#include "camera_suite_speaker.h" #include "../camera_suite.h" #define NOTE_INPUT 587.33f void camera_suite_play_input_sound(void* context) { CameraSuite* app = context; if(app->speaker != 1) { return; } float volume = 1.0f; if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(30)) { furi_hal_speaker_start(NOTE_INPUT, volume); } } void camera_suite_stop_all_sound(void* context) { CameraSuite* app = context; if(app->speaker != 1) { return; } if(furi_hal_speaker_is_mine()) { furi_hal_speaker_stop(); furi_hal_speaker_release(); } }