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https://github.com/DarkFlippers/unleashed-firmware.git
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GUI: Fix array out of bounds in menu exit (#3604)
* GUI: Fix array out of bounds in menu exit * Gui: fix incorrect empty menu handling * Gui: add missing item check in menu ok handling * Gui: remove dead code from menu module Co-authored-by: あく <alleteam@gmail.com>
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@ -44,25 +44,19 @@ static void menu_draw_callback(Canvas* canvas, void* _model) {
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canvas_set_font(canvas, FontSecondary);
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shift_position = (0 + position + items_count - 1) % items_count;
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item = MenuItemArray_get(model->items, shift_position);
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if(item->icon) {
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canvas_draw_icon_animation(canvas, 4, 3, item->icon);
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}
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canvas_draw_icon_animation(canvas, 4, 3, item->icon);
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canvas_draw_str(canvas, 22, 14, item->label);
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// Second line main
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canvas_set_font(canvas, FontPrimary);
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shift_position = (1 + position + items_count - 1) % items_count;
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item = MenuItemArray_get(model->items, shift_position);
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if(item->icon) {
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canvas_draw_icon_animation(canvas, 4, 25, item->icon);
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}
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canvas_draw_icon_animation(canvas, 4, 25, item->icon);
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canvas_draw_str(canvas, 22, 36, item->label);
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// Third line
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canvas_set_font(canvas, FontSecondary);
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shift_position = (2 + position + items_count - 1) % items_count;
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item = MenuItemArray_get(model->items, shift_position);
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if(item->icon) {
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canvas_draw_icon_animation(canvas, 4, 47, item->icon);
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}
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canvas_draw_icon_animation(canvas, 4, 47, item->icon);
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canvas_draw_str(canvas, 22, 58, item->label);
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// Frame and scrollbar
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elements_frame(canvas, 0, 21, 128 - 5, 21);
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@ -107,8 +101,8 @@ static void menu_enter(void* context) {
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menu->view,
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MenuModel * model,
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{
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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if(MenuItemArray_size(model->items)) {
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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icon_animation_start(item->icon);
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}
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},
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@ -121,8 +115,8 @@ static void menu_exit(void* context) {
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menu->view,
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MenuModel * model,
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{
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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if(MenuItemArray_size(model->items)) {
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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icon_animation_stop(item->icon);
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}
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},
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@ -230,19 +224,17 @@ static void menu_process_up(Menu* menu) {
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menu->view,
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MenuModel * model,
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{
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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if(MenuItemArray_size(model->items)) {
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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icon_animation_stop(item->icon);
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}
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if(model->position > 0) {
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model->position--;
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} else {
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model->position = MenuItemArray_size(model->items) - 1;
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}
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if(model->position > 0) {
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model->position--;
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} else {
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model->position = MenuItemArray_size(model->items) - 1;
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}
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item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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item = MenuItemArray_get(model->items, model->position);
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icon_animation_start(item->icon);
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}
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},
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@ -254,19 +246,17 @@ static void menu_process_down(Menu* menu) {
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menu->view,
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MenuModel * model,
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{
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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if(MenuItemArray_size(model->items)) {
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MenuItem* item = MenuItemArray_get(model->items, model->position);
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icon_animation_stop(item->icon);
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}
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if(model->position < MenuItemArray_size(model->items) - 1) {
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model->position++;
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} else {
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model->position = 0;
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}
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if(model->position < MenuItemArray_size(model->items) - 1) {
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model->position++;
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} else {
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model->position = 0;
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}
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item = MenuItemArray_get(model->items, model->position);
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if(item && item->icon) {
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item = MenuItemArray_get(model->items, model->position);
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icon_animation_start(item->icon);
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}
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},
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@ -279,7 +269,7 @@ static void menu_process_ok(Menu* menu) {
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menu->view,
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MenuModel * model,
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{
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if(model->position < MenuItemArray_size(model->items)) {
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if(MenuItemArray_size(model->items)) {
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item = MenuItemArray_get(model->items, model->position);
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}
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},
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