#include "../nfc_app_i.h" #include void nfc_scene_slix_key_input_byte_input_callback(void* context) { NfcApp* instance = context; SlixPassword password = bit_lib_bytes_to_num_be(instance->byte_input_store, sizeof(SlixPassword)); slix_unlock_set_password(instance->slix_unlock, password); view_dispatcher_send_custom_event(instance->view_dispatcher, NfcCustomEventByteInputDone); } void nfc_scene_slix_key_input_on_enter(void* context) { NfcApp* instance = context; // Setup view ByteInput* byte_input = instance->byte_input; byte_input_set_header_text(byte_input, "Enter the password in hex"); byte_input_set_result_callback( byte_input, nfc_scene_slix_key_input_byte_input_callback, NULL, instance, instance->byte_input_store, sizeof(SlixPassword)); view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewByteInput); } bool nfc_scene_slix_key_input_on_event(void* context, SceneManagerEvent event) { NfcApp* instance = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == NfcCustomEventByteInputDone) { scene_manager_next_scene(instance->scene_manager, NfcSceneSlixUnlock); consumed = true; } } return consumed; } void nfc_scene_slix_key_input_on_exit(void* context) { NfcApp* instance = context; // Clear view byte_input_set_result_callback(instance->byte_input, NULL, NULL, NULL, NULL, 0); byte_input_set_header_text(instance->byte_input, ""); }