#include #include #include #include #include #include #include #include #include #include "services/base32/base32.h" #include "services/list/list.h" #include "services/config/config.h" #include "types/plugin_state.h" #include "types/token_info.h" #include "types/plugin_event.h" #include "types/event_type.h" #include "types/common.h" #include "scenes/scene_director.h" #include "services/ui/constants.h" #include "services/crypto/crypto.h" #include "services/cli/cli.h" #define IDLE_TIMEOUT 60000 static void render_callback(Canvas* const canvas, void* ctx) { PluginState* plugin_state = acquire_mutex((ValueMutex*)ctx, 25); if(plugin_state != NULL && !plugin_state->changing_scene) { totp_scene_director_render(canvas, plugin_state); } release_mutex((ValueMutex*)ctx, plugin_state); } static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) { furi_assert(event_queue); PluginEvent event = {.type = EventTypeKey, .input = *input_event}; furi_message_queue_put(event_queue, &event, FuriWaitForever); } static bool totp_plugin_state_init(PluginState* const plugin_state) { plugin_state->gui = furi_record_open(RECORD_GUI); plugin_state->notification = furi_record_open(RECORD_NOTIFICATION); plugin_state->dialogs = furi_record_open(RECORD_DIALOGS); totp_config_file_load_base(plugin_state); totp_cli_register_command_handler(plugin_state); totp_scene_director_init_scenes(plugin_state); if(plugin_state->crypto_verify_data == NULL) { DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "No", NULL, "Yes"); dialog_message_set_text( message, "Would you like to setup PIN?", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); DialogMessageButton dialog_result = dialog_message_show(plugin_state->dialogs, message); dialog_message_free(message); if(dialog_result == DialogMessageButtonRight) { totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL); } else { totp_crypto_seed_iv(plugin_state, NULL, 0); totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL); } } else if(plugin_state->pin_set) { totp_scene_director_activate_scene(plugin_state, TotpSceneAuthentication, NULL); } else { totp_crypto_seed_iv(plugin_state, NULL, 0); if(totp_crypto_verify_key(plugin_state)) { totp_scene_director_activate_scene(plugin_state, TotpSceneGenerateToken, NULL); } else { FURI_LOG_E( LOGGING_TAG, "Digital signature verification failed. Looks like conf file was created on another flipper and can't be used on any other"); DialogMessage* message = dialog_message_alloc(); dialog_message_set_buttons(message, "Exit", NULL, NULL); dialog_message_set_text( message, "Digital signature verification failed", SCREEN_WIDTH_CENTER, SCREEN_HEIGHT_CENTER, AlignCenter, AlignCenter); dialog_message_show(plugin_state->dialogs, message); dialog_message_free(message); return false; } } return true; } static void totp_plugin_state_free(PluginState* plugin_state) { totp_cli_unregister_command_handler(); totp_scene_director_deactivate_active_scene(plugin_state); totp_scene_director_dispose(plugin_state); furi_record_close(RECORD_GUI); furi_record_close(RECORD_NOTIFICATION); furi_record_close(RECORD_DIALOGS); ListNode* node = plugin_state->tokens_list; ListNode* tmp; while(node != NULL) { tmp = node->next; TokenInfo* tokenInfo = node->data; token_info_free(tokenInfo); free(node); node = tmp; } if(plugin_state->crypto_verify_data != NULL) { free(plugin_state->crypto_verify_data); } free(plugin_state); } int32_t totp_app() { FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent)); PluginState* plugin_state = malloc(sizeof(PluginState)); if(!totp_plugin_state_init(plugin_state)) { FURI_LOG_E(LOGGING_TAG, "App state initialization failed\r\n"); totp_plugin_state_free(plugin_state); return 254; } ValueMutex state_mutex; if(!init_mutex(&state_mutex, plugin_state, sizeof(PluginState))) { FURI_LOG_E(LOGGING_TAG, "Cannot create mutex\r\n"); totp_plugin_state_free(plugin_state); return 255; } // Set system callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, render_callback, &state_mutex); view_port_input_callback_set(view_port, input_callback, event_queue); // Open GUI and register view_port gui_add_view_port(plugin_state->gui, view_port, GuiLayerFullscreen); PluginEvent event; bool processing = true; uint32_t last_user_interaction_time = furi_get_tick(); while(processing) { if(plugin_state->changing_scene) continue; FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100); PluginState* plugin_state_m = acquire_mutex_block(&state_mutex); if(event_status == FuriStatusOk) { if(event.type == EventTypeKey) { last_user_interaction_time = furi_get_tick(); } processing = totp_scene_director_handle_event(&event, plugin_state_m); } else if( plugin_state_m->pin_set && plugin_state_m->current_scene != TotpSceneAuthentication && furi_get_tick() - last_user_interaction_time > IDLE_TIMEOUT) { totp_scene_director_activate_scene(plugin_state_m, TotpSceneAuthentication, NULL); } view_port_update(view_port); release_mutex(&state_mutex, plugin_state_m); } view_port_enabled_set(view_port, false); gui_remove_view_port(plugin_state->gui, view_port); view_port_free(view_port); furi_message_queue_free(event_queue); delete_mutex(&state_mutex); totp_plugin_state_free(plugin_state); return 0; }