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Remove wrong scene state set
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@ -106,7 +106,6 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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case DesktopMainEventLock:
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if(desktop->settings.pin_code.length > 0) {
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scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
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desktop_pin_lock(&desktop->settings);
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desktop_lock(desktop);
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} else {
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