#pragma once #include "event_loop.h" typedef struct { uint32_t interval; uint32_t prev_time; FuriEventLoopTickCallback callback; void* callback_context; } FuriEventLoopTick; void furi_event_loop_init_tick(FuriEventLoop* instance); void furi_event_loop_process_tick(FuriEventLoop* instance); uint32_t furi_event_loop_get_tick_wait_time(const FuriEventLoop* instance);