mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-15 00:33:05 +03:00
Merge branch 'fz-dev' into dev
This commit is contained in:
commit
d92212f0ea
@ -533,12 +533,16 @@ static int32_t bad_usb_worker(void* context) {
|
||||
|
||||
} else if(worker_state == BadUsbStateNotConnected) { // State: USB not connected
|
||||
uint32_t flags = furi_thread_flags_wait(
|
||||
WorkerEvtEnd | WorkerEvtConnect, FuriFlagWaitAny, FuriWaitForever);
|
||||
WorkerEvtEnd | WorkerEvtConnect | WorkerEvtToggle,
|
||||
FuriFlagWaitAny,
|
||||
FuriWaitForever);
|
||||
furi_check((flags & FuriFlagError) == 0);
|
||||
if(flags & WorkerEvtEnd) {
|
||||
break;
|
||||
} else if(flags & WorkerEvtConnect) {
|
||||
worker_state = BadUsbStateIdle; // Ready to run
|
||||
} else if(flags & WorkerEvtToggle) {
|
||||
worker_state = BadUsbStateWillRun; // Will run when USB is connected
|
||||
}
|
||||
bad_usb->st.state = worker_state;
|
||||
|
||||
@ -565,6 +569,31 @@ static int32_t bad_usb_worker(void* context) {
|
||||
}
|
||||
bad_usb->st.state = worker_state;
|
||||
|
||||
} else if(worker_state == BadUsbStateWillRun) { // State: start on connection
|
||||
uint32_t flags = furi_thread_flags_wait(
|
||||
WorkerEvtEnd | WorkerEvtConnect | WorkerEvtToggle,
|
||||
FuriFlagWaitAny,
|
||||
FuriWaitForever);
|
||||
furi_check((flags & FuriFlagError) == 0);
|
||||
if(flags & WorkerEvtEnd) {
|
||||
break;
|
||||
} else if(flags & WorkerEvtConnect) { // Start executing script
|
||||
DOLPHIN_DEED(DolphinDeedBadUsbPlayScript);
|
||||
delay_val = 0;
|
||||
bad_usb->buf_len = 0;
|
||||
bad_usb->st.line_cur = 0;
|
||||
bad_usb->defdelay = 0;
|
||||
bad_usb->repeat_cnt = 0;
|
||||
bad_usb->file_end = false;
|
||||
storage_file_seek(script_file, 0, true);
|
||||
// extra time for PC to recognize Flipper as keyboard
|
||||
furi_thread_flags_wait(0, FuriFlagWaitAny, 1500);
|
||||
worker_state = BadUsbStateRunning;
|
||||
} else if(flags & WorkerEvtToggle) { // Cancel scheduled execution
|
||||
worker_state = BadUsbStateNotConnected;
|
||||
}
|
||||
bad_usb->st.state = worker_state;
|
||||
|
||||
} else if(worker_state == BadUsbStateRunning) { // State: running
|
||||
uint16_t delay_cur = (delay_val > 1000) ? (1000) : (delay_val);
|
||||
uint32_t flags = furi_thread_flags_wait(
|
||||
|
@ -12,6 +12,7 @@ typedef enum {
|
||||
BadUsbStateInit,
|
||||
BadUsbStateNotConnected,
|
||||
BadUsbStateIdle,
|
||||
BadUsbStateWillRun,
|
||||
BadUsbStateRunning,
|
||||
BadUsbStateDelay,
|
||||
BadUsbStateDone,
|
||||
|
@ -45,10 +45,13 @@ static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
|
||||
|
||||
canvas_draw_icon(canvas, 22, 24, &I_UsbTree_48x22);
|
||||
|
||||
if((model->state.state == BadUsbStateIdle) || (model->state.state == BadUsbStateDone)) {
|
||||
if((model->state.state == BadUsbStateIdle) || (model->state.state == BadUsbStateDone) ||
|
||||
(model->state.state == BadUsbStateNotConnected)) {
|
||||
elements_button_center(canvas, "Run");
|
||||
} else if((model->state.state == BadUsbStateRunning) || (model->state.state == BadUsbStateDelay)) {
|
||||
elements_button_center(canvas, "Stop");
|
||||
} else if(model->state.state == BadUsbStateWillRun) {
|
||||
elements_button_center(canvas, "Cancel");
|
||||
}
|
||||
|
||||
if((model->state.state == BadUsbStateNotConnected) ||
|
||||
@ -61,6 +64,11 @@ static void bad_usb_draw_callback(Canvas* canvas, void* _model) {
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str_aligned(canvas, 127, 31, AlignRight, AlignBottom, "Connect");
|
||||
canvas_draw_str_aligned(canvas, 127, 43, AlignRight, AlignBottom, "to USB");
|
||||
} else if(model->state.state == BadUsbStateWillRun) {
|
||||
canvas_draw_icon(canvas, 4, 22, &I_Clock_18x18);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
canvas_draw_str_aligned(canvas, 127, 27, AlignRight, AlignBottom, "Will run");
|
||||
canvas_draw_str_aligned(canvas, 127, 39, AlignRight, AlignBottom, "on connect");
|
||||
} else if(model->state.state == BadUsbStateFileError) {
|
||||
canvas_draw_icon(canvas, 4, 26, &I_Error_18x18);
|
||||
canvas_set_font(canvas, FontPrimary);
|
||||
|
Loading…
Reference in New Issue
Block a user