#include "../nfc_maker.h" enum TextInputResult { TextInputResultOk, }; static void nfc_maker_scene_phone_text_input_callback(void* context) { NfcMaker* app = context; view_dispatcher_send_custom_event(app->view_dispatcher, TextInputResultOk); } void nfc_maker_scene_phone_on_enter(void* context) { NfcMaker* app = context; TextInput* text_input = app->text_input; text_input_set_header_text(text_input, "Enter Phone Number:"); strlcpy(app->text_buf, "+", TEXT_INPUT_LEN); text_input_set_result_callback( text_input, nfc_maker_scene_phone_text_input_callback, app, app->text_buf, TEXT_INPUT_LEN, false); view_dispatcher_switch_to_view(app->view_dispatcher, NfcMakerViewTextInput); } bool nfc_maker_scene_phone_on_event(void* context, SceneManagerEvent event) { NfcMaker* app = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; switch(event.event) { case TextInputResultOk: scene_manager_next_scene(app->scene_manager, NfcMakerSceneName); break; default: break; } } return consumed; } void nfc_maker_scene_phone_on_exit(void* context) { NfcMaker* app = context; text_input_reset(app->text_input); }