mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-29 16:25:47 +03:00
d511d76a1b
* Added new image DolphinSaved_113x58.png for all "saved" pages * New image DolphinDone_80x58.png added * Replaced dolphins on all scenes accroding to new UI specs * New success dolphin image added * Success scene image replaced * Changed image and text for update initial scene * Image and text adjusted for "Original restored" scene * Removed old DolphinNice_96x59.png image * New image for LFRFID scene * Removed unused image * New UI image added to assets * Replaced warning dolphin on mf_classic write initial fail scene * Removed old image * Changed image on scenes to a new one * New dolphin mafia image * Replaced dolphin mafia image to a new one * Removed DolphinMafia_115x62.png * New check symbol on completed state for detect_reader * Adjusted layout elements position * Removed second switching to popup view in order to achieve control in support callbacks In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol * CardDetected event now also triggers on_event callback * Now on AuthRequest we throw CardDetected custom event * Added callback for read_on_event * Now we show different screen while reading and unlocking * Fixed missing asstes for some scenes * Update DolphinMafia_119x62.png * Adjusted all the scenes with DolphinMafia image * Scenes with save image adjusted * Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png * All common dolphins moved to Dolphin folder * Moved DolphinReadingSuccess_59x63.png to Dolphin folder * Set proper led color for detect and read scenes * Added new notification sequence for semi_success results * Use new sequence for semi_success nfc reads * Different events are now throwed depending on read result * Added handling of incomplete event for ultralight cards * Replaced image for iButton scene * Updated API for f18 * Fixed issue with unlock retry sequence * Fix after review * Success notification replaced to semi success in case of incomplete mf classic reading * New text for read scene * New read result sound notification logic for mf classic cards Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: gornekich <n.gorbadey@gmail.com>
151 lines
5.8 KiB
C
151 lines
5.8 KiB
C
#pragma once
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#include "notification.h"
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#include "notification_messages_notes.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************************** Messages **********************************/
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// Display
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extern const NotificationMessage message_display_backlight_on;
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extern const NotificationMessage message_display_backlight_off;
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extern const NotificationMessage message_display_backlight_enforce_on;
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extern const NotificationMessage message_display_backlight_enforce_auto;
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// Led ON
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extern const NotificationMessage message_red_255;
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extern const NotificationMessage message_green_255;
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extern const NotificationMessage message_blue_255;
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// Led OFF
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extern const NotificationMessage message_red_0;
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extern const NotificationMessage message_green_0;
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extern const NotificationMessage message_blue_0;
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// Led hardware blink control
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extern const NotificationMessage message_blink_start_10;
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extern const NotificationMessage message_blink_start_100;
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extern const NotificationMessage message_blink_stop;
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extern const NotificationMessage message_blink_set_color_red;
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extern const NotificationMessage message_blink_set_color_green;
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extern const NotificationMessage message_blink_set_color_blue;
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extern const NotificationMessage message_blink_set_color_cyan;
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extern const NotificationMessage message_blink_set_color_magenta;
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extern const NotificationMessage message_blink_set_color_yellow;
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extern const NotificationMessage message_blink_set_color_white;
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// Delay
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extern const NotificationMessage message_delay_1;
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extern const NotificationMessage message_delay_10;
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extern const NotificationMessage message_delay_25;
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extern const NotificationMessage message_delay_50;
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extern const NotificationMessage message_delay_100;
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extern const NotificationMessage message_delay_250;
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extern const NotificationMessage message_delay_500;
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extern const NotificationMessage message_delay_1000;
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// Sound
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extern const NotificationMessage message_sound_off;
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// Vibro
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extern const NotificationMessage message_vibro_on;
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extern const NotificationMessage message_vibro_off;
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// Reset
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extern const NotificationMessage message_do_not_reset;
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// Override user settings
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extern const NotificationMessage message_force_speaker_volume_setting_1f;
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extern const NotificationMessage message_force_vibro_setting_on;
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extern const NotificationMessage message_force_vibro_setting_off;
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extern const NotificationMessage message_force_display_brightness_setting_1f;
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// LCD Messages
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extern const NotificationMessage message_lcd_contrast_update;
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/****************************** Message sequences ******************************/
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// Reset
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extern const NotificationSequence sequence_reset_red;
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extern const NotificationSequence sequence_reset_green;
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extern const NotificationSequence sequence_reset_blue;
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extern const NotificationSequence sequence_reset_rgb;
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extern const NotificationSequence sequence_reset_display;
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extern const NotificationSequence sequence_reset_sound;
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extern const NotificationSequence sequence_reset_vibro;
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// Vibro
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extern const NotificationSequence sequence_set_vibro_on;
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// Display
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/** Display: backlight wakeup */
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extern const NotificationSequence sequence_display_backlight_on;
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/** Display: backlight force off */
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extern const NotificationSequence sequence_display_backlight_off;
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/** Display: backlight force off after a delay of 1000ms */
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extern const NotificationSequence sequence_display_backlight_off_delay_1000;
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/** Display: backlight always on lock */
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extern const NotificationSequence sequence_display_backlight_enforce_on;
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/** Display: backlight always on unlock */
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extern const NotificationSequence sequence_display_backlight_enforce_auto;
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// Charging
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extern const NotificationSequence sequence_charging;
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extern const NotificationSequence sequence_charged;
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extern const NotificationSequence sequence_not_charging;
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// Light up
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extern const NotificationSequence sequence_set_only_red_255;
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extern const NotificationSequence sequence_set_only_green_255;
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extern const NotificationSequence sequence_set_only_blue_255;
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extern const NotificationSequence sequence_set_red_255;
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extern const NotificationSequence sequence_set_green_255;
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extern const NotificationSequence sequence_set_blue_255;
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// Solid colors
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extern const NotificationSequence sequence_solid_yellow;
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// Blink
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extern const NotificationSequence sequence_blink_blue_10;
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extern const NotificationSequence sequence_blink_red_10;
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extern const NotificationSequence sequence_blink_green_10;
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extern const NotificationSequence sequence_blink_yellow_10;
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extern const NotificationSequence sequence_blink_cyan_10;
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extern const NotificationSequence sequence_blink_magenta_10;
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extern const NotificationSequence sequence_blink_red_100;
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extern const NotificationSequence sequence_blink_green_100;
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extern const NotificationSequence sequence_blink_blue_100;
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extern const NotificationSequence sequence_blink_yellow_100;
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extern const NotificationSequence sequence_blink_cyan_100;
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extern const NotificationSequence sequence_blink_magenta_100;
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extern const NotificationSequence sequence_blink_white_100;
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// Hardware blink
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extern const NotificationSequence sequence_blink_start_blue;
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extern const NotificationSequence sequence_blink_start_red;
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extern const NotificationSequence sequence_blink_start_green;
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extern const NotificationSequence sequence_blink_start_yellow;
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extern const NotificationSequence sequence_blink_start_cyan;
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extern const NotificationSequence sequence_blink_start_magenta;
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extern const NotificationSequence sequence_blink_stop;
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// General
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extern const NotificationSequence sequence_single_vibro;
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extern const NotificationSequence sequence_double_vibro;
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extern const NotificationSequence sequence_success;
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extern const NotificationSequence sequence_semi_success;
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extern const NotificationSequence sequence_error;
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extern const NotificationSequence sequence_audiovisual_alert;
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// LCD
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extern const NotificationSequence sequence_lcd_contrast_update;
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#ifdef __cplusplus
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}
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#endif
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