#include "nfc_maker.h" static bool nfc_maker_custom_event_callback(void* context, uint32_t event) { furi_assert(context); NfcMaker* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool nfc_maker_back_event_callback(void* context) { furi_assert(context); NfcMaker* app = context; return scene_manager_handle_back_event(app->scene_manager); } NfcMaker* nfc_maker_alloc() { NfcMaker* app = malloc(sizeof(NfcMaker)); app->gui = furi_record_open(RECORD_GUI); // View Dispatcher and Scene Manager app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&nfc_maker_scene_handlers, app); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, nfc_maker_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, nfc_maker_back_event_callback); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Gui Modules app->submenu = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, NfcMakerViewSubmenu, submenu_get_view(app->submenu)); app->text_input = nfc_maker_text_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, NfcMakerViewTextInput, nfc_maker_text_input_get_view(app->text_input)); app->byte_input = byte_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, NfcMakerViewByteInput, byte_input_get_view(app->byte_input)); app->popup = popup_alloc(); view_dispatcher_add_view(app->view_dispatcher, NfcMakerViewPopup, popup_get_view(app->popup)); return app; } void nfc_maker_free(NfcMaker* app) { furi_assert(app); // Gui modules view_dispatcher_remove_view(app->view_dispatcher, NfcMakerViewSubmenu); submenu_free(app->submenu); view_dispatcher_remove_view(app->view_dispatcher, NfcMakerViewTextInput); nfc_maker_text_input_free(app->text_input); view_dispatcher_remove_view(app->view_dispatcher, NfcMakerViewByteInput); byte_input_free(app->byte_input); view_dispatcher_remove_view(app->view_dispatcher, NfcMakerViewPopup); popup_free(app->popup); // View Dispatcher and Scene Manager view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); // Records furi_record_close(RECORD_GUI); free(app); } extern int32_t nfc_maker(void* p) { UNUSED(p); NfcMaker* app = nfc_maker_alloc(); scene_manager_set_scene_state(app->scene_manager, NfcMakerSceneStart, NfcMakerSceneHttps); scene_manager_next_scene(app->scene_manager, NfcMakerSceneStart); view_dispatcher_run(app->view_dispatcher); nfc_maker_free(app); return 0; }