#include "applications.h" #include #include "loader/loader.h" #include "loader_i.h" #define TAG "LoaderSrv" #define LOADER_THREAD_FLAG_SHOW_MENU (1 << 0) #define LOADER_THREAD_FLAG_ALL (LOADER_THREAD_FLAG_SHOW_MENU) static Loader* loader_instance = NULL; static bool loader_start_application(const FlipperApplication* application, const char* arguments) { loader_instance->application = application; furi_assert(loader_instance->application_arguments == NULL); if(arguments && strlen(arguments) > 0) { loader_instance->application_arguments = strdup(arguments); } FURI_LOG_I(TAG, "Starting: %s", loader_instance->application->name); furi_thread_set_name(loader_instance->application_thread, loader_instance->application->name); furi_thread_set_stack_size( loader_instance->application_thread, loader_instance->application->stack_size); furi_thread_set_context( loader_instance->application_thread, loader_instance->application_arguments); furi_thread_set_callback( loader_instance->application_thread, loader_instance->application->app); bool result = furi_thread_start(loader_instance->application_thread); if(!result) { loader_instance->application = NULL; } return result; } static void loader_menu_callback(void* _ctx, uint32_t index) { UNUSED(index); const FlipperApplication* application = _ctx; furi_assert(application->app); furi_assert(application->name); if(!loader_lock(loader_instance)) { FURI_LOG_E(TAG, "Loader is locked"); return; } loader_start_application(application, NULL); } static void loader_submenu_callback(void* context, uint32_t index) { UNUSED(index); uint32_t view_id = (uint32_t)context; view_dispatcher_switch_to_view(loader_instance->view_dispatcher, view_id); } static void loader_cli_print_usage() { printf("Usage:\r\n"); printf("loader \r\n"); printf("Cmd list:\r\n"); printf("\tlist\t - List available applications\r\n"); printf("\topen \t - Open application by name\r\n"); } static FlipperApplication const* loader_find_application_by_name_in_list( const char* name, const FlipperApplication* list, const uint32_t n_apps) { for(size_t i = 0; i < n_apps; i++) { if(strcmp(name, list[i].name) == 0) { return &list[i]; } } return NULL; } const FlipperApplication* loader_find_application_by_name(const char* name) { const FlipperApplication* application = NULL; application = loader_find_application_by_name_in_list(name, FLIPPER_APPS, FLIPPER_APPS_COUNT); if(!application) { application = loader_find_application_by_name_in_list(name, FLIPPER_PLUGINS, FLIPPER_PLUGINS_COUNT); } if(!application) { application = loader_find_application_by_name_in_list(name, FLIPPER_GAMES, FLIPPER_GAMES_COUNT); } if(!application) { application = loader_find_application_by_name_in_list( name, FLIPPER_SETTINGS_APPS, FLIPPER_SETTINGS_APPS_COUNT); } if(!application) { application = loader_find_application_by_name_in_list( name, FLIPPER_SYSTEM_APPS, FLIPPER_SYSTEM_APPS_COUNT); } if(!application) { application = loader_find_application_by_name_in_list( name, FLIPPER_DEBUG_APPS, FLIPPER_DEBUG_APPS_COUNT); } return application; } void loader_cli_open(Cli* cli, string_t args, Loader* instance) { UNUSED(cli); if(loader_is_locked(instance)) { printf("Can't start, furi application is running"); return; } string_t application_name; string_init(application_name); do { if(!args_read_probably_quoted_string_and_trim(args, application_name)) { printf("No application provided\r\n"); break; } const FlipperApplication* application = loader_find_application_by_name(string_get_cstr(application_name)); if(!application) { printf("%s doesn't exists\r\n", string_get_cstr(application_name)); break; } string_strim(args); if(!loader_start_application(application, string_get_cstr(args))) { printf("Can't start, furi application is running"); return; } else { // We must to increment lock counter to keep balance // TODO: rewrite whole thing, it's complex as hell FURI_CRITICAL_ENTER(); instance->lock_count++; FURI_CRITICAL_EXIT(); } } while(false); string_clear(application_name); } void loader_cli_list(Cli* cli, string_t args, Loader* instance) { UNUSED(cli); UNUSED(args); UNUSED(instance); printf("Applications:\r\n"); for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) { printf("\t%s\r\n", FLIPPER_APPS[i].name); } printf("Plugins:\r\n"); for(size_t i = 0; i < FLIPPER_PLUGINS_COUNT; i++) { printf("\t%s\r\n", FLIPPER_PLUGINS[i].name); } printf("Games:\r\n"); for(size_t i = 0; i < FLIPPER_GAMES_COUNT; i++) { printf("\t%s\r\n", FLIPPER_GAMES[i].name); } if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) { printf("Debug:\r\n"); for(size_t i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) { printf("\t%s\r\n", FLIPPER_DEBUG_APPS[i].name); } } } static void loader_cli(Cli* cli, string_t args, void* _ctx) { furi_assert(_ctx); Loader* instance = _ctx; string_t cmd; string_init(cmd); do { if(!args_read_string_and_trim(args, cmd)) { loader_cli_print_usage(); break; } if(string_cmp_str(cmd, "list") == 0) { loader_cli_list(cli, args, instance); break; } if(string_cmp_str(cmd, "open") == 0) { loader_cli_open(cli, args, instance); break; } loader_cli_print_usage(); } while(false); string_clear(cmd); } LoaderStatus loader_start(Loader* instance, const char* name, const char* args) { UNUSED(instance); furi_assert(name); const FlipperApplication* application = loader_find_application_by_name(name); if(!application) { FURI_LOG_E(TAG, "Can't find application with name %s", name); return LoaderStatusErrorUnknownApp; } if(!loader_lock(loader_instance)) { FURI_LOG_E(TAG, "Loader is locked"); return LoaderStatusErrorAppStarted; } if(!loader_start_application(application, args)) { return LoaderStatusErrorInternal; } return LoaderStatusOk; } bool loader_lock(Loader* instance) { FURI_CRITICAL_ENTER(); bool result = false; if(instance->lock_count == 0) { instance->lock_count++; result = true; } FURI_CRITICAL_EXIT(); return result; } void loader_unlock(Loader* instance) { FURI_CRITICAL_ENTER(); if(instance->lock_count > 0) instance->lock_count--; FURI_CRITICAL_EXIT(); } bool loader_is_locked(Loader* instance) { return instance->lock_count > 0; } static void loader_thread_state_callback(FuriThreadState thread_state, void* context) { furi_assert(context); Loader* instance = context; LoaderEvent event; if(thread_state == FuriThreadStateRunning) { event.type = LoaderEventTypeApplicationStarted; furi_pubsub_publish(loader_instance->pubsub, &event); if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) { furi_hal_power_insomnia_enter(); } } else if(thread_state == FuriThreadStateStopped) { FURI_LOG_I( TAG, "Application thread stopped. Free heap: %d. Thread allocation balance: %d.", memmgr_get_free_heap(), furi_thread_get_heap_size(instance->application_thread)); if(loader_instance->application_arguments) { free(loader_instance->application_arguments); loader_instance->application_arguments = NULL; } if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) { furi_hal_power_insomnia_exit(); } loader_unlock(instance); event.type = LoaderEventTypeApplicationStopped; furi_pubsub_publish(loader_instance->pubsub, &event); } } static uint32_t loader_hide_menu(void* context) { UNUSED(context); return VIEW_NONE; } static uint32_t loader_back_to_primary_menu(void* context) { furi_assert(context); Submenu* submenu = context; submenu_set_selected_item(submenu, 0); return LoaderMenuViewPrimary; } static Loader* loader_alloc() { Loader* instance = malloc(sizeof(Loader)); instance->application_thread = furi_thread_alloc(); furi_thread_enable_heap_trace(instance->application_thread); furi_thread_set_state_context(instance->application_thread, instance); furi_thread_set_state_callback(instance->application_thread, loader_thread_state_callback); instance->pubsub = furi_pubsub_alloc(); #ifdef SRV_CLI instance->cli = furi_record_open("cli"); cli_add_command(instance->cli, "loader", CliCommandFlagParallelSafe, loader_cli, instance); #else UNUSED(loader_cli); #endif instance->loader_thread = osThreadGetId(); // Gui instance->gui = furi_record_open("gui"); instance->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_attach_to_gui( instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen); // Primary menu instance->primary_menu = menu_alloc(); view_set_previous_callback(menu_get_view(instance->primary_menu), loader_hide_menu); view_dispatcher_add_view( instance->view_dispatcher, LoaderMenuViewPrimary, menu_get_view(instance->primary_menu)); // Plugins menu instance->plugins_menu = submenu_alloc(); view_set_context(submenu_get_view(instance->plugins_menu), instance->plugins_menu); view_set_previous_callback( submenu_get_view(instance->plugins_menu), loader_back_to_primary_menu); view_dispatcher_add_view( instance->view_dispatcher, LoaderMenuViewPlugins, submenu_get_view(instance->plugins_menu)); // Games menu instance->games_menu = submenu_alloc(); view_set_context(submenu_get_view(instance->games_menu), instance->games_menu); view_set_previous_callback( submenu_get_view(instance->games_menu), loader_back_to_primary_menu); view_dispatcher_add_view( instance->view_dispatcher, LoaderMenuViewGames, submenu_get_view(instance->games_menu)); // Debug menu instance->debug_menu = submenu_alloc(); view_set_context(submenu_get_view(instance->debug_menu), instance->debug_menu); view_set_previous_callback( submenu_get_view(instance->debug_menu), loader_back_to_primary_menu); view_dispatcher_add_view( instance->view_dispatcher, LoaderMenuViewDebug, submenu_get_view(instance->debug_menu)); // Settings menu instance->settings_menu = submenu_alloc(); view_set_context(submenu_get_view(instance->settings_menu), instance->settings_menu); view_set_previous_callback( submenu_get_view(instance->settings_menu), loader_back_to_primary_menu); view_dispatcher_add_view( instance->view_dispatcher, LoaderMenuViewSettings, submenu_get_view(instance->settings_menu)); view_dispatcher_enable_queue(instance->view_dispatcher); return instance; } static void loader_free(Loader* instance) { furi_assert(instance); if(instance->cli) { furi_record_close("cli"); } furi_pubsub_free(instance->pubsub); furi_thread_free(instance->application_thread); menu_free(loader_instance->primary_menu); view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPrimary); submenu_free(loader_instance->plugins_menu); view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPlugins); submenu_free(loader_instance->games_menu); view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewGames); submenu_free(loader_instance->debug_menu); view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewDebug); submenu_free(loader_instance->settings_menu); view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewSettings); view_dispatcher_free(loader_instance->view_dispatcher); furi_record_close("gui"); free(instance); instance = NULL; } static void loader_build_menu() { FURI_LOG_I(TAG, "Building main menu"); size_t i; for(i = 0; i < FLIPPER_APPS_COUNT; i++) { menu_add_item( loader_instance->primary_menu, FLIPPER_APPS[i].name, FLIPPER_APPS[i].icon, i, loader_menu_callback, (void*)&FLIPPER_APPS[i]); } if(FLIPPER_PLUGINS_COUNT != 0) { menu_add_item( loader_instance->primary_menu, "Plugins", &A_Plugins_14, i++, loader_submenu_callback, (void*)LoaderMenuViewPlugins); } if(FLIPPER_GAMES_COUNT != 0) { menu_add_item( loader_instance->primary_menu, "Games", &A_Games_14, i++, loader_submenu_callback, (void*)LoaderMenuViewGames); } if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) { menu_add_item( loader_instance->primary_menu, "Debug Tools", &A_Debug_14, i++, loader_submenu_callback, (void*)LoaderMenuViewDebug); } menu_add_item( loader_instance->primary_menu, "Settings", &A_Settings_14, i++, loader_submenu_callback, (void*)LoaderMenuViewSettings); } static void loader_build_submenu() { FURI_LOG_I(TAG, "Building plugins menu"); size_t i; for(i = 0; i < FLIPPER_PLUGINS_COUNT; i++) { submenu_add_item( loader_instance->plugins_menu, FLIPPER_PLUGINS[i].name, i, loader_menu_callback, (void*)&FLIPPER_PLUGINS[i]); } FURI_LOG_I(TAG, "Building games menu"); size_t i; for(i = 0; i < FLIPPER_GAMES_COUNT; i++) { submenu_add_item( loader_instance->games_menu, FLIPPER_GAMES[i].name, i, loader_menu_callback, (void*)&FLIPPER_GAMES[i]); } FURI_LOG_I(TAG, "Building debug menu"); for(i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) { submenu_add_item( loader_instance->debug_menu, FLIPPER_DEBUG_APPS[i].name, i, loader_menu_callback, (void*)&FLIPPER_DEBUG_APPS[i]); } FURI_LOG_I(TAG, "Building settings menu"); for(i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) { submenu_add_item( loader_instance->settings_menu, FLIPPER_SETTINGS_APPS[i].name, i, loader_menu_callback, (void*)&FLIPPER_SETTINGS_APPS[i]); } } void loader_show_menu() { furi_assert(loader_instance); osThreadFlagsSet(loader_instance->loader_thread, LOADER_THREAD_FLAG_SHOW_MENU); } void loader_update_menu() { menu_reset(loader_instance->primary_menu); loader_build_menu(); } int32_t loader_srv(void* p) { UNUSED(p); FURI_LOG_I(TAG, "Executing system start hooks"); for(size_t i = 0; i < FLIPPER_ON_SYSTEM_START_COUNT; i++) { FLIPPER_ON_SYSTEM_START[i](); } FURI_LOG_I(TAG, "Starting"); loader_instance = loader_alloc(); loader_build_menu(); loader_build_submenu(); FURI_LOG_I(TAG, "Started"); furi_record_create("loader", loader_instance); #ifdef LOADER_AUTOSTART loader_start(loader_instance, LOADER_AUTOSTART, NULL); #endif while(1) { uint32_t flags = osThreadFlagsWait(LOADER_THREAD_FLAG_ALL, osFlagsWaitAny, osWaitForever); if(flags & LOADER_THREAD_FLAG_SHOW_MENU) { menu_set_selected_item(loader_instance->primary_menu, 0); view_dispatcher_switch_to_view( loader_instance->view_dispatcher, LoaderMenuViewPrimary); view_dispatcher_run(loader_instance->view_dispatcher); } } furi_record_destroy("loader"); loader_free(loader_instance); return 0; } FuriPubSub* loader_get_pubsub(Loader* instance) { return instance->pubsub; }