Commit Graph

11 Commits

Author SHA1 Message Date
hedger
c3ececcf96
[FL-3174] Dolphin builder in ufbt; minor ufbt/fbt improvements (#2601)
* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code
* ufbt: codestyle fixes
* scripts: fixed style according to ruff linter
* scripts: additional cleanup & codestyle fixes
* github: pass target hw code when installing local SDK with ufbt
* ufbt: added error message for missing folder in dolphin builder
* scripts: more linter fixes
* sdk: added flipper_format_stream; ufbt: support for --extra-define
* fbt: reduced amount of global defines
* scripts, fbt: rearranged imports

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-05-03 14:48:49 +09:00
Sergey Gavrilov
6ec62f48f9
[FL-3180] OTP programmer: return exit code based on error type (#2504) 2023-03-20 21:07:17 +09:00
Max Andreev
2fdebb639b
[FL-3098] Up toolchain to version 20 (#2397)
* Up toolchain to 20
* Python reformat, add version info into fbtenv

Co-authored-by: あく <alleteam@gmail.com>
2023-02-16 01:56:25 +09:00
Sergey Gavrilov
727f043747
OpenOCD scripts (#2101)
* Scripts: option bytes check
* Scripts: option bytes set
* Scripts: openocd config
* Scripts: increased readability, process IPCCBR option byte
* Scripts: split dap_ob.py
* Updater: process IPCCBR option byte
* Scripts: move chip-related functions to chip definition
* Scripts: freeze CPU registers
* Scripts: flash programming routine
* ob.py
* otp.py
* otp: handle errors correctly
* downgrade to python 3.9
* correct type hinting
* Scripts: fix path to ob.data

Co-authored-by: あく <alleteam@gmail.com>
2022-12-27 21:59:36 +09:00
ghettorce
eadd7801af
fbt: exclude user site-packages directory from sys.path (#1778)
* fbt: exclude user site-packages directory from sys.path
* fbt: python path fixes for *nix
* fbt: fixed cli target on Windows

Co-authored-by: hedger <hedger@users.noreply.github.com>
2022-09-24 15:30:19 +04:00
hedger
b3767d143f
fbt: fixes (#1352)
* fbt: added --git-tasks; fixed typos
* fbt: fixed --extra-int-apps handling; scripts: moved storage.py & selfupdate.py to App() framework
* fbt: changed pseudo-builders to PhonyTargets with commands; added link to latest build dir as build/latest
* fbt: Restored old ep git handling
* fbt: dropped git tasks & dirlink.py
* fbt: removed extra quoting in fbt.cmd
* docs: added flash_usb to ReadMe.md

Co-authored-by: あく <alleteam@gmail.com>
2022-07-01 01:06:12 +09:00
hedger
f3b1475ede
[FL-2052] New build system based on scons (#1269) 2022-06-26 21:00:03 +09:00
hedger
57312961e8
[FL-2481] Renamed assets->resources; enforcing Manifest build if it does not exist (#1135)
* Renamed assets->resources; enforcing Manifest build if it does not exist
* Rebuild resources from CI
* Added Manifest to repo - be sure to rebuild it with `make -C assets` before committing changes!
* Actually added Manifest.
* Keeping Manifest on assets clean
* Spelling fix in Makefile
2022-04-19 22:02:37 +03:00
hedger
e02040107b
[FL-2263] Flasher service & RAM exec (#1006)
* WIP on stripping fw
* Compact FW build - use RAM_EXEC=1 COMPACT=1 DEBUG=0
* Fixed uninitialized storage struct; small fixes to compact fw
* Flasher srv w/mocked flash ops
* Fixed typos & accomodated FFF changes
* Alternative fw startup branch
* Working load & jmp to RAM fw
* +manifest processing for stage loader; + crc verification for stage payload
* Fixed questionable code & potential leaks
* Lowered screen update rate; added radio stack update stubs; working dfu write
* Console EP with manifest & stage validation
* Added microtar lib; minor ui fixes for updater
* Removed microtar
* Removed mtar #2
* Added a better version of microtar
* TAR archive api; LFS backup & restore core
* Recursive backup/restore
* LFS worker thread
* Added system apps to loader - not visible in UI; full update process with restarts
* Typo fix
* Dropped BL & f6; tooling for updater WIP
* Minor py fixes
* Minor fixes to make it build after merge
* Ported flash workaround from BL + fixed visuals
* Minor cleanup
* Chmod + loader app search fix
* Python linter fix
* Removed usb stuff & float read support for staged loader == -10% of binary size
* Added backup/restore & update pb requests
* Added stub impl to RPC for backup/restore/update commands
* Reworked TAR to use borrowed Storage api; slightly reduced build size by removing `static string`; hidden update-related RPC behind defines
* Moved backup&restore to storage
* Fixed new message types
* Backup/restore/update RPC impl
* Moved furi_hal_crc to LL; minor fixes
* CRC HAL rework to LL
* Purging STM HAL
* Brought back minimal DFU boot mode (no gui); additional crc state checks
* Added splash screen, BROKEN usb function
* Clock init rework WIP
* Stripped graphics from DFU mode
* Temp fix for unused static fun
* WIP update picker - broken!
* Fixed UI
* Bumping version
* Fixed RTC setup
* Backup to update folder instead of ext root
* Removed unused scenes & more usb remnants from staged loader
* CI updates
* Fixed update bundle name
* Temporary restored USB handler
* Attempt to prevent .text corruption
* Comments on how I spent this Saturday
* Added update file icon
* Documentation updates
* Moved common code to lib folder
* Storage: more unit tests
* Storage: blocking dir open, differentiate file and dir when freed.
* Major refactoring; added input processing to updater to allow retrying on failures (not very useful prob). Added API for extraction of thread return value
* Removed re-init check for manifest
* Changed low-level path manipulation to toolbox/path.h; makefile cleanup; tiny fix in lint.py
* Increased update worker stack size
* Text fixes in backup CLI
* Displaying number of update stages to run; removed timeout in handling errors
* Bumping version
* Added thread cleanup for spawner thread
* Updated build targets to exclude firmware bundle from 'ALL'
* Fixed makefile for update_package; skipping VCP init for update mode (ugly)
* Switched github build from ALL to update_package
* Added +x for dist_update.sh
* Cli: add total heap size to "free" command
* Moved (RAM) suffix to build version instead of git commit no.
* DFU comment
* Some fixes suggested by clang-tidy
* Fixed recursive PREFIX macro
* Makefile: gather all new rules in updater namespace. FuriHal: rename bootloader to boot, isr safe delays
* Github: correct build target name in firmware build
* FuriHal: move target switch to boot
* Makefile: fix firmware flash
* Furi, FuriHal: move kernel start to furi, early init
* Drop bootloader related stuff
* Drop cube. Drop bootloader linker script.
* Renamed update_hl, moved constants to #defines
* Moved update-related boot mode to separate bitfield
* Reworked updater cli to single entry point; fixed crash on tar cleanup
* Added Python replacement for dist shell scripts
* Linter fixes for dist.py +x
* Fixes for environment suffix
* Dropped bash scripts
* Added dirty build flag to version structure & interfaces
* Version string escapes
* Fixed flag logic in dist.py; added support for App instances being imported and not terminating the whole program
* Fixed fw address in ReadMe.md
* Rpc: fix crash on double screen start
* Return back original boot behavior and fix jump to system bootloader
* Cleanup code, add error sequence for RTC
* Update firmware readme
* FuriHal: drop boot, restructure RTC registers usage and add header register check
* Furi goes first
* Toolchain: add ccache support
* Renamed update bundle dir

Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-04-13 23:50:25 +03:00
Albert Kharisov
84410c83b5
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers
* Get loader pubsub via record
* [FL-2183] Dolphin refactoring 2022.01
* Restruct animations assets structure
* Rename assets
* Cleanup headers
* Update Recording animation
* Add BadBattery animation
* Provide loader's pubsub via record
* Fix load/unload animations
* Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin.
* Sync internal meta.txt and manifest.txt
* Reorder, rename dolphin assets
* Split essential generated assets
* Add ReadMe for dolphin assets
* Separate essential blocking animations
* Scripts: full dolphin validation before packaging
* Assets, Scripts: dolphin external resources packer
* Github: update codeowners
* Scripts: proper slots handling in dolphin animation meta
* Scripts: correct frames enumeration and fix compiled assets.
* [FL-2209] Add Dolphin Deeds points and many more
* Remove excess frame_rate
* Change dolphin assets directory
* Scripts: add internal resource support to dolphin compiler
* Scripts: add internal assets generation, renaming
* Scripts: correct assert, renaming
* Code cleanup, documentation, fixes
* Update Levelup animations
* Rename essential -> blocking
* Fix Unlocked hint
* Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates.
* Documentation: add key combos description and use information
* Scripts: cleanup templit, more debug info and add dev comment

Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 12:20:41 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00