#include "../infrared_app_i.h" typedef enum { ButtonIndexPlus = -2, ButtonIndexEdit = -1, ButtonIndexNA = 0, } ButtonIndex; static void infrared_scene_remote_button_menu_callback(void* context, int32_t index, InputType type) { InfraredApp* infrared = context; uint16_t custom_type; if(type == InputTypePress) { custom_type = InfraredCustomEventTypeTransmitStarted; } else if(type == InputTypeRelease) { custom_type = InfraredCustomEventTypeTransmitStopped; } else if(type == InputTypeShort) { custom_type = InfraredCustomEventTypeMenuSelected; } else { furi_crash("Unexpected input type"); } view_dispatcher_send_custom_event( infrared->view_dispatcher, infrared_custom_event_pack(custom_type, index)); } void infrared_scene_remote_on_enter(void* context) { InfraredApp* infrared = context; InfraredRemote* remote = infrared->remote; ButtonMenu* button_menu = infrared->button_menu; SceneManager* scene_manager = infrared->scene_manager; for(size_t i = 0; i < infrared_remote_get_signal_count(remote); ++i) { button_menu_add_item( button_menu, infrared_remote_get_signal_name(remote, i), i, infrared_scene_remote_button_menu_callback, ButtonMenuItemTypeCommon, context); } button_menu_add_item( button_menu, "+", ButtonIndexPlus, infrared_scene_remote_button_menu_callback, ButtonMenuItemTypeControl, context); button_menu_add_item( button_menu, "Edit", ButtonIndexEdit, infrared_scene_remote_button_menu_callback, ButtonMenuItemTypeControl, context); button_menu_set_header(button_menu, infrared_remote_get_name(remote)); const int16_t button_index = (signed)scene_manager_get_scene_state(scene_manager, InfraredSceneRemote); button_menu_set_selected_item(button_menu, button_index); scene_manager_set_scene_state(scene_manager, InfraredSceneRemote, ButtonIndexNA); view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewButtonMenu); } bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) { InfraredApp* infrared = context; SceneManager* scene_manager = infrared->scene_manager; const bool is_transmitter_idle = !infrared->app_state.is_transmitting; bool consumed = false; if(event.type == SceneManagerEventTypeBack) { if(is_transmitter_idle) { const uint32_t possible_scenes[] = {InfraredSceneRemoteList, InfraredSceneStart}; consumed = scene_manager_search_and_switch_to_previous_scene_one_of( scene_manager, possible_scenes, COUNT_OF(possible_scenes)); } else { consumed = true; } } else if(event.type == SceneManagerEventTypeCustom) { const uint16_t custom_type = infrared_custom_event_get_type(event.event); const int16_t button_index = infrared_custom_event_get_value(event.event); if(custom_type == InfraredCustomEventTypeTransmitStarted) { furi_assert(button_index >= 0); infrared_tx_start_button_index(infrared, button_index); consumed = true; } else if(custom_type == InfraredCustomEventTypeTransmitStopped) { infrared_tx_stop(infrared); consumed = true; } else if(custom_type == InfraredCustomEventTypeMenuSelected) { furi_assert(button_index < 0); if(is_transmitter_idle) { scene_manager_set_scene_state( scene_manager, InfraredSceneRemote, (unsigned)button_index); if(button_index == ButtonIndexPlus) { infrared->app_state.is_learning_new_remote = false; scene_manager_next_scene(scene_manager, InfraredSceneLearn); consumed = true; } else if(button_index == ButtonIndexEdit) { scene_manager_next_scene(scene_manager, InfraredSceneEdit); consumed = true; } } else { consumed = true; } } } return consumed; } void infrared_scene_remote_on_exit(void* context) { InfraredApp* infrared = context; button_menu_reset(infrared->button_menu); }