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UI: New way to input bytes in byte_input (#2890)
* New byte input UI option * Gui: reformat and cleanup byte_input docs, make PVS happy Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
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@ -4,6 +4,7 @@
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#include <furi.h>
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#include <assets_icons.h>
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/** ByteInput type */
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struct ByteInput {
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View* view;
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};
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@ -25,7 +26,7 @@ typedef struct {
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bool selected_high_nibble;
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uint8_t selected_byte;
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int8_t selected_row; // row -1 - input, row 0 & 1 - keyboard
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int8_t selected_row; // row -2 - mini_editor, -1 - input, row 0 & 1 - keyboard
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uint8_t selected_column;
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uint8_t first_visible_byte;
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} ByteInputModel;
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@ -61,11 +62,11 @@ static const ByteInputKey keyboard_keys_row_2[] = {
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{enter_symbol, 95, 17},
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};
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/**
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* @brief Get row size
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*
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* @param row_index Index of row
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* @return uint8_t Row size
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/** Get row size
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*
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* @param row_index Index of row
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*
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* @return uint8_t Row size
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*/
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static uint8_t byte_input_get_row_size(uint8_t row_index) {
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uint8_t row_size = 0;
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@ -84,11 +85,11 @@ static uint8_t byte_input_get_row_size(uint8_t row_index) {
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return row_size;
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}
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/**
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* @brief Get row pointer
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*
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* @param row_index Index of row
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* @return const ByteInputKey* Row pointer
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/** Get row pointer
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*
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* @param row_index Index of row
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*
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* @return const ByteInputKey* Row pointer
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*/
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static const ByteInputKey* byte_input_get_row(uint8_t row_index) {
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const ByteInputKey* row = NULL;
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@ -107,12 +108,12 @@ static const ByteInputKey* byte_input_get_row(uint8_t row_index) {
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return row;
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}
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/**
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* @brief Get text from nibble
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*
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* @param byte byte value
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* @param high_nibble Get from high nibble, otherwise low nibble
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* @return char nibble text
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/** Get text from nibble
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*
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* @param byte byte value
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* @param high_nibble Get from high nibble, otherwise low nibble
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*
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* @return char nibble text
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*/
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static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
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if(high_nibble) {
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@ -149,15 +150,20 @@ static char byte_input_get_nibble_text(uint8_t byte, bool high_nibble) {
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return byte;
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}
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/**
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* @brief Draw input box (common view)
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*
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* @param canvas
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* @param model
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const char num_to_char[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
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/** Draw input box (common view)
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*
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* @param canvas The canvas
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* @param model The model
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*/
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static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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const uint8_t text_x = 8;
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const uint8_t text_y = 25;
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const uint8_t text_y2 = 40;
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const bool draw_index_line =
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(model->selected_row == -2) &&
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(model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes + 1) <= 100);
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elements_slightly_rounded_frame(canvas, 6, 14, 116, 15);
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@ -225,6 +231,27 @@ static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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text_y,
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byte_input_get_nibble_text(model->bytes[i], false));
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}
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if(draw_index_line) {
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canvas_draw_glyph(
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canvas, text_x + 2 + byte_position * 14, text_y2, num_to_char[(i + 1) / 10]);
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canvas_draw_glyph(
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canvas, text_x + 8 + byte_position * 14, text_y2, num_to_char[(i + 1) % 10]);
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}
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}
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if((model->selected_row == -2) &&
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(model->first_visible_byte + MIN(model->bytes_count, max_drawable_bytes + 1) > 100)) {
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char str[20];
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canvas_set_font(canvas, FontSecondary);
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snprintf(str, 20, "Selected index");
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canvas_draw_str(canvas, text_x, text_y2, str);
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canvas_set_font(canvas, FontPrimary);
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snprintf(str, 20, "%u", (model->selected_byte + 1));
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canvas_draw_str(canvas, text_x + 75, text_y2, str);
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}
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if(model->bytes_count - model->first_visible_byte > max_drawable_bytes) {
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@ -236,11 +263,10 @@ static void byte_input_draw_input(Canvas* canvas, ByteInputModel* model) {
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}
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}
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/**
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* @brief Draw input box (selected view)
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*
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* @param canvas
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* @param model
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/** Draw input box (selected view)
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*
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* @param canvas The canvas
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* @param model The model
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*/
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static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model) {
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const uint8_t text_x = 7;
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@ -297,13 +323,12 @@ static void byte_input_draw_input_selected(Canvas* canvas, ByteInputModel* model
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canvas_invert_color(canvas);
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}
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/**
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* @brief Set nibble at position
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*
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* @param data where to set nibble
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* @param position byte position
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* @param value char value
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* @param high_nibble set high nibble
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/** Set nibble at position
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*
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* @param data where to set nibble
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* @param position byte position
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* @param value char value
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* @param high_nibble set high nibble
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*/
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static void byte_input_set_nibble(uint8_t* data, uint8_t position, char value, bool high_nibble) {
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switch(value) {
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@ -341,29 +366,28 @@ static void byte_input_set_nibble(uint8_t* data, uint8_t position, char value, b
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}
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}
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/**
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* @brief What currently selected
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*
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* @return true - keyboard selected, false - input selected
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/** What currently selected
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*
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* @param model The model
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*
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* @return true - keyboard selected, false - input selected
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*/
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static bool byte_input_keyboard_selected(ByteInputModel* model) {
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return model->selected_row >= 0;
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}
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/**
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* @brief Do transition from keyboard
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*
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* @param model
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/** Do transition from keyboard
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*
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* @param model The model
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*/
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static void byte_input_transition_from_keyboard(ByteInputModel* model) {
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model->selected_row += 1;
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model->selected_high_nibble = true;
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}
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/**
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* @brief Increase selected byte position
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*
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* @param model
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/** Increase selected byte position
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*
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* @param model The model
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*/
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static void byte_input_inc_selected_byte(ByteInputModel* model) {
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if(model->selected_byte < model->bytes_count - 1) {
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@ -379,10 +403,20 @@ static void byte_input_inc_selected_byte(ByteInputModel* model) {
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}
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}
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/**
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* @brief Decrease selected byte position
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*
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* @param model
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static void byte_input_inc_selected_byte_mini(ByteInputModel* model) {
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if((model->selected_byte < model->bytes_count - 1) || model->selected_high_nibble) {
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if(!model->selected_high_nibble) {
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model->selected_high_nibble = !model->selected_high_nibble; //-V547
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byte_input_inc_selected_byte(model);
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} else {
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model->selected_high_nibble = !model->selected_high_nibble; //-V547
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}
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}
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}
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/** Decrease selected byte position
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*
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* @param model The model
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*/
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static void byte_input_dec_selected_byte(ByteInputModel* model) {
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if(model->selected_byte > 0) {
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@ -397,10 +431,20 @@ static void byte_input_dec_selected_byte(ByteInputModel* model) {
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}
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}
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/**
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* @brief Call input callback
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*
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* @param model
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static void byte_input_dec_selected_byte_mini(ByteInputModel* model) {
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if(model->selected_byte > 0 || !model->selected_high_nibble) {
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if(model->selected_high_nibble) {
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model->selected_high_nibble = !model->selected_high_nibble; //-V547
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byte_input_dec_selected_byte(model);
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} else {
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model->selected_high_nibble = !model->selected_high_nibble; //-V547
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}
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}
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}
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/** Call input callback
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*
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* @param model The model
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*/
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static void byte_input_call_input_callback(ByteInputModel* model) {
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if(model->input_callback != NULL) {
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@ -408,10 +452,9 @@ static void byte_input_call_input_callback(ByteInputModel* model) {
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}
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}
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/**
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* @brief Call changed callback
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*
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* @param model
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/** Call changed callback
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*
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* @param model The model
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*/
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static void byte_input_call_changed_callback(ByteInputModel* model) {
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if(model->changed_callback != NULL) {
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@ -419,8 +462,9 @@ static void byte_input_call_changed_callback(ByteInputModel* model) {
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}
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}
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/**
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* @brief Clear selected byte
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/** Clear selected byte
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*
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* @param model The model
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*/
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static void byte_input_clear_selected_byte(ByteInputModel* model) {
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@ -430,36 +474,55 @@ static void byte_input_clear_selected_byte(ByteInputModel* model) {
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byte_input_call_changed_callback(model);
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}
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/**
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* @brief Handle up button
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*
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* @param model
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/** Handle up button
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*
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* @param model The model
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*/
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static void byte_input_handle_up(ByteInputModel* model) {
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if(model->selected_row > -1) {
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if(model->selected_row > -2) {
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model->selected_row -= 1;
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} else if(model->selected_row == -2) {
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if(!model->selected_high_nibble) {
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model->bytes[model->selected_byte] = (model->bytes[model->selected_byte] & 0xF0) |
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((model->bytes[model->selected_byte] + 1) & 0x0F);
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} else {
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model->bytes[model->selected_byte] =
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((model->bytes[model->selected_byte] + 0x10) & 0xF0) |
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(model->bytes[model->selected_byte] & 0x0F);
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}
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byte_input_call_changed_callback(model);
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}
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}
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/**
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* @brief Handle down button
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*
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* @param model
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/** Handle down button
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*
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* @param model The model
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*/
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static void byte_input_handle_down(ByteInputModel* model) {
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if(byte_input_keyboard_selected(model)) {
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if(model->selected_row < keyboard_row_count - 1) {
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model->selected_row += 1;
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if(model->selected_row != -2) {
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if(byte_input_keyboard_selected(model)) {
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if(model->selected_row < keyboard_row_count - 1) {
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model->selected_row += 1;
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}
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} else {
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byte_input_transition_from_keyboard(model);
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}
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} else {
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byte_input_transition_from_keyboard(model);
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if(!model->selected_high_nibble) {
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model->bytes[model->selected_byte] = (model->bytes[model->selected_byte] & 0xF0) |
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((model->bytes[model->selected_byte] - 1) & 0x0F);
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} else {
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model->bytes[model->selected_byte] =
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((model->bytes[model->selected_byte] - 0x10) & 0xF0) |
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(model->bytes[model->selected_byte] & 0x0F);
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}
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byte_input_call_changed_callback(model);
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}
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}
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/**
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* @brief Handle left button
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*
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* @param model
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/** Handle left button
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*
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* @param model The model
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*/
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static void byte_input_handle_left(ByteInputModel* model) {
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if(byte_input_keyboard_selected(model)) {
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@ -469,14 +532,17 @@ static void byte_input_handle_left(ByteInputModel* model) {
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model->selected_column = byte_input_get_row_size(model->selected_row) - 1;
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}
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} else {
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byte_input_dec_selected_byte(model);
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if(model->selected_row != -2) {
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byte_input_dec_selected_byte(model);
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} else {
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byte_input_dec_selected_byte_mini(model);
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}
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}
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}
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/**
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* @brief Handle right button
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*
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* @param model
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/** Handle right button
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*
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* @param model The model
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*/
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static void byte_input_handle_right(ByteInputModel* model) {
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if(byte_input_keyboard_selected(model)) {
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@ -486,14 +552,17 @@ static void byte_input_handle_right(ByteInputModel* model) {
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model->selected_column = 0;
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}
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} else {
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byte_input_inc_selected_byte(model);
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if(model->selected_row != -2) {
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byte_input_inc_selected_byte(model);
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} else {
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byte_input_inc_selected_byte_mini(model);
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}
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}
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}
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/**
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* @brief Handle OK button
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*
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* @param model
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/** Handle OK button
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*
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* @param model The model
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*/
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static void byte_input_handle_ok(ByteInputModel* model) {
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if(byte_input_keyboard_selected(model)) {
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@ -514,16 +583,17 @@ static void byte_input_handle_ok(ByteInputModel* model) {
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}
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byte_input_call_changed_callback(model);
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}
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} else if(model->selected_row == -2) {
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byte_input_call_input_callback(model);
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} else {
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byte_input_transition_from_keyboard(model);
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}
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}
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/**
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* @brief Draw callback
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*
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* @param canvas
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* @param _model
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/** Draw callback
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*
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* @param canvas The canvas
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* @param _model The model
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*/
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static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
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ByteInputModel* model = _model;
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@ -541,80 +611,89 @@ static void byte_input_view_draw_callback(Canvas* canvas, void* _model) {
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byte_input_draw_input(canvas, model);
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}
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for(uint8_t row = 0; row < keyboard_row_count; row++) {
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const uint8_t column_count = byte_input_get_row_size(row);
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const ByteInputKey* keys = byte_input_get_row(row);
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if(model->selected_row == -2) {
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_icon(canvas, 3, 52, &I_Pin_back_arrow_10x8);
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canvas_draw_str_aligned(canvas, 16, 60, AlignLeft, AlignBottom, "back to keyboard");
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} else {
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// Draw keyboard
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for(uint8_t row = 0; row < keyboard_row_count; row++) {
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const uint8_t column_count = byte_input_get_row_size(row);
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const ByteInputKey* keys = byte_input_get_row(row);
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for(size_t column = 0; column < column_count; column++) {
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if(keys[column].value == enter_symbol) {
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canvas_set_color(canvas, ColorBlack);
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if(model->selected_row == row && model->selected_column == column) {
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canvas_draw_icon(
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canvas,
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keyboard_origin_x + keys[column].x,
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keyboard_origin_y + keys[column].y,
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&I_KeySaveSelected_24x11);
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} else {
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canvas_draw_icon(
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canvas,
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keyboard_origin_x + keys[column].x,
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keyboard_origin_y + keys[column].y,
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&I_KeySave_24x11);
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}
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} else if(keys[column].value == backspace_symbol) {
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canvas_set_color(canvas, ColorBlack);
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if(model->selected_row == row && model->selected_column == column) {
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canvas_draw_icon(
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canvas,
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keyboard_origin_x + keys[column].x,
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keyboard_origin_y + keys[column].y,
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&I_KeyBackspaceSelected_16x9);
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} else {
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canvas_draw_icon(
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canvas,
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keyboard_origin_x + keys[column].x,
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keyboard_origin_y + keys[column].y,
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&I_KeyBackspace_16x9);
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}
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} else {
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if(model->selected_row == row && model->selected_column == column) {
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for(size_t column = 0; column < column_count; column++) {
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if(keys[column].value == enter_symbol) {
|
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canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_box(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x - 3,
|
||||
keyboard_origin_y + keys[column].y - 10,
|
||||
11,
|
||||
13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
} else if(model->selected_row == -1 && row == 0 && model->selected_column == column) {
|
||||
if(model->selected_row == row && model->selected_column == column) {
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
&I_KeySaveSelected_24x11);
|
||||
} else {
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
&I_KeySave_24x11);
|
||||
}
|
||||
} else if(keys[column].value == backspace_symbol) {
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_frame(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x - 3,
|
||||
keyboard_origin_y + keys[column].y - 10,
|
||||
11,
|
||||
13);
|
||||
if(model->selected_row == row && model->selected_column == column) {
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
&I_KeyBackspaceSelected_16x9);
|
||||
} else {
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
&I_KeyBackspace_16x9);
|
||||
}
|
||||
} else {
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
}
|
||||
if(model->selected_row == row && model->selected_column == column) {
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_box(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x - 3,
|
||||
keyboard_origin_y + keys[column].y - 10,
|
||||
11,
|
||||
13);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
} else if(
|
||||
model->selected_row == -1 && row == 0 &&
|
||||
model->selected_column == column) {
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_frame(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x - 3,
|
||||
keyboard_origin_y + keys[column].y - 10,
|
||||
11,
|
||||
13);
|
||||
} else {
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
}
|
||||
|
||||
canvas_draw_glyph(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
keys[column].value);
|
||||
canvas_draw_glyph(
|
||||
canvas,
|
||||
keyboard_origin_x + keys[column].x,
|
||||
keyboard_origin_y + keys[column].y,
|
||||
keys[column].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Input callback
|
||||
*
|
||||
* @param event
|
||||
* @param context
|
||||
* @return true
|
||||
* @return false
|
||||
/** Input callback
|
||||
*
|
||||
* @param event The event
|
||||
* @param context The context
|
||||
*
|
||||
* @return true
|
||||
* @return false
|
||||
*/
|
||||
static bool byte_input_view_input_callback(InputEvent* event, void* context) {
|
||||
ByteInput* byte_input = context;
|
||||
@ -656,6 +735,20 @@ static bool byte_input_view_input_callback(InputEvent* event, void* context) {
|
||||
}
|
||||
}
|
||||
|
||||
if(event->type == InputTypeShort && event->key == InputKeyBack) {
|
||||
// Back to keyboard
|
||||
with_view_model(
|
||||
byte_input->view,
|
||||
ByteInputModel * model,
|
||||
{
|
||||
if(model->selected_row == -2) {
|
||||
model->selected_row += 1;
|
||||
consumed = true;
|
||||
};
|
||||
},
|
||||
true);
|
||||
}
|
||||
|
||||
if((event->type == InputTypeLong || event->type == InputTypeRepeat) &&
|
||||
event->key == InputKeyBack) {
|
||||
with_view_model(
|
||||
@ -669,10 +762,9 @@ static bool byte_input_view_input_callback(InputEvent* event, void* context) {
|
||||
return consumed;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Reset all input-related data in model
|
||||
*
|
||||
* @param model ByteInputModel
|
||||
/** Reset all input-related data in model
|
||||
*
|
||||
* @param model The model
|
||||
*/
|
||||
static void byte_input_reset_model_input_data(ByteInputModel* model) {
|
||||
model->bytes = NULL;
|
||||
@ -684,11 +776,6 @@ static void byte_input_reset_model_input_data(ByteInputModel* model) {
|
||||
model->first_visible_byte = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Allocate and initialize byte input. This byte input is used to enter bytes.
|
||||
*
|
||||
* @return ByteInput instance pointer
|
||||
*/
|
||||
ByteInput* byte_input_alloc() {
|
||||
ByteInput* byte_input = malloc(sizeof(ByteInput));
|
||||
byte_input->view = view_alloc();
|
||||
@ -712,38 +799,17 @@ ByteInput* byte_input_alloc() {
|
||||
return byte_input;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Deinitialize and free byte input
|
||||
*
|
||||
* @param byte_input Byte input instance
|
||||
*/
|
||||
void byte_input_free(ByteInput* byte_input) {
|
||||
furi_assert(byte_input);
|
||||
view_free(byte_input->view);
|
||||
free(byte_input);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Get byte input view
|
||||
*
|
||||
* @param byte_input byte input instance
|
||||
* @return View instance that can be used for embedding
|
||||
*/
|
||||
View* byte_input_get_view(ByteInput* byte_input) {
|
||||
furi_assert(byte_input);
|
||||
return byte_input->view;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Deinitialize and free byte input
|
||||
*
|
||||
* @param byte_input byte input instance
|
||||
* @param input_callback input callback fn
|
||||
* @param changed_callback changed callback fn
|
||||
* @param callback_context callback context
|
||||
* @param bytes buffer to use
|
||||
* @param bytes_count buffer length
|
||||
*/
|
||||
void byte_input_set_result_callback(
|
||||
ByteInput* byte_input,
|
||||
ByteInputCallback input_callback,
|
||||
@ -765,12 +831,6 @@ void byte_input_set_result_callback(
|
||||
true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Set byte input header text
|
||||
*
|
||||
* @param byte_input byte input instance
|
||||
* @param text text to be shown
|
||||
*/
|
||||
void byte_input_set_header_text(ByteInput* byte_input, const char* text) {
|
||||
with_view_model(
|
||||
byte_input->view, ByteInputModel * model, { model->header = text; }, true);
|
||||
|
Loading…
Reference in New Issue
Block a user