Commit Graph

3 Commits

Author SHA1 Message Date
hedger
c3ececcf96
[FL-3174] Dolphin builder in ufbt; minor ufbt/fbt improvements (#2601)
* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code
* ufbt: codestyle fixes
* scripts: fixed style according to ruff linter
* scripts: additional cleanup & codestyle fixes
* github: pass target hw code when installing local SDK with ufbt
* ufbt: added error message for missing folder in dolphin builder
* scripts: more linter fixes
* sdk: added flipper_format_stream; ufbt: support for --extra-define
* fbt: reduced amount of global defines
* scripts, fbt: rearranged imports

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-05-03 14:48:49 +09:00
hedger
f3b1475ede
[FL-2052] New build system based on scons (#1269) 2022-06-26 21:00:03 +09:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00