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accessor: naming fix
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#include "accessor_view_manager.h"
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#include "accessor_view_manager.h"
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#include "accessor_event.h"
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#include "accessor_event.h"
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#include "callback-connector.h"
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#include "callback_connector.h"
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AccessorAppViewManager::AccessorAppViewManager() {
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AccessorAppViewManager::AccessorAppViewManager() {
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event_queue = furi_message_queue_alloc(10, sizeof(AccessorEvent));
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event_queue = furi_message_queue_alloc(10, sizeof(AccessorEvent));
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@ -1,7 +1,7 @@
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#include "../accessor_app.h"
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#include "../accessor_app.h"
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#include "../accessor_view_manager.h"
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#include "../accessor_view_manager.h"
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#include "../accessor_event.h"
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#include "../accessor_event.h"
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#include "callback-connector.h"
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#include "callback_connector.h"
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#include "accessor_scene_start.h"
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#include "accessor_scene_start.h"
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void AccessorSceneStart::on_enter(AccessorApp* app) {
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void AccessorSceneStart::on_enter(AccessorApp* app) {
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