Merge pull request #552 from DarkFlippers/hid_app_KB_assets

Hid app kb assets
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MMX 2023-07-20 21:50:34 +03:00 committed by GitHub
commit 7d0c62f726
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15 changed files with 21 additions and 21 deletions

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@ -140,17 +140,17 @@ const HidKeyboardKey hid_keyboard_keyset[ROW_COUNT][COLUMN_COUNT] = {
{.width = 1, .icon = &I_ButtonRight_4x7, .value = HID_KEYBOARD_RIGHT_ARROW},
},
{
{.width = 2, .icon = NULL, .key = "Ctl", .value = HID_KEYBOARD_L_CTRL},
{.width = 2, .icon = &I_KB_key_Ctl_17x10, .value = HID_KEYBOARD_L_CTRL},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_CTRL},
{.width = 2, .icon = NULL, .key = "Alt", .value = HID_KEYBOARD_L_ALT},
{.width = 2, .icon = &I_KB_key_Alt_17x10, .value = HID_KEYBOARD_L_ALT},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_ALT},
{.width = 2, .icon = NULL, .key = "Cmd", .value = HID_KEYBOARD_L_GUI},
{.width = 2, .icon = &I_KB_key_Cmd_17x10, .value = HID_KEYBOARD_L_GUI},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_L_GUI},
{.width = 2, .icon = NULL, .key = "Tab", .value = HID_KEYBOARD_TAB},
{.width = 2, .icon = &I_KB_key_Tab_17x10, .value = HID_KEYBOARD_TAB},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_TAB},
{.width = 2, .icon = NULL, .key = "Esc", .value = HID_KEYBOARD_ESCAPE},
{.width = 2, .icon = &I_KB_key_Esc_17x10, .value = HID_KEYBOARD_ESCAPE},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_ESCAPE},
{.width = 2, .icon = NULL, .key = "Del", .value = HID_KEYBOARD_DELETE_FORWARD},
{.width = 2, .icon = &I_KB_key_Del_17x10, .value = HID_KEYBOARD_DELETE_FORWARD},
{.width = 0, .icon = NULL, .value = HID_KEYBOARD_DELETE_FORWARD},
},
};

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@ -56,12 +56,12 @@ static void hid_media_draw_callback(Canvas* canvas, void* context) {
canvas_set_font(canvas, FontSecondary);
// Keypad circles
canvas_draw_icon(canvas, 58, 3, &I_OutCircles);
canvas_draw_icon(canvas, 58, 3, &I_OutCircles_70x51);
// Up
if(model->up_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 6, &I_S_UP);
canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -71,7 +71,7 @@ static void hid_media_draw_callback(Canvas* canvas, void* context) {
// Down
if(model->down_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -81,7 +81,7 @@ static void hid_media_draw_callback(Canvas* canvas, void* context) {
// Left
if(model->left_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -92,7 +92,7 @@ static void hid_media_draw_callback(Canvas* canvas, void* context) {
// Right
if(model->right_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}

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@ -49,12 +49,12 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
}
// Keypad circles
canvas_draw_icon(canvas, 58, 3, &I_OutCircles);
canvas_draw_icon(canvas, 58, 3, &I_OutCircles_70x51);
// Up
if(model->up_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 6, &I_S_UP);
canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -64,7 +64,7 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
// Down
if(model->down_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -74,7 +74,7 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
// Left
if(model->left_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -84,7 +84,7 @@ static void hid_mouse_draw_callback(Canvas* canvas, void* context) {
// Right
if(model->right_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}

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@ -42,7 +42,7 @@ static void hid_tikshorts_draw_callback(Canvas* canvas, void* context) {
canvas_set_font(canvas, FontSecondary);
// Keypad circles
canvas_draw_icon(canvas, 58, 3, &I_OutCircles);
canvas_draw_icon(canvas, 58, 3, &I_OutCircles_70x51);
// Pause
if(model->back_mouse_pressed) {
@ -57,7 +57,7 @@ static void hid_tikshorts_draw_callback(Canvas* canvas, void* context) {
// Up
if(model->up_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 6, &I_S_UP);
canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -67,7 +67,7 @@ static void hid_tikshorts_draw_callback(Canvas* canvas, void* context) {
// Down
if(model->down_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN);
canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -77,7 +77,7 @@ static void hid_tikshorts_draw_callback(Canvas* canvas, void* context) {
// Left
if(model->left_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT);
canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}
@ -87,7 +87,7 @@ static void hid_tikshorts_draw_callback(Canvas* canvas, void* context) {
// Right
if(model->right_pressed) {
canvas_set_bitmap_mode(canvas, 1);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT);
canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31);
canvas_set_bitmap_mode(canvas, 0);
canvas_set_color(canvas, ColorWhite);
}