Commit Graph

12 Commits

Author SHA1 Message Date
RebornedBrain
d511d76a1b
[FL-3678] [FL-3733] [FL-3723] UI refactor (#3323)
* Added new image DolphinSaved_113x58.png for all "saved" pages
* New image DolphinDone_80x58.png added
* Replaced dolphins on all scenes accroding to new UI specs
* New success dolphin image added
* Success scene image replaced
* Changed image and text for update initial scene
* Image and text adjusted for "Original restored" scene
* Removed old DolphinNice_96x59.png image
* New image for LFRFID scene
* Removed unused image
* New UI image added to assets
* Replaced warning dolphin on mf_classic write initial fail scene
* Removed old image
* Changed image on scenes to a new one
* New dolphin mafia image
* Replaced dolphin mafia image to a new one
* Removed DolphinMafia_115x62.png
* New check symbol on completed state for detect_reader
* Adjusted layout elements position
* Removed second switching to popup view in order to achieve control in support callbacks
In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol
* CardDetected event now also triggers on_event callback
* Now on AuthRequest we throw CardDetected custom event
* Added callback for read_on_event
* Now we show different screen while reading and unlocking
* Fixed missing asstes for some scenes
* Update DolphinMafia_119x62.png
* Adjusted all the scenes with DolphinMafia image
* Scenes with save image adjusted
* Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png
* All common dolphins moved to Dolphin folder
* Moved DolphinReadingSuccess_59x63.png to Dolphin folder
* Set proper led color for detect and read scenes
* Added new notification sequence for semi_success results
* Use new sequence for semi_success nfc reads
* Different events are now throwed depending on read result
* Added handling of incomplete event for ultralight cards
* Replaced image for iButton scene
* Updated API for f18
* Fixed issue with unlock retry sequence
* Fix after review
* Success notification replaced to semi success in case of incomplete mf classic reading
* New text for read scene
* New read result sound notification logic for mf classic cards

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
2024-01-02 15:43:46 +09:00
あく
b3d7583f9b
SubGhz: update notification messages (#1602)
* SubGhz: update notification messages

* Assets: update default notification dolphin. SubGhz: update prohibited frequency text.

* FuriHal: finalize version and region link
2022-08-15 18:53:08 +03:00
SG
f9386b2649
Assets: unused assets removed (#1514) 2022-08-02 14:24:42 +03:00
hedger
f3b1475ede
[FL-2052] New build system based on scons (#1269) 2022-06-26 21:00:03 +09:00
あく
9c3f465afd
[FL-2537, FL-2539, FL-2534, FL-2534, FL-2525]: UI and UX improvements (#1246)
* FL-2537: ON/OFF buttons
* FL-2539: cancelable lowbatt shutdown
* FL-2534: update storage format results screen, cleanup dialog_ex usage.
* FL-2534: storage setting UX rework
* FL-2525: unify arrows icons
* Remove unused icons
* UI: Rename Ok to OK
2022-05-20 02:07:45 +10:00
its your bedtime
1f192c4a48
[FL-1675] Dolphin scene and included apps removed #638
Co-authored-by: あく <alleteam@gmail.com>
2021-08-17 00:53:35 +03:00
its your bedtime
2313b948c6
[FL-1613] First start screen assets update #606 2021-07-26 21:08:41 +03:00
its your bedtime
d1f523687e
[FL-1090] Dolphin scenes (#402)
* dolphin scene draft wip
* gui/elements multiline framed text added
* zoom poc
* item callbacks
* engine tweaks
* move scenes out of services
* improve dolphin gfx selection
* glitch hints
* dialogue typewriter effect
* app loading from scenes app, small action changes, passport app(WIP)
* removed passport from main dolphin app, added statusbar
* small elements position fixes
* fix thread alloc, dolphin and dolphin_scene free functions, other minor issues
* sleep emote improvements
* Dolpin: fix memory leaks, variable namings and etc

Co-authored-by: gornekich <44112859+gornekich@users.noreply.github.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-04-13 21:06:25 +03:00
its your bedtime
372710c31a
[FL-1019] New main screen and graphics (#389)
* new status bar, lock menu and dolphin activities screen

* lock icon indication 

* main screen animation, basic scene switching

* level progression calculations based on icounter value 

Co-authored-by: rusdacent <rusdacentx0x08@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2021-03-25 20:48:58 +03:00
あく
cb4fb8e4ae
FL-819 new first start screen, add multiline text (#318)
* GUI Canvas: get current font height routine
* Dolphin: new start screen. GUI: new multiline element.
* Dolphin: up state version to reset it for everyone
* Dolphin: take maximum of idle screen height
* Dolphin: frames on first start screen.
2021-02-03 12:52:54 +03:00
あく
1b78418f9f
FL-528 GUI: View, ViewDispather. Dolphin: first start. (#276)
* GUI: view. Flooper-blooper fix compilation error.
* GUI: view and viewdispatcher bones
* GUI: view implementation, view models, view dispatcher
* GUI: view navigation, model refinement. Power: use view, view dispatcher.
* HAL Flash: proper page write. Dolphin: views. Power: views
* Dolphin: transition idle scree to Views
* Dolphin: input events on stats view. Format sources.
* HAL: flash erase. Dolphin: permanent state storage.
* Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
2021-01-08 10:42:48 +06:00
あく
73ecc7cde6
Rename Irukagotchi to Dolphin. Add basic game state structures. (#268)
* Rename Irukagotchi to Dolphin. Add basic game state structures.
* Dolphin: state, counters, api. BT: shared access to flash. Flash: write api.
* add fake -1 deeds, example of changing icounter

Co-authored-by: coreglitch <mail@s3f.ru>
2020-12-19 02:15:29 +06:00