#include "nfc/nfc_app_i.h" #include "nfc/helpers/protocol_support/nfc_protocol_support_gui_common.h" void nfc_scene_supported_card_on_enter(void* context) { NfcApp* instance = context; FuriString* temp_str = furi_string_alloc(); if(nfc_supported_cards_parse(instance->nfc_supported_cards, instance->nfc_device, temp_str)) { widget_add_text_scroll_element( instance->widget, 0, 0, 128, 52, furi_string_get_cstr(temp_str)); widget_add_button_element( instance->widget, GuiButtonTypeRight, "More", nfc_protocol_support_common_widget_callback, instance); scene_manager_set_scene_state(instance->scene_manager, NfcSceneSupportedCard, true); view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewWidget); } else { scene_manager_set_scene_state(instance->scene_manager, NfcSceneSupportedCard, false); scene_manager_next_scene(instance->scene_manager, NfcSceneInfo); } furi_string_free(temp_str); } bool nfc_scene_supported_card_on_event(void* context, SceneManagerEvent event) { NfcApp* instance = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { if(event.event == GuiButtonTypeRight) { scene_manager_next_scene(instance->scene_manager, NfcSceneInfo); consumed = true; } } return consumed; } void nfc_scene_supported_card_on_exit(void* context) { NfcApp* instance = context; widget_reset(instance->widget); }