mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-26 06:42:02 +03:00
[FL-2700] Fix IR hangup with short signals (#1535)
* Do not use infrared worker callback for notifications * Remove tx callback * Port Infrared notifications to hardware blinker * Move all blink message definitions to notification_messages.h * Fix potential hangup after leaving debug scene
This commit is contained in:
parent
4460010e76
commit
8a370d70dc
@ -9,20 +9,6 @@
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#define TAG "iButtonApp"
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static const NotificationSequence sequence_blink_start_cyan = {
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&message_blink_start_10,
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&message_blink_set_color_cyan,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_start_magenta = {
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&message_blink_start_10,
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&message_blink_set_color_magenta,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_set_yellow = {
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&message_blink_set_color_yellow,
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NULL,
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@ -33,11 +19,6 @@ static const NotificationSequence sequence_blink_set_magenta = {
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NULL,
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};
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static const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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static const NotificationSequence* ibutton_notification_sequences[] = {
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&sequence_error,
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&sequence_success,
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@ -7,10 +7,12 @@ static const NotificationSequence* infrared_notification_sequences[] = {
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&sequence_success,
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&sequence_set_only_green_255,
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&sequence_reset_green,
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&sequence_blink_cyan_10,
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&sequence_blink_magenta_10,
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&sequence_solid_yellow,
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&sequence_reset_rgb};
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&sequence_reset_rgb,
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&sequence_blink_start_cyan,
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&sequence_blink_start_magenta,
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&sequence_blink_stop,
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};
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static void infrared_make_app_folder(Infrared* infrared) {
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if(!storage_simply_mkdir(infrared->storage, INFRARED_APP_FOLDER)) {
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@ -301,6 +303,7 @@ void infrared_tx_start_signal(Infrared* infrared, InfraredSignal* signal) {
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DOLPHIN_DEED(DolphinDeedIrSend);
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infrared_worker_tx_start(infrared->worker);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
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}
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void infrared_tx_start_button_index(Infrared* infrared, size_t button_index) {
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@ -310,14 +313,17 @@ void infrared_tx_start_button_index(Infrared* infrared, size_t button_index) {
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InfraredSignal* signal = infrared_remote_button_get_signal(button);
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infrared_tx_start_signal(infrared, signal);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
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}
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void infrared_tx_start_received(Infrared* infrared) {
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infrared_tx_start_signal(infrared, infrared->received_signal);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
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}
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void infrared_tx_stop(Infrared* infrared) {
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infrared_worker_tx_stop(infrared->worker);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
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}
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void infrared_text_store_set(Infrared* infrared, uint32_t bank, const char* text, ...) {
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@ -354,12 +360,6 @@ void infrared_show_loading_popup(Infrared* infrared, bool show) {
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}
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}
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void infrared_signal_sent_callback(void* context) {
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furi_assert(context);
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Infrared* infrared = context;
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkSend);
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}
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void infrared_signal_received_callback(void* context, InfraredWorkerSignal* received_signal) {
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furi_assert(context);
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Infrared* infrared = context;
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@ -115,10 +115,11 @@ typedef enum {
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InfraredNotificationMessageSuccess,
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InfraredNotificationMessageGreenOn,
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InfraredNotificationMessageGreenOff,
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InfraredNotificationMessageBlinkRead,
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InfraredNotificationMessageBlinkSend,
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InfraredNotificationMessageYellowOn,
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InfraredNotificationMessageYellowOff,
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InfraredNotificationMessageBlinkStartRead,
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InfraredNotificationMessageBlinkStartSend,
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InfraredNotificationMessageBlinkStop,
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} InfraredNotificationMessage;
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bool infrared_add_remote_with_button(Infrared* infrared, const char* name, InfraredSignal* signal);
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@ -132,7 +133,6 @@ void infrared_text_store_clear(Infrared* infrared, uint32_t bank);
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void infrared_play_notification_message(Infrared* infrared, uint32_t message);
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void infrared_show_loading_popup(Infrared* infrared, bool show);
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void infrared_signal_sent_callback(void* context);
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void infrared_signal_received_callback(void* context, InfraredWorkerSignal* received_signal);
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void infrared_text_input_callback(void* context);
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void infrared_popup_closed_callback(void* context);
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@ -21,12 +21,14 @@ static void infrared_scene_universal_common_show_popup(Infrared* infrared, uint3
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infrared_progress_view_set_back_callback(
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progress, infrared_scene_universal_common_progress_back_callback, infrared);
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view_stack_add_view(view_stack, infrared_progress_view_get_view(progress));
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartSend);
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}
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static void infrared_scene_universal_common_hide_popup(Infrared* infrared) {
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ViewStack* view_stack = infrared->view_stack;
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InfraredProgressView* progress = infrared->progress;
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view_stack_remove_view(view_stack, infrared_progress_view_get_view(progress));
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
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}
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void infrared_scene_universal_common_on_enter(void* context) {
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@ -42,7 +44,6 @@ bool infrared_scene_universal_common_on_event(void* context, SceneManagerEvent e
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if(infrared_brute_force_is_started(brute_force)) {
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if(event.type == SceneManagerEventTypeTick) {
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkSend);
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bool success = infrared_brute_force_send_next(brute_force);
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if(success) {
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success = infrared_progress_view_increase_progress(infrared->progress);
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@ -71,8 +72,6 @@ bool infrared_scene_universal_common_on_event(void* context, SceneManagerEvent e
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brute_force, infrared_custom_event_get_value(event.event), &record_count)) {
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DOLPHIN_DEED(DolphinDeedIrBruteForce);
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infrared_scene_universal_common_show_popup(infrared, record_count);
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infrared_play_notification_message(
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infrared, InfraredNotificationMessageBlinkSend);
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} else {
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scene_manager_next_scene(scene_manager, InfraredSceneErrorDatabases);
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}
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@ -65,4 +65,5 @@ void infrared_scene_debug_on_exit(void* context) {
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InfraredWorker* worker = infrared->worker;
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infrared_worker_rx_stop(worker);
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infrared_worker_rx_enable_blink_on_receiving(worker, false);
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infrared_worker_rx_set_received_signal_callback(worker, NULL, NULL);
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}
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@ -8,6 +8,7 @@ void infrared_scene_learn_on_enter(void* context) {
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infrared_worker_rx_set_received_signal_callback(
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worker, infrared_signal_received_callback, context);
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infrared_worker_rx_start(worker);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStartRead);
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popup_set_icon(popup, 0, 32, &I_InfraredLearnShort_128x31);
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignCenter);
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@ -22,10 +23,7 @@ bool infrared_scene_learn_on_event(void* context, SceneManagerEvent event) {
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Infrared* infrared = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeTick) {
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkRead);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == InfraredCustomEventTypeSignalReceived) {
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infrared_worker_rx_set_received_signal_callback(infrared->worker, NULL, NULL);
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infrared_play_notification_message(infrared, InfraredNotificationMessageSuccess);
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@ -41,6 +39,7 @@ void infrared_scene_learn_on_exit(void* context) {
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Infrared* infrared = context;
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Popup* popup = infrared->popup;
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infrared_worker_rx_stop(infrared->worker);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
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popup_set_icon(popup, 0, 0, NULL);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignCenter);
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}
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@ -23,8 +23,6 @@ void infrared_scene_learn_success_on_enter(void* context) {
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infrared_worker_tx_set_get_signal_callback(
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infrared->worker, infrared_worker_tx_get_signal_steady_callback, context);
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infrared_worker_tx_set_signal_sent_callback(
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infrared->worker, infrared_signal_sent_callback, context);
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if(infrared_signal_is_raw(signal)) {
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InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
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@ -104,6 +102,8 @@ bool infrared_scene_learn_success_on_event(void* context, SceneManagerEvent even
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InfraredSceneLearnSuccess,
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InfraredSceneLearnSuccessStateSending);
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infrared_tx_start_received(infrared);
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infrared_play_notification_message(
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infrared, InfraredNotificationMessageBlinkStartSend);
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}
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consumed = true;
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} else if(event.event == DialogExReleaseCenter) {
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@ -111,6 +111,7 @@ bool infrared_scene_learn_success_on_event(void* context, SceneManagerEvent even
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scene_manager_set_scene_state(
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scene_manager, InfraredSceneLearnSuccess, InfraredSceneLearnSuccessStateIdle);
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infrared_tx_stop(infrared);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
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infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
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}
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consumed = true;
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@ -124,7 +125,7 @@ void infrared_scene_learn_success_on_exit(void* context) {
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Infrared* infrared = context;
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InfraredWorker* worker = infrared->worker;
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dialog_ex_reset(infrared->dialog_ex);
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infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkStop);
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infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
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infrared_worker_tx_set_get_signal_callback(worker, NULL, NULL);
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infrared_worker_tx_set_signal_sent_callback(worker, NULL, NULL);
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}
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@ -33,8 +33,6 @@ void infrared_scene_remote_on_enter(void* context) {
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infrared_worker_tx_set_get_signal_callback(
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infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
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infrared_worker_tx_set_signal_sent_callback(
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infrared->worker, infrared_signal_sent_callback, infrared);
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size_t button_count = infrared_remote_get_button_count(remote);
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for(size_t i = 0; i < button_count; ++i) {
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@ -112,7 +110,7 @@ bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
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void infrared_scene_remote_on_exit(void* context) {
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Infrared* infrared = context;
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infrared_tx_stop(infrared);
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infrared_worker_tx_set_get_signal_callback(infrared->worker, NULL, NULL);
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infrared_worker_tx_set_signal_sent_callback(infrared->worker, NULL, NULL);
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button_menu_reset(infrared->button_menu);
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}
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@ -36,8 +36,6 @@ bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
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result = infrared_remote_load(infrared->remote, infrared->file_path);
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infrared_worker_tx_set_get_signal_callback(
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infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared);
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infrared_worker_tx_set_signal_sent_callback(
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infrared->worker, infrared_signal_sent_callback, infrared);
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}
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const char* remote_name = infrared_remote_get_name(infrared->remote);
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@ -74,5 +72,6 @@ bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) {
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void infrared_scene_rpc_on_exit(void* context) {
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Infrared* infrared = context;
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infrared_tx_stop(infrared);
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popup_reset(infrared->popup);
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}
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@ -2,18 +2,6 @@
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#include <core/common_defines.h>
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#include <dolphin/dolphin.h>
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static const NotificationSequence sequence_blink_start_magenta = {
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&message_blink_start_10,
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&message_blink_set_color_magenta,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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void LfRfidAppSceneEmulate::on_enter(LfRfidApp* app, bool /* need_restore */) {
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string_init(data_string);
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@ -3,18 +3,6 @@
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#include <dolphin/dolphin.h>
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#include <rpc/rpc_app.h>
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static const NotificationSequence sequence_blink_start_magenta = {
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&message_blink_start_10,
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&message_blink_set_color_magenta,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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void LfRfidAppSceneRpc::on_enter(LfRfidApp* app, bool /* need_restore */) {
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auto popup = app->view_controller.get<PopupVM>();
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@ -199,18 +199,6 @@ void nfc_text_store_clear(Nfc* nfc) {
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memset(nfc->text_store, 0, sizeof(nfc->text_store));
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}
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static const NotificationSequence sequence_blink_start_blue = {
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&message_blink_start_10,
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&message_blink_set_color_blue,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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void nfc_blink_start(Nfc* nfc) {
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notification_message(nfc->notifications, &sequence_blink_start_blue);
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}
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@ -431,6 +431,54 @@ const NotificationSequence sequence_blink_white_100 = {
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NULL,
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};
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// Hardware blink
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const NotificationSequence sequence_blink_start_blue = {
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&message_blink_start_10,
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&message_blink_set_color_blue,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_start_red = {
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&message_blink_start_10,
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&message_blink_set_color_red,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_start_green = {
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&message_blink_start_10,
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&message_blink_set_color_green,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_start_yellow = {
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&message_blink_start_10,
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&message_blink_set_color_yellow,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_start_cyan = {
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&message_blink_start_10,
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&message_blink_set_color_cyan,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_start_magenta = {
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&message_blink_start_10,
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&message_blink_set_color_magenta,
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&message_do_not_reset,
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NULL,
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};
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const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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//General
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const NotificationSequence sequence_single_vibro = {
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&message_vibro_on,
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@ -122,6 +122,15 @@ extern const NotificationSequence sequence_blink_cyan_100;
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extern const NotificationSequence sequence_blink_magenta_100;
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extern const NotificationSequence sequence_blink_white_100;
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// Hardware blink
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extern const NotificationSequence sequence_blink_start_blue;
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extern const NotificationSequence sequence_blink_start_red;
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extern const NotificationSequence sequence_blink_start_green;
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extern const NotificationSequence sequence_blink_start_yellow;
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extern const NotificationSequence sequence_blink_start_cyan;
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extern const NotificationSequence sequence_blink_start_magenta;
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extern const NotificationSequence sequence_blink_stop;
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// General
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extern const NotificationSequence sequence_single_vibro;
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extern const NotificationSequence sequence_double_vibro;
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@ -5,18 +5,6 @@
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#include "subghz_i.h"
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#include <lib/toolbox/path.h>
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static const NotificationSequence sequence_blink_start_magenta = {
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&message_blink_start_10,
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&message_blink_set_color_magenta,
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&message_do_not_reset,
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NULL,
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};
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static const NotificationSequence sequence_blink_stop = {
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&message_blink_stop,
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NULL,
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};
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bool subghz_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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SubGhz* subghz = context;
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