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https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-11-23 19:00:43 +03:00
Desktop: Set external apps as favorites (#1816)
* MVP * Display app name and icon in browser * Pre-select favorites in submenu and browser * Show animation while external favorite is loading * A little birdie told me... (Missing record_close) * DesktopSettings: reset submenu before running dialog Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@ -182,6 +182,7 @@ int32_t fap_loader_app(void* p) {
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FapLoader* loader;
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if(p) {
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loader = fap_loader_alloc((const char*)p);
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view_dispatcher_switch_to_view(loader->view_dispatcher, 0);
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fap_loader_run_selected_app(loader);
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} else {
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loader = fap_loader_alloc(EXT_PATH("apps"));
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@ -8,7 +8,7 @@
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#include <toolbox/saved_struct.h>
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#include <storage/storage.h>
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#define DESKTOP_SETTINGS_VER (5)
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#define DESKTOP_SETTINGS_VER (6)
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#define DESKTOP_SETTINGS_PATH INT_PATH(DESKTOP_SETTINGS_FILE_NAME)
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#define DESKTOP_SETTINGS_MAGIC (0x17)
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@ -34,6 +34,9 @@
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#define MAX_PIN_SIZE 10
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#define MIN_PIN_SIZE 4
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#define MAX_APP_LENGTH 128
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#define FAP_LOADER_APP_NAME "Applications"
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typedef struct {
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InputKey data[MAX_PIN_SIZE];
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@ -41,8 +44,13 @@ typedef struct {
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} PinCode;
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typedef struct {
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uint16_t favorite_primary;
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uint16_t favorite_secondary;
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bool is_external;
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char name_or_path[MAX_APP_LENGTH];
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} FavoriteApp;
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typedef struct {
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FavoriteApp favorite_primary;
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FavoriteApp favorite_secondary;
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PinCode pin_code;
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uint8_t is_locked;
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uint32_t auto_lock_delay_ms;
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@ -114,29 +114,39 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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case DesktopMainEventOpenFavoritePrimary:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(desktop->settings.favorite_primary < FLIPPER_APPS_COUNT) {
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if(desktop->settings.favorite_primary.is_external) {
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LoaderStatus status = loader_start(
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desktop->loader, FLIPPER_APPS[desktop->settings.favorite_primary].name, NULL);
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desktop->loader,
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FAP_LOADER_APP_NAME,
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desktop->settings.favorite_primary.name_or_path);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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} else {
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FURI_LOG_E(TAG, "Can't find primary favorite application");
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LoaderStatus status = loader_start(
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desktop->loader, desktop->settings.favorite_primary.name_or_path, NULL);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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consumed = true;
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break;
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case DesktopMainEventOpenFavoriteSecondary:
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DESKTOP_SETTINGS_LOAD(&desktop->settings);
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if(desktop->settings.favorite_secondary < FLIPPER_APPS_COUNT) {
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if(desktop->settings.favorite_secondary.is_external) {
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LoaderStatus status = loader_start(
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desktop->loader,
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FLIPPER_APPS[desktop->settings.favorite_secondary].name,
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NULL);
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FAP_LOADER_APP_NAME,
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desktop->settings.favorite_secondary.name_or_path);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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} else {
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FURI_LOG_E(TAG, "Can't find secondary favorite application");
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LoaderStatus status = loader_start(
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desktop->loader, desktop->settings.favorite_secondary.name_or_path, NULL);
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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}
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consumed = true;
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break;
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@ -166,7 +176,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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}
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case DesktopMainEventOpenGameMenu: {
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LoaderStatus status = loader_start(
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desktop->loader, "Applications", EXT_PATH("/apps/Games/snake_game.fap"));
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desktop->loader, FAP_LOADER_APP_NAME, EXT_PATH("/apps/Games/snake_game.fap"));
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if(status != LoaderStatusOk) {
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FURI_LOG_E(TAG, "loader_start failed: %d", status);
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}
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@ -22,6 +22,7 @@ DesktopSettingsApp* desktop_settings_app_alloc() {
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DesktopSettingsApp* app = malloc(sizeof(DesktopSettingsApp));
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app->gui = furi_record_open(RECORD_GUI);
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app->dialogs = furi_record_open(RECORD_DIALOGS);
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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@ -83,6 +84,7 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Records
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furi_record_close(RECORD_DIALOGS);
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furi_record_close(RECORD_GUI);
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free(app);
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}
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@ -6,6 +6,7 @@
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/variable_item_list.h>
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#include <dialogs/dialogs.h>
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#include <desktop/desktop_settings.h>
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#include <desktop/views/desktop_view_pin_input.h>
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@ -25,6 +26,7 @@ typedef struct {
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DesktopSettings settings;
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Gui* gui;
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DialogsApp* dialogs;
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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VariableItemList* variable_item_list;
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@ -1,6 +1,28 @@
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#include "../desktop_settings_app.h"
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#include "applications.h"
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#include "desktop_settings_scene.h"
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#include <fap_loader/fap_loader_app.h>
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static bool favorite_fap_selector_item_callback(
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FuriString* file_path,
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void* context,
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uint8_t** icon_ptr,
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FuriString* item_name) {
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UNUSED(context);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool success = fap_loader_load_name_and_icon(file_path, storage, icon_ptr, item_name);
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furi_record_close(RECORD_STORAGE);
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return success;
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}
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static bool favorite_fap_selector_file_exists(char* file_path) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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bool exists = storage_file_exists(storage, file_path);
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furi_record_close(RECORD_STORAGE);
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return exists;
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}
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static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
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DesktopSettingsApp* app = context;
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@ -12,6 +34,10 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
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Submenu* submenu = app->submenu;
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submenu_reset(submenu);
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uint32_t primary_favorite =
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scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
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uint32_t pre_select_item = 0;
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for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
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submenu_add_item(
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submenu,
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@ -19,38 +45,96 @@ void desktop_settings_scene_favorite_on_enter(void* context) {
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i,
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desktop_settings_scene_favorite_submenu_callback,
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app);
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}
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uint32_t primary_favorite =
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scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
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if(primary_favorite) { // Select favorite item in submenu
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if((app->settings.favorite_primary.is_external &&
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!strcmp(FLIPPER_APPS[i].name, FAP_LOADER_APP_NAME)) ||
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(!strcmp(FLIPPER_APPS[i].name, app->settings.favorite_primary.name_or_path))) {
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pre_select_item = i;
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}
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} else {
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if((app->settings.favorite_secondary.is_external &&
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!strcmp(FLIPPER_APPS[i].name, FAP_LOADER_APP_NAME)) ||
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(!strcmp(FLIPPER_APPS[i].name, app->settings.favorite_secondary.name_or_path))) {
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pre_select_item = i;
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}
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}
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}
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submenu_set_header(
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app->submenu, primary_favorite ? "Primary favorite app:" : "Secondary favorite app:");
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submenu, primary_favorite ? "Primary favorite app:" : "Secondary favorite app:");
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submenu_set_selected_item(submenu, pre_select_item); // If set during loop, visual glitch.
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if(primary_favorite) {
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submenu_set_selected_item(app->submenu, app->settings.favorite_primary);
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} else {
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submenu_set_selected_item(app->submenu, app->settings.favorite_secondary);
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}
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view_dispatcher_switch_to_view(app->view_dispatcher, DesktopSettingsAppViewMenu);
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}
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bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent event) {
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DesktopSettingsApp* app = context;
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bool consumed = false;
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FuriString* temp_path = furi_string_alloc_set_str(EXT_PATH("apps"));
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uint32_t primary_favorite =
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scene_manager_get_scene_state(app->scene_manager, DesktopSettingsAppSceneFavorite);
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if(event.type == SceneManagerEventTypeCustom) {
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if(primary_favorite) {
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app->settings.favorite_primary = event.event;
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if(strcmp(FLIPPER_APPS[event.event].name, FAP_LOADER_APP_NAME)) {
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if(primary_favorite) {
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app->settings.favorite_primary.is_external = false;
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strncpy(
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app->settings.favorite_primary.name_or_path,
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FLIPPER_APPS[event.event].name,
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MAX_APP_LENGTH);
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} else {
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app->settings.favorite_secondary.is_external = false;
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strncpy(
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app->settings.favorite_secondary.name_or_path,
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FLIPPER_APPS[event.event].name,
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MAX_APP_LENGTH);
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}
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} else {
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app->settings.favorite_secondary = event.event;
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const DialogsFileBrowserOptions browser_options = {
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.extension = ".fap",
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.icon = &I_unknown_10px,
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.skip_assets = true,
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.hide_ext = true,
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.item_loader_callback = favorite_fap_selector_item_callback,
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.item_loader_context = app,
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};
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if(primary_favorite) { // Select favorite fap in file browser
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if(favorite_fap_selector_file_exists(
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app->settings.favorite_primary.name_or_path)) {
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furi_string_set_str(temp_path, app->settings.favorite_primary.name_or_path);
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}
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} else {
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if(favorite_fap_selector_file_exists(
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app->settings.favorite_secondary.name_or_path)) {
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furi_string_set_str(temp_path, app->settings.favorite_secondary.name_or_path);
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}
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}
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submenu_reset(app->submenu);
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if(dialog_file_browser_show(app->dialogs, temp_path, temp_path, &browser_options)) {
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if(primary_favorite) {
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app->settings.favorite_primary.is_external = true;
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strncpy(
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app->settings.favorite_primary.name_or_path,
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furi_string_get_cstr(temp_path),
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MAX_APP_LENGTH);
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} else {
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app->settings.favorite_secondary.is_external = true;
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strncpy(
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app->settings.favorite_secondary.name_or_path,
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furi_string_get_cstr(temp_path),
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MAX_APP_LENGTH);
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}
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}
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}
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scene_manager_previous_scene(app->scene_manager);
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consumed = true;
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}
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furi_string_free(temp_path);
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return consumed;
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}
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