#include "flipper.pb.h" #include "rpc_i.h" #include #include "desktop.pb.h" #define TAG "RpcDesktop" typedef struct { RpcSession* session; Desktop* desktop; } RpcDesktop; static void rpc_desktop_on_is_locked_request(const PB_Main* request, void* context) { furi_assert(request); furi_assert(context); furi_assert(request->which_content == PB_Main_desktop_is_locked_request_tag); FURI_LOG_D(TAG, "IsLockedRequest"); RpcDesktop* rpc_desktop = context; RpcSession* session = rpc_desktop->session; PB_CommandStatus ret = desktop_api_is_locked(rpc_desktop->desktop) ? PB_CommandStatus_OK : PB_CommandStatus_ERROR; rpc_send_and_release_empty(session, request->command_id, ret); } static void rpc_desktop_on_unlock_request(const PB_Main* request, void* context) { furi_assert(request); furi_assert(context); furi_assert(request->which_content == PB_Main_desktop_unlock_request_tag); FURI_LOG_D(TAG, "UnlockRequest"); RpcDesktop* rpc_desktop = context; RpcSession* session = rpc_desktop->session; desktop_api_unlock(rpc_desktop->desktop); rpc_send_and_release_empty(session, request->command_id, PB_CommandStatus_OK); } void* rpc_desktop_alloc(RpcSession* session) { furi_assert(session); RpcDesktop* rpc_desktop = malloc(sizeof(RpcDesktop)); rpc_desktop->desktop = furi_record_open(RECORD_DESKTOP); rpc_desktop->session = session; RpcHandler rpc_handler = { .message_handler = NULL, .decode_submessage = NULL, .context = rpc_desktop, }; rpc_handler.message_handler = rpc_desktop_on_is_locked_request; rpc_add_handler(session, PB_Main_desktop_is_locked_request_tag, &rpc_handler); rpc_handler.message_handler = rpc_desktop_on_unlock_request; rpc_add_handler(session, PB_Main_desktop_unlock_request_tag, &rpc_handler); return rpc_desktop; } void rpc_desktop_free(void* context) { furi_assert(context); RpcDesktop* rpc_desktop = context; furi_assert(rpc_desktop->desktop); furi_record_close(RECORD_DESKTOP); rpc_desktop->session = NULL; free(rpc_desktop); }