#pragma once #include <stdint.h> #define LEVEL_DURATION_BIG #ifdef LEVEL_DURATION_BIG #define LEVEL_DURATION_RESET 0U #define LEVEL_DURATION_LEVEL_LOW 1U #define LEVEL_DURATION_LEVEL_HIGH 2U #define LEVEL_DURATION_WAIT 3U #define LEVEL_DURATION_RESERVED 0x800000U typedef struct { uint32_t level; uint32_t duration; } LevelDuration; static inline LevelDuration level_duration_make(bool level, uint32_t duration) { LevelDuration level_duration; level_duration.level = level ? LEVEL_DURATION_LEVEL_HIGH : LEVEL_DURATION_LEVEL_LOW; level_duration.duration = duration; return level_duration; } static inline LevelDuration level_duration_reset() { LevelDuration level_duration; level_duration.level = LEVEL_DURATION_RESET; return level_duration; } static inline LevelDuration level_duration_wait() { LevelDuration level_duration; level_duration.level = LEVEL_DURATION_WAIT; return level_duration; } static inline bool level_duration_is_reset(LevelDuration level_duration) { return level_duration.level == LEVEL_DURATION_RESET; } static inline bool level_duration_is_wait(LevelDuration level_duration) { return level_duration.level == LEVEL_DURATION_WAIT; } static inline bool level_duration_get_level(LevelDuration level_duration) { return level_duration.level == LEVEL_DURATION_LEVEL_HIGH; } static inline uint32_t level_duration_get_duration(LevelDuration level_duration) { return level_duration.duration; } #else #define LEVEL_DURATION_RESET 0U #define LEVEL_DURATION_RESERVED 0x800000U typedef int32_t LevelDuration; static inline LevelDuration level_duration(bool level, uint32_t duration) { return level ? duration : -(int32_t)duration; } static inline LevelDuration level_duration_reset() { return LEVEL_DURATION_RESET; } static inline bool level_duration_is_reset(LevelDuration level_duration) { return (level_duration == LEVEL_DURATION_RESET); } static inline bool level_duration_get_level(LevelDuration level_duration) { return (level_duration > 0); } static inline uint32_t level_duration_get_duration(LevelDuration level_duration) { return (level_duration >= 0) ? level_duration : -level_duration; } #endif