#include "input_i.h" #define GPIO_Read(input_pin) \ (HAL_GPIO_ReadPin((GPIO_TypeDef*)input_pin.pin->port, input_pin.pin->pin) ^ \ input_pin.pin->inverted) static Input* input = NULL; inline static void input_timer_start(osTimerId_t timer_id, uint32_t ticks) { TimerHandle_t hTimer = (TimerHandle_t)timer_id; furi_check(xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS); } inline static void input_timer_stop(osTimerId_t timer_id) { TimerHandle_t hTimer = (TimerHandle_t)timer_id; furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS); // xTimerStop is not actually stopping timer, // Instead it places stop event into timer queue // This code ensures that timer is stopped while(xTimerIsTimerActive(hTimer) == pdTRUE) osDelay(1); } void input_press_timer_callback(void* arg) { InputPinState* input_pin = arg; InputEvent event; event.key = input_pin->pin->key; input_pin->press_counter++; if(input_pin->press_counter == INPUT_LONG_PRESS_COUNTS) { event.type = InputTypeLong; notify_pubsub(&input->event_pubsub, &event); } else if(input_pin->press_counter > INPUT_LONG_PRESS_COUNTS) { input_pin->press_counter--; event.type = InputTypeRepeat; notify_pubsub(&input->event_pubsub, &event); } } void input_isr(void* _ctx) { osThreadFlagsSet(input->thread, INPUT_THREAD_FLAG_ISR); } void input_cli_send(Cli* cli, string_t args, void* context) { InputEvent event; // Get first word as key name string_t key_name; string_init(key_name); size_t ws = string_search_char(args, ' '); if(ws == STRING_FAILURE) { printf("Invalid arguments. Use `input_send KEY TYPE`."); string_clear(key_name); return; } else { string_set_n(key_name, args, 0, ws); string_right(args, ws); string_strim(args); } // Check key name and set event key if(!string_cmp(key_name, "up")) { event.key = InputKeyUp; } else if(!string_cmp(key_name, "down")) { event.key = InputKeyDown; } else if(!string_cmp(key_name, "left")) { event.key = InputKeyLeft; } else if(!string_cmp(key_name, "right")) { event.key = InputKeyRight; } else if(!string_cmp(key_name, "ok")) { event.key = InputKeyOk; } else if(!string_cmp(key_name, "back")) { event.key = InputKeyBack; } else { printf("Invalid key name. Valid keys: `up`, `down`, `left`, `right`, `back`, `ok`."); string_clear(key_name); return; } string_clear(key_name); // Check the rest of args string and set event type if(!string_cmp(args, "press")) { event.type = InputTypePress; } else if(!string_cmp(args, "release")) { event.type = InputTypeRelease; } else if(!string_cmp(args, "short")) { event.type = InputTypeShort; } else if(!string_cmp(args, "long")) { event.type = InputTypeLong; } else { printf("Ivalid type. Valid types: `press`, `release`, `short`, `long`."); return; } // Publish input event notify_pubsub(&input->event_pubsub, &event); } int32_t input_srv() { input = furi_alloc(sizeof(Input)); input->thread = osThreadGetId(); init_pubsub(&input->event_pubsub); furi_record_create("input_events", &input->event_pubsub); input->cli = furi_record_open("cli"); if(input->cli) { cli_add_command( input->cli, "input_send", CliCommandFlagParallelSafe, input_cli_send, input); } const size_t pin_count = input_pins_count; input->pin_states = furi_alloc(pin_count * sizeof(InputPinState)); for(size_t i = 0; i < pin_count; i++) { GpioPin gpio = {(GPIO_TypeDef*)input_pins[i].port, (uint16_t)input_pins[i].pin}; hal_gpio_add_int_callback(&gpio, input_isr, NULL); input->pin_states[i].pin = &input_pins[i]; input->pin_states[i].state = GPIO_Read(input->pin_states[i]); input->pin_states[i].debounce = INPUT_DEBOUNCE_TICKS_HALF; input->pin_states[i].press_timer = osTimerNew(input_press_timer_callback, osTimerPeriodic, &input->pin_states[i], NULL); input->pin_states[i].press_counter = 0; } while(1) { bool is_changing = false; for(size_t i = 0; i < pin_count; i++) { bool state = GPIO_Read(input->pin_states[i]); if(input->pin_states[i].debounce > 0 && input->pin_states[i].debounce < INPUT_DEBOUNCE_TICKS) { is_changing = true; input->pin_states[i].debounce += (state ? 1 : -1); } else if(input->pin_states[i].state != state) { input->pin_states[i].state = state; // Common state info InputEvent event; event.key = input->pin_states[i].pin->key; // Short / Long / Repeat timer routine if(state) { input_timer_start(input->pin_states[i].press_timer, INPUT_PRESS_TICKS); } else { input_timer_stop(input->pin_states[i].press_timer); if(input->pin_states[i].press_counter < INPUT_LONG_PRESS_COUNTS) { event.type = InputTypeShort; notify_pubsub(&input->event_pubsub, &event); } input->pin_states[i].press_counter = 0; } // Send Press/Release event event.type = input->pin_states[i].state ? InputTypePress : InputTypeRelease; notify_pubsub(&input->event_pubsub, &event); } } if(is_changing) { osDelay(1); } else { osThreadFlagsWait(INPUT_THREAD_FLAG_ISR, osFlagsWaitAny, osWaitForever); } } return 0; }