);
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(
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DesktopMainEventOpenTetris, main_view->context); // OPENS Tetris
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main_view->callback(DesktopDummyEventOpenDown, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(
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DesktopMainEventOpenArkanoid, main_view->context); // OPENS Arkanoid
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main_view->callback(DesktopDummyEventOpenLeft, main_view->context);
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}
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// Right key is handled by animation manager
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// Right key short is handled by animation manager
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} else if(event->type == InputTypeLong) {
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if(event->key == InputKeyOk) {
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if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
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main_view->callback(DesktopAnimationEventNewIdleAnimation, main_view->context);
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}
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} else if(event->key == InputKeyUp) {
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main_view->callback(DesktopMainEventOpenDOOM, main_view->context); // OPENS DOOM
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main_view->callback(DesktopDummyEventOpenUpLong, main_view->context);
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} else if(event->key == InputKeyDown) {
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main_view->callback(
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DesktopMainEventOpenZombiez, main_view->context); // OPENS Zombiez
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main_view->callback(DesktopDummyEventOpenDownLong, main_view->context);
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} else if(event->key == InputKeyLeft) {
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main_view->callback(
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DesktopMainEventOpenHeap, main_view->context); // OPENS Heap Defence
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main_view->callback(DesktopDummyEventOpenLeftLong, main_view->context);
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}
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}
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}
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@ -1,19 +1,19 @@
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#include "../desktop_settings_app.h"
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#include "applications.h"
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#include "desktop_settings_scene.h"
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#include "desktop_settings_scene_i.h"
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#include <flipper_application/flipper_application.h>
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#define APPS_COUNT (FLIPPER_APPS_COUNT + FLIPPER_EXTERNAL_APPS_COUNT)
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#define EXTERNAL_BROWSER_NAME ("Apps")
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#define EXTERNAL_BROWSER_INDEX (APPS_COUNT + 1)
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#define DEFAULT_INDEX (0)
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#define EXTERNAL_BROWSER_NAME ("Apps Menu (Default)")
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#define PASSPORT_NAME ("Passport (Default)")
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#define EXTERNAL_APPLICATION_INDEX (1)
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#define EXTERNAL_APPLICATION_NAME ("[Select App]")
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#define EXTERNAL_APPLICATION_INDEX (APPS_COUNT + 2)
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#define NONE_APPLICATION_INDEX (APPS_COUNT + 3)
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#define PRESELECTED_SPECIAL 0xffffffff
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@ -57,40 +57,32 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
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Submenu* submenu = app->submenu;
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submenu_reset(submenu);
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uint32_t primary_favorite =
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uint32_t favorite_id =
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scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
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uint32_t pre_select_item = PRESELECTED_SPECIAL;
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FavoriteApp* curr_favorite_app = NULL;
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if(primary_favorite == 0) {
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curr_favorite_app = &app->settings.favorite_primary;
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} else if(primary_favorite == 1) {
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curr_favorite_app = &app->settings.favorite_secondary;
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} else if(primary_favorite == 2) {
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curr_favorite_app = &app->settings.favorite_tertiary;
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} else {
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curr_favorite_app = &app->settings.favorite_primary;
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}
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if(curr_favorite_app == NULL) {
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// This should not happen!
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return;
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}
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bool is_dummy_app = false;
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bool default_passport = false;
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for(size_t i = 0; i < APPS_COUNT; i++) {
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const char* name = favorite_fap_get_app_name(i);
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submenu_add_item(submenu, name, i, desktop_settings_scene_favorite_submenu_callback, app);
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// Select favorite item in submenu
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if(!strcmp(name, curr_favorite_app->name_or_path)) {
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pre_select_item = i;
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if((favorite_id & SCENE_STATE_SET_DUMMY_APP) == 0) {
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furi_assert(favorite_id < FavoriteAppNumber);
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curr_favorite_app = &app->settings.favorite_apps[favorite_id];
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if(favorite_id == FavoriteAppRightShort) {
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default_passport = true;
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}
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} else {
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favorite_id &= ~(SCENE_STATE_SET_DUMMY_APP);
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furi_assert(favorite_id < DummyAppNumber);
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curr_favorite_app = &app->settings.dummy_apps[favorite_id];
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is_dummy_app = true;
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default_passport = true;
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}
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// Special case: Application browser
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submenu_add_item(
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submenu,
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EXTERNAL_BROWSER_NAME,
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EXTERNAL_BROWSER_INDEX,
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default_passport ? (PASSPORT_NAME) : (EXTERNAL_BROWSER_NAME),
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DEFAULT_INDEX,
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desktop_settings_scene_favorite_submenu_callback,
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app);
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@ -102,28 +94,29 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
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desktop_settings_scene_favorite_submenu_callback,
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app);
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if(!is_dummy_app) {
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for(size_t i = 0; i < APPS_COUNT; i++) {
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const char* name = favorite_fap_get_app_name(i);
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submenu_add_item(
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submenu, name, i + 2, desktop_settings_scene_favorite_submenu_callback, app);
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// Select favorite item in submenu
|
||||
if(!strcmp(name, curr_favorite_app->name_or_path)) {
|
||||
pre_select_item = i + 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(pre_select_item == PRESELECTED_SPECIAL) {
|
||||
if(curr_favorite_app->name_or_path[0] == '\0') {
|
||||
pre_select_item = EXTERNAL_BROWSER_INDEX;
|
||||
pre_select_item = DEFAULT_INDEX;
|
||||
} else {
|
||||
pre_select_item = EXTERNAL_APPLICATION_INDEX;
|
||||
}
|
||||
}
|
||||
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"None (disable)",
|
||||
NONE_APPLICATION_INDEX,
|
||||
desktop_settings_scene_favorite_submenu_callback,
|
||||
app);
|
||||
|
||||
if(primary_favorite == 0) {
|
||||
submenu_set_header(submenu, "Primary favorite app:");
|
||||
} else if(primary_favorite == 1) {
|
||||
submenu_set_header(submenu, "Secondary favorite app:");
|
||||
} else if(primary_favorite == 2) {
|
||||
submenu_set_header(submenu, "Tertiary favorite app:");
|
||||
}
|
||||
submenu_set_header(submenu, is_dummy_app ? ("Dummy Mode app:") : ("Favorite app:"));
|
||||
submenu_set_selected_item(submenu, pre_select_item); // If set during loop, visual glitch.
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
|
||||
@ -134,26 +127,20 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
|
||||
bool consumed = false;
|
||||
FuriString* temp_path = furi_string_alloc_set_str(EXT_PATH("apps"));
|
||||
|
||||
uint32_t primary_favorite =
|
||||
uint32_t favorite_id =
|
||||
scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
FavoriteApp* curr_favorite_app = NULL;
|
||||
if(primary_favorite == 0) {
|
||||
curr_favorite_app = &app->settings.favorite_primary;
|
||||
} else if(primary_favorite == 1) {
|
||||
curr_favorite_app = &app->settings.favorite_secondary;
|
||||
} else if(primary_favorite == 2) {
|
||||
curr_favorite_app = &app->settings.favorite_tertiary;
|
||||
if((favorite_id & SCENE_STATE_SET_DUMMY_APP) == 0) {
|
||||
furi_assert(favorite_id < FavoriteAppNumber);
|
||||
curr_favorite_app = &app->settings.favorite_apps[favorite_id];
|
||||
} else {
|
||||
curr_favorite_app = &app->settings.favorite_primary;
|
||||
}
|
||||
if(curr_favorite_app == NULL) {
|
||||
// This should not happen!
|
||||
furi_string_free(temp_path);
|
||||
return consumed;
|
||||
favorite_id &= ~(SCENE_STATE_SET_DUMMY_APP);
|
||||
furi_assert(favorite_id < DummyAppNumber);
|
||||
curr_favorite_app = &app->settings.dummy_apps[favorite_id];
|
||||
}
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == EXTERNAL_BROWSER_INDEX) {
|
||||
if(event.event == DEFAULT_INDEX) {
|
||||
curr_favorite_app->name_or_path[0] = '\0';
|
||||
consumed = true;
|
||||
} else if(event.event == EXTERNAL_APPLICATION_INDEX) {
|
||||
@ -180,13 +167,9 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
|
||||
MAX_APP_LENGTH);
|
||||
consumed = true;
|
||||
}
|
||||
} else if(event.event == NONE_APPLICATION_INDEX) {
|
||||
// Clear favorite app path and set it to "d" (disabled)
|
||||
memset(curr_favorite_app->name_or_path, 0, strlen(curr_favorite_app->name_or_path));
|
||||
strncpy(curr_favorite_app->name_or_path, "d", MAX_APP_LENGTH);
|
||||
consumed = true;
|
||||
} else {
|
||||
const char* name = favorite_fap_get_app_name(event.event);
|
||||
size_t app_index = event.event - 2;
|
||||
const char* name = favorite_fap_get_app_name(app_index);
|
||||
if(name) strncpy(curr_favorite_app->name_or_path, name, MAX_APP_LENGTH);
|
||||
consumed = true;
|
||||
}
|
||||
|
@ -5,3 +5,6 @@
|
||||
|
||||
#define SCENE_STATE_PIN_ERROR_MISMATCH (0)
|
||||
#define SCENE_STATE_PIN_ERROR_WRONG (1)
|
||||
|
||||
#define SCENE_STATE_SET_FAVORITE_APP (0)
|
||||
#define SCENE_STATE_SET_DUMMY_APP (1 << 8)
|
||||
|
@ -3,16 +3,24 @@
|
||||
|
||||
#include "../desktop_settings_app.h"
|
||||
#include "desktop_settings_scene.h"
|
||||
#include "desktop_settings_scene_i.h"
|
||||
#include <power/power_service/power.h>
|
||||
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_PRIMARY 0
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_SECONDARY 1
|
||||
#define SCENE_EVENT_SELECT_FAVORITE_TERTIARY 2
|
||||
#define SCENE_EVENT_SELECT_PIN_SETUP 3
|
||||
#define SCENE_EVENT_SELECT_AUTO_LOCK_DELAY 4
|
||||
#define SCENE_EVENT_SELECT_BATTERY_DISPLAY 5
|
||||
#define SCENE_EVENT_SELECT_CLOCK_DISPLAY 6
|
||||
#define SCENE_EVENT_SELECT_CHANGE_NAME 7
|
||||
typedef enum {
|
||||
DesktopSettingsPinSetup = 0,
|
||||
DesktopSettingsAutoLockDelay,
|
||||
DesktopSettingsBatteryDisplay,
|
||||
DesktopSettingsClockDisplay,
|
||||
DesktopSettingsChangeName,
|
||||
DesktopSettingsFavoriteLeftShort,
|
||||
DesktopSettingsFavoriteLeftLong,
|
||||
DesktopSettingsFavoriteRightShort,
|
||||
DesktopSettingsFavoriteRightLong,
|
||||
DesktopSettingsDummyLeft,
|
||||
DesktopSettingsDummyRight,
|
||||
DesktopSettingsDummyDown,
|
||||
DesktopSettingsDummyOk,
|
||||
} DesktopSettingsEntry;
|
||||
|
||||
#define AUTO_LOCK_DELAY_COUNT 9
|
||||
const char* const auto_lock_delay_text[AUTO_LOCK_DELAY_COUNT] = {
|
||||
@ -87,12 +95,6 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
VariableItem* item;
|
||||
uint8_t value_index;
|
||||
|
||||
variable_item_list_add(variable_item_list, "Primary Favorite App", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Secondary Favorite App", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Tertiary Favorite App", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "PIN Setup", 1, NULL, NULL);
|
||||
|
||||
item = variable_item_list_add(
|
||||
@ -102,8 +104,6 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
desktop_settings_scene_start_auto_lock_delay_changed,
|
||||
app);
|
||||
|
||||
variable_item_list_set_enter_callback(
|
||||
variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
|
||||
value_index = value_index_uint32(
|
||||
app->settings.auto_lock_delay_ms, auto_lock_delay_value, AUTO_LOCK_DELAY_COUNT);
|
||||
variable_item_set_current_value_index(item, value_index);
|
||||
@ -137,6 +137,19 @@ void desktop_settings_scene_start_on_enter(void* context) {
|
||||
|
||||
variable_item_list_add(variable_item_list, "Change Flipper Name", 0, NULL, app);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Favorite App - Left Short", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Favorite App - Left Long", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Favorite App - Right Short", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Favorite App - Right Long", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_add(variable_item_list, "Dummy Mode App - Left", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Dummy Mode App - Right", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Dummy Mode App - Down", 1, NULL, NULL);
|
||||
variable_item_list_add(variable_item_list, "Dummy Mode App - Ok", 1, NULL, NULL);
|
||||
|
||||
variable_item_list_set_enter_callback(
|
||||
variable_item_list, desktop_settings_scene_start_var_list_enter_callback, app);
|
||||
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewVarItemList);
|
||||
}
|
||||
|
||||
@ -146,35 +159,81 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
switch(event.event) {
|
||||
case SCENE_EVENT_SELECT_FAVORITE_PRIMARY:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 0);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_FAVORITE_SECONDARY:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 1);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_FAVORITE_TERTIARY:
|
||||
scene_manager_set_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite, 2);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_PIN_SETUP:
|
||||
case DesktopSettingsPinSetup:
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppScenePinMenu);
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_AUTO_LOCK_DELAY:
|
||||
case SCENE_EVENT_SELECT_CLOCK_DISPLAY:
|
||||
case SCENE_EVENT_SELECT_BATTERY_DISPLAY:
|
||||
consumed = true;
|
||||
break;
|
||||
case SCENE_EVENT_SELECT_CHANGE_NAME:
|
||||
|
||||
// case DesktopSettingsAutoLockDelay:
|
||||
// case DesktopSettingsBatteryDisplay:
|
||||
// case DesktopSettingsClockDisplay:
|
||||
// Proces in default
|
||||
|
||||
case DesktopSettingsChangeName:
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneChangeName);
|
||||
consumed = true;
|
||||
break;
|
||||
|
||||
case DesktopSettingsFavoriteLeftShort:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_FAVORITE_APP | FavoriteAppLeftShort);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsFavoriteLeftLong:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_FAVORITE_APP | FavoriteAppLeftLong);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsFavoriteRightShort:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_FAVORITE_APP | FavoriteAppRightShort);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsFavoriteRightLong:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_FAVORITE_APP | FavoriteAppRightLong);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
|
||||
case DesktopSettingsDummyLeft:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_DUMMY_APP | DummyAppLeft);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsDummyRight:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_DUMMY_APP | DummyAppRight);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsDummyDown:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_DUMMY_APP | DummyAppDown);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
case DesktopSettingsDummyOk:
|
||||
scene_manager_set_scene_state(
|
||||
app->scene_manager,
|
||||
DesktopSettingsAppSceneFavorite,
|
||||
SCENE_STATE_SET_DUMMY_APP | DummyAppOk);
|
||||
scene_manager_next_scene(app->scene_manager, DesktopSettingsAppSceneFavorite);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
consumed = true;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user