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Update subghz_scene_set_seed.c
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@ -30,7 +30,7 @@ bool subghz_scene_set_seed_on_event(void* context, SceneManagerEvent event) {
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubGhzCustomEventByteInputDone) {
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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scene_manager_search_and_switch_to_previous_scene(subghz->scene_manager, SubGhzSceneSetType);
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consumed = true;
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}
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}
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