#include "../nfc_i.h" const void nfc_scene_emulate_apdu_sequence_on_enter(void* context) { Nfc* nfc = (Nfc*)context; // Setup view Popup* popup = nfc->popup; popup_set_header(popup, "Run APDU reader", 64, 31, AlignCenter, AlignTop); // Setup and start worker view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup); nfc_worker_start(nfc->worker, NfcWorkerStateEmulateEMV, &nfc->dev.dev_data, NULL, nfc); } const bool nfc_scene_emulate_apdu_sequence_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = (Nfc*)context; if(event.type == SceneManagerEventTypeTick) { notification_message(nfc->notifications, &sequence_blink_blue_10); return true; } return false; } const void nfc_scene_emulate_apdu_sequence_on_exit(void* context) { Nfc* nfc = (Nfc*)context; // Stop worker nfc_worker_stop(nfc->worker); // Clear view Popup* popup = nfc->popup; popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom); popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop); popup_set_icon(popup, 0, 0, NULL); }