* Unify spelling of confirm exit/retry across apps.
* Unify infrared exit/retry confirm menus?
* "Keyboard Layout", not "Keyboard layout".
* Make iButton read scene prompt less awkward.
* "Detect Reader" in MF Classic saved menu instead of "Detect reader"
* NFC menu spelling changes only.
* Remove \n in strings in widget_add_string_element() calls.
Co-authored-by: あく <alleteam@gmail.com>
Not full refactoring, only small issues is fixed and moved all plugins to furi mutex instead of valuemutex
Many small issues was found and fixed due mutex upgrade
OFW removed 60 lines of code and it was painful
* NFC: Support reading Mifare Classic key B from sector trailer and reusing it for other sectors
* NFC: Fix my pointer typo
* NFC: Fix reading sector with B key where A key can't read block (fixes#2413) and fix Nfc Magic app not using NFC folder by default (in file select)
* NFC: Fix strange bug
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Support reseting iCx cards
* add submenu
* Fix auth
* switch key derivation to use same method
* test system keys using both elite and standard kdf
Co-authored-by: あく <alleteam@gmail.com>
Many users have a big library of music files downloaded on their microSD, migration will stuck for unknown amount of times, so app will hang up for super long time, migration is acceptable for other apps, for this one it will be reverted and it will work as before the app data changes
* Add 1-wire thermometer example app stub
* Working 1-wire thermometer app
* Refactor app to use threads
* Clean up code, add comments
* Add CRC checking
* Increase update period
* Fix error in fbt
* Revert the old update period
* Use settable pin in onewire_host
* Use settable pin for onewire_slave
* Clear EXTI flag after callback, make private methods static in onewire_slave
* Do not hardcode GPIO pin number
* Remove iButton hal from furi_hal_rfid
* Remove most of furi_hal_ibutton
* Add some of furi_hal_ibutton back
* Slightly neater code
* Update CODEOWNERS
* Add furi_hal_gpio_get_ext_pin_number
* Create README.md
* Temporary get Metakom and Cyfral keys out of the way
* Better enum name
* Syncing work, does not compile
* Syncing work, now compiles
* Working read impl for DS1990 and DS1992
* Add the ability to display extended key data
* Get rid of DialogEx
* Add save and load API
* Better iButtonKey encapsulation
* Fix crash
* Load key code boilerplate
* More load key code boilerplate
* Minor code cleanup
* Implement loading and saving DS1990 keys
* Implement the Info scene
* Implement loading & saving for DS1992
* Implement read error scene stub
* Implement delete confirmation screen
* Better error messages (protocol-dependent)
* Minor old code cleanup
* Remove iButtonDevice, add command callback to iButtonSlave
* Implement draft emulation for DS1990
* Better emulation for DS1990
* Initial emulation implementation for DS1992
* Better common command definitions
* Use common submenu callback, add protocol list
* Improve ViewData screen
* Improve scene_add_type
* Add stubs for write functionality
* Improve naming consistency
* Implement writing a DS1992 onto another one
* Improve DS1992 write code
* Improve DS1992 write code once more
* Prepare write_blank for DS1990, delete ibutton_writer
* Implement writing DS1990 onto blanks
* Fix reading DS1990
* Partially implement writing DS1992 onto blanks
* Implement GUI for writing keys
* Implement GUI for emulating keys
* Reduce memory usage for pretty_format
* Automatically truncate data more than 256 bytes
* Initial implementation of DS1996 (not tested)
* Fix crash due to missing virtual function
* Improve emulation code
* Improve DS1992 emulation code
* Correct return value for onewire_slave_send
* Correct return value for onewire_slave_receive
* Implement emulation for DS1992 & DS1996
* Better constant names
* Simplify & optimise the emulation code
* Remove duplicate code
* Add skip rom command emulation
* Show loading animation for large keys
* Implement manual adding & editing of keys
* Use buffered file streams to speed up saving & loading
* Reset key name before adding a new one
* Sync a buffered file stream before saving
* Use the DSGeneric protocol as a fallback option
* Implement emulation via RPC
* Refactor iButton code in preparation for comparator keys
* Refactor iButton code in preparation for comparator keys once more
* Make some functions static
* Make protocols not rely on one_wire classes
* Improve ProtocolDict usage
* Improve ProtocolDict usage more
* Implement reading Metakom & Cyfral keys
* Rename some files
* Better file structure
* Implement a unified interface for misc protocols
* Implement a unified interface for dallas protocols
* Concrete types for Dallas protocols
* Implement a unified interface for all key types
* Improved type naming
* Improved private types
* Proper types in protocol definitions
* Implement emulation for Cyfral & Metakom keys
* Implement save&load for Metakom & Cyfral keys
* Better type names
* Rename files, better names
* Allocate iButtonProtocols like a normal class
* Reset the key each time the start scene is selected
* Improve comments and constants
* Add ibutton_protocols to SDK headers
* Add ibutton_key to SDK headers
* Add ibutton_key to SDK headers
* Implement reading via cli
* Implement emulation via cli
* Implement writing Dallas blanks via cli
* Correctly revert the editing if cancelled by the user
* Correct committing mishap
* Elide the long text on the info screen
* Change key name for data in Misc keys
* Update iButtonFileFormat.md
* Remember the key's folder
* Save menu position in ReadKeyMenu and SavedKeyMenu
* Correct use of preselected path in file browser
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Threads: application id
* Unit tests: appsdata getter test
* Unit tests: moar test cases for appsdata getter
* Unit tests: remove folders after test
* Storage: dir_is_exist, migrate, + unit_tests
* Plugins: migration
* Storage: common_exists, moar unit_tests 4 "common_migrate", "common_migrate" and "common_merge" bugfixes
* Storage: use FuriString for path handling
* Storage API: send caller thread id with path
* Storage: remove StorageType field in storage file list
* Storage: simplify processing
* Storage API: send caller thread id with path everywhere
* Storage: /app alias, unit tests and path creation
* Storage, path helper: remove unused
* Examples: app data example
* App plugins: use new VFS path
* Storage: file_info_is_dir
* Services: handle alias if the service accepts a path.
* App plugins: fixes
* Make PVS happy
* Storage: fix storage_merge_recursive
* Storage: rename process_aliases to resolve_path. Rename APPS_DATA to APP_DATA.
* Apps: use predefined macro instead of raw paths. Example Apps Data: README fixes.
* Storage: rename storage_common_resolve_path to storage_common_resolve_path_and_ensure_app_directory
* Api: fix version
* Storage: rename alias message
* Storage: do not create app folders in path resolving process in certain cases.
---------
Co-authored-by: Astra <93453568+Astrrra@users.noreply.github.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* FuriHal, Power, UnitTests: rename battery charge voltage limit API
* FuriHal: bump API, power info major versions
* Power: fix battery charge voltage limit for > 7.935v
Co-authored-by: あく <alleteam@gmail.com>
* Unify power info, power debug, and device_info into one info command
* Fix the storage script
* Cli: return device_info command for compatibility, rollback storage script
* Cli: remove unused context in info_get calls
* Cli: cleanup device info callbacks, switch to new separator
Co-authored-by: あく <alleteam@gmail.com>
* Show RSSI in weather station app: copy changes from main SubGHz app
* WeatherStation: remove dead code
* WeatherStation: sync naming schema with current code.
Co-authored-by: あく <alleteam@gmail.com>
Settings are saved as binary struct dump, so if we make any change to struct, we need to bump a version since it will not be compatible with older file in any case
Remove unused imports and remove my old code that used to hide layouts and tmp history folders, this was removed in dev but somehow was added back here
BUG: Now sound works but sending signal with sound on doesn't actually send signal!!!
Need to return previous implementation with 2 channel Timer or find another way