New state added to avoid moving to blank screen

This commit is contained in:
RebornedBrain 2024-10-01 13:26:35 +03:00
parent 913a86bbec
commit 79dc467ded

View File

@ -559,6 +559,7 @@ static void nfc_protocol_support_scene_save_name_on_exit(NfcApp* instance) {
*/
enum {
NfcSceneEmulateStateWidget, /**< Widget view is displayed. */
NfcSceneEmulateStateWidgetLog, /**< Widget view with Log button is displayed */
NfcSceneEmulateStateTextBox, /**< TextBox view is displayed. */
};
@ -633,12 +634,14 @@ static bool
"Log",
nfc_protocol_support_common_widget_callback,
instance);
scene_manager_set_scene_state(
instance->scene_manager, NfcSceneEmulate, NfcSceneEmulateStateWidgetLog);
}
// Update TextBox data
text_box_set_text(instance->text_box, furi_string_get_cstr(instance->text_box_store));
consumed = true;
} else if(event.event == GuiButtonTypeCenter) {
if(state == NfcSceneEmulateStateWidget) {
if(state == NfcSceneEmulateStateWidgetLog) {
view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewTextBox);
scene_manager_set_scene_state(
instance->scene_manager, NfcSceneEmulate, NfcSceneEmulateStateTextBox);
@ -649,7 +652,7 @@ static bool
if(state == NfcSceneEmulateStateTextBox) {
view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewWidget);
scene_manager_set_scene_state(
instance->scene_manager, NfcSceneEmulate, NfcSceneEmulateStateWidget);
instance->scene_manager, NfcSceneEmulate, NfcSceneEmulateStateWidgetLog);
consumed = true;
}
}