#include "../js_modules.h" // IWYU pragma: keep #include #include #include static void js_flipper_get_model(struct mjs* mjs) { mjs_val_t ret = mjs_mk_string(mjs, furi_hal_version_get_model_name(), ~0, true); mjs_return(mjs, ret); } static void js_flipper_get_name(struct mjs* mjs) { const char* name_str = furi_hal_version_get_name_ptr(); if(name_str == NULL) { name_str = "Unknown"; } mjs_val_t ret = mjs_mk_string(mjs, name_str, ~0, true); mjs_return(mjs, ret); } static void js_flipper_get_battery(struct mjs* mjs) { Power* power = furi_record_open(RECORD_POWER); PowerInfo info; power_get_info(power, &info); furi_record_close(RECORD_POWER); mjs_return(mjs, mjs_mk_number(mjs, info.charge)); } void* js_flipper_create(struct mjs* mjs, mjs_val_t* object) { mjs_val_t flipper_obj = mjs_mk_object(mjs); mjs_set(mjs, flipper_obj, "getModel", ~0, MJS_MK_FN(js_flipper_get_model)); mjs_set(mjs, flipper_obj, "getName", ~0, MJS_MK_FN(js_flipper_get_name)); mjs_set(mjs, flipper_obj, "getBatteryCharge", ~0, MJS_MK_FN(js_flipper_get_battery)); *object = flipper_obj; return (void*)1; }