#include "camera_suite_led.h" #include "../camera_suite.h" void camera_suite_led_set_rgb(void* context, int red, int green, int blue) { CameraSuite* app = context; if(app->led != 1) { return; } NotificationMessage notification_led_message_1; notification_led_message_1.type = NotificationMessageTypeLedRed; NotificationMessage notification_led_message_2; notification_led_message_2.type = NotificationMessageTypeLedGreen; NotificationMessage notification_led_message_3; notification_led_message_3.type = NotificationMessageTypeLedBlue; notification_led_message_1.data.led.value = red; notification_led_message_2.data.led.value = green; notification_led_message_3.data.led.value = blue; const NotificationSequence notification_sequence = { ¬ification_led_message_1, ¬ification_led_message_2, ¬ification_led_message_3, &message_do_not_reset, NULL, }; notification_message(app->notification, ¬ification_sequence); //Delay, prevent removal from RAM before LED value set. furi_thread_flags_wait(0, FuriFlagWaitAny, 10); } void camera_suite_led_reset(void* context) { CameraSuite* app = context; notification_message(app->notification, &sequence_reset_red); notification_message(app->notification, &sequence_reset_green); notification_message(app->notification, &sequence_reset_blue); //Delay, prevent removal from RAM before LED value set. furi_thread_flags_wait(0, FuriFlagWaitAny, 300); }