#include "../pocsag_pager_app_i.h" typedef enum { SubmenuIndexPOCSAGPagerReceiver, SubmenuIndexPOCSAGPagerAbout, } SubmenuIndex; void pocsag_pager_scene_start_submenu_callback(void* context, uint32_t index) { POCSAGPagerApp* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, index); } void pocsag_pager_scene_start_on_enter(void* context) { UNUSED(context); POCSAGPagerApp* app = context; Submenu* submenu = app->submenu; submenu_add_item( submenu, "Receive messages", SubmenuIndexPOCSAGPagerReceiver, pocsag_pager_scene_start_submenu_callback, app); submenu_add_item( submenu, "About", SubmenuIndexPOCSAGPagerAbout, pocsag_pager_scene_start_submenu_callback, app); submenu_set_selected_item( submenu, scene_manager_get_scene_state(app->scene_manager, POCSAGPagerSceneStart)); view_dispatcher_switch_to_view(app->view_dispatcher, POCSAGPagerViewSubmenu); } bool pocsag_pager_scene_start_on_event(void* context, SceneManagerEvent event) { POCSAGPagerApp* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubmenuIndexPOCSAGPagerAbout) { scene_manager_next_scene(app->scene_manager, POCSAGPagerSceneAbout); consumed = true; } else if(event.event == SubmenuIndexPOCSAGPagerReceiver) { scene_manager_next_scene(app->scene_manager, POCSAGPagerSceneReceiver); consumed = true; } scene_manager_set_scene_state(app->scene_manager, POCSAGPagerSceneStart, event.event); } return consumed; } void pocsag_pager_scene_start_on_exit(void* context) { POCSAGPagerApp* app = context; submenu_reset(app->submenu); }