mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-23 13:21:44 +03:00
[FL-2515] Keep backlight on for updater ops (#1184)
* [FL-2515] Keep backlight on for updater ops * Notification: Renamed backlight sequences to more obvious names Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
parent
01434265f6
commit
7017fa4f9e
@ -60,7 +60,7 @@ static ViewPort* bt_pin_code_view_port_alloc(Bt* bt) {
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static void bt_pin_code_show(Bt* bt, uint32_t pin_code) {
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bt->pin_code = pin_code;
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notification_message(bt->notification, &sequence_display_on);
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notification_message(bt->notification, &sequence_display_backlight_on);
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gui_view_port_send_to_front(bt->gui, bt->pin_code_view_port);
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view_port_enabled_set(bt->pin_code_view_port, true);
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}
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@ -74,7 +74,7 @@ static void bt_pin_code_hide(Bt* bt) {
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static bool bt_pin_code_verify_event_handler(Bt* bt, uint32_t pin) {
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furi_assert(bt);
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notification_message(bt->notification, &sequence_display_on);
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notification_message(bt->notification, &sequence_display_backlight_on);
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string_t pin_str;
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dialog_message_set_icon(bt->dialog_message, &I_BLE_Pairing_128x64, 0, 0);
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string_init_printf(pin_str, "Verify code\n%06d", pin);
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@ -202,7 +202,7 @@ void cli_command_led(Cli* cli, string_t args, void* context) {
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} else if(!string_cmp(light_name, "b")) {
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notification_led_message.type = NotificationMessageTypeLedBlue;
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} else if(!string_cmp(light_name, "bl")) {
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notification_led_message.type = NotificationMessageTypeLedDisplay;
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notification_led_message.type = NotificationMessageTypeLedDisplayBacklight;
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} else {
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cli_print_usage("led", "<r|g|b|bl> <0-255>", string_get_cstr(args));
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string_clear(light_name);
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@ -45,7 +45,7 @@ typedef enum {
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#define WORKER_EVENTS_MASK (WorkerEventStop | WorkerEventRx)
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const NotificationSequence sequence_notification = {
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&message_display_on,
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&message_display_backlight_on,
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&message_green_255,
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&message_delay_10,
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NULL,
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@ -121,7 +121,7 @@ void desktop_lock(Desktop* desktop) {
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scene_manager_set_scene_state(
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desktop->scene_manager, DesktopSceneLocked, SCENE_LOCKED_FIRST_ENTER);
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scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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notification_message(desktop->notification, &sequence_display_off_delay_1000);
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notification_message(desktop->notification, &sequence_display_backlight_off_delay_1000);
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}
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void desktop_unlock(Desktop* desktop) {
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@ -11,7 +11,7 @@
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#include <cli/cli_vcp.h>
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static const NotificationSequence sequence_pin_fail = {
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&message_display_on,
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&message_display_backlight_on,
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&message_red_255,
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&message_vibro_on,
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@ -89,7 +89,7 @@ bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
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break;
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case DesktopLockedEventUpdate:
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if(desktop_view_locked_is_locked_hint_visible(desktop->locked_view)) {
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notification_message(desktop->notification, &sequence_display_off);
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notification_message(desktop->notification, &sequence_display_backlight_off);
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}
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desktop_view_locked_update(desktop->locked_view);
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consumed = true;
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@ -133,7 +133,7 @@ bool desktop_scene_pin_input_on_event(void* context, SceneManagerEvent event) {
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case DesktopPinInputEventBack:
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scene_manager_search_and_switch_to_previous_scene(
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desktop->scene_manager, DesktopSceneLocked);
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notification_message(desktop->notification, &sequence_display_off);
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notification_message(desktop->notification, &sequence_display_backlight_off);
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consumed = true;
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break;
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}
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@ -33,7 +33,7 @@ void gpio_scene_usb_uart_on_enter(void* context) {
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gpio_usb_uart_set_callback(app->gpio_usb_uart, gpio_scene_usb_uart_callback, app);
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scene_manager_set_scene_state(app->scene_manager, GpioSceneUsbUart, 0);
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view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewUsbUart);
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notification_message(app->notifications, &sequence_display_lock);
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notification_message(app->notifications, &sequence_display_backlight_enforce_on);
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}
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bool gpio_scene_usb_uart_on_event(void* context, SceneManagerEvent event) {
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@ -63,5 +63,5 @@ void gpio_scene_usb_uart_on_exit(void* context) {
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usb_uart_disable(app->usb_uart_bridge);
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free(scene_usb_uart);
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}
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notification_message(app->notifications, &sequence_display_unlock);
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notification_message(app->notifications, &sequence_display_backlight_enforce_auto);
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}
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@ -50,9 +50,9 @@ typedef enum {
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NotificationMessageTypeDelay,
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NotificationMessageTypeLedDisplay,
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NotificationMessageTypeLedDisplayLock,
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NotificationMessageTypeLedDisplayUnlock,
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NotificationMessageTypeLedDisplayBacklight,
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NotificationMessageTypeLedDisplayBacklightEnforceOn,
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NotificationMessageTypeLedDisplayBacklightEnforceAuto,
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NotificationMessageTypeDoNotReset,
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@ -152,7 +152,7 @@ void notification_sound_off() {
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static void notification_display_timer(void* ctx) {
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furi_assert(ctx);
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NotificationApp* app = ctx;
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notification_message(app, &sequence_display_off);
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notification_message(app, &sequence_display_backlight_off);
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}
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// message processing
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@ -174,7 +174,7 @@ void notification_process_notification_message(
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while(notification_message != NULL) {
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switch(notification_message->type) {
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case NotificationMessageTypeLedDisplay:
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case NotificationMessageTypeLedDisplayBacklight:
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// if on - switch on and start timer
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// if off - switch off and stop timer
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// on timer - switch off
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@ -190,7 +190,7 @@ void notification_process_notification_message(
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}
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reset_mask |= reset_display_mask;
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break;
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case NotificationMessageTypeLedDisplayLock:
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case NotificationMessageTypeLedDisplayBacklightEnforceOn:
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furi_assert(app->display_led_lock < UINT8_MAX);
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app->display_led_lock++;
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if(app->display_led_lock == 1) {
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@ -199,7 +199,7 @@ void notification_process_notification_message(
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notification_message->data.led.value * display_brightness_setting);
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}
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break;
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case NotificationMessageTypeLedDisplayUnlock:
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case NotificationMessageTypeLedDisplayBacklightEnforceAuto:
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furi_assert(app->display_led_lock > 0);
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app->display_led_lock--;
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if(app->display_led_lock == 0) {
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@ -322,7 +322,7 @@ void notification_process_internal_message(NotificationApp* app, NotificationApp
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while(notification_message != NULL) {
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switch(notification_message->type) {
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case NotificationMessageTypeLedDisplay:
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case NotificationMessageTypeLedDisplayBacklight:
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notification_apply_internal_led_layer(
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&app->display,
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notification_settings_get_display_brightness(
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@ -442,7 +442,7 @@ static void input_event_callback(const void* value, void* context) {
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furi_assert(value);
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furi_assert(context);
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NotificationApp* app = context;
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notification_message(app, &sequence_display_on);
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notification_message(app, &sequence_display_backlight_on);
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}
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// App alloc
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@ -482,7 +482,7 @@ static NotificationApp* notification_app_alloc() {
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// display backlight control
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app->event_record = furi_record_open("input_events");
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furi_pubsub_subscribe(app->event_record, input_event_callback, app);
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notification_message(app, &sequence_display_on);
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notification_message(app, &sequence_display_backlight_on);
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return app;
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};
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@ -4,24 +4,27 @@
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/*********************************** Messages **********************************/
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// Display
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const NotificationMessage message_display_on = {
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.type = NotificationMessageTypeLedDisplay,
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/** Display: backlight wakeup */
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const NotificationMessage message_display_backlight_on = {
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.type = NotificationMessageTypeLedDisplayBacklight,
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.data.led.value = 0xFF,
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};
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const NotificationMessage message_display_off = {
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.type = NotificationMessageTypeLedDisplay,
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/** Display: backlight force off */
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const NotificationMessage message_display_backlight_off = {
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.type = NotificationMessageTypeLedDisplayBacklight,
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.data.led.value = 0x00,
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};
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const NotificationMessage message_display_lock = {
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.type = NotificationMessageTypeLedDisplayLock,
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/** Display: backlight always on */
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const NotificationMessage message_display_backlight_enforce_on = {
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.type = NotificationMessageTypeLedDisplayBacklightEnforceOn,
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.data.led.value = 0xFF,
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};
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const NotificationMessage message_display_unlock = {
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.type = NotificationMessageTypeLedDisplayUnlock,
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/** Display: automatic backlight management, with configured timeout */
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const NotificationMessage message_display_backlight_enforce_auto = {
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.type = NotificationMessageTypeLedDisplayBacklightEnforceAuto,
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.data.led.value = 0x00,
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};
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@ -166,7 +169,7 @@ const NotificationSequence sequence_reset_rgb = {
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};
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const NotificationSequence sequence_reset_display = {
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&message_display_off,
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&message_display_backlight_off,
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NULL,
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};
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@ -188,29 +191,31 @@ const NotificationSequence sequence_set_vibro_on = {
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};
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// Display
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const NotificationSequence sequence_display_on = {
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&message_display_on,
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const NotificationSequence sequence_display_backlight_on = {
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&message_display_backlight_on,
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NULL,
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};
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const NotificationSequence sequence_display_off = {
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&message_display_off,
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const NotificationSequence sequence_display_backlight_off = {
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&message_display_backlight_off,
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NULL,
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};
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const NotificationSequence sequence_display_lock = {
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&message_display_lock,
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/** Display: backlight always on lock */
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const NotificationSequence sequence_display_backlight_enforce_on = {
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&message_display_backlight_enforce_on,
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NULL,
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};
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const NotificationSequence sequence_display_unlock = {
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&message_display_unlock,
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/** Display: backlight always on unlock */
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const NotificationSequence sequence_display_backlight_enforce_auto = {
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&message_display_backlight_enforce_auto,
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NULL,
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};
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const NotificationSequence sequence_display_off_delay_1000 = {
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const NotificationSequence sequence_display_backlight_off_delay_1000 = {
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&message_delay_1000,
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&message_display_off,
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&message_display_backlight_off,
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NULL,
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};
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@ -383,7 +388,7 @@ const NotificationSequence sequence_double_vibro = {
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};
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const NotificationSequence sequence_success = {
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&message_display_on,
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&message_display_backlight_on,
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&message_green_255,
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&message_vibro_on,
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&message_note_c5,
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@ -400,7 +405,7 @@ const NotificationSequence sequence_success = {
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};
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const NotificationSequence sequence_error = {
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&message_display_on,
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&message_display_backlight_on,
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&message_red_255,
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&message_vibro_on,
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&message_note_c5,
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@ -422,27 +427,27 @@ const NotificationSequence sequence_audiovisual_alert = {
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&message_force_display_brightness_setting_1f,
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&message_vibro_on,
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&message_display_on,
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&message_display_backlight_on,
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&message_note_c7,
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&message_delay_250,
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&message_display_off,
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&message_display_backlight_off,
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&message_note_c4,
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&message_delay_250,
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&message_display_on,
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&message_display_backlight_on,
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&message_note_c7,
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&message_delay_250,
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&message_display_off,
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&message_display_backlight_off,
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&message_note_c4,
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&message_delay_250,
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&message_display_on,
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&message_display_backlight_on,
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&message_note_c7,
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&message_delay_250,
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&message_display_off,
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&message_display_backlight_off,
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&message_note_c4,
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&message_delay_250,
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@ -9,15 +9,10 @@ extern "C" {
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/*********************************** Messages **********************************/
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// Display
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/** Display: backlight wakeup */
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extern const NotificationMessage message_display_on;
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/** Display: backlight force off */
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extern const NotificationMessage message_display_off;
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/** Display: backlight always on lock */
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extern const NotificationMessage message_display_lock;
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/** Display: backlight always on unlock */
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extern const NotificationMessage message_display_unlock;
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extern const NotificationMessage message_display_backlight_on;
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extern const NotificationMessage message_display_backlight_off;
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extern const NotificationMessage message_display_backlight_enforce_on;
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extern const NotificationMessage message_display_backlight_enforce_auto;
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// Led ON
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extern const NotificationMessage message_red_255;
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@ -71,15 +66,16 @@ extern const NotificationSequence sequence_set_vibro_on;
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// Display
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/** Display: backlight wakeup */
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extern const NotificationSequence sequence_display_on;
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extern const NotificationSequence sequence_display_backlight_on;
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/** Display: backlight force off */
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extern const NotificationSequence sequence_display_off;
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/** Display: backlight always on lock */
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extern const NotificationSequence sequence_display_lock;
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/** Display: backlight always on unlock */
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extern const NotificationSequence sequence_display_unlock;
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extern const NotificationSequence sequence_display_backlight_off;
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/** Display: backlight force off after a delay of 1000ms */
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extern const NotificationSequence sequence_display_off_delay_1000;
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extern const NotificationSequence sequence_display_backlight_off_delay_1000;
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/** Display: backlight always on lock */
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extern const NotificationSequence sequence_display_backlight_enforce_on;
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/** Display: backlight always on unlock */
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extern const NotificationSequence sequence_display_backlight_enforce_auto;
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// Charging
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extern const NotificationSequence sequence_charging;
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@ -70,7 +70,7 @@ static void backlight_changed(VariableItem* item) {
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variable_item_set_current_value_text(item, backlight_text[index]);
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app->notification->settings.display_brightness = backlight_value[index];
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notification_message(app->notification, &sequence_display_on);
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notification_message(app->notification, &sequence_display_backlight_on);
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}
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static void screen_changed(VariableItem* item) {
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@ -79,7 +79,7 @@ static void screen_changed(VariableItem* item) {
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variable_item_set_current_value_text(item, delay_text[index]);
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app->notification->settings.display_off_delay_ms = delay_value[index];
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notification_message(app->notification, &sequence_display_on);
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notification_message(app->notification, &sequence_display_backlight_on);
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}
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const NotificationMessage apply_message = {
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@ -28,7 +28,7 @@ static void battery_test_battery_info_update_model(void* context) {
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.health = app->info.health,
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};
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battery_info_set_data(app->batery_info, &battery_info_data);
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notification_message(app->notifications, &sequence_display_on);
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notification_message(app->notifications, &sequence_display_backlight_on);
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}
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BatteryTestApp* battery_test_alloc() {
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@ -59,7 +59,7 @@ bool u2f_scene_main_on_event(void* context, SceneManagerEvent event) {
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u2f_view_set_state(app->u2f_view, U2fMsgRegister);
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else if(event.event == U2fCustomEventAuth)
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u2f_view_set_state(app->u2f_view, U2fMsgAuth);
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notification_message(app->notifications, &sequence_display_on);
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notification_message(app->notifications, &sequence_display_backlight_on);
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notification_message(app->notifications, &sequence_single_vibro);
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}
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notification_message(app->notifications, &sequence_blink_magenta_10);
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@ -25,6 +25,7 @@ static void sd_mount_callback(const void* message, void* context) {
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void updater_scene_main_on_enter(void* context) {
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Updater* updater = (Updater*)context;
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notification_message(updater->notification, &sequence_display_backlight_enforce_on);
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UpdaterMainView* main_view = updater->main_view;
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FuriPubSubSubscription* sub =
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@ -92,6 +93,7 @@ bool updater_scene_main_on_event(void* context, SceneManagerEvent event) {
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void updater_scene_main_on_exit(void* context) {
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Updater* updater = (Updater*)context;
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notification_message(updater->notification, &sequence_display_backlight_enforce_auto);
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furi_pubsub_unsubscribe(
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storage_get_pubsub(updater->storage), updater_main_get_storage_pubsub(updater->main_view));
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@ -47,6 +47,7 @@ Updater* updater_alloc(const char* arg) {
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}
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updater->storage = furi_record_open("storage");
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updater->notification = furi_record_open("notification");
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updater->gui = furi_record_open("gui");
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updater->view_dispatcher = view_dispatcher_alloc();
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@ -119,6 +120,7 @@ void updater_free(Updater* updater) {
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furi_record_close("gui");
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furi_record_close("storage");
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furi_record_close("notification");
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free(updater);
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}
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@ -11,6 +11,7 @@
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#include <gui/scene_manager.h>
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#include <gui/modules/widget.h>
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#include <storage/storage.h>
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#include <notification/notification_app.h>
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#include <update_util/update_operation.h>
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#ifdef __cplusplus
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@ -41,6 +42,7 @@ typedef struct UpdaterManifestProcessingState {
|
||||
typedef struct {
|
||||
// GUI
|
||||
Gui* gui;
|
||||
NotificationApp* notification;
|
||||
SceneManager* scene_manager;
|
||||
ViewDispatcher* view_dispatcher;
|
||||
Storage* storage;
|
||||
|
@ -177,7 +177,7 @@ static int32_t infrared_worker_rx_thread(void* thread_context) {
|
||||
notification_message(instance->notification, &sequence_blink_blue_10);
|
||||
}
|
||||
if(instance->signal.timings_cnt == 0)
|
||||
notification_message(instance->notification, &sequence_display_on);
|
||||
notification_message(instance->notification, &sequence_display_backlight_on);
|
||||
while(sizeof(LevelDuration) ==
|
||||
xStreamBufferReceive(
|
||||
instance->stream, &level_duration, sizeof(LevelDuration), 0)) {
|
||||
|
Loading…
Reference in New Issue
Block a user