Import("env") env.Append( LINT_SOURCES=[ Dir("."), ], CPPPATH=[ "#/lib/bit_lib", ], SDK_HEADERS=[ File("bit_lib.h"), ], ) libenv = env.Clone(FW_LIB_NAME="bit_lib") libenv.ApplyLibFlags() sources = libenv.GlobRecursive("*.c*") lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources) libenv.Install("${LIB_DIST_DIR}", lib) Return("lib")