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fix[infrared]: clear records on remote switch
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@ -35,6 +35,10 @@ InfraredBruteForce* infrared_brute_force_alloc() {
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return brute_force;
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}
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void infrared_brute_force_clear_records(InfraredBruteForce* brute_force) {
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InfraredBruteForceRecordDict_reset(brute_force->records);
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}
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void infrared_brute_force_free(InfraredBruteForce* brute_force) {
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furi_assert(!brute_force->ff);
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InfraredBruteForceRecordDict_clear(brute_force->records);
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@ -16,6 +16,7 @@ bool infrared_brute_force_start(
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bool infrared_brute_force_is_started(InfraredBruteForce* brute_force);
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void infrared_brute_force_stop(InfraredBruteForce* brute_force);
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bool infrared_brute_force_send_next(InfraredBruteForce* brute_force);
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void infrared_brute_force_clear_records(InfraredBruteForce* brute_force);
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void infrared_brute_force_add_record(
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InfraredBruteForce* brute_force,
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uint32_t index,
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@ -33,6 +33,7 @@ static void infrared_scene_universal_common_hide_popup(Infrared* infrared) {
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void infrared_scene_universal_common_on_enter(void* context) {
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Infrared* infrared = context;
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infrared_brute_force_clear_records(infrared->brute_force);
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button_panel_reset_selection(infrared->button_panel);
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view_stack_add_view(infrared->view_stack, button_panel_get_view(infrared->button_panel));
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}
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