Introducing ibutton fuzzer

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MX 2022-11-11 18:12:55 +03:00
parent 394507bc81
commit 741c784f2d
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/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* @xMasterX and @G4N4P4T1(made original version) wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return.
* ----------------------------------------------------------------------------
*/

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App(
appid="iBtn_Fuzzer",
name="iButton Fuzzer",
apptype=FlipperAppType.EXTERNAL,
entry_point="ibtnfuzzer_start",
cdefines=["APP_IBTN_FUZZ"],
requires=["gui", "storage", "dialogs", "input", "notification"],
stack_size=1 * 1024,
order=15,
fap_icon="ibutt_10px.png",
fap_category="Tools",
fap_icon_assets="images",
)

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#include "ibtnfuzzer.h"
#include "scene/ibtnfuzzer_scene_entrypoint.h"
#include "scene/ibtnfuzzer_scene_load_file.h"
#include "scene/ibtnfuzzer_scene_select_field.h"
#include "scene/ibtnfuzzer_scene_run_attack.h"
#include "scene/ibtnfuzzer_scene_load_custom_uids.h"
#define IBTNFUZZER_APP_FOLDER "/ext/ibtnfuzzer"
static void ibtnfuzzer_draw_callback(Canvas* const canvas, void* ctx) {
iBtnFuzzerState* ibtnfuzzer_state = (iBtnFuzzerState*)acquire_mutex((ValueMutex*)ctx, 100);
if(ibtnfuzzer_state == NULL) {
return;
}
// Draw correct Canvas
switch(ibtnfuzzer_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
ibtnfuzzer_scene_entrypoint_on_draw(canvas, ibtnfuzzer_state);
break;
case SceneSelectFile:
ibtnfuzzer_scene_load_file_on_draw(canvas, ibtnfuzzer_state);
break;
case SceneSelectField:
ibtnfuzzer_scene_select_field_on_draw(canvas, ibtnfuzzer_state);
break;
case SceneAttack:
ibtnfuzzer_scene_run_attack_on_draw(canvas, ibtnfuzzer_state);
break;
case SceneLoadCustomUids:
ibtnfuzzer_scene_load_custom_uids_on_draw(canvas, ibtnfuzzer_state);
break;
}
release_mutex((ValueMutex*)ctx, ibtnfuzzer_state);
}
void ibtnfuzzer_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
furi_assert(event_queue);
iBtnFuzzerEvent event = {
.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
furi_message_queue_put(event_queue, &event, 25);
}
static void ibtnfuzzer_timer_callback(FuriMessageQueue* event_queue) {
furi_assert(event_queue);
iBtnFuzzerEvent event = {
.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
furi_message_queue_put(event_queue, &event, 25);
}
iBtnFuzzerState* ibtnfuzzer_alloc() {
iBtnFuzzerState* ibtnfuzzer = malloc(sizeof(iBtnFuzzerState));
ibtnfuzzer->notification_msg = furi_string_alloc();
ibtnfuzzer->attack_name = furi_string_alloc();
ibtnfuzzer->proto_name = furi_string_alloc();
ibtnfuzzer->data_str = furi_string_alloc();
ibtnfuzzer->previous_scene = NoneScene;
ibtnfuzzer->current_scene = SceneEntryPoint;
ibtnfuzzer->is_running = true;
ibtnfuzzer->is_attacking = false;
ibtnfuzzer->key_index = 0;
ibtnfuzzer->menu_index = 0;
ibtnfuzzer->menu_proto_index = 0;
ibtnfuzzer->attack = iBtnFuzzerAttackDefaultValues;
ibtnfuzzer->notify = furi_record_open(RECORD_NOTIFICATION);
ibtnfuzzer->data[0] = 0x00;
ibtnfuzzer->data[1] = 0x00;
ibtnfuzzer->data[2] = 0x00;
ibtnfuzzer->data[3] = 0x00;
ibtnfuzzer->data[4] = 0x00;
ibtnfuzzer->data[5] = 0x00;
ibtnfuzzer->data[6] = 0x00;
ibtnfuzzer->data[7] = 0x00;
ibtnfuzzer->payload[0] = 0x00;
ibtnfuzzer->payload[1] = 0x00;
ibtnfuzzer->payload[2] = 0x00;
ibtnfuzzer->payload[3] = 0x00;
ibtnfuzzer->payload[4] = 0x00;
ibtnfuzzer->payload[5] = 0x00;
ibtnfuzzer->payload[6] = 0x00;
ibtnfuzzer->payload[7] = 0x00;
//Dialog
ibtnfuzzer->dialogs = furi_record_open(RECORD_DIALOGS);
return ibtnfuzzer;
}
void ibtnfuzzer_free(iBtnFuzzerState* ibtnfuzzer) {
//Dialog
furi_record_close(RECORD_DIALOGS);
notification_message(ibtnfuzzer->notify, &sequence_blink_stop);
// Strings
furi_string_free(ibtnfuzzer->notification_msg);
furi_string_free(ibtnfuzzer->attack_name);
furi_string_free(ibtnfuzzer->proto_name);
furi_string_free(ibtnfuzzer->data_str);
free(ibtnfuzzer->data);
free(ibtnfuzzer->payload);
// The rest
free(ibtnfuzzer);
}
// ENTRYPOINT
int32_t ibtnfuzzer_start(void* p) {
UNUSED(p);
// Input
FURI_LOG_I(TAG, "Initializing input");
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(iBtnFuzzerEvent));
iBtnFuzzerState* ibtnfuzzer_state = ibtnfuzzer_alloc();
ValueMutex ibtnfuzzer_state_mutex;
// Mutex
FURI_LOG_I(TAG, "Initializing ibtnfuzzer mutex");
if(!init_mutex(&ibtnfuzzer_state_mutex, ibtnfuzzer_state, sizeof(iBtnFuzzerState))) {
FURI_LOG_E(TAG, "cannot create mutex\r\n");
furi_message_queue_free(event_queue);
furi_record_close(RECORD_NOTIFICATION);
ibtnfuzzer_free(ibtnfuzzer_state);
return 255;
}
Storage* storage = furi_record_open(RECORD_STORAGE);
if(!storage_simply_mkdir(storage, IBTNFUZZER_APP_FOLDER)) {
FURI_LOG_E(TAG, "Could not create folder %s", IBTNFUZZER_APP_FOLDER);
}
furi_record_close(RECORD_STORAGE);
// Configure view port
FURI_LOG_I(TAG, "Initializing viewport");
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, ibtnfuzzer_draw_callback, &ibtnfuzzer_state_mutex);
view_port_input_callback_set(view_port, ibtnfuzzer_input_callback, event_queue);
// Configure timer
FURI_LOG_I(TAG, "Initializing timer");
FuriTimer* timer =
furi_timer_alloc(ibtnfuzzer_timer_callback, FuriTimerTypePeriodic, event_queue);
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
// Register view port in GUI
FURI_LOG_I(TAG, "Initializing gui");
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
// Init values
iBtnFuzzerEvent event;
while(ibtnfuzzer_state->is_running) {
// Get next event
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
if(event_status == FuriStatusOk) {
if(event.evt_type == EventTypeKey) {
//Handle event key
switch(ibtnfuzzer_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
ibtnfuzzer_scene_entrypoint_on_event(event, ibtnfuzzer_state);
break;
case SceneSelectFile:
ibtnfuzzer_scene_load_file_on_event(event, ibtnfuzzer_state);
break;
case SceneSelectField:
ibtnfuzzer_scene_select_field_on_event(event, ibtnfuzzer_state);
break;
case SceneAttack:
ibtnfuzzer_scene_run_attack_on_event(event, ibtnfuzzer_state);
break;
case SceneLoadCustomUids:
ibtnfuzzer_scene_load_custom_uids_on_event(event, ibtnfuzzer_state);
break;
}
} else if(event.evt_type == EventTypeTick) {
//Handle event tick
if(ibtnfuzzer_state->current_scene != ibtnfuzzer_state->previous_scene) {
// Trigger Exit Scene
switch(ibtnfuzzer_state->previous_scene) {
case SceneEntryPoint:
ibtnfuzzer_scene_entrypoint_on_exit(ibtnfuzzer_state);
break;
case SceneSelectFile:
ibtnfuzzer_scene_load_file_on_exit(ibtnfuzzer_state);
break;
case SceneSelectField:
ibtnfuzzer_scene_select_field_on_exit(ibtnfuzzer_state);
break;
case SceneAttack:
ibtnfuzzer_scene_run_attack_on_exit(ibtnfuzzer_state);
break;
case SceneLoadCustomUids:
ibtnfuzzer_scene_load_custom_uids_on_exit(ibtnfuzzer_state);
break;
case NoneScene:
break;
}
// Trigger Entry Scene
switch(ibtnfuzzer_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
ibtnfuzzer_scene_entrypoint_on_enter(ibtnfuzzer_state);
break;
case SceneSelectFile:
ibtnfuzzer_scene_load_file_on_enter(ibtnfuzzer_state);
break;
case SceneSelectField:
ibtnfuzzer_scene_select_field_on_enter(ibtnfuzzer_state);
break;
case SceneAttack:
ibtnfuzzer_scene_run_attack_on_enter(ibtnfuzzer_state);
break;
case SceneLoadCustomUids:
ibtnfuzzer_scene_load_custom_uids_on_enter(ibtnfuzzer_state);
break;
}
ibtnfuzzer_state->previous_scene = ibtnfuzzer_state->current_scene;
}
// Trigger Tick Scene
switch(ibtnfuzzer_state->current_scene) {
case NoneScene:
case SceneEntryPoint:
ibtnfuzzer_scene_entrypoint_on_tick(ibtnfuzzer_state);
break;
case SceneSelectFile:
ibtnfuzzer_scene_load_file_on_tick(ibtnfuzzer_state);
break;
case SceneSelectField:
ibtnfuzzer_scene_select_field_on_tick(ibtnfuzzer_state);
break;
case SceneAttack:
ibtnfuzzer_scene_run_attack_on_tick(ibtnfuzzer_state);
break;
case SceneLoadCustomUids:
ibtnfuzzer_scene_load_custom_uids_on_tick(ibtnfuzzer_state);
break;
}
view_port_update(view_port);
}
}
}
// Cleanup
furi_timer_stop(timer);
furi_timer_free(timer);
FURI_LOG_I(TAG, "Cleaning up");
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_message_queue_free(event_queue);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_NOTIFICATION);
ibtnfuzzer_free(ibtnfuzzer_state);
return 0;
}

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#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <input/input.h>
#include <gui/gui.h>
#include <gui/modules/submenu.h>
#include <dialogs/dialogs.h>
#include <notification/notification.h>
#include <notification/notification_messages.h>
#include <toolbox/stream/stream.h>
#include <flipper_format/flipper_format_i.h>
#include <toolbox/stream/stream.h>
#include <toolbox/stream/string_stream.h>
#include <toolbox/stream/file_stream.h>
#include <toolbox/stream/buffered_file_stream.h>
#include <iBtn_Fuzzer_icons.h>
#include <lib/one_wire/ibutton/ibutton_worker.h>
#include <lib/one_wire/ibutton/ibutton_key.h>
#define TAG "iBtnFuzzer"
typedef enum {
iBtnFuzzerAttackDefaultValues,
iBtnFuzzerAttackLoadFile,
iBtnFuzzerAttackLoadFileCustomUids,
} iBtnFuzzerAttacks;
typedef enum {
DS1990,
Metakom,
Cyfral,
} iBtnFuzzerProtos;
typedef enum {
NoneScene,
SceneEntryPoint,
SceneSelectFile,
SceneSelectField,
SceneAttack,
SceneLoadCustomUids,
} iBtnFuzzerScene;
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
EventType evt_type;
InputKey key;
InputType input_type;
} iBtnFuzzerEvent;
// STRUCTS
typedef struct {
bool is_running;
bool is_attacking;
iBtnFuzzerScene current_scene;
iBtnFuzzerScene previous_scene;
NotificationApp* notify;
u_int8_t menu_index;
u_int8_t menu_proto_index;
FuriString* data_str;
uint8_t data[8];
uint8_t payload[8];
uint8_t attack_step;
iBtnFuzzerAttacks attack;
iBtnFuzzerProtos proto;
FuriString* attack_name;
FuriString* proto_name;
DialogsApp* dialogs;
FuriString* notification_msg;
uint8_t key_index;
iButtonWorker* worker;
iButtonKey* key;
iButtonKeyType keytype;
bool workr_rund;
bool enter_rerun;
uint8_t time_between_cards;
// Used for custom dictionnary
Stream* uids_stream;
} iBtnFuzzerState;

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#include "ibtnfuzzer_scene_entrypoint.h"
FuriString* main_menu_items[3];
FuriString* main_menu_proto_items[3];
void ibtnfuzzer_scene_entrypoint_menu_callback(
iBtnFuzzerState* context,
uint32_t index,
uint32_t proto_index) {
switch(index) {
case iBtnFuzzerAttackDefaultValues:
context->attack = iBtnFuzzerAttackDefaultValues;
context->current_scene = SceneAttack;
furi_string_set(context->attack_name, "Default Values");
break;
case iBtnFuzzerAttackLoadFile:
context->attack = iBtnFuzzerAttackLoadFile;
context->current_scene = SceneSelectFile;
furi_string_set(context->attack_name, "Load File");
break;
case iBtnFuzzerAttackLoadFileCustomUids:
context->attack = iBtnFuzzerAttackLoadFileCustomUids;
context->current_scene = SceneLoadCustomUids;
furi_string_set(context->attack_name, "Load Custom UIDs");
break;
default:
break;
}
switch(proto_index) {
case DS1990:
context->proto = DS1990;
furi_string_set(context->proto_name, "DS1990");
break;
case Metakom:
context->proto = Metakom;
furi_string_set(context->proto_name, "Metakom");
break;
case Cyfral:
context->proto = Cyfral;
furi_string_set(context->proto_name, "Cyfral");
break;
default:
break;
}
}
void ibtnfuzzer_scene_entrypoint_on_enter(iBtnFuzzerState* context) {
// Clear the previous payload
context->payload[0] = 0x00;
context->payload[1] = 0x00;
context->payload[2] = 0x00;
context->payload[3] = 0x00;
context->payload[4] = 0x00;
context->payload[5] = 0x00;
context->payload[6] = 0x00;
context->payload[7] = 0x00;
context->menu_index = 0;
/*for(uint32_t i = 0; i < 4; i++) {
menu_items[i] = furi_string_alloc();
}*/
main_menu_items[0] = furi_string_alloc_set("Default Values");
main_menu_items[1] = furi_string_alloc_set("Load File");
main_menu_items[2] = furi_string_alloc_set("Load uids from file");
context->menu_proto_index = 0;
/*for(uint32_t i = 0; i < 4; i++) {
menu_proto_items[i] = furi_string_alloc();
}*/
main_menu_proto_items[0] = furi_string_alloc_set("DS1990");
main_menu_proto_items[1] = furi_string_alloc_set("Metakom");
main_menu_proto_items[2] = furi_string_alloc_set("Cyfral");
}
void ibtnfuzzer_scene_entrypoint_on_exit(iBtnFuzzerState* context) {
context->enter_rerun = false;
for(uint32_t i = 0; i < 3; i++) {
furi_string_free(main_menu_items[i]);
}
for(uint32_t i = 0; i < 3; i++) {
furi_string_free(main_menu_proto_items[i]);
}
}
void ibtnfuzzer_scene_entrypoint_on_tick(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_entrypoint_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
if(context->menu_index < iBtnFuzzerAttackLoadFileCustomUids) {
context->menu_index++;
}
break;
case InputKeyUp:
if(context->menu_index > iBtnFuzzerAttackDefaultValues) {
context->menu_index--;
}
break;
case InputKeyLeft:
if(context->menu_proto_index > DS1990) {
context->menu_proto_index--;
} else if(context->menu_proto_index == DS1990) {
context->menu_proto_index = Cyfral;
}
break;
case InputKeyRight:
if(context->menu_proto_index < Cyfral) {
context->menu_proto_index++;
} else if(context->menu_proto_index == Cyfral) {
context->menu_proto_index = DS1990;
}
break;
case InputKeyOk:
ibtnfuzzer_scene_entrypoint_menu_callback(
context, context->menu_index, context->menu_proto_index);
break;
case InputKeyBack:
context->is_running = false;
break;
default:
break;
}
}
}
}
void ibtnfuzzer_scene_entrypoint_on_draw(Canvas* canvas, iBtnFuzzerState* context) {
if(!context->enter_rerun) {
ibtnfuzzer_scene_entrypoint_on_enter(context);
context->enter_rerun = true;
}
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
if(main_menu_items[context->menu_index] != NULL) {
if(context->menu_index > iBtnFuzzerAttackDefaultValues) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
24,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index - 1]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(
canvas,
64,
36,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index]));
if(context->menu_index < iBtnFuzzerAttackLoadFileCustomUids) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
48,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_items[context->menu_index + 1]));
}
if(context->menu_proto_index > DS1990) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
-12,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index - 1]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 27, 4, AlignCenter, AlignTop, "<");
canvas_set_font(canvas, FontPrimary);
if(main_menu_proto_items[context->menu_proto_index] != NULL) {
canvas_draw_str_aligned(
canvas,
64,
4,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index]));
}
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 101, 4, AlignCenter, AlignTop, ">");
if(context->menu_proto_index < Cyfral) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas,
64,
-12,
AlignCenter,
AlignTop,
furi_string_get_cstr(main_menu_proto_items[context->menu_proto_index + 1]));
}
}
}

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#pragma once
#include "../ibtnfuzzer.h"
void ibtnfuzzer_scene_entrypoint_on_enter(iBtnFuzzerState* context);
void ibtnfuzzer_scene_entrypoint_on_exit(iBtnFuzzerState* context);
void ibtnfuzzer_scene_entrypoint_on_tick(iBtnFuzzerState* context);
void ibtnfuzzer_scene_entrypoint_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context);
void ibtnfuzzer_scene_entrypoint_on_draw(Canvas* canvas, iBtnFuzzerState* context);

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#include "ibtnfuzzer_scene_load_custom_uids.h"
#include "ibtnfuzzer_scene_run_attack.h"
#include "ibtnfuzzer_scene_entrypoint.h"
#define IBTNFUZZER_UIDS_EXTENSION ".txt"
#define IBTNFUZZER_APP_PATH_FOLDER "/ext/ibtnfuzzer"
bool ibtnfuzzer_load_uids(iBtnFuzzerState* context, const char* file_path) {
bool result = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
context->uids_stream = buffered_file_stream_alloc(storage);
result =
buffered_file_stream_open(context->uids_stream, file_path, FSAM_READ, FSOM_OPEN_EXISTING);
// Close if loading fails
if(!result) {
buffered_file_stream_close(context->uids_stream);
return false;
}
return result;
}
bool ibtnfuzzer_load_custom_uids_from_file(iBtnFuzzerState* context) {
// Input events and views are managed by file_select
FuriString* uid_path;
uid_path = furi_string_alloc();
furi_string_set(uid_path, IBTNFUZZER_APP_PATH_FOLDER);
DialogsFileBrowserOptions browser_options;
dialog_file_browser_set_basic_options(
&browser_options, IBTNFUZZER_UIDS_EXTENSION, &I_ibutt_10px);
browser_options.hide_ext = false;
bool res = dialog_file_browser_show(context->dialogs, uid_path, uid_path, &browser_options);
if(res) {
res = ibtnfuzzer_load_uids(context, furi_string_get_cstr(uid_path));
}
furi_string_free(uid_path);
return res;
}
void ibtnfuzzer_scene_load_custom_uids_on_enter(iBtnFuzzerState* context) {
if(ibtnfuzzer_load_custom_uids_from_file(context)) {
// Force context loading
ibtnfuzzer_scene_run_attack_on_enter(context);
context->current_scene = SceneAttack;
} else {
ibtnfuzzer_scene_entrypoint_on_enter(context);
context->current_scene = SceneEntryPoint;
}
}
void ibtnfuzzer_scene_load_custom_uids_on_exit(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_load_custom_uids_on_tick(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_load_custom_uids_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
case InputKeyUp:
case InputKeyLeft:
case InputKeyRight:
case InputKeyOk:
case InputKeyBack:
context->current_scene = SceneEntryPoint;
break;
default:
break;
}
}
}
}
void ibtnfuzzer_scene_load_custom_uids_on_draw(Canvas* canvas, iBtnFuzzerState* context) {
UNUSED(context);
UNUSED(canvas);
}

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#pragma once
#include "../ibtnfuzzer.h"
void ibtnfuzzer_scene_load_custom_uids_on_enter(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_custom_uids_on_exit(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_custom_uids_on_tick(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_custom_uids_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_custom_uids_on_draw(Canvas* canvas, iBtnFuzzerState* context);
bool ibtnfuzzer_load_custom_uids_from_file(iBtnFuzzerState* context);

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#include "ibtnfuzzer_scene_load_file.h"
#include "ibtnfuzzer_scene_entrypoint.h"
#define IBUTTON_FUZZER_APP_EXTENSION ".ibtn"
#define IBUTTON_FUZZER_APP_PATH_FOLDER "/ext/ibutton"
bool ibtnfuzzer_load(iBtnFuzzerState* context, const char* file_path) {
bool result = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* fff_data_file = flipper_format_file_alloc(storage);
FuriString* temp_str;
temp_str = furi_string_alloc();
do {
if(!flipper_format_file_open_existing(fff_data_file, file_path)) {
FURI_LOG_E(TAG, "Error open file %s", file_path);
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Error open file");
break;
}
// FileType
if(!flipper_format_read_string(fff_data_file, "Filetype", temp_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Filetype");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Filetypes");
break;
} else {
FURI_LOG_I(TAG, "Filetype: %s", furi_string_get_cstr(temp_str));
}
// Key type
if(!flipper_format_read_string(fff_data_file, "Key type", temp_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Key type");
break;
} else {
FURI_LOG_I(TAG, "Key type: %s", furi_string_get_cstr(temp_str));
if(context->proto == DS1990) {
if(strcmp(furi_string_get_cstr(temp_str), "Dallas") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
} else if(context->proto == Cyfral) {
if(strcmp(furi_string_get_cstr(temp_str), "Cyfral") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
} else {
if(strcmp(furi_string_get_cstr(temp_str), "Metakom") != 0) {
FURI_LOG_E(TAG, "Unsupported Key type");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Unsupported Key type");
break;
}
}
}
// Data
if(!flipper_format_read_string(fff_data_file, "Data", context->data_str)) {
FURI_LOG_E(TAG, "Missing or incorrect Data");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Missing or incorrect Key");
break;
} else {
FURI_LOG_I(TAG, "Key: %s", furi_string_get_cstr(context->data_str));
if(context->proto == DS1990) {
if(furi_string_size(context->data_str) != 23) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
} else if(context->proto == Cyfral) {
if(furi_string_size(context->data_str) != 5) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
} else {
if(furi_string_size(context->data_str) != 11) {
FURI_LOG_E(TAG, "Incorrect Key length");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Incorrect Key length");
break;
}
}
// String to uint8_t
for(uint8_t i = 0; i < 8; i++) {
char temp_str2[3];
temp_str2[0] = furi_string_get_cstr(context->data_str)[i * 3];
temp_str2[1] = furi_string_get_cstr(context->data_str)[i * 3 + 1];
temp_str2[2] = '\0';
context->data[i] = (uint8_t)strtol(temp_str2, NULL, 16);
}
}
result = true;
} while(0);
furi_string_free(temp_str);
flipper_format_free(fff_data_file);
if(result) {
FURI_LOG_I(TAG, "Loaded successfully");
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, "Source loaded.");
}
return result;
}
void ibtnfuzzer_scene_load_file_on_enter(iBtnFuzzerState* context) {
if(ibtnfuzzer_load_protocol_from_file(context)) {
context->current_scene = SceneSelectField;
} else {
ibtnfuzzer_scene_entrypoint_on_enter(context);
context->current_scene = SceneEntryPoint;
}
}
void ibtnfuzzer_scene_load_file_on_exit(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_load_file_on_tick(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_load_file_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
case InputKeyUp:
case InputKeyLeft:
case InputKeyRight:
case InputKeyOk:
case InputKeyBack:
context->current_scene = SceneEntryPoint;
break;
default:
break;
}
}
}
}
void ibtnfuzzer_scene_load_file_on_draw(Canvas* canvas, iBtnFuzzerState* context) {
UNUSED(context);
UNUSED(canvas);
}
bool ibtnfuzzer_load_protocol_from_file(iBtnFuzzerState* context) {
FuriString* user_file_path;
user_file_path = furi_string_alloc();
furi_string_set(user_file_path, IBUTTON_FUZZER_APP_PATH_FOLDER);
DialogsFileBrowserOptions browser_options;
dialog_file_browser_set_basic_options(
&browser_options, IBUTTON_FUZZER_APP_EXTENSION, &I_ibutt_10px);
// Input events and views are managed by file_select
bool res = dialog_file_browser_show(
context->dialogs, user_file_path, user_file_path, &browser_options);
if(res) {
res = ibtnfuzzer_load(context, furi_string_get_cstr(user_file_path));
}
furi_string_free(user_file_path);
return res;
}

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#pragma once
#include "../ibtnfuzzer.h"
void ibtnfuzzer_scene_load_file_on_enter(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_file_on_exit(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_file_on_tick(iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_file_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context);
void ibtnfuzzer_scene_load_file_on_draw(Canvas* canvas, iBtnFuzzerState* context);
bool ibtnfuzzer_load_protocol_from_file(iBtnFuzzerState* context);

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#include "ibtnfuzzer_scene_run_attack.h"
#include <gui/elements.h>
uint8_t counter = 0;
uint8_t id_list_ds1990[25][8] = {
{0x01, 0xBE, 0x40, 0x11, 0x5A, 0x36, 0x00, 0xE1}, // код универсального ключа, для Vizit
{0x01, 0xBE, 0x40, 0x11, 0x5A, 0x56, 0x00, 0xBB}, //- проверен работает
{0x01, 0xBE, 0x40, 0x11, 0x00, 0x00, 0x00, 0x77}, //- проверен работает
{0x01, 0xBE, 0x40, 0x11, 0x0A, 0x00, 0x00, 0x1D}, //- проверен работает Визит иногда КЕЙМАНЫ
{0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x2F}, //- проверен(метаком, цифрал, ВИЗИТ).
{0x01, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x9B}, //- проверен Визит, Метакомы, КОНДОР
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x14}, //???-Открываает 98% Метаком и некоторые Цифрал
{0x01, 0x00, 0x00, 0x00, 0x00, 0x90, 0x19, 0xFF}, //???-Отлично работает на старых домофонах
{0x01, 0x6F, 0x2E, 0x88, 0x8A, 0x00, 0x00, 0x4D}, //???-Открывать что-то должен
{0x01, 0x53, 0xD4, 0xFE, 0x00, 0x00, 0x7E, 0x88}, //???-Cyfral, Metakom
{0x01, 0x53, 0xD4, 0xFE, 0x00, 0x00, 0x00, 0x6F}, //???-домофоны Визит (Vizit) - до 99%
{0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3D}, //???-домофоны Cyfral CCD-20 - до 70%
{0x01, 0x00, 0xBE, 0x11, 0xAA, 0x00, 0x00, 0xFB}, //???-домофоны Кейман (KEYMAN)
{0x01, 0x76, 0xB8, 0x2E, 0x0F, 0x00, 0x00, 0x5C}, //???-домофоны Форвард
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99, 0x99}, // Only 99
};
uint8_t id_list_metakom[17][4] = {
{0x00, 0x00, 0x00, 0x00}, // Null bytes
{0xFF, 0xFF, 0xFF, 0xFF}, // Only FF
{0x11, 0x11, 0x11, 0x11}, // Only 11
{0x22, 0x22, 0x22, 0x22}, // Only 22
{0x33, 0x33, 0x33, 0x33}, // Only 33
{0x44, 0x44, 0x44, 0x44}, // Only 44
{0x55, 0x55, 0x55, 0x55}, // Only 55
{0x66, 0x66, 0x66, 0x66}, // Only 66
{0x77, 0x77, 0x77, 0x77}, // Only 77
{0x88, 0x88, 0x88, 0x88}, // Only 88
{0x99, 0x99, 0x99, 0x99}, // Only 99
{0x12, 0x34, 0x56, 0x78}, // Incremental UID
{0x9A, 0x78, 0x56, 0x34}, // Decremental UID
{0x04, 0xd0, 0x9b, 0x0d}, // ??
{0x34, 0x00, 0x29, 0x3d}, // ??
{0x04, 0xdf, 0x00, 0x00}, // ??
{0xCA, 0xCA, 0xCA, 0xCA}, // ??
};
uint8_t id_list_cyfral[14][2] = {
{0x00, 0x00}, // Null bytes
{0xFF, 0xFF}, // Only FF
{0x11, 0x11}, // Only 11
{0x22, 0x22}, // Only 22
{0x33, 0x33}, // Only 33
{0x44, 0x44}, // Only 44
{0x55, 0x55}, // Only 55
{0x66, 0x66}, // Only 66
{0x77, 0x77}, // Only 77
{0x88, 0x88}, // Only 88
{0x99, 0x99}, // Only 99
{0x12, 0x34}, // Incremental UID
{0x56, 0x34}, // Decremental UID
{0xCA, 0xCA}, // ??
};
void ibtnfuzzer_scene_run_attack_on_enter(iBtnFuzzerState* context) {
context->time_between_cards = 10;
context->attack_step = 0;
context->key = ibutton_key_alloc();
context->worker = ibutton_worker_alloc();
if(context->proto == Metakom) {
context->keytype = iButtonKeyMetakom;
} else if(context->proto == Cyfral) {
context->keytype = iButtonKeyCyfral;
} else {
context->keytype = iButtonKeyDS1990;
}
context->workr_rund = false;
}
void ibtnfuzzer_scene_run_attack_on_exit(iBtnFuzzerState* context) {
if(context->workr_rund) {
ibutton_worker_stop(context->worker);
ibutton_worker_stop_thread(context->worker);
context->workr_rund = false;
}
ibutton_worker_free(context->worker);
ibutton_key_free(context->key);
notification_message(context->notify, &sequence_blink_stop);
}
void ibtnfuzzer_scene_run_attack_on_tick(iBtnFuzzerState* context) {
if(context->is_attacking) {
if(1 == counter) {
ibutton_worker_start_thread(context->worker);
ibutton_key_set_type(context->key, context->keytype);
ibutton_key_set_data(
context->key, context->payload, ibutton_key_get_size_by_type(context->keytype));
ibutton_worker_emulate_start(context->worker, context->key);
context->workr_rund = true;
} else if(0 == counter) {
if(context->workr_rund) {
ibutton_worker_stop(context->worker);
ibutton_worker_stop_thread(context->worker);
context->workr_rund = false;
}
switch(context->attack) {
case iBtnFuzzerAttackDefaultValues:
if(context->proto == DS1990) {
context->payload[0] = id_list_ds1990[context->attack_step][0];
context->payload[1] = id_list_ds1990[context->attack_step][1];
context->payload[2] = id_list_ds1990[context->attack_step][2];
context->payload[3] = id_list_ds1990[context->attack_step][3];
context->payload[4] = id_list_ds1990[context->attack_step][4];
context->payload[5] = id_list_ds1990[context->attack_step][5];
context->payload[6] = id_list_ds1990[context->attack_step][6];
context->payload[7] = id_list_ds1990[context->attack_step][7];
if(context->attack_step == 24) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else if(context->proto == Metakom) {
context->payload[0] = id_list_metakom[context->attack_step][0];
context->payload[1] = id_list_metakom[context->attack_step][1];
context->payload[2] = id_list_metakom[context->attack_step][2];
context->payload[3] = id_list_metakom[context->attack_step][3];
if(context->attack_step == 16) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
} else {
context->payload[0] = id_list_cyfral[context->attack_step][0];
context->payload[1] = id_list_cyfral[context->attack_step][1];
if(context->attack_step == 13) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
} else {
context->attack_step++;
}
break;
}
case iBtnFuzzerAttackLoadFile:
if(context->proto == DS1990) {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[3] = context->data[3];
context->payload[4] = context->data[4];
context->payload[5] = context->data[5];
context->payload[6] = context->data[6];
context->payload[7] = context->data[7];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
} else if(context->proto == Cyfral) {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
} else {
context->payload[0] = context->data[0];
context->payload[1] = context->data[1];
context->payload[2] = context->data[2];
context->payload[3] = context->data[3];
context->payload[context->key_index] = context->attack_step;
if(context->attack_step == 255) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
break;
} else {
context->attack_step++;
}
break;
}
case iBtnFuzzerAttackLoadFileCustomUids:
if(context->proto == DS1990) {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 17) break;
break;
}
if(end_of_list) break;
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(furi_string_size(context->data_str) != 17) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 8; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
} else if(context->proto == Cyfral) {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 5) break;
break;
}
if(end_of_list) break;
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(furi_string_size(context->data_str) != 5) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 2; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
} else {
bool end_of_list = false;
while(true) {
furi_string_reset(context->data_str);
if(!stream_read_line(context->uids_stream, context->data_str)) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
stream_rewind(context->uids_stream);
end_of_list = true;
break;
};
if(furi_string_get_char(context->data_str, 0) == '#') continue;
if(furi_string_size(context->data_str) != 9) break;
break;
}
FURI_LOG_D(TAG, furi_string_get_cstr(context->data_str));
if(end_of_list) break;
if(furi_string_size(context->data_str) != 9) {
context->attack_step = 0;
counter = 0;
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_error);
break;
};
// string is valid, parse it in context->payload
for(uint8_t i = 0; i < 4; i++) {
char temp_str[3];
temp_str[0] = furi_string_get_cstr(context->data_str)[i * 2];
temp_str[1] = furi_string_get_cstr(context->data_str)[i * 2 + 1];
temp_str[2] = '\0';
context->payload[i] = (uint8_t)strtol(temp_str, NULL, 16);
}
break;
}
}
}
if(counter > context->time_between_cards) {
counter = 0;
} else {
counter++;
}
}
}
void ibtnfuzzer_scene_run_attack_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
switch(event.key) {
case InputKeyDown:
break;
case InputKeyUp:
break;
case InputKeyLeft:
if(!context->is_attacking) {
if(context->time_between_cards > 0) {
context->time_between_cards--;
}
}
break;
case InputKeyRight:
if(!context->is_attacking) {
if(context->time_between_cards < 80) {
context->time_between_cards++;
}
}
break;
case InputKeyOk:
counter = 0;
if(!context->is_attacking) {
notification_message(context->notify, &sequence_blink_start_blue);
context->is_attacking = true;
} else {
context->is_attacking = false;
notification_message(context->notify, &sequence_blink_stop);
notification_message(context->notify, &sequence_single_vibro);
}
break;
case InputKeyBack:
context->is_attacking = false;
context->attack_step = 0;
counter = 0;
if(context->attack == iBtnFuzzerAttackLoadFileCustomUids) {
furi_string_reset(context->data_str);
stream_rewind(context->uids_stream);
buffered_file_stream_close(context->uids_stream);
}
furi_string_reset(context->notification_msg);
notification_message(context->notify, &sequence_blink_stop);
context->current_scene = SceneEntryPoint;
break;
default:
break;
}
}
if(event.input_type == InputTypeLong) {
switch(event.key) {
case InputKeyLeft:
if(!context->is_attacking) {
if(context->time_between_cards > 0) {
context->time_between_cards -= 10;
}
}
break;
case InputKeyRight:
if(!context->is_attacking) {
if(context->time_between_cards < 80) {
context->time_between_cards += 10;
}
}
break;
default:
break;
}
}
}
}
void ibtnfuzzer_scene_run_attack_on_draw(Canvas* canvas, iBtnFuzzerState* context) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
// Frame
//canvas_draw_frame(canvas, 0, 0, 128, 64);
// Title
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(
canvas, 64, 2, AlignCenter, AlignTop, furi_string_get_cstr(context->attack_name));
char uid[25];
char speed[16];
if(context->proto == Metakom) {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2],
context->payload[3]);
} else if(context->proto == Cyfral) {
snprintf(uid, sizeof(uid), "%02X:%02X", context->payload[0], context->payload[1]);
} else {
snprintf(
uid,
sizeof(uid),
"%02X:%02X:%02X:%02X:%02X:%02X:%02X:%02X",
context->payload[0],
context->payload[1],
context->payload[2],
context->payload[3],
context->payload[4],
context->payload[5],
context->payload[6],
context->payload[7]);
}
canvas_draw_str_aligned(canvas, 64, 38, AlignCenter, AlignTop, uid);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas, 64, 26, AlignCenter, AlignTop, furi_string_get_cstr(context->proto_name));
snprintf(speed, sizeof(speed), "Time delay: %d", context->time_between_cards);
//canvas_draw_str_aligned(canvas, 0, 22, AlignLeft, AlignTop, "Speed:");
canvas_draw_str_aligned(canvas, 64, 14, AlignCenter, AlignTop, speed);
//char start_stop_msg[20];
if(context->is_attacking) {
elements_button_center(canvas, "Stop");
//snprintf(start_stop_msg, sizeof(start_stop_msg), " Press OK to stop ");
} else {
elements_button_center(canvas, "Start");
elements_button_left(canvas, "TD -");
elements_button_right(canvas, "+ TD");
}
//canvas_draw_str_aligned(canvas, 64, 44, AlignCenter, AlignTop, start_stop_msg);
}

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#pragma once
#include "../ibtnfuzzer.h"
void ibtnfuzzer_scene_run_attack_on_enter(iBtnFuzzerState* context);
void ibtnfuzzer_scene_run_attack_on_exit(iBtnFuzzerState* context);
void ibtnfuzzer_scene_run_attack_on_tick(iBtnFuzzerState* context);
void ibtnfuzzer_scene_run_attack_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context);
void ibtnfuzzer_scene_run_attack_on_draw(Canvas* canvas, iBtnFuzzerState* context);

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#include "ibtnfuzzer_scene_select_field.h"
void ibtnfuzzer_center_displayed_key(iBtnFuzzerState* context, uint8_t index) {
char key_cstr[25];
uint8_t key_len = 25;
uint8_t str_index = (index * 3);
int data_len = sizeof(context->data) / sizeof(context->data[0]);
int key_index = 0;
if(context->proto == DS1990) {
key_len = 25;
}
if(context->proto == Metakom) {
key_len = 13;
}
if(context->proto == Cyfral) {
key_len = 7;
}
for(uint8_t i = 0; i < data_len; i++) {
if(context->data[i] < 9) {
key_index +=
snprintf(&key_cstr[key_index], key_len - key_index, "0%X ", context->data[i]);
} else {
key_index +=
snprintf(&key_cstr[key_index], key_len - key_index, "%X ", context->data[i]);
}
}
char display_menu[17] = {
'X', 'X', ' ', 'X', 'X', ' ', '<', 'X', 'X', '>', ' ', 'X', 'X', ' ', 'X', 'X', '\0'};
if(index > 1) {
display_menu[0] = key_cstr[str_index - 6];
display_menu[1] = key_cstr[str_index - 5];
} else {
display_menu[0] = ' ';
display_menu[1] = ' ';
}
if(index > 0) {
display_menu[3] = key_cstr[str_index - 3];
display_menu[4] = key_cstr[str_index - 2];
} else {
display_menu[3] = ' ';
display_menu[4] = ' ';
}
display_menu[7] = key_cstr[str_index];
display_menu[8] = key_cstr[str_index + 1];
if((str_index + 4) <= (uint8_t)strlen(key_cstr)) {
display_menu[11] = key_cstr[str_index + 3];
display_menu[12] = key_cstr[str_index + 4];
} else {
display_menu[11] = ' ';
display_menu[12] = ' ';
}
if((str_index + 8) <= (uint8_t)strlen(key_cstr)) {
display_menu[14] = key_cstr[str_index + 6];
display_menu[15] = key_cstr[str_index + 7];
} else {
display_menu[14] = ' ';
display_menu[15] = ' ';
}
furi_string_reset(context->notification_msg);
furi_string_set(context->notification_msg, display_menu);
}
void ibtnfuzzer_scene_select_field_on_enter(iBtnFuzzerState* context) {
furi_string_reset(context->notification_msg);
}
void ibtnfuzzer_scene_select_field_on_exit(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_select_field_on_tick(iBtnFuzzerState* context) {
UNUSED(context);
}
void ibtnfuzzer_scene_select_field_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context) {
if(event.evt_type == EventTypeKey) {
if(event.input_type == InputTypeShort) {
const char* key_cstr = furi_string_get_cstr(context->data_str);
int data_len = sizeof(context->data) / sizeof(context->data[0]);
// don't look, it's ugly but I'm a python dev so...
uint8_t nb_bytes = 0;
for(uint8_t i = 0; i < strlen(key_cstr); i++) {
if(' ' == key_cstr[i]) {
nb_bytes++;
}
}
switch(event.key) {
case InputKeyDown:
for(uint8_t i = 0; i < data_len; i++) {
if(context->key_index == i) {
context->data[i] = (context->data[i] - 1);
}
}
break;
case InputKeyUp:
for(uint8_t i = 0; i < data_len; i++) {
if(context->key_index == i) {
context->data[i] = (context->data[i] + 1);
}
}
break;
case InputKeyLeft:
if(context->key_index > 0) {
context->key_index = context->key_index - 1;
}
break;
case InputKeyRight:
if(context->key_index < nb_bytes) {
context->key_index = context->key_index + 1;
}
break;
case InputKeyOk:
furi_string_reset(context->notification_msg);
context->current_scene = SceneAttack;
break;
case InputKeyBack:
context->key_index = 0;
furi_string_reset(context->notification_msg);
context->current_scene = SceneSelectFile;
break;
default:
break;
}
FURI_LOG_D(TAG, "Position: %d/%d", context->key_index, nb_bytes);
}
}
}
void ibtnfuzzer_scene_select_field_on_draw(Canvas* canvas, iBtnFuzzerState* context) {
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
// Frame
//canvas_draw_frame(canvas, 0, 0, 128, 64);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 12, 5, AlignLeft, AlignTop, "Left and right: select byte");
canvas_draw_str_aligned(canvas, 12, 15, AlignLeft, AlignTop, "Up and down: adjust byte");
char msg_index[18];
canvas_set_font(canvas, FontPrimary);
snprintf(msg_index, sizeof(msg_index), "Field index : %d", context->key_index);
canvas_draw_str_aligned(canvas, 64, 30, AlignCenter, AlignTop, msg_index);
ibtnfuzzer_center_displayed_key(context, context->key_index);
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
canvas, 64, 45, AlignCenter, AlignTop, furi_string_get_cstr(context->notification_msg));
}

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#pragma once
#include "../ibtnfuzzer.h"
void ibtnfuzzer_scene_select_field_on_enter(iBtnFuzzerState* context);
void ibtnfuzzer_scene_select_field_on_exit(iBtnFuzzerState* context);
void ibtnfuzzer_scene_select_field_on_tick(iBtnFuzzerState* context);
void ibtnfuzzer_scene_select_field_on_event(iBtnFuzzerEvent event, iBtnFuzzerState* context);
void ibtnfuzzer_scene_select_field_on_draw(Canvas* canvas, iBtnFuzzerState* context);
void center_displayed_key(iBtnFuzzerState* context, uint8_t index);

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# Example file, P.S. keep empty line at the end!
0000
F000
FE00
CAFE
00CA
FF00
FFFF

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# Example file, P.S. keep empty line at the end!
0000000000000000
FE00000000000000
CAFE000000000000
00CAFE0000000000
0000CAFE00000000
000000CAFE000000
00000000CA000000
0000000000A00000
00000000000123FF
FFFFFFFFFFFFFFFF

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# Example file, P.S. keep empty line at the end!
00000000
F0000000
E0000000
FE000000
CAFE0000
00CAFE00
0000CA00
FFFFFFFF